kwin/src/window.cpp
David Edmundson 7292af3d04 Use floating geometry throughout
With fractional scaling integer based logical geometry may not match
device pixels. Once we have a floating point base we can fix that. This
also is
important for our X11 scale override, with a scale of 2 we could
get logical sizes with halves.

We already have all input being floating point, this doubles down on it
for all remaining geometry.

- Outputs remain integer to ensure that any screen on the right remains
aligned.
 - Placement also remains integer based for now.
- Repainting is untouched as we always expand outwards
 			   (QRectF::toAdjustedRect().
 - Decoration is untouched for now
 - Rules are integer in the config, but floating in the adjusting/API
This should also be fine.

At some point we'll add a method to snap to the device pixel
grid. Effectively `round(value * dpr)  / dpr` though right now things
mostly work.

This also gets rid of a lot of hacks for QRect right and bottom which
are very
confusing.

Parts to watch out in the port are:
 QRectF::contains now includes edges
QRectF::right and bottom are now sane so previous hacks have to be
removed
 QRectF(QPoint, QPoint) behaves differently for the same reason
 QRectF::center too

In test results some adjusted values which are the result of
QRect.center because using QRectF's center should behave the same to the
user.
2022-07-14 10:04:46 +01:00

4543 lines
143 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>
SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "window.h"
#include "output.h"
#if KWIN_BUILD_ACTIVITIES
#include "activities.h"
#endif
#include "appmenu.h"
#include "atoms.h"
#include "client_machine.h"
#include "composite.h"
#include "decorations/decoratedclient.h"
#include "decorations/decorationbridge.h"
#include "decorations/decorationpalette.h"
#include "effects.h"
#include "focuschain.h"
#include "outline.h"
#include "platform.h"
#include "screens.h"
#if KWIN_BUILD_TABBOX
#include "tabbox.h"
#endif
#include "screenedge.h"
#include "shadow.h"
#include "shadowitem.h"
#include "surfaceitem_x11.h"
#include "useractions.h"
#include "virtualdesktops.h"
#include "wayland/output_interface.h"
#include "wayland/plasmawindowmanagement_interface.h"
#include "wayland/surface_interface.h"
#include "wayland_server.h"
#include "windowitem.h"
#include "workspace.h"
#include <KDecoration2/DecoratedClient>
#include <KDecoration2/Decoration>
#include <KDesktopFile>
#include <QDebug>
#include <QDir>
#include <QMouseEvent>
#include <QStyleHints>
namespace KWin
{
static inline int sign(int v)
{
return (v > 0) - (v < 0);
}
QHash<QString, std::weak_ptr<Decoration::DecorationPalette>> Window::s_palettes;
std::shared_ptr<Decoration::DecorationPalette> Window::s_defaultPalette;
Window::Window()
: m_output(workspace()->activeOutput())
, m_visual(XCB_NONE)
, bit_depth(24)
, info(nullptr)
, ready_for_painting(false)
, m_internalId(QUuid::createUuid())
, m_client()
, is_shape(false)
, m_effectWindow(nullptr)
, m_clientMachine(new ClientMachine(this))
, m_wmClientLeader(XCB_WINDOW_NONE)
, m_skipCloseAnimation(false)
#if KWIN_BUILD_TABBOX
, m_tabBoxClient(QSharedPointer<TabBox::TabBoxClientImpl>::create(this))
#endif
, m_colorScheme(QStringLiteral("kdeglobals"))
{
connect(screens(), &Screens::changed, this, &Window::screenChanged);
connect(this, &Window::bufferGeometryChanged, this, &Window::inputTransformationChanged);
// Only for compatibility reasons, drop in the next major release.
connect(this, &Window::frameGeometryChanged, this, &Window::geometryChanged);
connect(this, &Window::geometryShapeChanged, this, &Window::discardShapeRegion);
connect(this, &Window::clientStartUserMovedResized, this, &Window::moveResizedChanged);
connect(this, &Window::clientFinishUserMovedResized, this, &Window::moveResizedChanged);
connect(this, &Window::windowShown, this, &Window::hiddenChanged);
connect(this, &Window::windowHidden, this, &Window::hiddenChanged);
connect(this, &Window::paletteChanged, this, &Window::triggerDecorationRepaint);
// If the user manually moved the window, don't restore it after the keyboard closes
connect(this, &Window::clientFinishUserMovedResized, this, [this]() {
m_keyboardGeometryRestore = QRectF();
});
connect(this, qOverload<Window *, bool, bool>(&Window::clientMaximizedStateChanged), this, [this]() {
m_keyboardGeometryRestore = QRectF();
});
connect(this, &Window::fullScreenChanged, this, [this]() {
m_keyboardGeometryRestore = QRectF();
});
// replace on-screen-display on size changes
connect(this, &Window::frameGeometryChanged, this, [this](Window *c, const QRectF &old) {
Q_UNUSED(c)
if (isOnScreenDisplay() && !frameGeometry().isEmpty() && old.size() != frameGeometry().size() && isPlaceable()) {
GeometryUpdatesBlocker blocker(this);
Placement::self()->place(this, workspace()->clientArea(PlacementArea, this, workspace()->activeOutput()));
}
});
connect(ApplicationMenu::self(), &ApplicationMenu::applicationMenuEnabledChanged, this, [this] {
Q_EMIT hasApplicationMenuChanged(hasApplicationMenu());
});
}
Window::~Window()
{
Q_ASSERT(m_blockGeometryUpdates == 0);
Q_ASSERT(m_decoration.decoration == nullptr);
delete info;
}
QDebug operator<<(QDebug debug, const Window *window)
{
QDebugStateSaver saver(debug);
debug.nospace();
if (window) {
debug << window->metaObject()->className() << '(' << static_cast<const void *>(window);
if (window->window()) {
debug << ", windowId=0x" << Qt::hex << window->window() << Qt::dec;
}
if (const KWaylandServer::SurfaceInterface *surface = window->surface()) {
debug << ", surface=" << surface;
}
if (window->isClient()) {
if (!window->isPopupWindow()) {
debug << ", caption=" << window->caption();
}
if (window->transientFor()) {
debug << ", transientFor=" << window->transientFor();
}
}
if (debug.verbosity() > 2) {
debug << ", frameGeometry=" << window->frameGeometry();
debug << ", resourceName=" << window->resourceName();
debug << ", resourceClass=" << window->resourceClass();
}
debug << ')';
} else {
debug << "Window(0x0)";
}
return debug;
}
void Window::detectShape(xcb_window_t id)
{
const bool wasShape = is_shape;
is_shape = Xcb::Extensions::self()->hasShape(id);
if (wasShape != is_shape) {
Q_EMIT shapedChanged();
}
}
// used only by Deleted::copy()
void Window::copyToDeleted(Window *c)
{
m_internalId = c->internalId();
m_bufferGeometry = c->m_bufferGeometry;
m_frameGeometry = c->m_frameGeometry;
m_clientGeometry = c->m_clientGeometry;
m_visual = c->m_visual;
bit_depth = c->bit_depth;
info = c->info;
m_client.reset(c->m_client, false);
ready_for_painting = c->ready_for_painting;
is_shape = c->is_shape;
m_effectWindow = std::exchange(c->m_effectWindow, nullptr);
if (m_effectWindow != nullptr) {
m_effectWindow->setWindow(this);
}
m_windowItem = std::exchange(c->m_windowItem, nullptr);
m_shadow = std::exchange(c->m_shadow, nullptr);
if (m_shadow) {
m_shadow->setWindow(this);
}
resource_name = c->resourceName();
resource_class = c->resourceClass();
m_clientMachine = c->m_clientMachine;
m_clientMachine->setParent(this);
m_wmClientLeader = c->wmClientLeader();
opaque_region = c->opaqueRegion();
m_output = c->m_output;
m_skipCloseAnimation = c->m_skipCloseAnimation;
m_internalFBO = c->m_internalFBO;
m_internalImage = c->m_internalImage;
m_opacity = c->m_opacity;
m_shapeRegionIsValid = c->m_shapeRegionIsValid;
m_shapeRegion = c->m_shapeRegion;
m_stackingOrder = c->m_stackingOrder;
}
// before being deleted, remove references to everything that's now
// owner by Deleted
void Window::disownDataPassedToDeleted()
{
info = nullptr;
}
QRectF Window::visibleGeometry() const
{
if (const WindowItem *item = windowItem()) {
return item->mapToGlobal(item->boundingRect());
}
return QRectF();
}
Xcb::Property Window::fetchWmClientLeader() const
{
return Xcb::Property(false, window(), atoms->wm_client_leader, XCB_ATOM_WINDOW, 0, 10000);
}
void Window::readWmClientLeader(Xcb::Property &prop)
{
m_wmClientLeader = prop.value<xcb_window_t>(window());
}
void Window::getWmClientLeader()
{
auto prop = fetchWmClientLeader();
readWmClientLeader(prop);
}
/**
* Returns sessionId for this window,
* taken either from its window or from the leader window.
*/
QByteArray Window::sessionId() const
{
QByteArray result = Xcb::StringProperty(window(), atoms->sm_client_id);
if (result.isEmpty() && m_wmClientLeader && m_wmClientLeader != window()) {
result = Xcb::StringProperty(m_wmClientLeader, atoms->sm_client_id);
}
return result;
}
/**
* Returns command property for this window,
* taken either from its window or from the leader window.
*/
QByteArray Window::wmCommand()
{
QByteArray result = Xcb::StringProperty(window(), XCB_ATOM_WM_COMMAND);
if (result.isEmpty() && m_wmClientLeader && m_wmClientLeader != window()) {
result = Xcb::StringProperty(m_wmClientLeader, XCB_ATOM_WM_COMMAND);
}
result.replace(0, ' ');
return result;
}
void Window::getWmClientMachine()
{
m_clientMachine->resolve(window(), wmClientLeader());
}
/**
* Returns client machine for this window,
* taken either from its window or from the leader window.
*/
QByteArray Window::wmClientMachine(bool use_localhost) const
{
if (!m_clientMachine) {
// this should never happen
return QByteArray();
}
if (use_localhost && m_clientMachine->isLocal()) {
// special name for the local machine (localhost)
return ClientMachine::localhost();
}
return m_clientMachine->hostName();
}
/**
* Returns client leader window for this client.
* Returns the client window itself if no leader window is defined.
*/
xcb_window_t Window::wmClientLeader() const
{
if (m_wmClientLeader != XCB_WINDOW_NONE) {
return m_wmClientLeader;
}
return window();
}
void Window::getResourceClass()
{
if (!info) {
return;
}
setResourceClass(QByteArray(info->windowClassName()).toLower(), QByteArray(info->windowClassClass()).toLower());
}
void Window::setResourceClass(const QByteArray &name, const QByteArray &className)
{
resource_name = name;
resource_class = className;
Q_EMIT windowClassChanged();
}
bool Window::resourceMatch(const Window *c1, const Window *c2)
{
return c1->resourceClass() == c2->resourceClass();
}
qreal Window::opacity() const
{
return m_opacity;
}
void Window::setOpacity(qreal opacity)
{
opacity = qBound(0.0, opacity, 1.0);
if (m_opacity == opacity) {
return;
}
const qreal oldOpacity = m_opacity;
m_opacity = opacity;
Q_EMIT opacityChanged(this, oldOpacity);
}
bool Window::setupCompositing()
{
if (!Compositor::compositing()) {
return false;
}
m_effectWindow = new EffectWindowImpl(this);
updateShadow();
m_windowItem = createItem();
m_effectWindow->setWindowItem(m_windowItem);
connect(windowItem(), &WindowItem::positionChanged, this, &Window::visibleGeometryChanged);
connect(windowItem(), &WindowItem::boundingRectChanged, this, &Window::visibleGeometryChanged);
return true;
}
void Window::finishCompositing(ReleaseReason releaseReason)
{
// If the X11 window has been destroyed, avoid calling XDamageDestroy.
if (releaseReason != ReleaseReason::Destroyed) {
if (SurfaceItemX11 *item = qobject_cast<SurfaceItemX11 *>(surfaceItem())) {
item->destroyDamage();
}
}
deleteShadow();
deleteEffectWindow();
deleteItem();
}
void Window::addWorkspaceRepaint(int x, int y, int w, int h)
{
addWorkspaceRepaint(QRectF(x, y, w, h));
}
void Window::addWorkspaceRepaint(const QRectF &r2)
{
if (Compositor::compositing()) {
Compositor::self()->scene()->addRepaint(r2.toAlignedRect());
}
}
void Window::addWorkspaceRepaint(const QRegion &region)
{
if (Compositor::compositing()) {
Compositor::self()->scene()->addRepaint(region);
}
}
void Window::setReadyForPainting()
{
if (!ready_for_painting) {
ready_for_painting = true;
if (Compositor::compositing()) {
Q_EMIT windowShown(this);
}
}
}
void Window::deleteShadow()
{
delete m_shadow;
m_shadow = nullptr;
}
void Window::deleteEffectWindow()
{
delete m_effectWindow;
m_effectWindow = nullptr;
}
void Window::deleteItem()
{
delete m_windowItem;
m_windowItem = nullptr;
}
int Window::screen() const
{
return kwinApp()->platform()->enabledOutputs().indexOf(m_output);
}
Output *Window::output() const
{
return m_output;
}
void Window::setOutput(Output *output)
{
if (m_output != output) {
m_output = output;
Q_EMIT screenChanged();
}
}
bool Window::isOnActiveOutput() const
{
return isOnOutput(workspace()->activeOutput());
}
bool Window::isOnOutput(Output *output) const
{
return output->geometry().intersects(frameGeometry().toRect());
}
Shadow *Window::shadow() const
{
return m_shadow;
}
void Window::updateShadow()
{
if (!Compositor::compositing()) {
return;
}
if (m_shadow) {
if (!m_shadow->updateShadow()) {
deleteShadow();
}
Q_EMIT shadowChanged();
} else {
m_shadow = Shadow::createShadow(this);
if (m_shadow) {
Q_EMIT shadowChanged();
}
}
}
SurfaceItem *Window::surfaceItem() const
{
if (m_windowItem) {
return m_windowItem->surfaceItem();
}
return nullptr;
}
bool Window::wantsShadowToBeRendered() const
{
return !isFullScreen() && maximizeMode() != MaximizeFull;
}
void Window::getWmOpaqueRegion()
{
if (!info) {
return;
}
const auto rects = info->opaqueRegion();
QRegion new_opaque_region;
for (const auto &r : rects) {
new_opaque_region += Xcb::fromXNative(QRect(r.pos.x, r.pos.y, r.size.width, r.size.height)).toAlignedRect();
}
opaque_region = new_opaque_region;
}
QRegion Window::shapeRegion() const
{
if (m_shapeRegionIsValid) {
return m_shapeRegion;
}
const QRectF bufferGeometry = this->bufferGeometry();
if (shape()) {
auto cookie = xcb_shape_get_rectangles_unchecked(kwinApp()->x11Connection(), frameId(), XCB_SHAPE_SK_BOUNDING);
ScopedCPointer<xcb_shape_get_rectangles_reply_t> reply(xcb_shape_get_rectangles_reply(kwinApp()->x11Connection(), cookie, nullptr));
if (!reply.isNull()) {
m_shapeRegion = QRegion();
const xcb_rectangle_t *rects = xcb_shape_get_rectangles_rectangles(reply.data());
const int rectCount = xcb_shape_get_rectangles_rectangles_length(reply.data());
for (int i = 0; i < rectCount; ++i) {
m_shapeRegion += Xcb::fromXNative(QRect(rects[i].x, rects[i].y, rects[i].width, rects[i].height)).toAlignedRect();
}
// make sure the shape is sane (X is async, maybe even XShape is broken)
m_shapeRegion &= QRegion(0, 0, bufferGeometry.width(), bufferGeometry.height());
} else {
m_shapeRegion = QRegion();
}
} else {
m_shapeRegion = QRegion(0, 0, bufferGeometry.width(), bufferGeometry.height());
}
m_shapeRegionIsValid = true;
return m_shapeRegion;
}
void Window::discardShapeRegion()
{
m_shapeRegionIsValid = false;
m_shapeRegion = QRegion();
}
bool Window::isClient() const
{
return false;
}
bool Window::isUnmanaged() const
{
return false;
}
bool Window::isDeleted() const
{
return false;
}
bool Window::isOnCurrentActivity() const
{
#if KWIN_BUILD_ACTIVITIES
if (!Activities::self()) {
return true;
}
return isOnActivity(Activities::self()->current());
#else
return true;
#endif
}
void Window::elevate(bool elevate)
{
if (!effectWindow()) {
return;
}
effectWindow()->elevate(elevate);
addWorkspaceRepaint(visibleGeometry());
}
pid_t Window::pid() const
{
if (!info) {
return -1;
}
return info->pid();
}
xcb_window_t Window::frameId() const
{
return m_client;
}
Xcb::Property Window::fetchSkipCloseAnimation() const
{
return Xcb::Property(false, window(), atoms->kde_skip_close_animation, XCB_ATOM_CARDINAL, 0, 1);
}
void Window::readSkipCloseAnimation(Xcb::Property &property)
{
setSkipCloseAnimation(property.toBool());
}
void Window::getSkipCloseAnimation()
{
Xcb::Property property = fetchSkipCloseAnimation();
readSkipCloseAnimation(property);
}
bool Window::skipsCloseAnimation() const
{
return m_skipCloseAnimation;
}
void Window::setSkipCloseAnimation(bool set)
{
if (set == m_skipCloseAnimation) {
return;
}
m_skipCloseAnimation = set;
Q_EMIT skipCloseAnimationChanged();
}
KWaylandServer::SurfaceInterface *Window::surface() const
{
return m_surface;
}
void Window::setSurface(KWaylandServer::SurfaceInterface *surface)
{
if (m_surface == surface) {
return;
}
m_surface = surface;
m_pendingSurfaceId = 0;
Q_EMIT surfaceChanged();
}
int Window::stackingOrder() const
{
return m_stackingOrder;
}
void Window::setStackingOrder(int order)
{
if (m_stackingOrder != order) {
m_stackingOrder = order;
Q_EMIT stackingOrderChanged();
}
}
QByteArray Window::windowRole() const
{
if (!info) {
return {};
}
return QByteArray(info->windowRole());
}
void Window::setDepth(int depth)
{
if (bit_depth == depth) {
return;
}
const bool oldAlpha = hasAlpha();
bit_depth = depth;
if (oldAlpha != hasAlpha()) {
Q_EMIT hasAlphaChanged();
}
}
QRegion Window::inputShape() const
{
if (m_surface) {
return m_surface->input();
} else {
// TODO: maybe also for X11?
return QRegion();
}
}
QMatrix4x4 Window::inputTransformation() const
{
QMatrix4x4 m;
m.translate(-x(), -y());
return m;
}
bool Window::hitTest(const QPointF &point) const
{
if (isDecorated()) {
if (m_decoration.inputRegion.contains(mapToFrame(point).toPoint())) {
return true;
}
}
if (m_surface && m_surface->isMapped()) {
return m_surface->inputSurfaceAt(mapToLocal(point));
}
const QPointF relativePoint = point - inputGeometry().topLeft();
return relativePoint.x() >= 0 && relativePoint.y() >= 0 && relativePoint.x() < inputGeometry().width() && relativePoint.y() < inputGeometry().height();
}
QPointF Window::mapToFrame(const QPointF &point) const
{
return point - frameGeometry().topLeft();
}
QPointF Window::mapToLocal(const QPointF &point) const
{
return point - bufferGeometry().topLeft();
}
QPointF Window::mapFromLocal(const QPointF &point) const
{
return point + bufferGeometry().topLeft();
}
QRectF Window::inputGeometry() const
{
if (isDecorated()) {
return frameGeometry() + decoration()->resizeOnlyBorders();
}
return frameGeometry();
}
bool Window::isLocalhost() const
{
if (!m_clientMachine) {
return true;
}
return m_clientMachine->isLocal();
}
QMargins Window::frameMargins() const
{
return QMargins(borderLeft(), borderTop(), borderRight(), borderBottom());
}
bool Window::isOnDesktop(VirtualDesktop *desktop) const
{
return isOnAllDesktops() || desktops().contains(desktop);
}
bool Window::isOnDesktop(int d) const
{
return isOnDesktop(VirtualDesktopManager::self()->desktopForX11Id(d));
}
bool Window::isOnCurrentDesktop() const
{
return isOnDesktop(VirtualDesktopManager::self()->currentDesktop());
}
void Window::updateMouseGrab()
{
}
bool Window::belongToSameApplication(const Window *c1, const Window *c2, SameApplicationChecks checks)
{
return c1->belongsToSameApplication(c2, checks);
}
bool Window::isTransient() const
{
return false;
}
xcb_timestamp_t Window::userTime() const
{
return XCB_TIME_CURRENT_TIME;
}
void Window::setSkipSwitcher(bool set)
{
set = rules()->checkSkipSwitcher(set);
if (set == skipSwitcher()) {
return;
}
m_skipSwitcher = set;
doSetSkipSwitcher();
updateWindowRules(Rules::SkipSwitcher);
Q_EMIT skipSwitcherChanged();
}
void Window::setSkipPager(bool b)
{
b = rules()->checkSkipPager(b);
if (b == skipPager()) {
return;
}
m_skipPager = b;
doSetSkipPager();
updateWindowRules(Rules::SkipPager);
Q_EMIT skipPagerChanged();
}
void Window::doSetSkipPager()
{
}
void Window::setSkipTaskbar(bool b)
{
int was_wants_tab_focus = wantsTabFocus();
if (b == skipTaskbar()) {
return;
}
m_skipTaskbar = b;
doSetSkipTaskbar();
updateWindowRules(Rules::SkipTaskbar);
if (was_wants_tab_focus != wantsTabFocus()) {
FocusChain::self()->update(this, isActive() ? FocusChain::MakeFirst : FocusChain::Update);
}
Q_EMIT skipTaskbarChanged();
}
void Window::setOriginalSkipTaskbar(bool b)
{
m_originalSkipTaskbar = rules()->checkSkipTaskbar(b);
setSkipTaskbar(m_originalSkipTaskbar);
}
void Window::doSetSkipTaskbar()
{
}
void Window::doSetSkipSwitcher()
{
}
void Window::setIcon(const QIcon &icon)
{
m_icon = icon;
Q_EMIT iconChanged();
}
void Window::setActive(bool act)
{
if (isZombie()) {
return;
}
if (m_active == act) {
return;
}
m_active = act;
const int ruledOpacity = m_active
? rules()->checkOpacityActive(qRound(opacity() * 100.0))
: rules()->checkOpacityInactive(qRound(opacity() * 100.0));
setOpacity(ruledOpacity / 100.0);
workspace()->setActiveWindow(act ? this : nullptr);
if (!m_active) {
cancelAutoRaise();
}
if (!m_active && shadeMode() == ShadeActivated) {
setShade(ShadeNormal);
}
StackingUpdatesBlocker blocker(workspace());
updateLayer(); // active windows may get different layer
auto mainwindows = mainWindows();
for (auto it = mainwindows.constBegin(); it != mainwindows.constEnd(); ++it) {
if ((*it)->isFullScreen()) { // fullscreens go high even if their transient is active
(*it)->updateLayer();
}
}
doSetActive();
Q_EMIT activeChanged();
updateMouseGrab();
}
void Window::doSetActive()
{
}
bool Window::isZombie() const
{
return m_zombie;
}
void Window::markAsZombie()
{
Q_ASSERT(!m_zombie);
m_zombie = true;
}
Layer Window::layer() const
{
if (m_layer == UnknownLayer) {
const_cast<Window *>(this)->m_layer = belongsToLayer();
}
return m_layer;
}
void Window::updateLayer()
{
if (layer() == belongsToLayer()) {
return;
}
StackingUpdatesBlocker blocker(workspace());
invalidateLayer(); // invalidate, will be updated when doing restacking
for (auto it = transients().constBegin(), end = transients().constEnd(); it != end; ++it) {
(*it)->updateLayer();
}
}
void Window::invalidateLayer()
{
m_layer = UnknownLayer;
}
Layer Window::belongsToLayer() const
{
// NOTICE while showingDesktop, desktops move to the AboveLayer
// (interchangeable w/ eg. yakuake etc. which will at first remain visible)
// and the docks move into the NotificationLayer (which is between Above- and
// ActiveLayer, so that active fullscreen windows will still cover everything)
// Since the desktop is also activated, nothing should be in the ActiveLayer, though
if (isUnmanaged() || isInternal()) {
return UnmanagedLayer;
}
if (isLockScreen()) {
return UnmanagedLayer;
}
if (isInputMethod()) {
return UnmanagedLayer;
}
if (isDesktop()) {
return workspace()->showingDesktop() ? AboveLayer : DesktopLayer;
}
if (isSplash()) { // no damn annoying splashscreens
return NormalLayer; // getting in the way of everything else
}
if (isDock() || isAppletPopup()) {
if (workspace()->showingDesktop()) {
return NotificationLayer;
}
return layerForDock();
}
if (isPopupWindow()) {
return PopupLayer;
}
if (isOnScreenDisplay()) {
return OnScreenDisplayLayer;
}
if (isNotification()) {
return NotificationLayer;
}
if (isCriticalNotification()) {
return CriticalNotificationLayer;
}
if (workspace()->showingDesktop() && belongsToDesktop()) {
return AboveLayer;
}
if (keepBelow()) {
return BelowLayer;
}
if (isActiveFullScreen()) {
return ActiveLayer;
}
if (keepAbove()) {
return AboveLayer;
}
return NormalLayer;
}
bool Window::belongsToDesktop() const
{
return false;
}
Layer Window::layerForDock() const
{
// slight hack for the 'allow window to cover panel' Kicker setting
// don't move keepbelow docks below normal window, but only to the same
// layer, so that both may be raised to cover the other
if (keepBelow()) {
return NormalLayer;
}
if (keepAbove()) { // slight hack for the autohiding panels
return AboveLayer;
}
return DockLayer;
}
void Window::setKeepAbove(bool b)
{
b = rules()->checkKeepAbove(b);
if (b && !rules()->checkKeepBelow(false)) {
setKeepBelow(false);
}
if (b == keepAbove()) {
return;
}
m_keepAbove = b;
doSetKeepAbove();
updateLayer();
updateWindowRules(Rules::Above);
Q_EMIT keepAboveChanged(m_keepAbove);
}
void Window::doSetKeepAbove()
{
}
void Window::setKeepBelow(bool b)
{
b = rules()->checkKeepBelow(b);
if (b && !rules()->checkKeepAbove(false)) {
setKeepAbove(false);
}
if (b == keepBelow()) {
return;
}
m_keepBelow = b;
doSetKeepBelow();
updateLayer();
updateWindowRules(Rules::Below);
Q_EMIT keepBelowChanged(m_keepBelow);
}
void Window::doSetKeepBelow()
{
}
void Window::startAutoRaise()
{
delete m_autoRaiseTimer;
m_autoRaiseTimer = new QTimer(this);
connect(m_autoRaiseTimer, &QTimer::timeout, this, &Window::autoRaise);
m_autoRaiseTimer->setSingleShot(true);
m_autoRaiseTimer->start(options->autoRaiseInterval());
}
void Window::cancelAutoRaise()
{
delete m_autoRaiseTimer;
m_autoRaiseTimer = nullptr;
}
void Window::autoRaise()
{
workspace()->raiseWindow(this);
cancelAutoRaise();
}
bool Window::isMostRecentlyRaised() const
{
// The last window in the unconstrained stacking order is the most recently raised one.
return workspace()->topWindowOnDesktop(VirtualDesktopManager::self()->currentDesktop(), nullptr, true, false) == this;
}
bool Window::wantsTabFocus() const
{
return (isNormalWindow() || isDialog() || isAppletPopup()) && wantsInput();
}
bool Window::isSpecialWindow() const
{
// TODO
return isDesktop() || isDock() || isSplash() || isToolbar() || isNotification() || isOnScreenDisplay() || isCriticalNotification();
}
void Window::demandAttention(bool set)
{
if (isActive()) {
set = false;
}
if (m_demandsAttention == set) {
return;
}
m_demandsAttention = set;
doSetDemandsAttention();
workspace()->windowAttentionChanged(this, set);
Q_EMIT demandsAttentionChanged();
}
void Window::doSetDemandsAttention()
{
}
void Window::setDesktop(int desktop)
{
const int numberOfDesktops = VirtualDesktopManager::self()->count();
if (desktop != NET::OnAllDesktops) { // Do range check
desktop = qMax(1, qMin(numberOfDesktops, desktop));
}
QVector<VirtualDesktop *> desktops;
if (desktop != NET::OnAllDesktops) {
desktops << VirtualDesktopManager::self()->desktopForX11Id(desktop);
}
setDesktops(desktops);
}
void Window::setDesktops(QVector<VirtualDesktop *> desktops)
{
// on x11 we can have only one desktop at a time
if (kwinApp()->operationMode() == Application::OperationModeX11 && desktops.size() > 1) {
desktops = QVector<VirtualDesktop *>({desktops.last()});
}
desktops = rules()->checkDesktops(desktops);
if (desktops == m_desktops) {
return;
}
int was_desk = Window::desktop();
const bool wasOnCurrentDesktop = isOnCurrentDesktop() && was_desk >= 0;
m_desktops = desktops;
if (windowManagementInterface()) {
if (m_desktops.isEmpty()) {
windowManagementInterface()->setOnAllDesktops(true);
} else {
windowManagementInterface()->setOnAllDesktops(false);
auto currentDesktops = windowManagementInterface()->plasmaVirtualDesktops();
for (auto desktop : qAsConst(m_desktops)) {
if (!currentDesktops.contains(desktop->id())) {
windowManagementInterface()->addPlasmaVirtualDesktop(desktop->id());
} else {
currentDesktops.removeOne(desktop->id());
}
}
for (const auto &desktopId : qAsConst(currentDesktops)) {
windowManagementInterface()->removePlasmaVirtualDesktop(desktopId);
}
}
}
if (info) {
info->setDesktop(desktop());
}
if ((was_desk == NET::OnAllDesktops) != (desktop() == NET::OnAllDesktops)) {
// onAllDesktops changed
workspace()->updateOnAllDesktopsOfTransients(this);
}
auto transients_stacking_order = workspace()->ensureStackingOrder(transients());
for (auto it = transients_stacking_order.constBegin(); it != transients_stacking_order.constEnd(); ++it) {
(*it)->setDesktops(desktops);
}
if (isModal()) // if a modal dialog is moved, move the mainwindow with it as otherwise
// the (just moved) modal dialog will confusingly return to the mainwindow with
// the next desktop change
{
const auto windows = mainWindows();
for (Window *other : windows) {
other->setDesktops(desktops);
}
}
doSetDesktop();
FocusChain::self()->update(this, FocusChain::MakeFirst);
updateWindowRules(Rules::Desktops);
Q_EMIT desktopChanged();
if (wasOnCurrentDesktop != isOnCurrentDesktop()) {
Q_EMIT desktopPresenceChanged(this, was_desk);
}
Q_EMIT x11DesktopIdsChanged();
}
void Window::doSetDesktop()
{
}
void Window::doSetOnActivities(const QStringList &activityList)
{
Q_UNUSED(activityList);
}
void Window::enterDesktop(VirtualDesktop *virtualDesktop)
{
if (m_desktops.contains(virtualDesktop)) {
return;
}
auto desktops = m_desktops;
desktops.append(virtualDesktop);
setDesktops(desktops);
}
void Window::leaveDesktop(VirtualDesktop *virtualDesktop)
{
QVector<VirtualDesktop *> currentDesktops;
if (m_desktops.isEmpty()) {
currentDesktops = VirtualDesktopManager::self()->desktops();
} else {
currentDesktops = m_desktops;
}
if (!currentDesktops.contains(virtualDesktop)) {
return;
}
auto desktops = currentDesktops;
desktops.removeOne(virtualDesktop);
setDesktops(desktops);
}
void Window::setOnAllDesktops(bool b)
{
if (b == isOnAllDesktops()) {
return;
}
if (b) {
setDesktops({});
} else {
setDesktops({VirtualDesktopManager::self()->currentDesktop()});
}
}
int Window::desktop() const
{
return m_desktops.isEmpty() ? (int)NET::OnAllDesktops : m_desktops.last()->x11DesktopNumber();
}
QVector<VirtualDesktop *> Window::desktops() const
{
return m_desktops;
}
QVector<uint> Window::x11DesktopIds() const
{
const auto desks = desktops();
QVector<uint> x11Ids;
x11Ids.reserve(desks.count());
std::transform(desks.constBegin(), desks.constEnd(),
std::back_inserter(x11Ids),
[](const VirtualDesktop *vd) {
return vd->x11DesktopNumber();
});
return x11Ids;
}
QStringList Window::desktopIds() const
{
const auto desks = desktops();
QStringList ids;
ids.reserve(desks.count());
std::transform(desks.constBegin(), desks.constEnd(),
std::back_inserter(ids),
[](const VirtualDesktop *vd) {
return vd->id();
});
return ids;
};
ShadeMode Window::shadeMode() const
{
return m_shadeMode;
}
bool Window::isShadeable() const
{
return false;
}
void Window::setShade(bool set)
{
set ? setShade(ShadeNormal) : setShade(ShadeNone);
}
void Window::setShade(ShadeMode mode)
{
if (!isShadeable()) {
return;
}
if (mode == ShadeHover && isInteractiveMove()) {
return; // causes geometry breaks and is probably nasty
}
if (isSpecialWindow() || !isDecorated()) {
mode = ShadeNone;
}
mode = rules()->checkShade(mode);
if (m_shadeMode == mode) {
return;
}
const bool wasShade = isShade();
const ShadeMode previousShadeMode = shadeMode();
m_shadeMode = mode;
if (wasShade == isShade()) {
// Decoration may want to update after e.g. hover-shade changes
Q_EMIT shadeChanged();
return; // No real change in shaded state
}
Q_ASSERT(isDecorated());
GeometryUpdatesBlocker blocker(this);
doSetShade(previousShadeMode);
updateWindowRules(Rules::Shade);
Q_EMIT shadeChanged();
}
void Window::doSetShade(ShadeMode previousShadeMode)
{
Q_UNUSED(previousShadeMode)
}
void Window::shadeHover()
{
setShade(ShadeHover);
cancelShadeHoverTimer();
}
void Window::shadeUnhover()
{
setShade(ShadeNormal);
cancelShadeHoverTimer();
}
void Window::startShadeHoverTimer()
{
if (!isShade()) {
return;
}
m_shadeHoverTimer = new QTimer(this);
connect(m_shadeHoverTimer, &QTimer::timeout, this, &Window::shadeHover);
m_shadeHoverTimer->setSingleShot(true);
m_shadeHoverTimer->start(options->shadeHoverInterval());
}
void Window::startShadeUnhoverTimer()
{
if (m_shadeMode == ShadeHover && !isInteractiveMoveResize() && !isInteractiveMoveResizePointerButtonDown()) {
m_shadeHoverTimer = new QTimer(this);
connect(m_shadeHoverTimer, &QTimer::timeout, this, &Window::shadeUnhover);
m_shadeHoverTimer->setSingleShot(true);
m_shadeHoverTimer->start(options->shadeHoverInterval());
}
}
void Window::cancelShadeHoverTimer()
{
delete m_shadeHoverTimer;
m_shadeHoverTimer = nullptr;
}
void Window::toggleShade()
{
// If the mode is ShadeHover or ShadeActive, cancel shade too.
setShade(shadeMode() == ShadeNone ? ShadeNormal : ShadeNone);
}
Qt::Edge Window::titlebarPosition() const
{
// TODO: still needed, remove?
return Qt::TopEdge;
}
bool Window::titlebarPositionUnderMouse() const
{
if (!isDecorated()) {
return false;
}
const auto sectionUnderMouse = decoration()->sectionUnderMouse();
if (sectionUnderMouse == Qt::TitleBarArea) {
return true;
}
// check other sections based on titlebarPosition
switch (titlebarPosition()) {
case Qt::TopEdge:
return (sectionUnderMouse == Qt::TopLeftSection || sectionUnderMouse == Qt::TopSection || sectionUnderMouse == Qt::TopRightSection);
case Qt::LeftEdge:
return (sectionUnderMouse == Qt::TopLeftSection || sectionUnderMouse == Qt::LeftSection || sectionUnderMouse == Qt::BottomLeftSection);
case Qt::RightEdge:
return (sectionUnderMouse == Qt::BottomRightSection || sectionUnderMouse == Qt::RightSection || sectionUnderMouse == Qt::TopRightSection);
case Qt::BottomEdge:
return (sectionUnderMouse == Qt::BottomLeftSection || sectionUnderMouse == Qt::BottomSection || sectionUnderMouse == Qt::BottomRightSection);
default:
// nothing
return false;
}
}
void Window::setMinimized(bool set)
{
set ? minimize() : unminimize();
}
void Window::minimize(bool avoid_animation)
{
if (!isMinimizable() || isMinimized()) {
return;
}
m_minimized = true;
doMinimize();
updateWindowRules(Rules::Minimize);
if (options->moveMinimizedWindowsToEndOfTabBoxFocusChain()) {
FocusChain::self()->update(this, FocusChain::MakeFirstMinimized);
}
// TODO: merge signal with s_minimized
Q_EMIT clientMinimized(this, !avoid_animation);
Q_EMIT minimizedChanged();
}
void Window::unminimize(bool avoid_animation)
{
if (!isMinimized()) {
return;
}
if (rules()->checkMinimize(false)) {
return;
}
m_minimized = false;
doMinimize();
updateWindowRules(Rules::Minimize);
Q_EMIT clientUnminimized(this, !avoid_animation);
Q_EMIT minimizedChanged();
}
void Window::doMinimize()
{
}
QPalette Window::palette() const
{
if (!m_palette) {
return QPalette();
}
return m_palette->palette();
}
const Decoration::DecorationPalette *Window::decorationPalette() const
{
return m_palette.get();
}
QString Window::preferredColorScheme() const
{
return rules()->checkDecoColor(QString());
}
QString Window::colorScheme() const
{
return m_colorScheme;
}
void Window::setColorScheme(const QString &colorScheme)
{
QString requestedColorScheme = colorScheme;
if (requestedColorScheme.isEmpty()) {
requestedColorScheme = QStringLiteral("kdeglobals");
}
if (!m_palette || m_colorScheme != requestedColorScheme) {
m_colorScheme = requestedColorScheme;
if (m_palette) {
disconnect(m_palette.get(), &Decoration::DecorationPalette::changed, this, &Window::handlePaletteChange);
}
auto it = s_palettes.find(m_colorScheme);
if (it == s_palettes.end() || it->expired()) {
m_palette = std::make_shared<Decoration::DecorationPalette>(m_colorScheme);
if (m_palette->isValid()) {
s_palettes[m_colorScheme] = m_palette;
} else {
if (!s_defaultPalette) {
s_defaultPalette = std::make_shared<Decoration::DecorationPalette>(QStringLiteral("kdeglobals"));
s_palettes[QStringLiteral("kdeglobals")] = s_defaultPalette;
}
m_palette = s_defaultPalette;
}
if (m_colorScheme == QStringLiteral("kdeglobals")) {
s_defaultPalette = m_palette;
}
} else {
m_palette = it->lock();
}
connect(m_palette.get(), &Decoration::DecorationPalette::changed, this, &Window::handlePaletteChange);
Q_EMIT paletteChanged(palette());
Q_EMIT colorSchemeChanged();
}
}
void Window::updateColorScheme()
{
setColorScheme(preferredColorScheme());
}
void Window::handlePaletteChange()
{
Q_EMIT paletteChanged(palette());
}
void Window::keepInArea(QRectF area, bool partial)
{
if (partial) {
// increase the area so that can have only 100 pixels in the area
const QRectF geometry = moveResizeGeometry();
area.setLeft(std::min(area.left() - geometry.width() + 100, area.left()));
area.setTop(std::min(area.top() - geometry.height() + 100, area.top()));
area.setRight(std::max(area.right() + geometry.width() - 100, area.right()));
area.setBottom(std::max(area.bottom() + geometry.height() - 100, area.bottom()));
}
if (!partial) {
// resize to fit into area
const QRectF geometry = moveResizeGeometry();
if (area.width() < geometry.width() || area.height() < geometry.height()) {
resizeWithChecks(geometry.size().boundedTo(area.size()));
}
}
QRectF geometry = moveResizeGeometry();
if (geometry.right() > area.right() && geometry.width() <= area.width()) {
geometry.moveRight(area.right());
}
if (geometry.bottom() > area.bottom() && geometry.height() <= area.height()) {
geometry.moveBottom(area.bottom());
}
if (geometry.left() < area.left()) {
geometry.moveLeft(area.left());
}
if (geometry.top() < area.top()) {
geometry.moveTop(area.top());
}
if (moveResizeGeometry().topLeft() != geometry.topLeft()) {
move(geometry.topLeft());
}
}
/**
* Returns the maximum client size, not the maximum frame size.
*/
QSizeF Window::maxSize() const
{
return rules()->checkMaxSize(QSize(INT_MAX, INT_MAX));
}
/**
* Returns the minimum client size, not the minimum frame size.
*/
QSizeF Window::minSize() const
{
return rules()->checkMinSize(QSize(0, 0));
}
void Window::blockGeometryUpdates(bool block)
{
if (block) {
if (m_blockGeometryUpdates == 0) {
m_pendingMoveResizeMode = MoveResizeMode::None;
}
++m_blockGeometryUpdates;
} else {
if (--m_blockGeometryUpdates == 0) {
if (m_pendingMoveResizeMode != MoveResizeMode::None) {
moveResizeInternal(moveResizeGeometry(), m_pendingMoveResizeMode);
m_pendingMoveResizeMode = MoveResizeMode::None;
}
}
}
}
void Window::maximize(MaximizeMode m)
{
setMaximize(m & MaximizeVertical, m & MaximizeHorizontal);
}
void Window::setMaximize(bool vertically, bool horizontally)
{
// changeMaximize() flips the state, so change from set->flip
const MaximizeMode oldMode = requestedMaximizeMode();
changeMaximize(
oldMode & MaximizeHorizontal ? !horizontally : horizontally,
oldMode & MaximizeVertical ? !vertically : vertically,
false);
const MaximizeMode newMode = maximizeMode();
if (oldMode != newMode) {
Q_EMIT clientMaximizedStateChanged(this, newMode);
Q_EMIT clientMaximizedStateChanged(this, horizontally, vertically);
}
}
bool Window::startInteractiveMoveResize()
{
Q_ASSERT(!isInteractiveMoveResize());
Q_ASSERT(QWidget::keyboardGrabber() == nullptr);
Q_ASSERT(QWidget::mouseGrabber() == nullptr);
stopDelayedInteractiveMoveResize();
if (QApplication::activePopupWidget() != nullptr) {
return false; // popups have grab
}
if (isFullScreen() && (kwinApp()->platform()->enabledOutputs().count() < 2 || !isMovableAcrossScreens())) {
return false;
}
if (!doStartInteractiveMoveResize()) {
return false;
}
invalidateDecorationDoubleClickTimer();
setInteractiveMoveResize(true);
workspace()->setMoveResizeWindow(this);
if (maximizeMode() != MaximizeRestore) {
switch (interactiveMoveResizeGravity()) {
case Gravity::Left:
case Gravity::Right:
// Quit maximized horizontally state if the window is resized horizontally.
if (maximizeMode() & MaximizeHorizontal) {
QRectF originalGeometry = geometryRestore();
originalGeometry.setX(moveResizeGeometry().x());
originalGeometry.setWidth(moveResizeGeometry().width());
setGeometryRestore(originalGeometry);
maximize(maximizeMode() ^ MaximizeHorizontal);
}
break;
case Gravity::Top:
case Gravity::Bottom:
// Quit maximized vertically state if the window is resized vertically.
if (maximizeMode() & MaximizeVertical) {
QRectF originalGeometry = geometryRestore();
originalGeometry.setY(moveResizeGeometry().y());
originalGeometry.setHeight(moveResizeGeometry().height());
setGeometryRestore(originalGeometry);
maximize(maximizeMode() ^ MaximizeVertical);
}
break;
case Gravity::TopLeft:
case Gravity::BottomLeft:
case Gravity::TopRight:
case Gravity::BottomRight:
// Quit the maximized mode if the window is resized by dragging one of its corners.
setGeometryRestore(moveResizeGeometry());
maximize(MaximizeRestore);
break;
default:
break;
}
}
if (quickTileMode() != QuickTileMode(QuickTileFlag::None)) {
if (interactiveMoveResizeGravity() != Gravity::None) { // Cannot use isResize() yet
// Exit quick tile mode when the user attempts to resize a tiled window
updateQuickTileMode(QuickTileFlag::None); // Do so without restoring original geometry
setGeometryRestore(moveResizeGeometry());
doSetQuickTileMode();
Q_EMIT quickTileModeChanged();
}
}
updateInitialMoveResizeGeometry();
updateElectricGeometryRestore();
checkUnrestrictedInteractiveMoveResize();
Q_EMIT clientStartUserMovedResized(this);
if (ScreenEdges::self()->isDesktopSwitchingMovingClients()) {
ScreenEdges::self()->reserveDesktopSwitching(true, Qt::Vertical | Qt::Horizontal);
}
return true;
}
void Window::finishInteractiveMoveResize(bool cancel)
{
GeometryUpdatesBlocker blocker(this);
leaveInteractiveMoveResize();
doFinishInteractiveMoveResize();
if (cancel) {
moveResize(initialInteractiveMoveResizeGeometry());
}
if (output() != interactiveMoveResizeStartOutput()) {
workspace()->sendWindowToOutput(this, output()); // checks rule validity
if (isFullScreen() || maximizeMode() != MaximizeRestore) {
checkWorkspacePosition();
}
}
if (isElectricBorderMaximizing()) {
setQuickTileMode(electricBorderMode());
setElectricBorderMaximizing(false);
}
setElectricBorderMode(QuickTileMode(QuickTileFlag::None));
Q_EMIT clientFinishUserMovedResized(this);
}
// This function checks if it actually makes sense to perform a restricted move/resize.
// If e.g. the titlebar is already outside of the workarea, there's no point in performing
// a restricted move resize, because then e.g. resize would also move the window (#74555).
// NOTE: Most of it is duplicated from handleMoveResize().
void Window::checkUnrestrictedInteractiveMoveResize()
{
if (isUnrestrictedInteractiveMoveResize()) {
return;
}
const QRectF &moveResizeGeom = moveResizeGeometry();
QRectF desktopArea = workspace()->clientArea(WorkArea, this, moveResizeGeom.center());
int left_marge, right_marge, top_marge, bottom_marge, titlebar_marge;
// restricted move/resize - keep at least part of the titlebar always visible
// how much must remain visible when moved away in that direction
left_marge = qMin(100. + borderRight(), moveResizeGeom.width());
right_marge = qMin(100. + borderLeft(), moveResizeGeom.width());
// width/height change with opaque resizing, use the initial ones
titlebar_marge = initialInteractiveMoveResizeGeometry().height();
top_marge = borderBottom();
bottom_marge = borderTop();
if (isInteractiveResize()) {
if (moveResizeGeom.bottom() < desktopArea.top() + top_marge) {
setUnrestrictedInteractiveMoveResize(true);
}
if (moveResizeGeom.top() > desktopArea.bottom() - bottom_marge) {
setUnrestrictedInteractiveMoveResize(true);
}
if (moveResizeGeom.right() < desktopArea.left() + left_marge) {
setUnrestrictedInteractiveMoveResize(true);
}
if (moveResizeGeom.left() > desktopArea.right() - right_marge) {
setUnrestrictedInteractiveMoveResize(true);
}
if (!isUnrestrictedInteractiveMoveResize() && moveResizeGeom.top() < desktopArea.top()) { // titlebar mustn't go out
setUnrestrictedInteractiveMoveResize(true);
}
}
if (isInteractiveMove()) {
if (moveResizeGeom.bottom() < desktopArea.top() + titlebar_marge - 1) {
setUnrestrictedInteractiveMoveResize(true);
}
// no need to check top_marge, titlebar_marge already handles it
if (moveResizeGeom.top() > desktopArea.bottom() - bottom_marge + 1) { // titlebar mustn't go out
setUnrestrictedInteractiveMoveResize(true);
}
if (moveResizeGeom.right() < desktopArea.left() + left_marge) {
setUnrestrictedInteractiveMoveResize(true);
}
if (moveResizeGeom.left() > desktopArea.right() - right_marge) {
setUnrestrictedInteractiveMoveResize(true);
}
}
}
// When the user pressed mouse on the titlebar, don't activate move immediately,
// since it may be just a click. Activate instead after a delay. Move used to be
// activated only after moving by several pixels, but that looks bad.
void Window::startDelayedInteractiveMoveResize()
{
Q_ASSERT(!m_interactiveMoveResize.delayedTimer);
m_interactiveMoveResize.delayedTimer = new QTimer(this);
m_interactiveMoveResize.delayedTimer->setSingleShot(true);
connect(m_interactiveMoveResize.delayedTimer, &QTimer::timeout, this, [this]() {
Q_ASSERT(isInteractiveMoveResizePointerButtonDown());
if (!startInteractiveMoveResize()) {
setInteractiveMoveResizePointerButtonDown(false);
}
updateCursor();
stopDelayedInteractiveMoveResize();
});
m_interactiveMoveResize.delayedTimer->start(QApplication::startDragTime());
}
void Window::stopDelayedInteractiveMoveResize()
{
delete m_interactiveMoveResize.delayedTimer;
m_interactiveMoveResize.delayedTimer = nullptr;
}
void Window::updateInteractiveMoveResize(const QPointF &currentGlobalCursor)
{
handleInteractiveMoveResize(pos(), currentGlobalCursor);
}
void Window::handleInteractiveMoveResize(const QPointF &local, const QPointF &global)
{
const QRectF oldGeo = moveResizeGeometry();
handleInteractiveMoveResize(local.x(), local.y(), global.x(), global.y());
if (!isFullScreen() && isInteractiveMove()) {
if (quickTileMode() != QuickTileMode(QuickTileFlag::None) && oldGeo != moveResizeGeometry()) {
GeometryUpdatesBlocker blocker(this);
setQuickTileMode(QuickTileFlag::None);
const QRectF &geom_restore = geometryRestore();
setInteractiveMoveOffset(QPointF(double(interactiveMoveOffset().x()) / double(oldGeo.width()) * double(geom_restore.width()),
double(interactiveMoveOffset().y()) / double(oldGeo.height()) * double(geom_restore.height())));
if (rules()->checkMaximize(MaximizeRestore) == MaximizeRestore) {
setMoveResizeGeometry(geom_restore);
}
handleInteractiveMoveResize(local.x(), local.y(), global.x(), global.y()); // fix position
} else if (quickTileMode() == QuickTileMode(QuickTileFlag::None) && isResizable()) {
checkQuickTilingMaximizationZones(global.x(), global.y());
}
}
}
void Window::handleInteractiveMoveResize(int x, int y, int x_root, int y_root)
{
if (isWaitingForInteractiveMoveResizeSync()) {
return; // we're still waiting for the client or the timeout
}
const Gravity gravity = interactiveMoveResizeGravity();
if ((gravity == Gravity::None && !isMovableAcrossScreens())
|| (gravity != Gravity::None && (isShade() || !isResizable()))) {
return;
}
if (!isInteractiveMoveResize()) {
QPointF p(QPointF(x /* - padding_left*/, y /* - padding_top*/) - interactiveMoveOffset());
if (p.manhattanLength() >= QApplication::startDragDistance()) {
if (!startInteractiveMoveResize()) {
setInteractiveMoveResizePointerButtonDown(false);
updateCursor();
return;
}
updateCursor();
} else {
return;
}
}
// ShadeHover or ShadeActive, ShadeNormal was already avoided above
if (gravity != Gravity::None && shadeMode() != ShadeNone) {
setShade(ShadeNone);
}
QPointF globalPos(x_root, y_root);
// these two points limit the geometry rectangle, i.e. if bottomleft resizing is done,
// the bottomleft corner should be at is at (topleft.x(), bottomright().y())
QPointF topleft = globalPos - interactiveMoveOffset();
QPointF bottomright = globalPos + invertedInteractiveMoveOffset();
QRectF previousMoveResizeGeom = moveResizeGeometry();
// TODO move whole group when moving its leader or when the leader is not mapped?
auto titleBarRect = [this](bool &transposed, int &requiredPixels) -> QRectF {
const QRectF &moveResizeGeom = moveResizeGeometry();
QRectF r(moveResizeGeom);
r.moveTopLeft(QPointF(0, 0));
switch (titlebarPosition()) {
default:
case Qt::TopEdge:
r.setHeight(borderTop());
break;
case Qt::LeftEdge:
r.setWidth(borderLeft());
transposed = true;
break;
case Qt::BottomEdge:
r.setTop(r.bottom() - borderBottom());
break;
case Qt::RightEdge:
r.setLeft(r.right() - borderRight());
transposed = true;
break;
}
// When doing a restricted move we must always keep 100px of the titlebar
// visible to allow the user to be able to move it again.
requiredPixels = qMin(100 * (transposed ? r.width() : r.height()),
moveResizeGeom.width() * moveResizeGeom.height());
return r;
};
bool update = false;
if (isInteractiveResize()) {
QRectF orig = initialInteractiveMoveResizeGeometry();
SizeMode sizeMode = SizeModeAny;
auto calculateMoveResizeGeom = [this, &topleft, &bottomright, &orig, &sizeMode, &gravity]() {
switch (gravity) {
case Gravity::TopLeft:
setMoveResizeGeometry(QRectF(topleft, orig.bottomRight()));
break;
case Gravity::BottomRight:
setMoveResizeGeometry(QRectF(orig.topLeft(), bottomright));
break;
case Gravity::BottomLeft:
setMoveResizeGeometry(QRectF(QPointF(topleft.x(), orig.y()), QPointF(orig.right(), bottomright.y())));
break;
case Gravity::TopRight:
setMoveResizeGeometry(QRectF(QPointF(orig.x(), topleft.y()), QPointF(bottomright.x(), orig.bottom())));
break;
case Gravity::Top:
setMoveResizeGeometry(QRectF(QPointF(orig.left(), topleft.y()), orig.bottomRight()));
sizeMode = SizeModeFixedH; // try not to affect height
break;
case Gravity::Bottom:
setMoveResizeGeometry(QRectF(orig.topLeft(), QPointF(orig.right(), bottomright.y())));
sizeMode = SizeModeFixedH;
break;
case Gravity::Left:
setMoveResizeGeometry(QRectF(QPointF(topleft.x(), orig.top()), orig.bottomRight()));
sizeMode = SizeModeFixedW;
break;
case Gravity::Right:
setMoveResizeGeometry(QRectF(orig.topLeft(), QPointF(bottomright.x(), orig.bottom())));
sizeMode = SizeModeFixedW;
break;
case Gravity::None:
Q_UNREACHABLE();
break;
}
};
// first resize (without checking constrains), then snap, then check bounds, then check constrains
calculateMoveResizeGeom();
// adjust new size to snap to other windows/borders
setMoveResizeGeometry(workspace()->adjustWindowSize(this, moveResizeGeometry(), gravity));
if (!isUnrestrictedInteractiveMoveResize()) {
// Make sure the titlebar isn't behind a restricted area. We don't need to restrict
// the other directions. If not visible enough, move the window to the closest valid
// point. We bruteforce this by slowly moving the window back to its previous position
QRegion availableArea(workspace()->clientArea(FullArea, this, workspace()->activeOutput()).toRect());
availableArea -= workspace()->restrictedMoveArea(VirtualDesktopManager::self()->currentDesktop());
bool transposed = false;
int requiredPixels;
QRectF bTitleRect = titleBarRect(transposed, requiredPixels);
int lastVisiblePixels = -1;
QRectF lastTry = moveResizeGeometry();
bool titleFailed = false;
for (;;) {
const QRect titleRect = bTitleRect.translated(moveResizeGeometry().topLeft()).toRect();
int visiblePixels = 0;
int realVisiblePixels = 0;
for (const QRect &rect : availableArea) {
const QRect r = rect & titleRect;
realVisiblePixels += r.width() * r.height();
if ((transposed && r.width() == titleRect.width()) || // Only the full size regions...
(!transposed && r.height() == titleRect.height())) { // ...prevents long slim areas
visiblePixels += r.width() * r.height();
}
}
if (visiblePixels >= requiredPixels) {
break; // We have reached a valid position
}
if (realVisiblePixels <= lastVisiblePixels) {
if (titleFailed && realVisiblePixels < lastVisiblePixels) {
break; // we won't become better
} else {
if (!titleFailed) {
setMoveResizeGeometry(lastTry);
}
titleFailed = true;
}
}
lastVisiblePixels = realVisiblePixels;
QRectF moveResizeGeom = moveResizeGeometry();
lastTry = moveResizeGeom;
// Not visible enough, move the window to the closest valid point. We bruteforce
// this by slowly moving the window back to its previous position.
// The geometry changes at up to two edges, the one with the title (if) shall take
// precedence. The opposing edge has no impact on visiblePixels and only one of
// the adjacent can alter at a time, ie. it's enough to ignore adjacent edges
// if the title edge altered
bool leftChanged = previousMoveResizeGeom.left() != moveResizeGeom.left();
bool rightChanged = previousMoveResizeGeom.right() != moveResizeGeom.right();
bool topChanged = previousMoveResizeGeom.top() != moveResizeGeom.top();
bool btmChanged = previousMoveResizeGeom.bottom() != moveResizeGeom.bottom();
auto fixChangedState = [titleFailed](bool &major, bool &counter, bool &ad1, bool &ad2) {
counter = false;
if (titleFailed) {
major = false;
}
if (major) {
ad1 = ad2 = false;
}
};
switch (titlebarPosition()) {
default:
case Qt::TopEdge:
fixChangedState(topChanged, btmChanged, leftChanged, rightChanged);
break;
case Qt::LeftEdge:
fixChangedState(leftChanged, rightChanged, topChanged, btmChanged);
break;
case Qt::BottomEdge:
fixChangedState(btmChanged, topChanged, leftChanged, rightChanged);
break;
case Qt::RightEdge:
fixChangedState(rightChanged, leftChanged, topChanged, btmChanged);
break;
}
if (topChanged) {
moveResizeGeom.setTop(moveResizeGeom.y() + sign(previousMoveResizeGeom.y() - moveResizeGeom.y()));
} else if (leftChanged) {
moveResizeGeom.setLeft(moveResizeGeom.x() + sign(previousMoveResizeGeom.x() - moveResizeGeom.x()));
} else if (btmChanged) {
moveResizeGeom.setBottom(moveResizeGeom.bottom() + sign(previousMoveResizeGeom.bottom() - moveResizeGeom.bottom()));
} else if (rightChanged) {
moveResizeGeom.setRight(moveResizeGeom.right() + sign(previousMoveResizeGeom.right() - moveResizeGeom.right()));
} else {
break; // no position changed - that's certainly not good
}
setMoveResizeGeometry(moveResizeGeom);
}
}
// Always obey size hints, even when in "unrestricted" mode
QSizeF size = constrainFrameSize(moveResizeGeometry().size(), sizeMode);
// the new topleft and bottomright corners (after checking size constrains), if they'll be needed
topleft = QPointF(moveResizeGeometry().right() - size.width(), moveResizeGeometry().bottom() - size.height());
bottomright = QPointF(moveResizeGeometry().left() + size.width(), moveResizeGeometry().top() + size.height());
orig = moveResizeGeometry();
// if aspect ratios are specified, both dimensions may change.
// Therefore grow to the right/bottom if needed.
// TODO it should probably obey gravity rather than always using right/bottom ?
if (sizeMode == SizeModeFixedH) {
orig.setRight(bottomright.x());
} else if (sizeMode == SizeModeFixedW) {
orig.setBottom(bottomright.y());
}
calculateMoveResizeGeom();
if (moveResizeGeometry().size() != previousMoveResizeGeom.size()) {
update = true;
}
} else if (isInteractiveMove()) {
Q_ASSERT(gravity == Gravity::None);
if (!isMovable()) { // isMovableAcrossScreens() must have been true to get here
// Special moving of maximized windows on Xinerama screens
Output *output = kwinApp()->platform()->outputAt(globalPos);
if (isFullScreen()) {
setMoveResizeGeometry(workspace()->clientArea(FullScreenArea, this, output));
} else {
QRectF moveResizeGeom = workspace()->clientArea(MaximizeArea, this, output);
QSizeF adjSize = constrainFrameSize(moveResizeGeom.size(), SizeModeMax);
if (adjSize != moveResizeGeom.size()) {
QRectF r(moveResizeGeom);
moveResizeGeom.setSize(adjSize);
moveResizeGeom.moveCenter(r.center());
}
setMoveResizeGeometry(moveResizeGeom);
}
} else {
// first move, then snap, then check bounds
QRectF moveResizeGeom = moveResizeGeometry();
moveResizeGeom.moveTopLeft(topleft);
moveResizeGeom.moveTopLeft(workspace()->adjustWindowPosition(this, moveResizeGeom.topLeft(),
isUnrestrictedInteractiveMoveResize()));
setMoveResizeGeometry(moveResizeGeom);
if (!isUnrestrictedInteractiveMoveResize()) {
const QRegion strut = workspace()->restrictedMoveArea(VirtualDesktopManager::self()->currentDesktop());
QRegion availableArea(workspace()->clientArea(FullArea, this, workspace()->activeOutput()).toAlignedRect());
availableArea -= strut; // Strut areas
bool transposed = false;
int requiredPixels;
QRectF bTitleRect = titleBarRect(transposed, requiredPixels);
for (;;) {
QRectF moveResizeGeom = moveResizeGeometry();
const QRectF titleRect(bTitleRect.translated(moveResizeGeom.topLeft()));
int visiblePixels = 0;
for (const QRect &rect : availableArea) {
const QRect r = rect & titleRect.toRect();
if ((transposed && r.width() == titleRect.width()) || // Only the full size regions...
(!transposed && r.height() == titleRect.height())) { // ...prevents long slim areas
visiblePixels += r.width() * r.height();
}
}
if (visiblePixels >= requiredPixels) {
break; // We have reached a valid position
}
// (esp.) if there're more screens with different struts (panels) it the titlebar
// will be movable outside the movearea (covering one of the panels) until it
// crosses the panel "too much" (not enough visiblePixels) and then stucks because
// it's usually only pushed by 1px to either direction
// so we first check whether we intersect suc strut and move the window below it
// immediately (it's still possible to hit the visiblePixels >= titlebarArea break
// by moving the window slightly downwards, but it won't stuck)
// see bug #274466
// and bug #301805 for why we can't just match the titlearea against the screen
if (kwinApp()->platform()->enabledOutputs().count() > 1) { // optimization
// TODO: could be useful on partial screen struts (half-width panels etc.)
int newTitleTop = -1;
for (const QRectF &r : strut) {
if (r.top() == 0 && r.width() > r.height() && // "top panel"
r.intersects(moveResizeGeom) && moveResizeGeom.top() < r.bottom()) {
newTitleTop = r.bottom();
break;
}
}
if (newTitleTop > -1) {
moveResizeGeom.moveTop(newTitleTop); // invalid position, possibly on screen change
setMoveResizeGeometry(moveResizeGeom);
break;
}
}
int dx = sign(previousMoveResizeGeom.x() - moveResizeGeom.x()),
dy = sign(previousMoveResizeGeom.y() - moveResizeGeom.y());
if (visiblePixels && dx) { // means there's no full width cap -> favor horizontally
dy = 0;
} else if (dy) {
dx = 0;
}
// Move it back
moveResizeGeom.translate(dx, dy);
setMoveResizeGeometry(moveResizeGeom);
if (moveResizeGeom == previousMoveResizeGeom) {
break; // Prevent lockup
}
}
}
}
if (moveResizeGeometry().topLeft() != previousMoveResizeGeom.topLeft()) {
update = true;
}
} else {
Q_UNREACHABLE();
}
if (!update) {
return;
}
if (isInteractiveMove()) {
move(moveResizeGeometry().topLeft());
} else {
doInteractiveResizeSync();
}
Q_EMIT clientStepUserMovedResized(this, moveResizeGeometry());
}
StrutRect Window::strutRect(StrutArea area) const
{
Q_UNUSED(area)
return StrutRect();
}
StrutRects Window::strutRects() const
{
StrutRects region;
region += strutRect(StrutAreaTop);
region += strutRect(StrutAreaRight);
region += strutRect(StrutAreaBottom);
region += strutRect(StrutAreaLeft);
return region;
}
bool Window::hasStrut() const
{
return false;
}
void Window::setupWindowManagementInterface()
{
if (m_windowManagementInterface) {
// already setup
return;
}
if (!waylandServer() || !surface()) {
return;
}
if (!waylandServer()->windowManagement()) {
return;
}
using namespace KWaylandServer;
auto w = waylandServer()->windowManagement()->createWindow(this, internalId());
w->setTitle(caption());
w->setActive(isActive());
w->setFullscreen(isFullScreen());
w->setKeepAbove(keepAbove());
w->setKeepBelow(keepBelow());
w->setMaximized(maximizeMode() == KWin::MaximizeFull);
w->setMinimized(isMinimized());
w->setDemandsAttention(isDemandingAttention());
w->setCloseable(isCloseable());
w->setMaximizeable(isMaximizable());
w->setMinimizeable(isMinimizable());
w->setFullscreenable(isFullScreenable());
w->setApplicationMenuPaths(applicationMenuServiceName(), applicationMenuObjectPath());
w->setIcon(icon());
auto updateAppId = [this, w] {
w->setResourceName(resourceName());
w->setAppId(QString::fromUtf8(m_desktopFileName.isEmpty() ? resourceClass() : m_desktopFileName));
};
updateAppId();
w->setSkipTaskbar(skipTaskbar());
w->setSkipSwitcher(skipSwitcher());
w->setPid(pid());
w->setShadeable(isShadeable());
w->setShaded(isShade());
w->setResizable(isResizable());
w->setMovable(isMovable());
w->setVirtualDesktopChangeable(true); // FIXME Matches X11Window::actionSupported(), but both should be implemented.
w->setParentWindow(transientFor() ? transientFor()->windowManagementInterface() : nullptr);
w->setGeometry(frameGeometry().toRect());
connect(this, &Window::skipTaskbarChanged, w, [w, this]() {
w->setSkipTaskbar(skipTaskbar());
});
connect(this, &Window::skipSwitcherChanged, w, [w, this]() {
w->setSkipSwitcher(skipSwitcher());
});
connect(this, &Window::captionChanged, w, [w, this] {
w->setTitle(caption());
});
connect(this, &Window::activeChanged, w, [w, this] {
w->setActive(isActive());
});
connect(this, &Window::fullScreenChanged, w, [w, this] {
w->setFullscreen(isFullScreen());
});
connect(this, &Window::keepAboveChanged, w, &PlasmaWindowInterface::setKeepAbove);
connect(this, &Window::keepBelowChanged, w, &PlasmaWindowInterface::setKeepBelow);
connect(this, &Window::minimizedChanged, w, [w, this] {
w->setMinimized(isMinimized());
});
connect(this, static_cast<void (Window::*)(Window *, MaximizeMode)>(&Window::clientMaximizedStateChanged), w, [w](KWin::Window *c, MaximizeMode mode) {
Q_UNUSED(c);
w->setMaximized(mode == KWin::MaximizeFull);
});
connect(this, &Window::demandsAttentionChanged, w, [w, this] {
w->setDemandsAttention(isDemandingAttention());
});
connect(this, &Window::iconChanged, w, [w, this]() {
w->setIcon(icon());
});
connect(this, &Window::windowClassChanged, w, updateAppId);
connect(this, &Window::desktopFileNameChanged, w, updateAppId);
connect(this, &Window::shadeChanged, w, [w, this] {
w->setShaded(isShade());
});
connect(this, &Window::transientChanged, w, [w, this]() {
w->setParentWindow(transientFor() ? transientFor()->windowManagementInterface() : nullptr);
});
connect(this, &Window::frameGeometryChanged, w, [w, this]() {
w->setGeometry(frameGeometry().toRect());
});
connect(this, &Window::applicationMenuChanged, w, [w, this]() {
w->setApplicationMenuPaths(applicationMenuServiceName(), applicationMenuObjectPath());
});
connect(w, &PlasmaWindowInterface::closeRequested, this, [this] {
closeWindow();
});
connect(w, &PlasmaWindowInterface::moveRequested, this, [this]() {
Cursors::self()->mouse()->setPos(frameGeometry().center());
performMouseCommand(Options::MouseMove, Cursors::self()->mouse()->pos());
});
connect(w, &PlasmaWindowInterface::resizeRequested, this, [this]() {
Cursors::self()->mouse()->setPos(frameGeometry().bottomRight());
performMouseCommand(Options::MouseResize, Cursors::self()->mouse()->pos());
});
connect(w, &PlasmaWindowInterface::fullscreenRequested, this, [this](bool set) {
setFullScreen(set, false);
});
connect(w, &PlasmaWindowInterface::minimizedRequested, this, [this](bool set) {
if (set) {
minimize();
} else {
unminimize();
}
});
connect(w, &PlasmaWindowInterface::maximizedRequested, this, [this](bool set) {
maximize(set ? MaximizeFull : MaximizeRestore);
});
connect(w, &PlasmaWindowInterface::keepAboveRequested, this, [this](bool set) {
setKeepAbove(set);
});
connect(w, &PlasmaWindowInterface::keepBelowRequested, this, [this](bool set) {
setKeepBelow(set);
});
connect(w, &PlasmaWindowInterface::demandsAttentionRequested, this, [this](bool set) {
demandAttention(set);
});
connect(w, &PlasmaWindowInterface::activeRequested, this, [this](bool set) {
if (set) {
workspace()->activateWindow(this, true);
}
});
connect(w, &PlasmaWindowInterface::shadedRequested, this, [this](bool set) {
setShade(set);
});
for (const auto vd : qAsConst(m_desktops)) {
w->addPlasmaVirtualDesktop(vd->id());
}
// We need to set `OnAllDesktops` after the actual VD list has been added.
// Otherwise it will unconditionally add the current desktop to the interface
// which may not be the case, for example, when using rules
w->setOnAllDesktops(isOnAllDesktops());
// Plasma Virtual desktop management
// show/hide when the window enters/exits from desktop
connect(w, &PlasmaWindowInterface::enterPlasmaVirtualDesktopRequested, this, [this](const QString &desktopId) {
VirtualDesktop *vd = VirtualDesktopManager::self()->desktopForId(desktopId);
if (vd) {
enterDesktop(vd);
}
});
connect(w, &PlasmaWindowInterface::enterNewPlasmaVirtualDesktopRequested, this, [this]() {
VirtualDesktopManager::self()->setCount(VirtualDesktopManager::self()->count() + 1);
enterDesktop(VirtualDesktopManager::self()->desktops().last());
});
connect(w, &PlasmaWindowInterface::leavePlasmaVirtualDesktopRequested, this, [this](const QString &desktopId) {
VirtualDesktop *vd = VirtualDesktopManager::self()->desktopForId(desktopId);
if (vd) {
leaveDesktop(vd);
}
});
for (const auto &activity : qAsConst(m_activityList)) {
w->addPlasmaActivity(activity);
}
connect(this, &Window::activitiesChanged, w, [w, this] {
const auto newActivities = QSet<QString>(m_activityList.begin(), m_activityList.end());
const auto oldActivitiesList = w->plasmaActivities();
const auto oldActivities = QSet<QString>(oldActivitiesList.begin(), oldActivitiesList.end());
const auto activitiesToAdd = newActivities - oldActivities;
for (const auto &activity : activitiesToAdd) {
w->addPlasmaActivity(activity);
}
const auto activitiesToRemove = oldActivities - newActivities;
for (const auto &activity : activitiesToRemove) {
w->removePlasmaActivity(activity);
}
});
// Plasma Activities management
// show/hide when the window enters/exits activity
connect(w, &PlasmaWindowInterface::enterPlasmaActivityRequested, this, [this](const QString &activityId) {
setOnActivity(activityId, true);
});
connect(w, &PlasmaWindowInterface::leavePlasmaActivityRequested, this, [this](const QString &activityId) {
setOnActivity(activityId, false);
});
connect(w, &PlasmaWindowInterface::sendToOutput, this, [this](KWaylandServer::OutputInterface *output) {
sendToOutput(waylandServer()->findOutput(output));
});
m_windowManagementInterface = w;
}
Options::MouseCommand Window::getMouseCommand(Qt::MouseButton button, bool *handled) const
{
*handled = false;
if (button == Qt::NoButton) {
return Options::MouseNothing;
}
if (isActive()) {
if (options->isClickRaise() && !isMostRecentlyRaised()) {
*handled = true;
return Options::MouseActivateRaiseAndPassClick;
}
} else {
*handled = true;
switch (button) {
case Qt::LeftButton:
return options->commandWindow1();
case Qt::MiddleButton:
return options->commandWindow2();
case Qt::RightButton:
return options->commandWindow3();
default:
// all other buttons pass Activate & Pass Client
return Options::MouseActivateAndPassClick;
}
}
return Options::MouseNothing;
}
Options::MouseCommand Window::getWheelCommand(Qt::Orientation orientation, bool *handled) const
{
*handled = false;
if (orientation != Qt::Vertical) {
return Options::MouseNothing;
}
if (!isActive()) {
*handled = true;
return options->commandWindowWheel();
}
return Options::MouseNothing;
}
bool Window::performMouseCommand(Options::MouseCommand cmd, const QPointF &globalPos)
{
bool replay = false;
switch (cmd) {
case Options::MouseRaise:
workspace()->raiseWindow(this);
break;
case Options::MouseLower: {
workspace()->lowerWindow(this);
// used to be activateNextWindow(this), then topWindowOnDesktop
// since this is a mouseOp it's however safe to use the window under the mouse instead
if (isActive() && options->focusPolicyIsReasonable()) {
Window *next = workspace()->windowUnderMouse(output());
if (next && next != this) {
workspace()->requestFocus(next, false);
}
}
break;
}
case Options::MouseOperationsMenu:
if (isActive() && options->isClickRaise()) {
autoRaise();
}
workspace()->showWindowMenu(QRect(globalPos.toPoint(), globalPos.toPoint()), this);
break;
case Options::MouseToggleRaiseAndLower:
workspace()->raiseOrLowerWindow(this);
break;
case Options::MouseActivateAndRaise: {
replay = isActive(); // for clickraise mode
bool mustReplay = !rules()->checkAcceptFocus(acceptsFocus());
if (mustReplay) {
auto it = workspace()->stackingOrder().constEnd(),
begin = workspace()->stackingOrder().constBegin();
while (mustReplay && --it != begin && *it != this) {
auto c = *it;
if (!c->isClient() || (c->keepAbove() && !keepAbove()) || (keepBelow() && !c->keepBelow())) {
continue; // can never raise above "it"
}
mustReplay = !(c->isOnCurrentDesktop() && c->isOnCurrentActivity() && c->frameGeometry().intersects(frameGeometry()));
}
}
workspace()->takeActivity(this, Workspace::ActivityFocus | Workspace::ActivityRaise);
workspace()->setActiveOutput(globalPos);
replay = replay || mustReplay;
break;
}
case Options::MouseActivateAndLower:
workspace()->requestFocus(this);
workspace()->lowerWindow(this);
workspace()->setActiveOutput(globalPos);
replay = replay || !rules()->checkAcceptFocus(acceptsFocus());
break;
case Options::MouseActivate:
replay = isActive(); // for clickraise mode
workspace()->takeActivity(this, Workspace::ActivityFocus);
workspace()->setActiveOutput(globalPos);
replay = replay || !rules()->checkAcceptFocus(acceptsFocus());
break;
case Options::MouseActivateRaiseAndPassClick:
workspace()->takeActivity(this, Workspace::ActivityFocus | Workspace::ActivityRaise);
workspace()->setActiveOutput(globalPos);
replay = true;
break;
case Options::MouseActivateAndPassClick:
workspace()->takeActivity(this, Workspace::ActivityFocus);
workspace()->setActiveOutput(globalPos);
replay = true;
break;
case Options::MouseMaximize:
maximize(MaximizeFull);
break;
case Options::MouseRestore:
maximize(MaximizeRestore);
break;
case Options::MouseMinimize:
minimize();
break;
case Options::MouseAbove: {
StackingUpdatesBlocker blocker(workspace());
if (keepBelow()) {
setKeepBelow(false);
} else {
setKeepAbove(true);
}
break;
}
case Options::MouseBelow: {
StackingUpdatesBlocker blocker(workspace());
if (keepAbove()) {
setKeepAbove(false);
} else {
setKeepBelow(true);
}
break;
}
case Options::MousePreviousDesktop:
workspace()->windowToPreviousDesktop(this);
break;
case Options::MouseNextDesktop:
workspace()->windowToNextDesktop(this);
break;
case Options::MouseOpacityMore:
if (!isDesktop()) { // No point in changing the opacity of the desktop
setOpacity(qMin(opacity() + 0.1, 1.0));
}
break;
case Options::MouseOpacityLess:
if (!isDesktop()) { // No point in changing the opacity of the desktop
setOpacity(qMax(opacity() - 0.1, 0.1));
}
break;
case Options::MouseClose:
closeWindow();
break;
case Options::MouseActivateRaiseAndMove:
case Options::MouseActivateRaiseAndUnrestrictedMove:
workspace()->raiseWindow(this);
workspace()->requestFocus(this);
workspace()->setActiveOutput(globalPos);
// fallthrough
case Options::MouseMove:
case Options::MouseUnrestrictedMove: {
if (!isMovable() || !isMovableAcrossScreens()) {
break;
}
if (isInteractiveMoveResize()) {
finishInteractiveMoveResize(false);
}
setInteractiveMoveResizeGravity(Gravity::None);
setInteractiveMoveResizePointerButtonDown(true);
setInteractiveMoveOffset(QPointF(globalPos.x() - x(), globalPos.y() - y())); // map from global
setInvertedInteractiveMoveOffset(rect().bottomRight() - interactiveMoveOffset());
setUnrestrictedInteractiveMoveResize((cmd == Options::MouseActivateRaiseAndUnrestrictedMove
|| cmd == Options::MouseUnrestrictedMove));
if (!startInteractiveMoveResize()) {
setInteractiveMoveResizePointerButtonDown(false);
}
updateCursor();
break;
}
case Options::MouseResize:
case Options::MouseUnrestrictedResize: {
if (!isResizable() || isShade()) {
break;
}
if (isInteractiveMoveResize()) {
finishInteractiveMoveResize(false);
}
setInteractiveMoveResizePointerButtonDown(true);
const QPointF moveOffset = QPointF(globalPos.x() - x(), globalPos.y() - y()); // map from global
setInteractiveMoveOffset(moveOffset);
int x = moveOffset.x(), y = moveOffset.y();
bool left = x < width() / 3;
bool right = x >= 2 * width() / 3;
bool top = y < height() / 3;
bool bot = y >= 2 * height() / 3;
Gravity gravity;
if (top) {
gravity = left ? Gravity::TopLeft : (right ? Gravity::TopRight : Gravity::Top);
} else if (bot) {
gravity = left ? Gravity::BottomLeft : (right ? Gravity::BottomRight : Gravity::Bottom);
} else {
gravity = (x < width() / 2) ? Gravity::Left : Gravity::Right;
}
setInteractiveMoveResizeGravity(gravity);
setInvertedInteractiveMoveOffset(rect().bottomRight() - moveOffset);
setUnrestrictedInteractiveMoveResize((cmd == Options::MouseUnrestrictedResize));
if (!startInteractiveMoveResize()) {
setInteractiveMoveResizePointerButtonDown(false);
}
updateCursor();
break;
}
case Options::MouseShade:
toggleShade();
cancelShadeHoverTimer();
break;
case Options::MouseSetShade:
setShade(ShadeNormal);
cancelShadeHoverTimer();
break;
case Options::MouseUnsetShade:
setShade(ShadeNone);
cancelShadeHoverTimer();
break;
case Options::MouseNothing:
default:
replay = true;
break;
}
return replay;
}
void Window::setTransientFor(Window *transientFor)
{
if (transientFor == this) {
// cannot be transient for one self
return;
}
if (m_transientFor == transientFor) {
return;
}
m_transientFor = transientFor;
Q_EMIT transientChanged();
}
const Window *Window::transientFor() const
{
return m_transientFor;
}
Window *Window::transientFor()
{
return m_transientFor;
}
bool Window::hasTransientPlacementHint() const
{
return false;
}
QRectF Window::transientPlacement(const QRectF &bounds) const
{
Q_UNUSED(bounds);
Q_UNREACHABLE();
return QRectF();
}
bool Window::hasTransient(const Window *c, bool indirect) const
{
Q_UNUSED(indirect);
return c->transientFor() == this;
}
QList<Window *> Window::mainWindows() const
{
if (const Window *t = transientFor()) {
return QList<Window *>{const_cast<Window *>(t)};
}
return QList<Window *>();
}
QList<Window *> Window::allMainWindows() const
{
auto result = mainWindows();
for (const auto *window : result) {
result += window->allMainWindows();
}
return result;
}
void Window::setModal(bool m)
{
// Qt-3.2 can have even modal normal windows :(
if (m_modal == m) {
return;
}
m_modal = m;
Q_EMIT modalChanged();
// Changing modality for a mapped window is weird (?)
// _NET_WM_STATE_MODAL should possibly rather be _NET_WM_WINDOW_TYPE_MODAL_DIALOG
}
bool Window::isModal() const
{
return m_modal;
}
// check whether a transient should be actually kept above its mainwindow
// there may be some special cases where this rule shouldn't be enfored
static bool shouldKeepTransientAbove(const Window *parent, const Window *transient)
{
// #93832 - don't keep splashscreens above dialogs
if (transient->isSplash() && parent->isDialog()) {
return false;
}
// This is rather a hack for #76026. Don't keep non-modal dialogs above
// the mainwindow, but only if they're group transient (since only such dialogs
// have taskbar entry in Kicker). A proper way of doing this (both kwin and kicker)
// needs to be found.
if (transient->isDialog() && !transient->isModal() && transient->groupTransient()) {
return false;
}
// #63223 - don't keep transients above docks, because the dock is kept high,
// and e.g. dialogs for them would be too high too
// ignore this if the transient has a placement hint which indicates it should go above it's parent
if (parent->isDock() && !transient->hasTransientPlacementHint()) {
return false;
}
return true;
}
void Window::addTransient(Window *cl)
{
Q_ASSERT(!m_transients.contains(cl));
Q_ASSERT(cl != this);
m_transients.append(cl);
if (shouldKeepTransientAbove(this, cl)) {
workspace()->constrain(this, cl);
}
}
void Window::removeTransient(Window *cl)
{
m_transients.removeAll(cl);
if (cl->transientFor() == this) {
cl->setTransientFor(nullptr);
}
workspace()->unconstrain(this, cl);
}
void Window::removeTransientFromList(Window *cl)
{
m_transients.removeAll(cl);
}
bool Window::isActiveFullScreen() const
{
if (!isFullScreen()) {
return false;
}
const auto ac = workspace()->mostRecentlyActivatedWindow(); // instead of activeWindow() - avoids flicker
// according to NETWM spec implementation notes suggests
// "focused windows having state _NET_WM_STATE_FULLSCREEN" to be on the highest layer.
// we'll also take the screen into account
return ac && (ac == this || !ac->isOnOutput(output()) || ac->allMainWindows().contains(const_cast<Window *>(this)));
}
#define BORDER(which) \
int Window::border##which() const \
{ \
return isDecorated() ? decoration()->border##which() : 0; \
}
BORDER(Bottom)
BORDER(Left)
BORDER(Right)
BORDER(Top)
#undef BORDER
void Window::updateInitialMoveResizeGeometry()
{
m_interactiveMoveResize.initialGeometry = frameGeometry();
m_interactiveMoveResize.startOutput = output();
}
void Window::updateCursor()
{
Gravity gravity = interactiveMoveResizeGravity();
if (!isResizable() || isShade()) {
gravity = Gravity::None;
}
CursorShape c = Qt::ArrowCursor;
switch (gravity) {
case Gravity::TopLeft:
c = KWin::ExtendedCursor::SizeNorthWest;
break;
case Gravity::BottomRight:
c = KWin::ExtendedCursor::SizeSouthEast;
break;
case Gravity::BottomLeft:
c = KWin::ExtendedCursor::SizeSouthWest;
break;
case Gravity::TopRight:
c = KWin::ExtendedCursor::SizeNorthEast;
break;
case Gravity::Top:
c = KWin::ExtendedCursor::SizeNorth;
break;
case Gravity::Bottom:
c = KWin::ExtendedCursor::SizeSouth;
break;
case Gravity::Left:
c = KWin::ExtendedCursor::SizeWest;
break;
case Gravity::Right:
c = KWin::ExtendedCursor::SizeEast;
break;
default:
if (isInteractiveMoveResize()) {
c = Qt::SizeAllCursor;
} else {
c = Qt::ArrowCursor;
}
break;
}
if (c == m_interactiveMoveResize.cursor) {
return;
}
m_interactiveMoveResize.cursor = c;
Q_EMIT moveResizeCursorChanged(c);
}
void Window::leaveInteractiveMoveResize()
{
workspace()->setMoveResizeWindow(nullptr);
setInteractiveMoveResize(false);
if (ScreenEdges::self()->isDesktopSwitchingMovingClients()) {
ScreenEdges::self()->reserveDesktopSwitching(false, Qt::Vertical | Qt::Horizontal);
}
if (isElectricBorderMaximizing()) {
outline()->hide();
elevate(false);
}
}
bool Window::doStartInteractiveMoveResize()
{
return true;
}
void Window::doFinishInteractiveMoveResize()
{
}
bool Window::isWaitingForInteractiveMoveResizeSync() const
{
return false;
}
void Window::doInteractiveResizeSync()
{
}
void Window::checkQuickTilingMaximizationZones(int xroot, int yroot)
{
QuickTileMode mode = QuickTileFlag::None;
bool innerBorder = false;
const auto outputs = kwinApp()->platform()->enabledOutputs();
for (const Output *output : outputs) {
if (!output->geometry().contains(QPoint(xroot, yroot))) {
continue;
}
auto isInScreen = [&output, &outputs](const QPoint &pt) {
for (const Output *other : outputs) {
if (other == output) {
continue;
}
if (other->geometry().contains(pt)) {
return true;
}
}
return false;
};
QRectF area = workspace()->clientArea(MaximizeArea, this, QPointF(xroot, yroot));
if (options->electricBorderTiling()) {
if (xroot <= area.x() + 20) {
mode |= QuickTileFlag::Left;
innerBorder = isInScreen(QPoint(area.x() - 1, yroot));
} else if (xroot >= area.x() + area.width() - 20) {
mode |= QuickTileFlag::Right;
innerBorder = isInScreen(QPoint(area.right() + 1, yroot));
}
}
if (mode != QuickTileMode(QuickTileFlag::None)) {
if (yroot <= area.y() + area.height() * options->electricBorderCornerRatio()) {
mode |= QuickTileFlag::Top;
} else if (yroot >= area.y() + area.height() - area.height() * options->electricBorderCornerRatio()) {
mode |= QuickTileFlag::Bottom;
}
} else if (options->electricBorderMaximize() && yroot <= area.y() + 5 && isMaximizable()) {
mode = QuickTileFlag::Maximize;
innerBorder = isInScreen(QPoint(xroot, area.y() - 1));
}
break; // no point in checking other screens to contain this... "point"...
}
if (mode != electricBorderMode()) {
setElectricBorderMode(mode);
if (innerBorder) {
if (!m_electricMaximizingDelay) {
m_electricMaximizingDelay = new QTimer(this);
m_electricMaximizingDelay->setInterval(250);
m_electricMaximizingDelay->setSingleShot(true);
connect(m_electricMaximizingDelay, &QTimer::timeout, this, [this]() {
if (isInteractiveMove()) {
setElectricBorderMaximizing(electricBorderMode() != QuickTileMode(QuickTileFlag::None));
}
});
}
m_electricMaximizingDelay->start();
} else {
setElectricBorderMaximizing(mode != QuickTileMode(QuickTileFlag::None));
}
}
}
void Window::keyPressEvent(uint key_code)
{
if (!isInteractiveMove() && !isInteractiveResize()) {
return;
}
bool is_control = key_code & Qt::CTRL;
bool is_alt = key_code & Qt::ALT;
key_code = key_code & ~Qt::KeyboardModifierMask;
int delta = is_control ? 1 : is_alt ? 32
: 8;
QPointF pos = Cursors::self()->mouse()->pos();
switch (key_code) {
case Qt::Key_Left:
pos.rx() -= delta;
break;
case Qt::Key_Right:
pos.rx() += delta;
break;
case Qt::Key_Up:
pos.ry() -= delta;
break;
case Qt::Key_Down:
pos.ry() += delta;
break;
case Qt::Key_Space:
case Qt::Key_Return:
case Qt::Key_Enter:
setInteractiveMoveResizePointerButtonDown(false);
finishInteractiveMoveResize(false);
updateCursor();
break;
case Qt::Key_Escape:
setInteractiveMoveResizePointerButtonDown(false);
finishInteractiveMoveResize(true);
updateCursor();
break;
default:
return;
}
Cursors::self()->mouse()->setPos(pos);
}
QSizeF Window::resizeIncrements() const
{
return QSizeF(1, 1);
}
void Window::dontInteractiveMoveResize()
{
setInteractiveMoveResizePointerButtonDown(false);
stopDelayedInteractiveMoveResize();
if (isInteractiveMoveResize()) {
finishInteractiveMoveResize(false);
}
}
Gravity Window::mouseGravity() const
{
if (isDecorated()) {
switch (decoration()->sectionUnderMouse()) {
case Qt::BottomLeftSection:
return Gravity::BottomLeft;
case Qt::BottomRightSection:
return Gravity::BottomRight;
case Qt::BottomSection:
return Gravity::Bottom;
case Qt::LeftSection:
return Gravity::Left;
case Qt::RightSection:
return Gravity::Right;
case Qt::TopSection:
return Gravity::Top;
case Qt::TopLeftSection:
return Gravity::TopLeft;
case Qt::TopRightSection:
return Gravity::TopRight;
default:
return Gravity::None;
}
}
return Gravity::None;
}
void Window::endInteractiveMoveResize()
{
setInteractiveMoveResizePointerButtonDown(false);
stopDelayedInteractiveMoveResize();
if (isInteractiveMoveResize()) {
finishInteractiveMoveResize(false);
setInteractiveMoveResizeGravity(mouseGravity());
}
updateCursor();
}
void Window::setDecoration(std::shared_ptr<KDecoration2::Decoration> decoration)
{
if (m_decoration.decoration == decoration) {
return;
}
if (decoration) {
QMetaObject::invokeMethod(decoration.get(), QOverload<>::of(&KDecoration2::Decoration::update), Qt::QueuedConnection);
connect(decoration.get(), &KDecoration2::Decoration::shadowChanged, this, &Window::updateShadow);
connect(decoration.get(), &KDecoration2::Decoration::bordersChanged,
this, &Window::updateDecorationInputShape);
connect(decoration.get(), &KDecoration2::Decoration::resizeOnlyBordersChanged,
this, &Window::updateDecorationInputShape);
connect(decoration.get(), &KDecoration2::Decoration::bordersChanged, this, [this]() {
GeometryUpdatesBlocker blocker(this);
const QRectF oldGeometry = moveResizeGeometry();
if (!isShade()) {
checkWorkspacePosition(oldGeometry);
}
Q_EMIT geometryShapeChanged(this, oldGeometry);
});
connect(decoratedClient()->decoratedClient(), &KDecoration2::DecoratedClient::sizeChanged,
this, &Window::updateDecorationInputShape);
}
m_decoration.decoration = decoration;
updateDecorationInputShape();
Q_EMIT decorationChanged();
}
void Window::updateDecorationInputShape()
{
if (!isDecorated()) {
m_decoration.inputRegion = QRegion();
return;
}
const QMargins borders = decoration()->borders();
const QMargins resizeBorders = decoration()->resizeOnlyBorders();
const QRectF innerRect = QRectF(QPointF(borderLeft(), borderTop()), decoratedClient()->size());
const QRectF outerRect = innerRect + borders + resizeBorders;
m_decoration.inputRegion = QRegion(outerRect.toAlignedRect()) - innerRect.toAlignedRect();
}
bool Window::decorationHasAlpha() const
{
if (!isDecorated() || decoration()->isOpaque()) {
// either no decoration or decoration has alpha disabled
return false;
}
return true;
}
void Window::triggerDecorationRepaint()
{
if (isDecorated()) {
decoration()->update();
}
}
void Window::layoutDecorationRects(QRectF &left, QRectF &top, QRectF &right, QRectF &bottom) const
{
if (!isDecorated()) {
return;
}
QRectF r = decoration()->rect();
top = QRectF(r.x(), r.y(), r.width(), borderTop());
bottom = QRectF(r.x(), r.y() + r.height() - borderBottom(),
r.width(), borderBottom());
left = QRectF(r.x(), r.y() + top.height(),
borderLeft(), r.height() - top.height() - bottom.height());
right = QRectF(r.x() + r.width() - borderRight(), r.y() + top.height(),
borderRight(), r.height() - top.height() - bottom.height());
}
void Window::processDecorationMove(const QPointF &localPos, const QPointF &globalPos)
{
if (isInteractiveMoveResizePointerButtonDown()) {
handleInteractiveMoveResize(localPos.x(), localPos.y(), globalPos.x(), globalPos.y());
return;
}
// TODO: handle modifiers
Gravity newGravity = mouseGravity();
if (newGravity != interactiveMoveResizeGravity()) {
setInteractiveMoveResizeGravity(newGravity);
updateCursor();
}
}
bool Window::processDecorationButtonPress(QMouseEvent *event, bool ignoreMenu)
{
Options::MouseCommand com = Options::MouseNothing;
bool active = isActive();
if (!wantsInput()) { // we cannot be active, use it anyway
active = true;
}
// check whether it is a double click
if (event->button() == Qt::LeftButton && titlebarPositionUnderMouse()) {
if (m_decoration.doubleClickTimer.isValid()) {
const qint64 interval = m_decoration.doubleClickTimer.elapsed();
m_decoration.doubleClickTimer.invalidate();
if (interval > QGuiApplication::styleHints()->mouseDoubleClickInterval()) {
m_decoration.doubleClickTimer.start(); // expired -> new first click and pot. init
} else {
Workspace::self()->performWindowOperation(this, options->operationTitlebarDblClick());
dontInteractiveMoveResize();
return false;
}
} else {
m_decoration.doubleClickTimer.start(); // new first click and pot. init, could be invalidated by release - see below
}
}
if (event->button() == Qt::LeftButton) {
com = active ? options->commandActiveTitlebar1() : options->commandInactiveTitlebar1();
} else if (event->button() == Qt::MiddleButton) {
com = active ? options->commandActiveTitlebar2() : options->commandInactiveTitlebar2();
} else if (event->button() == Qt::RightButton) {
com = active ? options->commandActiveTitlebar3() : options->commandInactiveTitlebar3();
}
if (event->button() == Qt::LeftButton
&& com != Options::MouseOperationsMenu // actions where it's not possible to get the matching
&& com != Options::MouseMinimize) // mouse release event
{
setInteractiveMoveResizeGravity(mouseGravity());
setInteractiveMoveResizePointerButtonDown(true);
setInteractiveMoveOffset(event->pos());
setInvertedInteractiveMoveOffset(rect().bottomRight() - interactiveMoveOffset());
setUnrestrictedInteractiveMoveResize(false);
startDelayedInteractiveMoveResize();
updateCursor();
}
// In the new API the decoration may process the menu action to display an inactive tab's menu.
// If the event is unhandled then the core will create one for the active window in the group.
if (!ignoreMenu || com != Options::MouseOperationsMenu) {
performMouseCommand(com, event->globalPos());
}
return !( // Return events that should be passed to the decoration in the new API
com == Options::MouseRaise || com == Options::MouseOperationsMenu || com == Options::MouseActivateAndRaise || com == Options::MouseActivate || com == Options::MouseActivateRaiseAndPassClick || com == Options::MouseActivateAndPassClick || com == Options::MouseNothing);
}
void Window::processDecorationButtonRelease(QMouseEvent *event)
{
if (isDecorated()) {
if (event->isAccepted() || !titlebarPositionUnderMouse()) {
invalidateDecorationDoubleClickTimer(); // click was for the deco and shall not init a doubleclick
}
}
if (event->buttons() == Qt::NoButton) {
setInteractiveMoveResizePointerButtonDown(false);
stopDelayedInteractiveMoveResize();
if (isInteractiveMoveResize()) {
finishInteractiveMoveResize(false);
setInteractiveMoveResizeGravity(mouseGravity());
}
updateCursor();
}
}
void Window::startDecorationDoubleClickTimer()
{
m_decoration.doubleClickTimer.start();
}
void Window::invalidateDecorationDoubleClickTimer()
{
m_decoration.doubleClickTimer.invalidate();
}
bool Window::providesContextHelp() const
{
return false;
}
void Window::showContextHelp()
{
}
QPointer<Decoration::DecoratedClientImpl> Window::decoratedClient() const
{
return m_decoration.client;
}
void Window::setDecoratedClient(QPointer<Decoration::DecoratedClientImpl> client)
{
m_decoration.client = client;
}
void Window::pointerEnterEvent(const QPointF &globalPos)
{
if (options->isShadeHover()) {
cancelShadeHoverTimer();
startShadeHoverTimer();
}
if (options->focusPolicy() == Options::ClickToFocus || workspace()->userActionsMenu()->isShown()) {
return;
}
if (options->isAutoRaise() && !isDesktop() && !isDock() && workspace()->focusChangeEnabled() && globalPos != workspace()->focusMousePosition() && workspace()->topWindowOnDesktop(VirtualDesktopManager::self()->currentDesktop(), options->isSeparateScreenFocus() ? output() : nullptr) != this) {
startAutoRaise();
}
if (isDesktop() || isDock()) {
return;
}
// for FocusFollowsMouse, change focus only if the mouse has actually been moved, not if the focus
// change came because of window changes (e.g. closing a window) - #92290
if (options->focusPolicy() != Options::FocusFollowsMouse
|| globalPos != workspace()->focusMousePosition()) {
workspace()->requestDelayFocus(this);
}
}
void Window::pointerLeaveEvent()
{
cancelAutoRaise();
workspace()->cancelDelayFocus();
cancelShadeHoverTimer();
startShadeUnhoverTimer();
// TODO: send hover leave to deco
// TODO: handle Options::FocusStrictlyUnderMouse
}
QRectF Window::iconGeometry() const
{
if (!windowManagementInterface() || !waylandServer()) {
// window management interface is only available if the surface is mapped
return QRectF();
}
int minDistance = INT_MAX;
Window *candidatePanel = nullptr;
QRectF candidateGeom;
const auto minGeometries = windowManagementInterface()->minimizedGeometries();
for (auto i = minGeometries.constBegin(), end = minGeometries.constEnd(); i != end; ++i) {
Window *panel = waylandServer()->findWindow(i.key());
if (!panel) {
continue;
}
const int distance = QPointF(panel->pos() - pos()).manhattanLength();
if (distance < minDistance) {
minDistance = distance;
candidatePanel = panel;
candidateGeom = i.value();
}
}
if (!candidatePanel) {
return QRectF();
}
return candidateGeom.translated(candidatePanel->pos());
}
QRectF Window::virtualKeyboardGeometry() const
{
return m_virtualKeyboardGeometry;
}
void Window::setVirtualKeyboardGeometry(const QRectF &geo)
{
// No keyboard anymore
if (geo.isEmpty() && !m_keyboardGeometryRestore.isEmpty()) {
const QRectF availableArea = workspace()->clientArea(MaximizeArea, this);
QRectF newWindowGeometry = (maximizeMode() & MaximizeHorizontal) ? availableArea : m_keyboardGeometryRestore;
moveResize(newWindowGeometry);
m_keyboardGeometryRestore = QRectF();
} else if (geo.isEmpty()) {
return;
// The keyboard has just been opened (rather than resized) save window geometry for a restore
} else if (m_keyboardGeometryRestore.isEmpty()) {
m_keyboardGeometryRestore = moveResizeGeometry();
}
m_virtualKeyboardGeometry = geo;
// Don't resize Desktop and fullscreen windows
if (isFullScreen() || isDesktop()) {
return;
}
if (!geo.intersects(m_keyboardGeometryRestore)) {
return;
}
const QRectF availableArea = workspace()->clientArea(MaximizeArea, this);
QRectF newWindowGeometry = (maximizeMode() & MaximizeHorizontal) ? availableArea : m_keyboardGeometryRestore;
newWindowGeometry.setHeight(std::min(newWindowGeometry.height(), geo.top() - availableArea.top()));
newWindowGeometry.moveTop(std::max(geo.top() - newWindowGeometry.height(), availableArea.top()));
newWindowGeometry = newWindowGeometry.intersected(availableArea);
moveResize(newWindowGeometry);
}
QRectF Window::keyboardGeometryRestore() const
{
return m_keyboardGeometryRestore;
}
void Window::setKeyboardGeometryRestore(const QRectF &geom)
{
m_keyboardGeometryRestore = geom;
}
bool Window::dockWantsInput() const
{
return false;
}
void Window::setDesktopFileName(QByteArray name)
{
name = rules()->checkDesktopFile(name).toUtf8();
if (name == m_desktopFileName) {
return;
}
m_desktopFileName = name;
updateWindowRules(Rules::DesktopFile);
Q_EMIT desktopFileNameChanged();
}
QString Window::iconFromDesktopFile(const QString &desktopFileName)
{
const QString absolutePath = findDesktopFile(desktopFileName);
if (absolutePath.isEmpty()) {
return {};
}
KDesktopFile df(absolutePath);
return df.readIcon();
}
QString Window::iconFromDesktopFile() const
{
return iconFromDesktopFile(QFile::decodeName(m_desktopFileName));
}
QString Window::findDesktopFile(const QString &desktopFileName)
{
if (desktopFileName.isEmpty()) {
return {};
}
const QString desktopFileNameWithPrefix = desktopFileName + QLatin1String(".desktop");
QString desktopFilePath;
if (QDir::isAbsolutePath(desktopFileName)) {
if (QFile::exists(desktopFileNameWithPrefix)) {
desktopFilePath = desktopFileNameWithPrefix;
} else {
desktopFilePath = desktopFileName;
}
}
if (desktopFilePath.isEmpty()) {
desktopFilePath = QStandardPaths::locate(QStandardPaths::ApplicationsLocation,
desktopFileNameWithPrefix);
}
if (desktopFilePath.isEmpty()) {
desktopFilePath = QStandardPaths::locate(QStandardPaths::ApplicationsLocation,
desktopFileName);
}
return desktopFilePath;
}
bool Window::hasApplicationMenu() const
{
return ApplicationMenu::self()->applicationMenuEnabled() && !m_applicationMenuServiceName.isEmpty() && !m_applicationMenuObjectPath.isEmpty();
}
void Window::updateApplicationMenuServiceName(const QString &serviceName)
{
const bool old_hasApplicationMenu = hasApplicationMenu();
m_applicationMenuServiceName = serviceName;
const bool new_hasApplicationMenu = hasApplicationMenu();
Q_EMIT applicationMenuChanged();
if (old_hasApplicationMenu != new_hasApplicationMenu) {
Q_EMIT hasApplicationMenuChanged(new_hasApplicationMenu);
}
}
void Window::updateApplicationMenuObjectPath(const QString &objectPath)
{
const bool old_hasApplicationMenu = hasApplicationMenu();
m_applicationMenuObjectPath = objectPath;
const bool new_hasApplicationMenu = hasApplicationMenu();
Q_EMIT applicationMenuChanged();
if (old_hasApplicationMenu != new_hasApplicationMenu) {
Q_EMIT hasApplicationMenuChanged(new_hasApplicationMenu);
}
}
void Window::setApplicationMenuActive(bool applicationMenuActive)
{
if (m_applicationMenuActive != applicationMenuActive) {
m_applicationMenuActive = applicationMenuActive;
Q_EMIT applicationMenuActiveChanged(applicationMenuActive);
}
}
void Window::showApplicationMenu(int actionId)
{
if (isDecorated()) {
decoration()->showApplicationMenu(actionId);
} else {
// we don't know where the application menu button will be, show it in the top left corner instead
Workspace::self()->showApplicationMenu(QRect(), this, actionId);
}
}
bool Window::unresponsive() const
{
return m_unresponsive;
}
void Window::setUnresponsive(bool unresponsive)
{
if (m_unresponsive != unresponsive) {
m_unresponsive = unresponsive;
Q_EMIT unresponsiveChanged(m_unresponsive);
Q_EMIT captionChanged();
}
}
QString Window::shortcutCaptionSuffix() const
{
if (shortcut().isEmpty()) {
return QString();
}
return QLatin1String(" {") + shortcut().toString() + QLatin1Char('}');
}
Window *Window::findWindowWithSameCaption() const
{
auto fetchNameInternalPredicate = [this](const Window *cl) {
return (!cl->isSpecialWindow() || cl->isToolbar()) && cl != this && cl->captionNormal() == captionNormal() && cl->captionSuffix() == captionSuffix();
};
return workspace()->findAbstractClient(fetchNameInternalPredicate);
}
QString Window::caption() const
{
QString cap = captionNormal() + captionSuffix();
if (unresponsive()) {
cap += QLatin1String(" ");
cap += i18nc("Application is not responding, appended to window title", "(Not Responding)");
}
return cap;
}
void Window::removeRule(Rules *rule)
{
m_rules.remove(rule);
}
void Window::discardTemporaryRules()
{
m_rules.discardTemporary();
}
void Window::evaluateWindowRules()
{
setupWindowRules(true);
applyWindowRules();
}
/**
* Returns the list of activities the window window is on.
* if it's on all activities, the list will be empty.
* Don't use this, use isOnActivity() and friends (from class Window)
*/
QStringList Window::activities() const
{
return m_activityList;
}
/**
* Sets whether the window is on @p activity.
* If you remove it from its last activity, then it's on all activities.
*
* Note: If it was on all activities and you try to remove it from one, nothing will happen;
* I don't think that's an important enough use case to handle here.
*/
void Window::setOnActivity(const QString &activity, bool enable)
{
#if KWIN_BUILD_ACTIVITIES
if (!Activities::self()) {
return;
}
QStringList newActivitiesList = activities();
if (newActivitiesList.contains(activity) == enable) {
// nothing to do
return;
}
if (enable) {
QStringList allActivities = Activities::self()->all();
if (!allActivities.contains(activity)) {
// bogus ID
return;
}
newActivitiesList.append(activity);
} else {
newActivitiesList.removeOne(activity);
}
setOnActivities(newActivitiesList);
#else
Q_UNUSED(activity)
Q_UNUSED(enable)
#endif
}
/**
* set exactly which activities this window is on
*/
void Window::setOnActivities(const QStringList &newActivitiesList)
{
#if KWIN_BUILD_ACTIVITIES
if (!Activities::self()) {
return;
}
const auto allActivities = Activities::self()->all();
const auto activityList = [&] {
auto result = rules()->checkActivity(newActivitiesList);
const auto it = std::remove_if(result.begin(), result.end(), [=](const QString &activity) {
return !allActivities.contains(activity);
});
result.erase(it, result.end());
return result;
}();
const auto allActivityExplicitlyRequested = activityList.isEmpty() || activityList.contains(Activities::nullUuid());
const auto allActivitiesCovered = activityList.size() > 1 && activityList.size() == allActivities.size();
if (allActivityExplicitlyRequested || allActivitiesCovered) {
if (!m_activityList.isEmpty()) {
m_activityList.clear();
doSetOnActivities(m_activityList);
}
} else {
if (m_activityList != activityList) {
m_activityList = activityList;
doSetOnActivities(m_activityList);
}
}
updateActivities(false);
#else
Q_UNUSED(newActivitiesList)
#endif
}
/**
* if @p all is true, sets on all activities.
* if it's false, sets it to only be on the current activity
*/
void Window::setOnAllActivities(bool all)
{
#if KWIN_BUILD_ACTIVITIES
if (all == isOnAllActivities()) {
return;
}
if (all) {
setOnActivities(QStringList());
} else {
setOnActivity(Activities::self()->current(), true);
}
#else
Q_UNUSED(all)
#endif
}
/**
* update after activities changed
*/
void Window::updateActivities(bool includeTransients)
{
if (m_activityUpdatesBlocked) {
m_blockedActivityUpdatesRequireTransients |= includeTransients;
return;
}
Q_EMIT activitiesChanged(this);
m_blockedActivityUpdatesRequireTransients = false; // reset
FocusChain::self()->update(this, FocusChain::MakeFirst);
updateWindowRules(Rules::Activity);
}
void Window::blockActivityUpdates(bool b)
{
if (b) {
++m_activityUpdatesBlocked;
} else {
Q_ASSERT(m_activityUpdatesBlocked);
--m_activityUpdatesBlocked;
if (!m_activityUpdatesBlocked) {
updateActivities(m_blockedActivityUpdatesRequireTransients);
}
}
}
void Window::checkNoBorder()
{
setNoBorder(false);
}
bool Window::groupTransient() const
{
return false;
}
const Group *Window::group() const
{
return nullptr;
}
Group *Window::group()
{
return nullptr;
}
bool Window::supportsWindowRules() const
{
return false;
}
QPointF Window::framePosToClientPos(const QPointF &point) const
{
return point + QPointF(borderLeft(), borderTop());
}
QPointF Window::clientPosToFramePos(const QPointF &point) const
{
return point - QPointF(borderLeft(), borderTop());
}
QSizeF Window::frameSizeToClientSize(const QSizeF &size) const
{
const int width = size.width() - borderLeft() - borderRight();
const int height = size.height() - borderTop() - borderBottom();
return QSizeF(width, height);
}
QSizeF Window::clientSizeToFrameSize(const QSizeF &size) const
{
const qreal width = size.width() + borderLeft() + borderRight();
const qreal height = size.height() + borderTop() + borderBottom();
return QSizeF(width, height);
}
QRectF Window::frameRectToClientRect(const QRectF &rect) const
{
const QPointF position = framePosToClientPos(rect.topLeft());
const QSizeF size = frameSizeToClientSize(rect.size());
return QRectF(position, size);
}
QRectF Window::clientRectToFrameRect(const QRectF &rect) const
{
const QPointF position = clientPosToFramePos(rect.topLeft());
const QSizeF size = clientSizeToFrameSize(rect.size());
return QRectF(position, size);
}
QRectF Window::moveResizeGeometry() const
{
return m_moveResizeGeometry;
}
void Window::setMoveResizeGeometry(const QRectF &geo)
{
m_moveResizeGeometry = geo;
}
void Window::move(const QPointF &point)
{
m_moveResizeGeometry.moveTopLeft(point);
moveResizeInternal(m_moveResizeGeometry, MoveResizeMode::Move);
}
void Window::resize(const QSizeF &size)
{
m_moveResizeGeometry.setSize(size);
moveResizeInternal(m_moveResizeGeometry, MoveResizeMode::Resize);
}
void Window::moveResize(const QRectF &rect)
{
m_moveResizeGeometry = rect;
moveResizeInternal(m_moveResizeGeometry, MoveResizeMode::MoveResize);
}
void Window::setElectricBorderMode(QuickTileMode mode)
{
if (mode != QuickTileMode(QuickTileFlag::Maximize)) {
// sanitize the mode, ie. simplify "invalid" combinations
if ((mode & QuickTileFlag::Horizontal) == QuickTileMode(QuickTileFlag::Horizontal)) {
mode &= ~QuickTileMode(QuickTileFlag::Horizontal);
}
if ((mode & QuickTileFlag::Vertical) == QuickTileMode(QuickTileFlag::Vertical)) {
mode &= ~QuickTileMode(QuickTileFlag::Vertical);
}
}
m_electricMode = mode;
}
void Window::setElectricBorderMaximizing(bool maximizing)
{
m_electricMaximizing = maximizing;
if (maximizing) {
outline()->show(quickTileGeometry(electricBorderMode(), Cursors::self()->mouse()->pos()).toRect(), moveResizeGeometry().toRect());
} else {
outline()->hide();
}
elevate(maximizing);
}
QRectF Window::quickTileGeometry(QuickTileMode mode, const QPointF &pos) const
{
if (mode == QuickTileMode(QuickTileFlag::Maximize)) {
if (maximizeMode() == MaximizeFull) {
return geometryRestore();
} else {
return workspace()->clientArea(MaximizeArea, this, pos);
}
}
QRectF ret = workspace()->clientArea(MaximizeArea, this, pos);
if (mode & QuickTileFlag::Left) {
ret.setRight(ret.left() + ret.width() / 2);
} else if (mode & QuickTileFlag::Right) {
ret.setLeft(ret.right() - (ret.width() - ret.width() / 2));
}
if (mode & QuickTileFlag::Top) {
ret.setBottom(ret.top() + ret.height() / 2);
} else if (mode & QuickTileFlag::Bottom) {
ret.setTop(ret.bottom() - (ret.height() - ret.height() / 2));
}
return ret;
}
void Window::updateElectricGeometryRestore()
{
m_electricGeometryRestore = geometryRestore();
if (quickTileMode() == QuickTileMode(QuickTileFlag::None)) {
if (!(maximizeMode() & MaximizeHorizontal)) {
m_electricGeometryRestore.setX(x());
m_electricGeometryRestore.setWidth(width());
}
if (!(maximizeMode() & MaximizeVertical)) {
m_electricGeometryRestore.setY(y());
m_electricGeometryRestore.setHeight(height());
}
}
}
QRectF Window::quickTileGeometryRestore() const
{
if (quickTileMode() != QuickTileMode(QuickTileFlag::None)) {
// If the window is tiled, geometryRestore() already has a good value.
return geometryRestore();
}
if (isElectricBorderMaximizing()) {
return m_electricGeometryRestore;
} else {
return moveResizeGeometry();
}
}
void Window::setQuickTileMode(QuickTileMode mode, bool keyboard)
{
// Only allow quick tile on a regular window.
if (!isResizable()) {
return;
}
if (isAppletPopup()) {
return;
}
workspace()->updateFocusMousePosition(Cursors::self()->mouse()->pos()); // may cause leave event
GeometryUpdatesBlocker blocker(this);
if (mode == QuickTileMode(QuickTileFlag::Maximize)) {
if (requestedMaximizeMode() == MaximizeFull) {
m_quickTileMode = int(QuickTileFlag::None);
setMaximize(false, false);
} else {
QRectF effectiveGeometryRestore = quickTileGeometryRestore();
m_quickTileMode = int(QuickTileFlag::Maximize);
setMaximize(true, true);
setGeometryRestore(effectiveGeometryRestore);
}
doSetQuickTileMode();
Q_EMIT quickTileModeChanged();
return;
}
// sanitize the mode, ie. simplify "invalid" combinations
if ((mode & QuickTileFlag::Horizontal) == QuickTileMode(QuickTileFlag::Horizontal)) {
mode &= ~QuickTileMode(QuickTileFlag::Horizontal);
}
if ((mode & QuickTileFlag::Vertical) == QuickTileMode(QuickTileFlag::Vertical)) {
mode &= ~QuickTileMode(QuickTileFlag::Vertical);
}
// restore from maximized so that it is possible to tile maximized windows with one hit or by dragging
if (requestedMaximizeMode() != MaximizeRestore) {
if (mode != QuickTileMode(QuickTileFlag::None)) {
m_quickTileMode = int(QuickTileFlag::None); // Temporary, so the maximize code doesn't get all confused
setMaximize(false, false);
moveResize(quickTileGeometry(mode, keyboard ? moveResizeGeometry().center() : Cursors::self()->mouse()->pos()));
// Store the mode change
m_quickTileMode = mode;
} else {
m_quickTileMode = mode;
setMaximize(false, false);
}
doSetQuickTileMode();
Q_EMIT quickTileModeChanged();
return;
}
if (mode != QuickTileMode(QuickTileFlag::None)) {
QPointF whichScreen = keyboard ? moveResizeGeometry().center() : Cursors::self()->mouse()->pos();
// If trying to tile to the side that the window is already tiled to move the window to the next
// screen if it exists, otherwise toggle the mode (set QuickTileFlag::None)
if (quickTileMode() == mode) {
const QVector<Output *> outputs = kwinApp()->platform()->enabledOutputs();
const Output *currentOutput = output();
const Output *nextOutput = currentOutput;
for (const Output *output : outputs) {
if (output == currentOutput) {
continue;
}
if (output->geometry().bottom() <= currentOutput->geometry().top()
|| output->geometry().top() >= currentOutput->geometry().bottom()) {
continue; // not in horizontal line
}
const int x = output->geometry().center().x();
if ((mode & QuickTileFlag::Horizontal) == QuickTileMode(QuickTileFlag::Left)) {
if (x >= currentOutput->geometry().center().x()
|| (currentOutput != nextOutput && x <= nextOutput->geometry().center().x())) {
continue; // not left of current or more left then found next
}
} else if ((mode & QuickTileFlag::Horizontal) == QuickTileMode(QuickTileFlag::Right)) {
if (x <= currentOutput->geometry().center().x()
|| (currentOutput != nextOutput && x >= nextOutput->geometry().center().x())) {
continue; // not right of current or more right then found next
}
}
nextOutput = output;
}
if (nextOutput == currentOutput) {
mode = QuickTileFlag::None; // No other screens, toggle tiling
} else {
// Move to other screen
moveResize(geometryRestore().translated(nextOutput->geometry().topLeft() - currentOutput->geometry().topLeft()));
whichScreen = nextOutput->geometry().center();
// Swap sides
if (mode & QuickTileFlag::Horizontal) {
mode = (~mode & QuickTileFlag::Horizontal) | (mode & QuickTileFlag::Vertical);
}
}
} else if (quickTileMode() == QuickTileMode(QuickTileFlag::None)) {
// Not coming out of an existing tile, not shifting monitors, we're setting a brand new tile.
// Store geometry first, so we can go out of this tile later.
setGeometryRestore(quickTileGeometryRestore());
}
m_quickTileMode = mode;
if (mode != QuickTileMode(QuickTileFlag::None)) {
moveResize(quickTileGeometry(mode, whichScreen));
}
}
if (mode == QuickTileMode(QuickTileFlag::None)) {
m_quickTileMode = int(QuickTileFlag::None);
// Untiling, so just restore geometry, and we're done.
if (geometryRestore().isValid()) { // invalid if we started maximized and wait for placement
moveResize(geometryRestore());
}
checkWorkspacePosition(); // Just in case it's a different screen
}
doSetQuickTileMode();
Q_EMIT quickTileModeChanged();
}
void Window::doSetQuickTileMode()
{
}
void Window::sendToOutput(Output *newOutput)
{
newOutput = rules()->checkOutput(newOutput);
if (isActive()) {
workspace()->setActiveOutput(newOutput);
// might impact the layer of a fullscreen window
const auto windows = workspace()->allClientList();
for (Window *other : windows) {
if (other->isFullScreen() && other->output() == newOutput) {
other->updateLayer();
}
}
}
if (output() == newOutput) { // Don't use isOnScreen(), that's true even when only partially
return;
}
GeometryUpdatesBlocker blocker(this);
// operating on the maximized / quicktiled window would leave the old geom_restore behind,
// so we clear the state first
MaximizeMode maxMode = maximizeMode();
QuickTileMode qtMode = quickTileMode();
if (maxMode != MaximizeRestore) {
maximize(MaximizeRestore);
}
if (qtMode != QuickTileMode(QuickTileFlag::None)) {
setQuickTileMode(QuickTileFlag::None, true);
}
QRectF oldScreenArea = workspace()->clientArea(MaximizeArea, this);
QRectF screenArea = workspace()->clientArea(MaximizeArea, this, newOutput);
// the window can have its center so that the position correction moves the new center onto
// the old screen, what will tile it where it is. Ie. the screen is not changed
// this happens esp. with electric border quicktiling
if (qtMode != QuickTileMode(QuickTileFlag::None)) {
keepInArea(oldScreenArea);
}
QRectF oldGeom = moveResizeGeometry();
QRectF newGeom = oldGeom;
// move the window to have the same relative position to the center of the screen
// (i.e. one near the middle of the right edge will also end up near the middle of the right edge)
QPointF center = newGeom.center() - oldScreenArea.center();
center.setX(center.x() * screenArea.width() / oldScreenArea.width());
center.setY(center.y() * screenArea.height() / oldScreenArea.height());
center += screenArea.center();
newGeom.moveCenter(center);
moveResize(newGeom);
// If the window was inside the old screen area, explicitly make sure its inside also the new screen area.
// Calling checkWorkspacePosition() should ensure that, but when moving to a small screen the window could
// be big enough to overlap outside of the new screen area, making struts from other screens come into effect,
// which could alter the resulting geometry.
if (oldScreenArea.contains(oldGeom)) {
keepInArea(screenArea);
}
if (isFullScreen()) {
updateGeometryRestoresForFullscreen(newOutput);
checkWorkspacePosition(oldGeom);
} else {
// align geom_restore - checkWorkspacePosition operates on it
setGeometryRestore(moveResizeGeometry());
checkWorkspacePosition(oldGeom);
// re-align geom_restore to constrained geometry
setGeometryRestore(moveResizeGeometry());
}
// finally reset special states
// NOTICE that MaximizeRestore/QuickTileFlag::None checks are required.
// eg. setting QuickTileFlag::None would break maximization
if (maxMode != MaximizeRestore) {
maximize(maxMode);
}
if (qtMode != QuickTileMode(QuickTileFlag::None) && qtMode != quickTileMode()) {
setQuickTileMode(qtMode, true);
}
auto tso = workspace()->ensureStackingOrder(transients());
for (auto it = tso.constBegin(), end = tso.constEnd(); it != end; ++it) {
(*it)->sendToOutput(newOutput);
}
}
void Window::updateGeometryRestoresForFullscreen(Output *output)
{
const QRectF screenArea = workspace()->clientArea(MaximizeArea, this, output);
// TODO: Reuse geometry calculation code in checkWorkspacePosition().
if (fullscreenGeometryRestore().isValid() && !screenArea.contains(fullscreenGeometryRestore().center())) {
QRectF restore = screenArea;
if (!(requestedMaximizeMode() & MaximizeVertical)) {
restore.setHeight(fullscreenGeometryRestore().height());
}
if (!(requestedMaximizeMode() & MaximizeHorizontal)) {
restore.setWidth(fullscreenGeometryRestore().width());
}
restore.setSize(restore.size().boundedTo(screenArea.size()));
const QSizeF move = (screenArea.size() - restore.size()) / 2;
restore.translate(move.width(), move.height());
setFullscreenGeometryRestore(restore);
}
if (geometryRestore().isValid() && !screenArea.contains(geometryRestore().center())) {
QRectF restore = QRectF(screenArea.topLeft(), geometryRestore().size().boundedTo(screenArea.size()));
const QSizeF move = (screenArea.size() - restore.size()) / 2;
restore.translate(move.width(), move.height());
setGeometryRestore(restore);
}
}
void Window::checkWorkspacePosition(QRectF oldGeometry, const VirtualDesktop *oldDesktop)
{
if (isDock() || isDesktop() || !isPlaceable()) {
return;
}
QRectF newGeom = moveResizeGeometry();
if (!oldGeometry.isValid()) {
oldGeometry = newGeom;
}
if (isRequestedFullScreen()) {
moveResize(workspace()->clientArea(FullScreenArea, this, newGeom.center()));
updateGeometryRestoresForFullscreen(kwinApp()->platform()->outputAt(newGeom.center()));
return;
}
if (requestedMaximizeMode() != MaximizeRestore) {
changeMaximize(false, false, true); // adjust size
QRectF geom = moveResizeGeometry();
const QRectF screenArea = workspace()->clientArea(ScreenArea, this, geom.center());
checkOffscreenPosition(&geom, screenArea);
moveResize(geom);
return;
}
if (quickTileMode() != QuickTileMode(QuickTileFlag::None)) {
moveResize(quickTileGeometry(quickTileMode(), moveResizeGeometry().center()));
return;
}
// this can be true only if this window was mapped before KWin
// was started - in such case, don't adjust position to workarea,
// because the window already had its position, and if a window
// with a strut altering the workarea would be managed in initialization
// after this one, this window would be moved
if (!workspace() || workspace()->initializing()) {
return;
}
VirtualDesktop *desktop = !isOnCurrentDesktop() ? desktops().constLast() : VirtualDesktopManager::self()->currentDesktop();
if (!oldDesktop) {
oldDesktop = desktop;
}
// If the window was touching an edge before but not now move it so it is again.
// Old and new maximums have different starting values so windows on the screen
// edge will move when a new strut is placed on the edge.
QRect oldScreenArea;
QRect screenArea;
if (workspace()->inUpdateClientArea()) {
// check if the window is on an about to be destroyed output
Output *newOutput = output();
if (!kwinApp()->platform()->enabledOutputs().contains(newOutput)) {
newOutput = kwinApp()->platform()->outputAt(newGeom.center());
}
// we need to find the screen area as it was before the change
oldScreenArea = workspace()->previousScreenSizes().value(output());
if (oldScreenArea.isNull()) {
oldScreenArea = newOutput->geometry();
}
screenArea = newOutput->geometry();
newGeom.translate(screenArea.topLeft() - oldScreenArea.topLeft());
} else {
oldScreenArea = workspace()->clientArea(ScreenArea, kwinApp()->platform()->outputAt(oldGeometry.center()), oldDesktop).toRect();
screenArea = workspace()->clientArea(ScreenArea, this, newGeom.center()).toRect();
}
const QRect oldGeomTall = QRect(oldGeometry.x(), oldScreenArea.y(), oldGeometry.width(), oldScreenArea.height()); // Full screen height
const QRect oldGeomWide = QRect(oldScreenArea.x(), oldGeometry.y(), oldScreenArea.width(), oldGeometry.height()); // Full screen width
int oldTopMax = oldScreenArea.y();
int oldRightMax = oldScreenArea.x() + oldScreenArea.width();
int oldBottomMax = oldScreenArea.y() + oldScreenArea.height();
int oldLeftMax = oldScreenArea.x();
int topMax = screenArea.y();
int rightMax = screenArea.x() + screenArea.width();
int bottomMax = screenArea.y() + screenArea.height();
int leftMax = screenArea.x();
const QRect newGeomTall = QRect(newGeom.x(), screenArea.y(), newGeom.width(), screenArea.height()); // Full screen height
const QRect newGeomWide = QRect(screenArea.x(), newGeom.y(), screenArea.width(), newGeom.height()); // Full screen width
// Get the max strut point for each side where the window is (E.g. Highest point for
// the bottom struts bounded by the window's left and right sides).
// These 4 compute old bounds ...
auto moveAreaFunc = workspace()->inUpdateClientArea() ? &Workspace::previousRestrictedMoveArea : //... the restricted areas changed
&Workspace::restrictedMoveArea; //... when e.g. active desktop or screen changes
for (const QRect &r : (workspace()->*moveAreaFunc)(oldDesktop, StrutAreaTop)) {
QRect rect = r & oldGeomTall;
if (!rect.isEmpty()) {
oldTopMax = qMax(oldTopMax, rect.y() + rect.height());
}
}
for (const QRect &r : (workspace()->*moveAreaFunc)(oldDesktop, StrutAreaRight)) {
QRect rect = r & oldGeomWide;
if (!rect.isEmpty()) {
oldRightMax = qMin(oldRightMax, rect.x());
}
}
for (const QRect &r : (workspace()->*moveAreaFunc)(oldDesktop, StrutAreaBottom)) {
QRect rect = r & oldGeomTall;
if (!rect.isEmpty()) {
oldBottomMax = qMin(oldBottomMax, rect.y());
}
}
for (const QRect &r : (workspace()->*moveAreaFunc)(oldDesktop, StrutAreaLeft)) {
QRect rect = r & oldGeomWide;
if (!rect.isEmpty()) {
oldLeftMax = qMax(oldLeftMax, rect.x() + rect.width());
}
}
// These 4 compute new bounds
for (const QRect &r : workspace()->restrictedMoveArea(desktop, StrutAreaTop)) {
QRect rect = r & newGeomTall;
if (!rect.isEmpty()) {
topMax = qMax(topMax, rect.y() + rect.height());
}
}
for (const QRect &r : workspace()->restrictedMoveArea(desktop, StrutAreaRight)) {
QRect rect = r & newGeomWide;
if (!rect.isEmpty()) {
rightMax = qMin(rightMax, rect.x());
}
}
for (const QRect &r : workspace()->restrictedMoveArea(desktop, StrutAreaBottom)) {
QRect rect = r & newGeomTall;
if (!rect.isEmpty()) {
bottomMax = qMin(bottomMax, rect.y());
}
}
for (const QRect &r : workspace()->restrictedMoveArea(desktop, StrutAreaLeft)) {
QRect rect = r & newGeomWide;
if (!rect.isEmpty()) {
leftMax = qMax(leftMax, rect.x() + rect.width());
}
}
// Check if the sides were inside or touching but are no longer
enum {
Left = 0,
Top,
Right,
Bottom,
};
bool keep[4] = {false, false, false, false};
bool save[4] = {false, false, false, false};
if (oldGeometry.x() >= oldLeftMax) {
save[Left] = newGeom.x() < leftMax;
}
if (oldGeometry.x() == oldLeftMax) {
keep[Left] = newGeom.x() != leftMax;
}
if (oldGeometry.y() >= oldTopMax) {
save[Top] = newGeom.y() < topMax;
}
if (oldGeometry.y() == oldTopMax) {
keep[Top] = newGeom.y() != topMax;
}
//DAVE are all these -1's QRect hacks?
if (oldGeometry.right() <= oldRightMax - 1) {
save[Right] = newGeom.right() > rightMax - 1;
}
if (oldGeometry.right() == oldRightMax - 1) {
keep[Right] = newGeom.right() != rightMax - 1;
}
if (oldGeometry.bottom() <= oldBottomMax - 1) {
save[Bottom] = newGeom.bottom() > bottomMax - 1;
}
if (oldGeometry.bottom() == oldBottomMax - 1) {
keep[Bottom] = newGeom.bottom() != bottomMax - 1;
}
// if randomly touches opposing edges, do not favor either
if (keep[Left] && keep[Right]) {
keep[Left] = keep[Right] = false;
}
if (keep[Top] && keep[Bottom]) {
keep[Top] = keep[Bottom] = false;
}
if (save[Left] || keep[Left]) {
newGeom.moveLeft(qMax(leftMax, screenArea.x()));
}
if (save[Top] || keep[Top]) {
newGeom.moveTop(qMax(topMax, screenArea.y()));
}
if (save[Right] || keep[Right]) {
newGeom.moveRight(qMin(rightMax - 1, screenArea.right()));
}
if (save[Bottom] || keep[Bottom]) {
newGeom.moveBottom(qMin(bottomMax - 1, screenArea.bottom()));
}
if (oldGeometry.x() >= oldLeftMax && newGeom.x() < leftMax) {
newGeom.setLeft(qMax(leftMax, screenArea.x()));
}
if (oldGeometry.y() >= oldTopMax && newGeom.y() < topMax) {
newGeom.setTop(qMax(topMax, screenArea.y()));
}
checkOffscreenPosition(&newGeom, screenArea);
// Obey size hints. TODO: We really should make sure it stays in the right place
if (!isShade()) {
newGeom.setSize(constrainFrameSize(newGeom.size()));
}
moveResize(newGeom);
}
void Window::checkOffscreenPosition(QRectF *geom, const QRectF &screenArea)
{
if (geom->left() > screenArea.right()) {
geom->moveLeft(screenArea.right() - screenArea.width() / 4);
} else if (geom->right() < screenArea.left()) {
geom->moveRight(screenArea.left() + screenArea.width() / 4);
}
if (geom->top() > screenArea.bottom()) {
geom->moveTop(screenArea.bottom() - screenArea.height() / 4);
} else if (geom->bottom() < screenArea.top()) {
geom->moveBottom(screenArea.top() + screenArea.width() / 4);
}
}
/**
* Returns the natural size of the window, if the window is not shaded it's the same
* as size().
*/
QSizeF Window::implicitSize() const
{
return clientSizeToFrameSize(clientSize());
}
/**
* Constrains the client size @p size according to a set of the window's size hints.
*
* Default implementation applies only minimum and maximum size constraints.
*/
QSizeF Window::constrainClientSize(const QSizeF &size, SizeMode mode) const
{
Q_UNUSED(mode)
qreal width = size.width();
qreal height = size.height();
// When user is resizing the window, the move resize geometry may have negative width or
// height. In which case, we need to set negative dimensions to reasonable values.
if (width < 1) {
width = 1;
}
if (height < 1) {
height = 1;
}
const QSizeF minimumSize = minSize();
const QSizeF maximumSize = maxSize();
width = qBound(minimumSize.width(), width, maximumSize.width());
height = qBound(minimumSize.height(), height, maximumSize.height());
return QSizeF(width, height);
}
/**
* Constrains the frame size @p size according to a set of the window's size hints.
*/
QSizeF Window::constrainFrameSize(const QSizeF &size, SizeMode mode) const
{
const QSizeF unconstrainedClientSize = frameSizeToClientSize(size);
const QSizeF constrainedClientSize = constrainClientSize(unconstrainedClientSize, mode);
return clientSizeToFrameSize(constrainedClientSize);
}
/**
* Returns @c true if the Window can be shown in full screen mode; otherwise @c false.
*
* Default implementation returns @c false.
*/
bool Window::isFullScreenable() const
{
return false;
}
/**
* Returns @c true if the Window is currently being shown in full screen mode; otherwise @c false.
*
* A window in full screen mode occupies the entire screen with no window frame around it.
*
* Default implementation returns @c false.
*/
bool Window::isFullScreen() const
{
return false;
}
bool Window::isRequestedFullScreen() const
{
return isFullScreen();
}
/**
* Returns whether requests initiated by the user to enter or leave full screen mode are honored.
*
* Default implementation returns @c false.
*/
bool Window::userCanSetFullScreen() const
{
return false;
}
/**
* Asks the Window to enter or leave full screen mode.
*
* Default implementation does nothing.
*
* @param set @c true if the Window has to be shown in full screen mode, otherwise @c false
* @param user @c true if the request is initiated by the user, otherwise @c false
*/
void Window::setFullScreen(bool set, bool user)
{
Q_UNUSED(set)
Q_UNUSED(user)
qCWarning(KWIN_CORE, "%s doesn't support setting fullscreen state", metaObject()->className());
}
/**
* Returns @c true if the Window can be minimized; otherwise @c false.
*
* Default implementation returns @c false.
*/
bool Window::isMinimizable() const
{
return false;
}
/**
* Returns @c true if the Window can be maximized; otherwise @c false.
*
* Default implementation returns @c false.
*/
bool Window::isMaximizable() const
{
return false;
}
/**
* Returns the currently applied maximize mode.
*
* Default implementation returns MaximizeRestore.
*/
MaximizeMode Window::maximizeMode() const
{
return MaximizeRestore;
}
/**
* Returns the last requested maximize mode.
*
* On X11, this method always matches maximizeMode(). On Wayland, it is asynchronous.
*
* Default implementation matches maximizeMode().
*/
MaximizeMode Window::requestedMaximizeMode() const
{
return maximizeMode();
}
/**
* Returns the geometry of the Window before it was maximized or quick tiled.
*/
QRectF Window::geometryRestore() const
{
return m_maximizeGeometryRestore;
}
/**
* Sets the geometry of the Window before it was maximized or quick tiled to @p rect.
*/
void Window::setGeometryRestore(const QRectF &rect)
{
m_maximizeGeometryRestore = rect;
}
/**
* Toggles the maximized state along specified dimensions @p horizontal and @p vertical.
*
* If @p adjust is @c true, only frame geometry will be updated to match requestedMaximizeMode().
*
* Default implementation does nothing.
*/
void Window::changeMaximize(bool horizontal, bool vertical, bool adjust)
{
Q_UNUSED(horizontal)
Q_UNUSED(vertical)
Q_UNUSED(adjust)
qCWarning(KWIN_CORE, "%s doesn't support setting maximized state", metaObject()->className());
}
void Window::invalidateDecoration()
{
}
bool Window::noBorder() const
{
return true;
}
bool Window::userCanSetNoBorder() const
{
return false;
}
void Window::setNoBorder(bool set)
{
Q_UNUSED(set)
qCWarning(KWIN_CORE, "%s doesn't support setting decorations", metaObject()->className());
}
void Window::showOnScreenEdge()
{
qCWarning(KWIN_CORE, "%s doesn't support screen edge activation", metaObject()->className());
}
bool Window::isPlaceable() const
{
return true;
}
QRectF Window::fullscreenGeometryRestore() const
{
return m_fullscreenGeometryRestore;
}
void Window::setFullscreenGeometryRestore(const QRectF &geom)
{
m_fullscreenGeometryRestore = geom;
}
void Window::cleanTabBox()
{
#if KWIN_BUILD_TABBOX
TabBox::TabBox *tabBox = TabBox::TabBox::self();
if (tabBox && tabBox->isDisplayed() && tabBox->currentClient() == this) {
tabBox->nextPrev(true);
}
#endif
}
void Window::setupWindowRules(bool ignore_temporary)
{
disconnect(this, &Window::captionChanged, this, &Window::evaluateWindowRules);
m_rules = RuleBook::self()->find(this, ignore_temporary);
// check only after getting the rules, because there may be a rule forcing window type
}
void Window::updateWindowRules(Rules::Types selection)
{
if (RuleBook::self()->areUpdatesDisabled()) {
return;
}
m_rules.update(this, selection);
}
void Window::finishWindowRules()
{
updateWindowRules(Rules::All);
m_rules = WindowRules();
}
// Applies Force, ForceTemporarily and ApplyNow rules
// Used e.g. after the rules have been modified using the kcm.
void Window::applyWindowRules()
{
// apply force rules
// Placement - does need explicit update, just like some others below
// Geometry : setGeometry() doesn't check rules
auto client_rules = rules();
const QRectF oldGeometry = moveResizeGeometry();
const QRectF geometry = client_rules->checkGeometry(oldGeometry);
if (geometry != oldGeometry) {
moveResize(geometry);
}
// MinSize, MaxSize handled by Geometry
// IgnoreGeometry
setDesktops(desktops());
workspace()->sendWindowToOutput(this, output());
setOnActivities(activities());
// Type
maximize(maximizeMode());
// Minimize : functions don't check, and there are two functions
if (client_rules->checkMinimize(isMinimized())) {
minimize();
} else {
unminimize();
}
setShade(shadeMode());
setOriginalSkipTaskbar(skipTaskbar());
setSkipPager(skipPager());
setSkipSwitcher(skipSwitcher());
setKeepAbove(keepAbove());
setKeepBelow(keepBelow());
setFullScreen(isFullScreen(), true);
setNoBorder(noBorder());
updateColorScheme();
// FSP
// AcceptFocus :
if (workspace()->mostRecentlyActivatedWindow() == this
&& !client_rules->checkAcceptFocus(true)) {
workspace()->activateNextWindow(this);
}
// Autogrouping : Only checked on window manage
// AutogroupInForeground : Only checked on window manage
// AutogroupById : Only checked on window manage
// StrictGeometry
setShortcut(rules()->checkShortcut(shortcut().toString()));
// see also X11Window::setActive()
if (isActive()) {
setOpacity(rules()->checkOpacityActive(qRound(opacity() * 100.0)) / 100.0);
workspace()->disableGlobalShortcutsForClient(rules()->checkDisableGlobalShortcuts(false));
} else {
setOpacity(rules()->checkOpacityInactive(qRound(opacity() * 100.0)) / 100.0);
}
setDesktopFileName(rules()->checkDesktopFile(desktopFileName()).toUtf8());
}
void Window::setLastUsageSerial(quint32 serial)
{
if (m_lastUsageSerial < serial) {
m_lastUsageSerial = serial;
}
}
quint32 Window::lastUsageSerial() const
{
return m_lastUsageSerial;
}
} // namespace KWin
#include "moc_window.cpp"