bbb6d2d96a
Defaults are 70% translucency for window decorations and 80% for moving windows. - Set it's user-visible name to Translucency svn path=/trunk/KDE/kdebase/workspace/; revision=728122
61 lines
2 KiB
C++
61 lines
2 KiB
C++
/*****************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
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You can Freely distribute this program under the GNU General Public
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License. See the file "COPYING" for the exact licensing terms.
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******************************************************************/
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#include "maketransparent.h"
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#include <kconfiggroup.h>
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namespace KWin
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{
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KWIN_EFFECT( maketransparent, MakeTransparentEffect )
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MakeTransparentEffect::MakeTransparentEffect()
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{
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KConfigGroup conf = effects->effectConfig("MakeTransparent");
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decoration = conf.readEntry( "Decoration", 0.7 );
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moveresize = conf.readEntry( "MoveResize", 0.8 );
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dialogs = conf.readEntry( "Dialogs", 1.0 );
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}
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void MakeTransparentEffect::prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time )
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{
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if( decoration != 1.0 && w->hasDecoration())
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{
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data.mask |= PAINT_WINDOW_TRANSLUCENT;
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// don't clear PAINT_WINDOW_OPAQUE, contents are not affected
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data.clip &= w->contentsRect().translated( w->pos()); // decoration cannot clip
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}
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if(( moveresize != 1.0 && ( w->isUserMove() || w->isUserResize()))
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|| ( dialogs != 1.0 && w->isDialog()))
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{
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data.setTranslucent();
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}
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effects->prePaintWindow( w, data, time );
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}
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void MakeTransparentEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
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{
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if( decoration != 1.0 && w->hasDecoration())
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data.decoration_opacity *= decoration;
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if( dialogs != 1.0 && w->isDialog())
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data.opacity *= dialogs;
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if( moveresize != 1.0 && ( w->isUserMove() || w->isUserResize()))
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data.opacity *= moveresize;
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effects->paintWindow( w, mask, region, data );
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}
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void MakeTransparentEffect::windowUserMovedResized( EffectWindow* w, bool first, bool last )
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{
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if( moveresize != 1.0 && ( first || last ))
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w->addRepaintFull();
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}
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} // namespace
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