1be2c4ed32
svn path=/branches/work/kwin_composite/; revision=604805
88 lines
2.6 KiB
C++
88 lines
2.6 KiB
C++
/*****************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2006 Rivo Laks <rivolaks@hot.ee>
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You can Freely distribute this program under the GNU General Public
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License. See the file "COPYING" for the exact licensing terms.
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******************************************************************/
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#ifndef KWIN_GLUTILS_H
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#define KWIN_GLUTILS_H
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#include "utils.h"
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#include <QStringList>
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#include <GL/gl.h>
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#include <GL/glx.h>
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#include <GL/glext.h>
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#include <GL/glxext.h>
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#define MAKE_OPENGL_VERSION(major, minor, release) ( ((major) << 16) | ((minor) << 8) | (release) )
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#define MAKE_GLX_VERSION(major, minor, release) ( ((major) << 16) | ((minor) << 8) | (release) )
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namespace KWinInternal
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{
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// Initializes GLX function pointers
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void initGLX();
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// Initializes OpenGL stuff. This includes resolving function pointers as
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// well as checking for GL version and extensions
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// Note that GL context has to be created by the time this function is called
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void initGL();
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// Number of supported texture units
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extern int glTextureUnitsCount;
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bool hasGLVersion(int major, int minor, int release = 0);
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bool hasGLXVersion(int major, int minor, int release = 0);
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// use for both OpenGL and GLX extensions
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bool hasGLExtension(const QString& extension);
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// Defines
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/*
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** GLX_EXT_texture_from_pixmap
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*/
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#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
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#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
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#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
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#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
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#define GLX_Y_INVERTED_EXT 0x20D4
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#define GLX_TEXTURE_FORMAT_EXT 0x20D5
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#define GLX_TEXTURE_TARGET_EXT 0x20D6
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#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
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#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
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#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
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#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
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#define GLX_FRONT_LEFT_EXT 0x20DE
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// Function pointers
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// finding of OpenGL extensions functions
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typedef void (*glXFuncPtr)();
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typedef glXFuncPtr (*glXGetProcAddress_func)( const GLubyte* );
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extern glXGetProcAddress_func glXGetProcAddress;
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// texture_from_pixmap extension functions
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typedef void (*glXBindTexImageEXT_func)( Display* dpy, GLXDrawable drawable,
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int buffer, const int* attrib_list );
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typedef void (*glXReleaseTexImageEXT_func)( Display* dpy, GLXDrawable drawable, int buffer );
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extern glXReleaseTexImageEXT_func glXReleaseTexImageEXT;
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extern glXBindTexImageEXT_func glXBindTexImageEXT;
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// glActiveTexture
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typedef void (*glActiveTexture_func)(GLenum);
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extern glActiveTexture_func glActiveTexture;
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} // namespace
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#endif
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