234ec644d2
With raster a QPixmap is no longer a XPixmap which fails all code which assumes that an QPixmap is an XPixmap. Depending on were in the codebase we either convert such pixmaps to images (OpenGL) or create a XPixmap and use QPixmap::fromX11Pixmap to get a "real" pixmap. It is possible that there are more code pathes were we would need a XPixmap. Currently tested is basic functionality of no-compositing, XRender compositing, OpenGl/GLX and OpenGL ES/EGL compositing. For OpenGL compositing raster might result in performance improvements, for XRender it is possible that there are regressions when using raster. By default KWin uses whatever is the default of the system, so we just no longer enforce native. Of course it is a bad idea to use graphicssystem OpenGL. As that is broken anyways in Qt, we do not check for it. Many thanks to Philipp Knechtges for bringing up the issue, convincing me that we need it and providing most of the patch. REVIEW: 101132 CCMAIL: Philipp.Knechtges@rwth-aachen.de
215 lines
7.1 KiB
C++
215 lines
7.1 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2008 Lubos Lunak <l.lunak@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "kwinxrenderutils.h"
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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#include <QVector>
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#include <QPixmap>
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#include <QPainter>
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#include <kdebug.h>
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#include <QPaintEngine>
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namespace KWin
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{
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// Convert QRegion to XserverRegion. All code uses XserverRegion
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// only when really necessary as the shared implementation uses
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// QRegion.
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XserverRegion toXserverRegion(QRegion region)
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{
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QVector< QRect > rects = region.rects();
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XRectangle* xr = new XRectangle[ rects.count()];
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for (int i = 0;
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i < rects.count();
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++i) {
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xr[ i ].x = rects[ i ].x();
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xr[ i ].y = rects[ i ].y();
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xr[ i ].width = rects[ i ].width();
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xr[ i ].height = rects[ i ].height();
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}
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XserverRegion ret = XFixesCreateRegion(display(), xr, rects.count());
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delete[] xr;
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return ret;
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}
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// adapted from Qt, because this really sucks ;)
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XRenderColor preMultiply(const QColor &c, float opacity)
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{
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XRenderColor color;
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const uint A = c.alpha() * opacity,
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R = c.red(),
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G = c.green(),
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B = c.blue();
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color.alpha = (A | A << 8);
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color.red = (R | R << 8) * color.alpha / 0x10000;
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color.green = (G | G << 8) * color.alpha / 0x10000;
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color.blue = (B | B << 8) * color.alpha / 0x10000;
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return color;
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}
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XRenderPicture xRenderFill(const XRenderColor *xc)
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{
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Pixmap pixmap = XCreatePixmap(display(), rootWindow(), 1, 1, 32);
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XRenderPictureAttributes pa; pa.repeat = True;
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XRenderPicture fill(pixmap, 32);
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XFreePixmap(display(), pixmap);
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XRenderChangePicture(display(), fill, CPRepeat, &pa);
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XRenderFillRectangle(display(), PictOpSrc, fill, xc, 0, 0, 1, 1);
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return fill;
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}
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XRenderPicture xRenderFill(const QColor &c)
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{
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XRenderColor xc = preMultiply(c);
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return xRenderFill(&xc);
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}
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static XRenderPicture _blendPicture = X::None;
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static XRenderColor _blendColor;
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XRenderPicture xRenderBlendPicture(double opacity)
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{
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_blendColor.alpha = ushort(opacity * 0xffff);
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if (_blendPicture == X::None)
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_blendPicture = xRenderFill(&_blendColor);
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else
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XRenderFillRectangle(display(), PictOpSrc, _blendPicture, &_blendColor, 0, 0, 1, 1);
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return _blendPicture;
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}
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static XRenderPicture *_circle[4] = {NULL, NULL, NULL, NULL};
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#define DUMP_CNR(_SECT_, _W_, _H_, _XOFF_, _YOFF_)\
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dump = QPixmap(_W_, _H_);\
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dump.fill(Qt::transparent);\
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p.begin(&dump);\
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p.drawPixmap( 0, 0, tmp, _XOFF_, _YOFF_, _W_, _H_ );\
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p.end();\
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_circle[_SECT_] = new XRenderPicture(dump);
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#define CS 8
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static XRenderPicture *circle(int i)
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{
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if (!_circle[0]) {
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QPixmap tmp(2 * CS, 2 * CS);
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tmp.fill(Qt::transparent);
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QPainter p(&tmp);
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p.setRenderHint(QPainter::Antialiasing);
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p.setPen(Qt::NoPen); p.setBrush(Qt::black);
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p.drawEllipse(tmp.rect());
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p.end();
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QPixmap dump;
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DUMP_CNR(0, CS, CS, 0, 0);
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DUMP_CNR(1, CS, CS, CS, 0);
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DUMP_CNR(2, CS, CS, CS, CS);
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DUMP_CNR(3, CS, CS, 0, CS);
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}
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return _circle[i];
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}
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void xRenderRoundBox(Picture pict, const QRect &rect, int , const QColor &c)
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{
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XRenderPicture fill = xRenderFill(c);
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int op = c.alpha() == 255 ? PictOpSrc : PictOpOver;
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// TODO: implement second paramenter "roundness"
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// so rather use ?? XRenderCompositeTriFan (dpy, op, src, dst, maskFormat, xSrc, ySrc,
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//XPointFixed *points, npoint);
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// this will require "points on a circle" calculation, however...
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int s = qMin(CS, qMin(rect.height() / 2, rect.width() / 2));
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int x, y, b, r;
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rect.getCoords(&x, &y, &r, &b);
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r -= (s - 1);
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b -= (s - 1);
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XRenderComposite(display(), PictOpOver, fill, *circle(0), pict, 0, 0, 0, 0, x, y, CS, CS);
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XRenderComposite(display(), PictOpOver, fill, *circle(1), pict, 0, 0, CS - s, 0, r, y, s, s);
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XRenderComposite(display(), PictOpOver, fill, *circle(2), pict, 0, 0, CS - s, CS - s, r, b, s, s);
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XRenderComposite(display(), PictOpOver, fill, *circle(3), pict, 0, 0, 0, CS - s, x, b, s, s);
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XRenderComposite(display(), op, fill, 0, pict, 0, 0, 0, 0, x + s, y, rect.width() - 2 * s, s);
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XRenderComposite(display(), op, fill, 0, pict, 0, 0, 0, 0, x, y + s, rect.width(), rect.height() - 2 * s);
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XRenderComposite(display(), op, fill, 0, pict, 0, 0, 0, 0, x + s, b, rect.width() - 2 * s, s);
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}
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#undef CS
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#undef DUMP_CNR
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// XRenderFind(Standard)Format() is a roundtrip, so cache the results
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static XRenderPictFormat* renderformats[ 33 ];
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static Picture createPicture(Pixmap pix, int depth)
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{
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if (pix == None)
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return None;
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if (renderformats[ depth ] == NULL) {
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switch(depth) {
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case 1:
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renderformats[ 1 ] = XRenderFindStandardFormat(display(), PictStandardA1);
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break;
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case 8:
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renderformats[ 8 ] = XRenderFindStandardFormat(display(), PictStandardA8);
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break;
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case 24:
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renderformats[ 24 ] = XRenderFindStandardFormat(display(), PictStandardRGB24);
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break;
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case 32:
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renderformats[ 32 ] = XRenderFindStandardFormat(display(), PictStandardARGB32);
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break;
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default: {
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XRenderPictFormat req;
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long mask = PictFormatType | PictFormatDepth;
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req.type = PictTypeDirect;
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req.depth = depth;
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renderformats[ depth ] = XRenderFindFormat(display(), mask, &req, 0);
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break;
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}
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}
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if (renderformats[ depth ] == NULL) {
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kWarning(1212) << "Could not find XRender format for depth" << depth;
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return None;
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}
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}
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return XRenderCreatePicture(display(), pix, renderformats[ depth ], 0, NULL);
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}
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XRenderPicture::XRenderPicture(QPixmap pix)
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{
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if (pix.paintEngine()->type() != QPaintEngine::X11 || pix.handle() == 0) {
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Pixmap xPix = XCreatePixmap(display(), rootWindow(), pix.width(), pix.height(), pix.depth());
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QPixmap tempPix = QPixmap::fromX11Pixmap(xPix);
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tempPix.fill(Qt::transparent);
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QPainter p(&tempPix);
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p.drawPixmap(QPoint(0, 0), pix);
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d = new XRenderPictureData(createPicture(tempPix.handle(), tempPix.depth()));
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} else {
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d = new XRenderPictureData(createPicture(pix.handle(), pix.depth()));
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}
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}
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XRenderPicture::XRenderPicture(Pixmap pix, int depth)
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: d(new XRenderPictureData(createPicture(pix, depth)))
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{
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}
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} // namespace
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#endif
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