kwin/effects
Luboš Luňák 0ae5a772e7 Add EffectWindow as a window representation for effects,
to hide the change from Client/Unmanaged and eventually also
act as the only API available to effects.


svn path=/branches/work/kwin_composite/; revision=626360
2007-01-22 22:57:22 +00:00
..
dialogparent.cpp Add EffectWindow as a window representation for effects, 2007-01-22 22:57:22 +00:00
dialogparent.h Add EffectWindow as a window representation for effects, 2007-01-22 22:57:22 +00:00
fadein.cpp Add EffectWindow as a window representation for effects, 2007-01-22 22:57:22 +00:00
fadein.h Add EffectWindow as a window representation for effects, 2007-01-22 22:57:22 +00:00
fadeout.cpp Add EffectWindow as a window representation for effects, 2007-01-22 22:57:22 +00:00
fadeout.h Add EffectWindow as a window representation for effects, 2007-01-22 22:57:22 +00:00
howto.cpp Add EffectWindow as a window representation for effects, 2007-01-22 22:57:22 +00:00
howto.h Add EffectWindow as a window representation for effects, 2007-01-22 22:57:22 +00:00
maketransparent.cpp Add EffectWindow as a window representation for effects, 2007-01-22 22:57:22 +00:00
maketransparent.h Add EffectWindow as a window representation for effects, 2007-01-22 22:57:22 +00:00
presentwindows.cpp Add EffectWindow as a window representation for effects, 2007-01-22 22:57:22 +00:00
presentwindows.h Add EffectWindow as a window representation for effects, 2007-01-22 22:57:22 +00:00
scalein.cpp Add EffectWindow as a window representation for effects, 2007-01-22 22:57:22 +00:00
scalein.h Add EffectWindow as a window representation for effects, 2007-01-22 22:57:22 +00:00
shakymove.cpp Add EffectWindow as a window representation for effects, 2007-01-22 22:57:22 +00:00
shakymove.h Add EffectWindow as a window representation for effects, 2007-01-22 22:57:22 +00:00
shiftworkspaceup.cpp Move effects to their own directory. 2006-10-29 19:08:09 +00:00
shiftworkspaceup.h Move effects to their own directory. 2006-10-29 19:08:09 +00:00
showfps.cpp Do glFinish()/XSync() to make sure all painting has been also processed. 2006-11-27 15:13:10 +00:00
showfps.h Finish the showfps effect, including adding some configuration 2006-11-19 20:25:04 +00:00
test_input.cpp Add EffectWindow as a window representation for effects, 2007-01-22 22:57:22 +00:00
test_input.h Support for "input windows" that let effects intercept mouse events 2007-01-05 16:45:56 +00:00
zoom.cpp Implement cursorPos() as an optimized version of QCursor::pos() 2007-01-05 17:45:54 +00:00
zoom.h Zoom effect, i.e. magnifying glass. The zoom is hardcoded 2006-12-03 13:36:40 +00:00