kwin/inputpanelv1client.h
Vlad Zahorodnii 90b53f416c Use universal helper for writing toplevels to QDebug streams
Toplevel::debug() is one of annoyances that you need to deal with when
implementing a new client type. It can be tempting to just write "this"
to the stream, but it will result in a crash.

In order to make implementing new client types easier, this change
introduces a debug stream insertion operator overload that works for all
kinds of the Toplevel class.
2020-08-21 11:42:53 +00:00

60 lines
1.9 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2020 Aleix Pol Gonzalez <aleixpol@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#pragma once
#include "waylandclient.h"
#include <QPointer>
#include <KWaylandServer/inputmethod_v1_interface.h>
namespace KWin
{
class AbstractWaylandOutput;
class InputPanelV1Client : public WaylandClient
{
Q_OBJECT
public:
InputPanelV1Client(KWaylandServer::InputPanelSurfaceV1Interface *panelSurface);
enum Mode {
Toplevel,
Overlay,
};
Q_ENUM(Mode)
void setFrameGeometry(const QRect &geometry, KWin::AbstractClient::ForceGeometry_t force = NormalGeometrySet) override;
void destroyClient() override;
QRect bufferGeometry() const override { return frameGeometry(); }
bool isCloseable() const override { return false; }
bool isResizable() const override { return false; }
bool isMovable() const override { return false; }
bool isMovableAcrossScreens() const override { return false; }
bool acceptsFocus() const override { return false; }
void closeWindow() override {}
bool takeFocus() override { return false; }
bool wantsInput() const override { return false; }
bool isInputMethod() const override { return true; }
bool isInitialPositionSet() const override { return true; }
NET::WindowType windowType(bool /*direct*/, int /*supported_types*/) const override;
QRect inputGeometry() const override;
private:
void showTopLevel(KWaylandServer::OutputInterface *output, KWaylandServer::InputPanelSurfaceV1Interface::Position position);
void showOverlayPanel();
void reposition();
void setOutput(KWaylandServer::OutputInterface* output);
QPointer<AbstractWaylandOutput> m_output;
Mode m_mode = Toplevel;
const QPointer<KWaylandServer::InputPanelSurfaceV1Interface> m_panelSurface;
};
}