2bff90976e
Summary: Source code reorganization: The base class AbstractBackend got renamed to Platform, thus the "backends" are "platforms" now. As they are plugins they should go together with other KWin plugins which are nowadays in the folder plugins. So new location is plugins/platforms/ Reviewers: #plasma, sebas Subscribers: plasma-devel Projects: #plasma Differential Revision: https://phabricator.kde.org/D1353
463 lines
15 KiB
C++
463 lines
15 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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// own
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#include "wayland_backend.h"
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#include <config-kwin.h>
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// KWin
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#include "cursor.h"
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#include "logging.h"
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#include "main.h"
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#include "scene_qpainter_wayland_backend.h"
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#include "screens.h"
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#include "wayland_server.h"
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#include "wayland_cursor_theme.h"
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#if HAVE_WAYLAND_EGL
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#include "egl_wayland_backend.h"
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#endif
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#include <KWayland/Client/buffer.h>
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#include <KWayland/Client/compositor.h>
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#include <KWayland/Client/connection_thread.h>
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#include <KWayland/Client/event_queue.h>
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#include <KWayland/Client/keyboard.h>
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#include <KWayland/Client/pointer.h>
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#include <KWayland/Client/region.h>
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#include <KWayland/Client/registry.h>
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#include <KWayland/Client/seat.h>
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#include <KWayland/Client/server_decoration.h>
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#include <KWayland/Client/shell.h>
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#include <KWayland/Client/shm_pool.h>
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#include <KWayland/Client/surface.h>
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#include <KWayland/Client/touch.h>
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#include <KWayland/Server/buffer_interface.h>
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#include <KWayland/Server/seat_interface.h>
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#include <KWayland/Server/surface_interface.h>
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// Qt
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#include <QMetaMethod>
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#include <QThread>
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// Wayland
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#include <wayland-cursor.h>
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namespace KWin
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{
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namespace Wayland
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{
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using namespace KWayland::Client;
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WaylandSeat::WaylandSeat(wl_seat *seat, WaylandBackend *backend)
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: QObject(NULL)
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, m_seat(new Seat(this))
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, m_pointer(NULL)
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, m_keyboard(NULL)
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, m_touch(nullptr)
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, m_cursor(NULL)
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, m_enteredSerial(0)
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, m_backend(backend)
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, m_installCursor(false)
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{
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m_seat->setup(seat);
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connect(m_seat, &Seat::hasKeyboardChanged, this,
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[this](bool hasKeyboard) {
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if (hasKeyboard) {
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m_keyboard = m_seat->createKeyboard(this);
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connect(m_keyboard, &Keyboard::keyChanged, this,
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[this](quint32 key, Keyboard::KeyState state, quint32 time) {
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switch (state) {
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case Keyboard::KeyState::Pressed:
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m_backend->keyboardKeyPressed(key, time);
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break;
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case Keyboard::KeyState::Released:
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m_backend->keyboardKeyReleased(key, time);
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break;
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default:
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Q_UNREACHABLE();
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}
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}
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);
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connect(m_keyboard, &Keyboard::modifiersChanged, this,
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[this](quint32 depressed, quint32 latched, quint32 locked, quint32 group) {
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m_backend->keyboardModifiers(depressed, latched, locked, group);
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}
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);
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connect(m_keyboard, &Keyboard::keymapChanged, this,
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[this](int fd, quint32 size) {
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m_backend->keymapChange(fd, size);
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}
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);
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} else {
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destroyKeyboard();
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}
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}
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);
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connect(m_seat, &Seat::hasPointerChanged, this,
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[this](bool hasPointer) {
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if (hasPointer && !m_pointer) {
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m_pointer = m_seat->createPointer(this);
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connect(m_pointer, &Pointer::entered, this,
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[this](quint32 serial) {
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m_enteredSerial = serial;
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if (!m_installCursor) {
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// explicitly hide cursor
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m_pointer->hideCursor();
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}
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}
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);
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connect(m_pointer, &Pointer::motion, this,
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[this](const QPointF &relativeToSurface, quint32 time) {
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m_backend->pointerMotion(relativeToSurface, time);
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}
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);
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connect(m_pointer, &Pointer::buttonStateChanged, this,
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[this](quint32 serial, quint32 time, quint32 button, Pointer::ButtonState state) {
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Q_UNUSED(serial)
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switch (state) {
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case Pointer::ButtonState::Pressed:
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m_backend->pointerButtonPressed(button, time);
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break;
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case Pointer::ButtonState::Released:
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m_backend->pointerButtonReleased(button, time);
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break;
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default:
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Q_UNREACHABLE();
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}
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}
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);
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connect(m_pointer, &Pointer::axisChanged, this,
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[this](quint32 time, Pointer::Axis axis, qreal delta) {
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switch (axis) {
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case Pointer::Axis::Horizontal:
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m_backend->pointerAxisHorizontal(delta, time);
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break;
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case Pointer::Axis::Vertical:
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m_backend->pointerAxisVertical(delta, time);
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break;
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default:
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Q_UNREACHABLE();
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}
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}
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);
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} else {
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destroyPointer();
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}
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}
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);
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connect(m_seat, &Seat::hasTouchChanged,
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[this] (bool hasTouch) {
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if (hasTouch && !m_touch) {
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m_touch = m_seat->createTouch(this);
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connect(m_touch, &Touch::sequenceCanceled, m_backend, &Platform::touchCancel);
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connect(m_touch, &Touch::frameEnded, m_backend, &Platform::touchFrame);
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connect(m_touch, &Touch::sequenceStarted, this,
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[this] (TouchPoint *tp) {
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m_backend->touchDown(tp->id(), tp->position(), tp->time());
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}
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);
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connect(m_touch, &Touch::pointAdded, this,
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[this] (TouchPoint *tp) {
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m_backend->touchDown(tp->id(), tp->position(), tp->time());
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}
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);
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connect(m_touch, &Touch::pointRemoved, this,
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[this] (TouchPoint *tp) {
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m_backend->touchUp(tp->id(), tp->time());
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}
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);
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connect(m_touch, &Touch::pointMoved, this,
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[this] (TouchPoint *tp) {
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m_backend->touchMotion(tp->id(), tp->position(), tp->time());
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}
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);
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} else {
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destroyTouch();
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}
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}
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);
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WaylandServer *server = waylandServer();
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if (server) {
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using namespace KWayland::Server;
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SeatInterface *si = server->seat();
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connect(m_seat, &Seat::hasKeyboardChanged, si, &SeatInterface::setHasKeyboard);
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connect(m_seat, &Seat::hasPointerChanged, si, &SeatInterface::setHasPointer);
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connect(m_seat, &Seat::hasTouchChanged, si, &SeatInterface::setHasTouch);
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connect(m_seat, &Seat::nameChanged, si, &SeatInterface::setName);
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}
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}
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WaylandSeat::~WaylandSeat()
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{
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destroyPointer();
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destroyKeyboard();
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destroyTouch();
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}
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void WaylandSeat::destroyPointer()
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{
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delete m_pointer;
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m_pointer = nullptr;
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}
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void WaylandSeat::destroyKeyboard()
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{
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delete m_keyboard;
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m_keyboard = nullptr;
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}
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void WaylandSeat::destroyTouch()
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{
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delete m_touch;
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m_touch = nullptr;
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}
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void WaylandSeat::installCursorImage(wl_buffer *image, const QSize &size, const QPoint &hotSpot)
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{
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if (!m_installCursor) {
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return;
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}
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if (!m_pointer || !m_pointer->isValid()) {
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return;
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}
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if (!m_cursor) {
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m_cursor = m_backend->compositor()->createSurface(this);
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}
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if (!m_cursor || !m_cursor->isValid()) {
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return;
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}
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m_pointer->setCursor(m_cursor, hotSpot);
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m_cursor->attachBuffer(image);
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m_cursor->damage(QRect(QPoint(0,0), size));
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m_cursor->commit(Surface::CommitFlag::None);
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m_backend->flush();
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}
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void WaylandSeat::installCursorImage(const QImage &image, const QPoint &hotSpot)
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{
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if (image.isNull()) {
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installCursorImage(nullptr, QSize(), QPoint());
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return;
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}
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installCursorImage(*(m_backend->shmPool()->createBuffer(image).data()), image.size(), hotSpot);
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}
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void WaylandSeat::setInstallCursor(bool install)
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{
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// TODO: remove, add?
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m_installCursor = install;
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}
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WaylandBackend::WaylandBackend(QObject *parent)
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: Platform(parent)
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, m_display(nullptr)
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, m_eventQueue(new EventQueue(this))
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, m_registry(new Registry(this))
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, m_compositor(new Compositor(this))
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, m_shell(new Shell(this))
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, m_surface(nullptr)
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, m_shellSurface(NULL)
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, m_seat()
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, m_shm(new ShmPool(this))
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, m_connectionThreadObject(new ConnectionThread(nullptr))
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, m_connectionThread(nullptr)
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{
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connect(this, &WaylandBackend::connectionFailed, this, &WaylandBackend::initFailed);
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connect(this, &WaylandBackend::shellSurfaceSizeChanged, this, &WaylandBackend::screenSizeChanged);
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}
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WaylandBackend::~WaylandBackend()
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{
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if (m_shellSurface) {
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m_shellSurface->release();
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}
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if (m_surface) {
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m_surface->release();
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}
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m_shell->release();
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m_compositor->release();
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m_registry->release();
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m_seat.reset();
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m_shm->release();
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m_eventQueue->release();
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m_connectionThreadObject->deleteLater();
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m_connectionThread->quit();
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m_connectionThread->wait();
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qCDebug(KWIN_WAYLAND_BACKEND) << "Destroyed Wayland display";
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}
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void WaylandBackend::init()
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{
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connect(m_registry, &Registry::compositorAnnounced, this,
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[this](quint32 name) {
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m_compositor->setup(m_registry->bindCompositor(name, 1));
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}
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);
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connect(m_registry, &Registry::shellAnnounced, this,
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[this](quint32 name) {
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m_shell->setup(m_registry->bindShell(name, 1));
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}
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);
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connect(m_registry, &Registry::seatAnnounced, this,
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[this](quint32 name) {
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if (Application::usesLibinput()) {
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return;
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}
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m_seat.reset(new WaylandSeat(m_registry->bindSeat(name, 2), this));
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}
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);
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connect(m_registry, &Registry::shmAnnounced, this,
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[this](quint32 name) {
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m_shm->setup(m_registry->bindShm(name, 1));
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}
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);
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connect(m_registry, &Registry::interfacesAnnounced, this, &WaylandBackend::createSurface);
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if (!deviceIdentifier().isEmpty()) {
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m_connectionThreadObject->setSocketName(deviceIdentifier());
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}
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connect(this, &WaylandBackend::cursorChanged, this,
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[this] {
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if (m_seat.isNull() || !m_seat->isInstallCursor()) {
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return;
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}
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m_seat->installCursorImage(softwareCursor(), softwareCursorHotspot());
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markCursorAsRendered();
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}
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);
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initConnection();
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}
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void WaylandBackend::initConnection()
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{
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connect(m_connectionThreadObject, &ConnectionThread::connected, this,
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[this]() {
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// create the event queue for the main gui thread
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m_display = m_connectionThreadObject->display();
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m_eventQueue->setup(m_connectionThreadObject);
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m_registry->setEventQueue(m_eventQueue);
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// setup registry
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m_registry->create(m_display);
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m_registry->setup();
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},
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Qt::QueuedConnection);
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connect(m_connectionThreadObject, &ConnectionThread::connectionDied, this,
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[this]() {
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setReady(false);
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emit systemCompositorDied();
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m_seat.reset();
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m_shm->destroy();
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if (m_shellSurface) {
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m_shellSurface->destroy();
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delete m_shellSurface;
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m_shellSurface = nullptr;
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}
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if (m_surface) {
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m_surface->destroy();
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delete m_surface;
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m_surface = nullptr;
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}
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if (m_shell) {
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m_shell->destroy();
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}
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m_compositor->destroy();
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m_registry->destroy();
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m_eventQueue->destroy();
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if (m_display) {
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m_display = nullptr;
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}
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},
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Qt::QueuedConnection);
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connect(m_connectionThreadObject, &ConnectionThread::failed, this, &WaylandBackend::connectionFailed, Qt::QueuedConnection);
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m_connectionThread = new QThread(this);
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m_connectionThreadObject->moveToThread(m_connectionThread);
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m_connectionThread->start();
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m_connectionThreadObject->initConnection();
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}
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void WaylandBackend::createSurface()
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{
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m_surface = m_compositor->createSurface(this);
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if (!m_surface || !m_surface->isValid()) {
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qCCritical(KWIN_WAYLAND_BACKEND) << "Creating Wayland Surface failed";
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return;
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}
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using namespace KWayland::Client;
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auto iface = m_registry->interface(Registry::Interface::ServerSideDecorationManager);
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if (iface.name != 0) {
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auto manager = m_registry->createServerSideDecorationManager(iface.name, iface.version, this);
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auto decoration = manager->create(m_surface, this);
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connect(decoration, &ServerSideDecoration::modeChanged, this,
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[this, decoration] {
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if (decoration->mode() != ServerSideDecoration::Mode::Server) {
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decoration->requestMode(ServerSideDecoration::Mode::Server);
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}
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}
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);
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}
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if (m_seat) {
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m_seat->setInstallCursor(true);
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}
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if (m_shell->isValid()) {
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m_shellSurface = m_shell->createSurface(m_surface, this);
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connect(m_shellSurface, &ShellSurface::sizeChanged, this, &WaylandBackend::shellSurfaceSizeChanged);
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m_shellSurface->setSize(initialWindowSize());
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m_shellSurface->setToplevel();
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setReady(true);
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emit screensQueried();
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}
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}
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QSize WaylandBackend::shellSurfaceSize() const
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{
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if (m_shellSurface) {
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return m_shellSurface->size();
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}
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return QSize();
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}
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Screens *WaylandBackend::createScreens(QObject *parent)
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{
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return new BasicScreens(this, parent);
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}
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OpenGLBackend *WaylandBackend::createOpenGLBackend()
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{
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#if HAVE_WAYLAND_EGL
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return new EglWaylandBackend(this);
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#else
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return nullptr;
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#endif
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}
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QPainterBackend *WaylandBackend::createQPainterBackend()
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{
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return new WaylandQPainterBackend(this);
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}
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void WaylandBackend::flush()
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{
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if (m_connectionThreadObject) {
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m_connectionThreadObject->flush();
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}
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}
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}
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} // KWin
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