1d3a1aa061
commit c6bd68d78a2e00ce094a4087c106aaf4067f9f57 fixed a bug that allowed early invocation when pushback was forced down. However, it also turned activation and re-activation time additive again (ie. invocation could only happen after r+a ms instead of after r ms) see also REVIEW 124888 REVIEW: 125143
1327 lines
41 KiB
C++
1327 lines
41 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2011 Arthur Arlt <a.arlt@stud.uni-heidelberg.de>
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Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
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Since the functionality provided in this class has been moved from
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class Workspace, it is not clear who exactly has written the code.
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The list below contains the copyright holders of the class Workspace.
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Copyright (C) 1999, 2000 Matthias Ettrich <ettrich@kde.org>
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Copyright (C) 2003 Lubos Lunak <l.lunak@kde.org>
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Copyright (C) 2009 Lucas Murray <lmurray@undefinedfire.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "screenedge.h"
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// KWin
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#include "atoms.h"
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#include <client.h>
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#include "cursor.h"
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#include "input.h"
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#include "main.h"
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#include "screens.h"
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#include "utils.h"
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#include <workspace.h>
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#include "virtualdesktops.h"
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// DBus generated
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#include "screenlocker_interface.h"
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// frameworks
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#include <KConfigGroup>
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// Qt
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#include <QSharedPointer>
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#include <QTimer>
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#include <QVector>
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#include <QTextStream>
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#include <QtDBus/QDBusInterface>
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#include <QtDBus/QDBusPendingCall>
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#include <QWidget>
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namespace KWin {
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// Mouse should not move more than this many pixels
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static const int DISTANCE_RESET = 30;
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Edge::Edge(ScreenEdges *parent)
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: QObject(parent)
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, m_edges(parent)
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, m_border(ElectricNone)
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, m_action(ElectricActionNone)
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, m_reserved(0)
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, m_approaching(false)
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, m_lastApproachingFactor(0)
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, m_blocked(false)
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, m_pushBackBlocked(false)
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, m_client(nullptr)
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{
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}
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Edge::~Edge()
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{
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}
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void Edge::reserve()
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{
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m_reserved++;
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if (m_reserved == 1) {
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// got activated
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activate();
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}
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}
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void Edge::reserve(QObject *object, const char *slot)
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{
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connect(object, SIGNAL(destroyed(QObject*)), SLOT(unreserve(QObject*)));
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m_callBacks.insert(object, QByteArray(slot));
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reserve();
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}
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void Edge::unreserve()
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{
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m_reserved--;
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if (m_reserved == 0) {
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// got deactivated
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stopApproaching();
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deactivate();
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}
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}
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void Edge::unreserve(QObject *object)
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{
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if (m_callBacks.contains(object)) {
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m_callBacks.remove(object);
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disconnect(object, SIGNAL(destroyed(QObject*)), this, SLOT(unreserve(QObject*)));
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unreserve();
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}
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}
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bool Edge::triggersFor(const QPoint &cursorPos) const
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{
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if (isBlocked()) {
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return false;
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}
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if (!m_geometry.contains(cursorPos)) {
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return false;
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}
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if (isLeft() && cursorPos.x() != m_geometry.x()) {
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return false;
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}
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if (isRight() && cursorPos.x() != (m_geometry.x() + m_geometry.width() -1)) {
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return false;
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}
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if (isTop() && cursorPos.y() != m_geometry.y()) {
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return false;
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}
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if (isBottom() && cursorPos.y() != (m_geometry.y() + m_geometry.height() -1)) {
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return false;
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}
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return true;
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}
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bool Edge::check(const QPoint &cursorPos, const QDateTime &triggerTime, bool forceNoPushBack)
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{
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if (!triggersFor(cursorPos)) {
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return false;
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}
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if (m_lastTrigger.isValid() && // still in cooldown
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m_lastTrigger.msecsTo(triggerTime) < edges()->reActivationThreshold() - edges()->timeThreshold()) {
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return false;
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}
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// no pushback so we have to activate at once
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bool directActivate = forceNoPushBack || edges()->cursorPushBackDistance().isNull() || m_client;
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if (directActivate || canActivate(cursorPos, triggerTime)) {
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markAsTriggered(cursorPos, triggerTime);
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handle(cursorPos);
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return true;
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} else {
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pushCursorBack(cursorPos);
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m_triggeredPoint = cursorPos;
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}
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return false;
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}
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void Edge::markAsTriggered(const QPoint &cursorPos, const QDateTime &triggerTime)
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{
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m_lastTrigger = triggerTime;
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m_lastReset = QDateTime(); // invalidate
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m_triggeredPoint = cursorPos;
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}
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bool Edge::canActivate(const QPoint &cursorPos, const QDateTime &triggerTime)
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{
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// we check whether either the timer has explicitly been invalidated (successfull trigger) or is
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// bigger than the reactivation threshold (activation "aborted", usually due to moving away the cursor
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// from the corner after successfull activation)
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// either condition means that "this is the first event in a new attempt"
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if (!m_lastReset.isValid() || m_lastReset.msecsTo(triggerTime) > edges()->reActivationThreshold()) {
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m_lastReset = triggerTime;
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return false;
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}
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if (m_lastTrigger.isValid() && m_lastTrigger.msecsTo(triggerTime) < edges()->reActivationThreshold() - edges()->timeThreshold()) {
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return false;
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}
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if (m_lastReset.msecsTo(triggerTime) < edges()->timeThreshold()) {
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return false;
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}
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// does the check on position make any sense at all?
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if ((cursorPos - m_triggeredPoint).manhattanLength() > DISTANCE_RESET) {
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return false;
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}
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return true;
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}
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void Edge::handle(const QPoint &cursorPos)
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{
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if (m_client) {
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pushCursorBack(cursorPos);
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m_client->showOnScreenEdge();
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unreserve();
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return;
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}
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AbstractClient *movingClient = Workspace::self()->getMovingClient();
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bool isResize = false;
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if (Client *movingClientClient = qobject_cast<Client*>(movingClient))
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isResize = movingClientClient->isResize();
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if ((edges()->isDesktopSwitchingMovingClients() && movingClient && !isResize) ||
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(edges()->isDesktopSwitching() && isScreenEdge())) {
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// always switch desktops in case:
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// moving a Client and option for switch on client move is enabled
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// or switch on screen edge is enabled
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switchDesktop(cursorPos);
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return;
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}
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if (movingClient) {
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// if we are moving a window we don't want to trigger the actions. This just results in
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// problems, e.g. Desktop Grid activated or screen locker activated which just cannot
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// work as we hold a grab.
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return;
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}
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if (handleAction() || handleByCallback()) {
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pushCursorBack(cursorPos);
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return;
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}
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if (edges()->isDesktopSwitching() && isCorner()) {
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// try again desktop switching for the corner
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switchDesktop(cursorPos);
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}
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}
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bool Edge::handleAction()
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{
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switch (m_action) {
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case ElectricActionDashboard: { // Display Plasma dashboard
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QDBusInterface plasmaApp(QStringLiteral("org.kde.plasmashell"), QStringLiteral("/PlasmaShell"));
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plasmaApp.asyncCall(QStringLiteral("toggleDashboard"));
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return true;
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}
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case ElectricActionShowDesktop: {
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Workspace::self()->setShowingDesktop(!Workspace::self()->showingDesktop());
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return true;
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}
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case ElectricActionLockScreen: { // Lock the screen
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OrgFreedesktopScreenSaverInterface interface(QStringLiteral("org.freedesktop.ScreenSaver"),
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QStringLiteral("/ScreenSaver"),
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QDBusConnection::sessionBus());
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if (interface.isValid()) {
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interface.Lock();
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}
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return true;
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}
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default:
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return false;
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}
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}
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bool Edge::handleByCallback()
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{
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if (m_callBacks.isEmpty()) {
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return false;
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}
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for (QHash<QObject *, QByteArray>::iterator it = m_callBacks.begin();
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it != m_callBacks.end();
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++it) {
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bool retVal = false;
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QMetaObject::invokeMethod(it.key(), it.value().constData(), Q_RETURN_ARG(bool, retVal), Q_ARG(ElectricBorder, m_border));
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if (retVal) {
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return true;
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}
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}
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return false;
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}
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void Edge::switchDesktop(const QPoint &cursorPos)
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{
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QPoint pos(cursorPos);
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VirtualDesktopManager *vds = VirtualDesktopManager::self();
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const uint oldDesktop = vds->current();
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uint desktop = oldDesktop;
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const int OFFSET = 2;
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if (isLeft()) {
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const uint interimDesktop = desktop;
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desktop = vds->toLeft(desktop, vds->isNavigationWrappingAround());
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if (desktop != interimDesktop)
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pos.setX(displayWidth() - 1 - OFFSET);
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} else if (isRight()) {
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const uint interimDesktop = desktop;
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desktop = vds->toRight(desktop, vds->isNavigationWrappingAround());
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if (desktop != interimDesktop)
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pos.setX(OFFSET);
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}
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if (isTop()) {
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const uint interimDesktop = desktop;
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desktop = vds->above(desktop, vds->isNavigationWrappingAround());
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if (desktop != interimDesktop)
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pos.setY(displayHeight() - 1 - OFFSET);
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} else if (isBottom()) {
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const uint interimDesktop = desktop;
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desktop = vds->below(desktop, vds->isNavigationWrappingAround());
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if (desktop != interimDesktop)
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pos.setY(OFFSET);
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}
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#ifndef KWIN_UNIT_TEST
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if (AbstractClient *c = Workspace::self()->getMovingClient()) {
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if (c->rules()->checkDesktop(desktop) != int(desktop)) {
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// user attempts to move a client to another desktop where it is ruleforced to not be
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return;
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}
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}
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#endif
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vds->setCurrent(desktop);
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if (vds->current() != oldDesktop) {
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m_pushBackBlocked = true;
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Cursor::setPos(pos);
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QSharedPointer<QMetaObject::Connection> me(new QMetaObject::Connection);
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*me = QObject::connect(QCoreApplication::eventDispatcher(),
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&QAbstractEventDispatcher::aboutToBlock, this,
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[this, me](){
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QObject::disconnect(*me);
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const_cast<QSharedPointer<QMetaObject::Connection>*>(&me)->reset(nullptr);
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m_pushBackBlocked = false;
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}
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);
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}
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}
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void Edge::pushCursorBack(const QPoint &cursorPos)
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{
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if (m_pushBackBlocked)
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return;
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int x = cursorPos.x();
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int y = cursorPos.y();
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const QSize &distance = edges()->cursorPushBackDistance();
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if (isLeft()) {
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x += distance.width();
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}
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if (isRight()) {
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x -= distance.width();
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}
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if (isTop()) {
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y += distance.height();
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}
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if (isBottom()) {
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y -= distance.height();
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}
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Cursor::setPos(x, y);
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}
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void Edge::setGeometry(const QRect &geometry)
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{
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if (m_geometry == geometry) {
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return;
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}
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m_geometry = geometry;
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int x = m_geometry.x();
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int y = m_geometry.y();
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int width = m_geometry.width();
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int height = m_geometry.height();
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const int size = m_edges->cornerOffset();
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if (isCorner()) {
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if (isRight()) {
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x = x - size +1;
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}
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if (isBottom()) {
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y = y - size +1;
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}
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width = size;
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height = size;
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} else {
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if (isLeft()) {
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y += size + 1;
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width = size;
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height = height - size * 2;
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} else if (isRight()) {
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x = x - size + 1;
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y += size;
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width = size;
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height = height - size * 2;
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} else if (isTop()) {
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x += size;
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width = width - size * 2;
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height = size;
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} else if (isBottom()) {
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x += size;
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y = y - size +1;
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width = width - size * 2;
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height = size;
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}
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}
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m_approachGeometry = QRect(x, y, width, height);
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doGeometryUpdate();
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}
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void Edge::checkBlocking()
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{
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if (isCorner()) {
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return;
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}
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bool newValue = false;
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if (AbstractClient *client = Workspace::self()->activeClient()) {
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newValue = client->isFullScreen() && client->geometry().contains(m_geometry.center());
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}
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if (newValue == m_blocked) {
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return;
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}
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m_blocked = newValue;
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doUpdateBlocking();
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}
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void Edge::doUpdateBlocking()
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{
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}
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void Edge::doGeometryUpdate()
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{
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}
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void Edge::activate()
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{
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}
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void Edge::deactivate()
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{
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}
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void Edge::startApproaching()
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{
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if (m_approaching) {
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return;
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}
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m_approaching = true;
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doStartApproaching();
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m_lastApproachingFactor = 0;
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emit approaching(border(), 0.0, m_approachGeometry);
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}
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void Edge::doStartApproaching()
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{
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}
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void Edge::stopApproaching()
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{
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if (!m_approaching) {
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return;
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}
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m_approaching = false;
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doStopApproaching();
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m_lastApproachingFactor = 0;
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emit approaching(border(), 0.0, m_approachGeometry);
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}
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void Edge::doStopApproaching()
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{
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}
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void Edge::updateApproaching(const QPoint &point)
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{
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if (approachGeometry().contains(point)) {
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int factor = 0;
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const int edgeDistance = m_edges->cornerOffset();
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// manhattan length for our edge
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const int cornerDistance = 2*edgeDistance;
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switch (border()) {
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case ElectricTopLeft:
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factor = (point.manhattanLength()<<8) / cornerDistance;
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break;
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case ElectricTopRight:
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factor = ((point - approachGeometry().topRight()).manhattanLength()<<8) / cornerDistance;
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break;
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case ElectricBottomRight:
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factor = ((point - approachGeometry().bottomRight()).manhattanLength()<<8) / cornerDistance;
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break;
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case ElectricBottomLeft:
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factor = ((point - approachGeometry().bottomLeft()).manhattanLength()<<8) / cornerDistance;
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break;
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case ElectricTop:
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factor = (qAbs(point.y() - approachGeometry().y())<<8) / edgeDistance;
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break;
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case ElectricRight:
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factor = (qAbs(point.x() - approachGeometry().right())<<8) / edgeDistance;
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break;
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case ElectricBottom:
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factor = (qAbs(point.y() - approachGeometry().bottom())<<8) / edgeDistance;
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break;
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case ElectricLeft:
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factor = (qAbs(point.x() - approachGeometry().x())<<8) / edgeDistance;
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break;
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default:
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break;
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}
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factor = 256 - factor;
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if (m_lastApproachingFactor != factor) {
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m_lastApproachingFactor = factor;
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emit approaching(border(), m_lastApproachingFactor/256.0f, m_approachGeometry);
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}
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} else {
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stopApproaching();
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}
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}
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/**********************************************************
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* ScreenEdges
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*********************************************************/
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WindowBasedEdge::WindowBasedEdge(ScreenEdges *parent)
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: Edge(parent)
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, m_window(XCB_WINDOW_NONE)
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, m_approachWindow(XCB_WINDOW_NONE)
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{
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}
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WindowBasedEdge::~WindowBasedEdge()
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{
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}
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void WindowBasedEdge::activate()
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{
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createWindow();
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createApproachWindow();
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doUpdateBlocking();
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}
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void WindowBasedEdge::deactivate()
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{
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m_window.reset();
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m_approachWindow.reset();
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}
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void WindowBasedEdge::createWindow()
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{
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if (m_window.isValid()) {
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return;
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}
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const uint32_t mask = XCB_CW_OVERRIDE_REDIRECT | XCB_CW_EVENT_MASK;
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const uint32_t values[] = {
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true,
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XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_LEAVE_WINDOW | XCB_EVENT_MASK_POINTER_MOTION
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};
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m_window.create(geometry(), XCB_WINDOW_CLASS_INPUT_ONLY, mask, values);
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m_window.map();
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// Set XdndAware on the windows, so that DND enter events are received (#86998)
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xcb_atom_t version = 4; // XDND version
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xcb_change_property(connection(), XCB_PROP_MODE_REPLACE, m_window,
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atoms->xdnd_aware, XCB_ATOM_ATOM, 32, 1, (unsigned char*)(&version));
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}
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void WindowBasedEdge::createApproachWindow()
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{
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if (m_approachWindow.isValid()) {
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return;
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}
|
|
if (!approachGeometry().isValid()) {
|
|
return;
|
|
}
|
|
const uint32_t mask = XCB_CW_OVERRIDE_REDIRECT | XCB_CW_EVENT_MASK;
|
|
const uint32_t values[] = {
|
|
true,
|
|
XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_LEAVE_WINDOW | XCB_EVENT_MASK_POINTER_MOTION
|
|
};
|
|
m_approachWindow.create(approachGeometry(), XCB_WINDOW_CLASS_INPUT_ONLY, mask, values);
|
|
m_approachWindow.map();
|
|
}
|
|
|
|
void WindowBasedEdge::doGeometryUpdate()
|
|
{
|
|
m_window.setGeometry(geometry());
|
|
m_approachWindow.setGeometry(approachGeometry());
|
|
}
|
|
|
|
void WindowBasedEdge::doStartApproaching()
|
|
{
|
|
m_approachWindow.unmap();
|
|
Cursor *cursor = Cursor::self();
|
|
connect(cursor, SIGNAL(posChanged(QPoint)), SLOT(updateApproaching(QPoint)));
|
|
cursor->startMousePolling();
|
|
}
|
|
|
|
void WindowBasedEdge::doStopApproaching()
|
|
{
|
|
Cursor *cursor = Cursor::self();
|
|
disconnect(cursor, SIGNAL(posChanged(QPoint)), this, SLOT(updateApproaching(QPoint)));
|
|
cursor->stopMousePolling();
|
|
m_approachWindow.map();
|
|
}
|
|
|
|
void WindowBasedEdge::doUpdateBlocking()
|
|
{
|
|
if (!isReserved()) {
|
|
return;
|
|
}
|
|
if (isBlocked()) {
|
|
m_window.unmap();
|
|
m_approachWindow.unmap();
|
|
} else {
|
|
m_window.map();
|
|
m_approachWindow.map();
|
|
}
|
|
}
|
|
/**********************************************************
|
|
* AreaBasedEdge
|
|
*********************************************************/
|
|
AreaBasedEdge::AreaBasedEdge(ScreenEdges* parent)
|
|
: Edge(parent)
|
|
{
|
|
connect(input(), SIGNAL(globalPointerChanged(QPointF)), SLOT(pointerPosChanged(QPointF)));
|
|
}
|
|
|
|
AreaBasedEdge::~AreaBasedEdge()
|
|
{
|
|
}
|
|
|
|
void AreaBasedEdge::pointerPosChanged(const QPointF &pos)
|
|
{
|
|
if (!isReserved()) {
|
|
return;
|
|
}
|
|
const QPoint p = pos.toPoint();
|
|
if (approachGeometry().contains(p)) {
|
|
if (!isApproaching()) {
|
|
startApproaching();
|
|
} else {
|
|
updateApproaching(p);
|
|
}
|
|
} else {
|
|
if (isApproaching()) {
|
|
stopApproaching();
|
|
}
|
|
}
|
|
if (geometry().contains(p)) {
|
|
// we don't push the cursor back as pointer warping is not supported on Wayland
|
|
// TODO: this clearly needs improving
|
|
check(p, QDateTime(), true);
|
|
}
|
|
}
|
|
|
|
/**********************************************************
|
|
* ScreenEdges
|
|
*********************************************************/
|
|
KWIN_SINGLETON_FACTORY(ScreenEdges)
|
|
|
|
ScreenEdges::ScreenEdges(QObject *parent)
|
|
: QObject(parent)
|
|
, m_desktopSwitching(false)
|
|
, m_desktopSwitchingMovingClients(false)
|
|
, m_timeThreshold(0)
|
|
, m_reactivateThreshold(0)
|
|
, m_virtualDesktopLayout(0)
|
|
, m_actionTopLeft(ElectricActionNone)
|
|
, m_actionTop(ElectricActionNone)
|
|
, m_actionTopRight(ElectricActionNone)
|
|
, m_actionRight(ElectricActionNone)
|
|
, m_actionBottomRight(ElectricActionNone)
|
|
, m_actionBottom(ElectricActionNone)
|
|
, m_actionBottomLeft(ElectricActionNone)
|
|
, m_actionLeft(ElectricActionNone)
|
|
{
|
|
QWidget w;
|
|
m_cornerOffset = (w.physicalDpiX() + w.physicalDpiY() + 5) / 6;
|
|
|
|
connect(workspace(), &Workspace::clientRemoved, [this](KWin::AbstractClient *c) {
|
|
Client *client = qobject_cast<Client*>(c);
|
|
if (!client) {
|
|
return;
|
|
}
|
|
deleteEdgeForClient(client);
|
|
QObject::disconnect(client, &Client::geometryChanged,
|
|
ScreenEdges::self(), &ScreenEdges::handleClientGeometryChanged);
|
|
});
|
|
}
|
|
|
|
ScreenEdges::~ScreenEdges()
|
|
{
|
|
s_self = NULL;
|
|
}
|
|
|
|
void ScreenEdges::init()
|
|
{
|
|
reconfigure();
|
|
updateLayout();
|
|
recreateEdges();
|
|
}
|
|
static ElectricBorderAction electricBorderAction(const QString& name)
|
|
{
|
|
QString lowerName = name.toLower();
|
|
if (lowerName == QStringLiteral("dashboard")) {
|
|
return ElectricActionDashboard;
|
|
} else if (lowerName == QStringLiteral("showdesktop")) {
|
|
return ElectricActionShowDesktop;
|
|
} else if (lowerName == QStringLiteral("lockscreen")) {
|
|
return ElectricActionLockScreen;
|
|
} else if (lowerName == QStringLiteral("preventscreenlocking")) {
|
|
return ElectricActionPreventScreenLocking;
|
|
}
|
|
return ElectricActionNone;
|
|
}
|
|
|
|
void ScreenEdges::reconfigure()
|
|
{
|
|
if (!m_config) {
|
|
return;
|
|
}
|
|
// TODO: migrate settings to a group ScreenEdges
|
|
KConfigGroup windowsConfig = m_config->group("Windows");
|
|
setTimeThreshold(windowsConfig.readEntry("ElectricBorderDelay", 150));
|
|
setReActivationThreshold(qMax(timeThreshold() + 50, windowsConfig.readEntry("ElectricBorderCooldown", 350)));
|
|
int desktopSwitching = windowsConfig.readEntry("ElectricBorders", static_cast<int>(ElectricDisabled));
|
|
if (desktopSwitching == ElectricDisabled) {
|
|
setDesktopSwitching(false);
|
|
setDesktopSwitchingMovingClients(false);
|
|
} else if (desktopSwitching == ElectricMoveOnly) {
|
|
setDesktopSwitching(false);
|
|
setDesktopSwitchingMovingClients(true);
|
|
} else if (desktopSwitching == ElectricAlways) {
|
|
setDesktopSwitching(true);
|
|
setDesktopSwitchingMovingClients(true);
|
|
}
|
|
const int pushBack = windowsConfig.readEntry("ElectricBorderPushbackPixels", 1);
|
|
m_cursorPushBackDistance = QSize(pushBack, pushBack);
|
|
|
|
KConfigGroup borderConfig = m_config->group("ElectricBorders");
|
|
setActionForBorder(ElectricTopLeft, &m_actionTopLeft,
|
|
electricBorderAction(borderConfig.readEntry("TopLeft", "None")));
|
|
setActionForBorder(ElectricTop, &m_actionTop,
|
|
electricBorderAction(borderConfig.readEntry("Top", "None")));
|
|
setActionForBorder(ElectricTopRight, &m_actionTopRight,
|
|
electricBorderAction(borderConfig.readEntry("TopRight", "None")));
|
|
setActionForBorder(ElectricRight, &m_actionRight,
|
|
electricBorderAction(borderConfig.readEntry("Right", "None")));
|
|
setActionForBorder(ElectricBottomRight, &m_actionBottomRight,
|
|
electricBorderAction(borderConfig.readEntry("BottomRight", "None")));
|
|
setActionForBorder(ElectricBottom, &m_actionBottom,
|
|
electricBorderAction(borderConfig.readEntry("Bottom", "None")));
|
|
setActionForBorder(ElectricBottomLeft, &m_actionBottomLeft,
|
|
electricBorderAction(borderConfig.readEntry("BottomLeft", "None")));
|
|
setActionForBorder(ElectricLeft, &m_actionLeft,
|
|
electricBorderAction(borderConfig.readEntry("Left", "None")));
|
|
}
|
|
|
|
void ScreenEdges::setActionForBorder(ElectricBorder border, ElectricBorderAction *oldValue, ElectricBorderAction newValue)
|
|
{
|
|
if (*oldValue == newValue) {
|
|
return;
|
|
}
|
|
if (*oldValue == ElectricActionNone) {
|
|
// have to reserve
|
|
for (auto it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
if ((*it)->border() == border) {
|
|
(*it)->reserve();
|
|
}
|
|
}
|
|
}
|
|
if (newValue == ElectricActionNone) {
|
|
// have to unreserve
|
|
for (auto it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
if ((*it)->border() == border) {
|
|
(*it)->unreserve();
|
|
}
|
|
}
|
|
}
|
|
*oldValue = newValue;
|
|
// update action on all Edges for given border
|
|
for (auto it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
if ((*it)->border() == border) {
|
|
(*it)->setAction(newValue);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ScreenEdges::updateLayout()
|
|
{
|
|
const QSize desktopMatrix = VirtualDesktopManager::self()->grid().size();
|
|
Qt::Orientations newLayout = 0;
|
|
if (desktopMatrix.width() > 1) {
|
|
newLayout |= Qt::Horizontal;
|
|
}
|
|
if (desktopMatrix.height() > 1) {
|
|
newLayout |= Qt::Vertical;
|
|
}
|
|
if (newLayout == m_virtualDesktopLayout) {
|
|
return;
|
|
}
|
|
if (isDesktopSwitching()) {
|
|
reserveDesktopSwitching(false, m_virtualDesktopLayout);
|
|
}
|
|
m_virtualDesktopLayout = newLayout;
|
|
if (isDesktopSwitching()) {
|
|
reserveDesktopSwitching(true, m_virtualDesktopLayout);
|
|
}
|
|
}
|
|
|
|
static bool isLeftScreen(const QRect &screen, const QRect &fullArea)
|
|
{
|
|
if (screens()->count() == 1) {
|
|
return true;
|
|
}
|
|
if (screen.x() == fullArea.x()) {
|
|
return true;
|
|
}
|
|
// the screen is also on the left in case of a vertical layout with a second screen
|
|
// more to the left. In that case no screen ends left of screen's x coord
|
|
for (int i=0; i<screens()->count(); ++i) {
|
|
const QRect otherGeo = screens()->geometry(i);
|
|
if (otherGeo == screen) {
|
|
// that's our screen to test
|
|
continue;
|
|
}
|
|
if (otherGeo.x() + otherGeo.width() <= screen.x()) {
|
|
// other screen is completely in the left
|
|
return false;
|
|
}
|
|
}
|
|
// did not find a screen left of our current screen, so it is the left most
|
|
return true;
|
|
}
|
|
|
|
static bool isRightScreen(const QRect &screen, const QRect &fullArea)
|
|
{
|
|
if (screens()->count() == 1) {
|
|
return true;
|
|
}
|
|
if (screen.x() + screen.width() == fullArea.x() + fullArea.width()) {
|
|
return true;
|
|
}
|
|
// the screen is also on the right in case of a vertical layout with a second screen
|
|
// more to the right. In that case no screen starts right of this screen
|
|
for (int i=0; i<screens()->count(); ++i) {
|
|
const QRect otherGeo = screens()->geometry(i);
|
|
if (otherGeo == screen) {
|
|
// that's our screen to test
|
|
continue;
|
|
}
|
|
if (otherGeo.x() >= screen.x() + screen.width()) {
|
|
// other screen is completely in the right
|
|
return false;
|
|
}
|
|
}
|
|
// did not find a screen right of our current screen, so it is the right most
|
|
return true;
|
|
}
|
|
|
|
static bool isTopScreen(const QRect &screen, const QRect &fullArea)
|
|
{
|
|
if (screens()->count() == 1) {
|
|
return true;
|
|
}
|
|
if (screen.y() == fullArea.y()) {
|
|
return true;
|
|
}
|
|
// the screen is also top most in case of a horizontal layout with a second screen
|
|
// more to the top. In that case no screen ends above screen's y coord
|
|
for (int i=0; i<screens()->count(); ++i) {
|
|
const QRect otherGeo = screens()->geometry(i);
|
|
if (otherGeo == screen) {
|
|
// that's our screen to test
|
|
continue;
|
|
}
|
|
if (otherGeo.y() + otherGeo.height() <= screen.y()) {
|
|
// other screen is completely above
|
|
return false;
|
|
}
|
|
}
|
|
// did not find a screen above our current screen, so it is the top most
|
|
return true;
|
|
}
|
|
|
|
static bool isBottomScreen(const QRect &screen, const QRect &fullArea)
|
|
{
|
|
if (screens()->count() == 1) {
|
|
return true;
|
|
}
|
|
if (screen.y() + screen.height() == fullArea.y() + fullArea.height()) {
|
|
return true;
|
|
}
|
|
// the screen is also bottom most in case of a horizontal layout with a second screen
|
|
// more below. In that case no screen starts below screen's y coord + height
|
|
for (int i=0; i<screens()->count(); ++i) {
|
|
const QRect otherGeo = screens()->geometry(i);
|
|
if (otherGeo == screen) {
|
|
// that's our screen to test
|
|
continue;
|
|
}
|
|
if (otherGeo.y() >= screen.y() + screen.height()) {
|
|
// other screen is completely below
|
|
return false;
|
|
}
|
|
}
|
|
// did not find a screen below our current screen, so it is the bottom most
|
|
return true;
|
|
}
|
|
|
|
void ScreenEdges::recreateEdges()
|
|
{
|
|
QList<Edge*> oldEdges(m_edges);
|
|
m_edges.clear();
|
|
const QRect fullArea(0, 0, displayWidth(), displayHeight());
|
|
QRegion processedRegion;
|
|
for (int i=0; i<screens()->count(); ++i) {
|
|
const QRegion screen = QRegion(screens()->geometry(i)).subtracted(processedRegion);
|
|
processedRegion += screen;
|
|
Q_FOREACH (const QRect &screenPart, screen.rects()) {
|
|
if (isLeftScreen(screenPart, fullArea)) {
|
|
// left most screen
|
|
createVerticalEdge(ElectricLeft, screenPart, fullArea);
|
|
}
|
|
if (isRightScreen(screenPart, fullArea)) {
|
|
// right most screen
|
|
createVerticalEdge(ElectricRight, screenPart, fullArea);
|
|
}
|
|
if (isTopScreen(screenPart, fullArea)) {
|
|
// top most screen
|
|
createHorizontalEdge(ElectricTop, screenPart, fullArea);
|
|
}
|
|
if (isBottomScreen(screenPart, fullArea)) {
|
|
// bottom most screen
|
|
createHorizontalEdge(ElectricBottom, screenPart, fullArea);
|
|
}
|
|
}
|
|
}
|
|
// copy over the effect/script reservations from the old edges
|
|
for (auto it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
Edge *edge = *it;
|
|
for (auto oldIt = oldEdges.constBegin();
|
|
oldIt != oldEdges.constEnd();
|
|
++oldIt) {
|
|
Edge *oldEdge = *oldIt;
|
|
if (oldEdge->client()) {
|
|
// show the client again and don't recreate the edge
|
|
oldEdge->client()->showOnScreenEdge();
|
|
continue;
|
|
}
|
|
if (oldEdge->border() != edge->border()) {
|
|
continue;
|
|
}
|
|
const QHash<QObject *, QByteArray> &callbacks = oldEdge->callBacks();
|
|
for (QHash<QObject *, QByteArray>::const_iterator callback = callbacks.begin();
|
|
callback != callbacks.end();
|
|
++callback) {
|
|
edge->reserve(callback.key(), callback.value().constData());
|
|
}
|
|
}
|
|
}
|
|
qDeleteAll(oldEdges);
|
|
}
|
|
|
|
void ScreenEdges::createVerticalEdge(ElectricBorder border, const QRect &screen, const QRect &fullArea)
|
|
{
|
|
if (border != ElectricRight && border != KWin::ElectricLeft) {
|
|
return;
|
|
}
|
|
int y = screen.y();
|
|
int height = screen.height();
|
|
const int x = (border == ElectricLeft) ? screen.x() : screen.x() + screen.width() -1;
|
|
if (isTopScreen(screen, fullArea)) {
|
|
// also top most screen
|
|
height -= m_cornerOffset;
|
|
y += m_cornerOffset;
|
|
// create top left/right edge
|
|
const ElectricBorder edge = (border == ElectricLeft) ? ElectricTopLeft : ElectricTopRight;
|
|
m_edges << createEdge(edge, x, screen.y(), 1, 1);
|
|
}
|
|
if (isBottomScreen(screen, fullArea)) {
|
|
// also bottom most screen
|
|
height -= m_cornerOffset;
|
|
// create bottom left/right edge
|
|
const ElectricBorder edge = (border == ElectricLeft) ? ElectricBottomLeft : ElectricBottomRight;
|
|
m_edges << createEdge(edge, x, screen.y() + screen.height() -1, 1, 1);
|
|
}
|
|
// create border
|
|
m_edges << createEdge(border, x, y, 1, height);
|
|
}
|
|
|
|
void ScreenEdges::createHorizontalEdge(ElectricBorder border, const QRect &screen, const QRect &fullArea)
|
|
{
|
|
if (border != ElectricTop && border != ElectricBottom) {
|
|
return;
|
|
}
|
|
int x = screen.x();
|
|
int width = screen.width();
|
|
if (isLeftScreen(screen, fullArea)) {
|
|
// also left most - adjust only x and width
|
|
x += m_cornerOffset;
|
|
width -= m_cornerOffset;
|
|
}
|
|
if (isRightScreen(screen, fullArea)) {
|
|
// also right most edge
|
|
width -= m_cornerOffset;
|
|
}
|
|
const int y = (border == ElectricTop) ? screen.y() : screen.y() + screen.height() - 1;
|
|
m_edges << createEdge(border, x, y, width, 1);
|
|
}
|
|
|
|
Edge *ScreenEdges::createEdge(ElectricBorder border, int x, int y, int width, int height, bool createAction)
|
|
{
|
|
Edge *edge;
|
|
if (kwinApp()->operationMode() == Application::OperationModeX11) {
|
|
edge = new WindowBasedEdge(this);
|
|
} else {
|
|
edge = new AreaBasedEdge(this);
|
|
}
|
|
edge->setBorder(border);
|
|
edge->setGeometry(QRect(x, y, width, height));
|
|
if (createAction) {
|
|
const ElectricBorderAction action = actionForEdge(edge);
|
|
if (action != KWin::ElectricActionNone) {
|
|
edge->reserve();
|
|
edge->setAction(action);
|
|
}
|
|
}
|
|
if (isDesktopSwitching()) {
|
|
if (edge->isCorner()) {
|
|
edge->reserve();
|
|
} else {
|
|
if ((m_virtualDesktopLayout & Qt::Horizontal) && (edge->isLeft() || edge->isRight())) {
|
|
edge->reserve();
|
|
}
|
|
if ((m_virtualDesktopLayout & Qt::Vertical) && (edge->isTop() || edge->isBottom())) {
|
|
edge->reserve();
|
|
}
|
|
}
|
|
}
|
|
connect(edge, SIGNAL(approaching(ElectricBorder,qreal,QRect)), SIGNAL(approaching(ElectricBorder,qreal,QRect)));
|
|
if (edge->isScreenEdge()) {
|
|
connect(this, SIGNAL(checkBlocking()), edge, SLOT(checkBlocking()));
|
|
}
|
|
return edge;
|
|
}
|
|
|
|
ElectricBorderAction ScreenEdges::actionForEdge(Edge *edge) const
|
|
{
|
|
switch (edge->border()) {
|
|
case ElectricTopLeft:
|
|
return m_actionTopLeft;
|
|
case ElectricTop:
|
|
return m_actionTop;
|
|
case ElectricTopRight:
|
|
return m_actionTopRight;
|
|
case ElectricRight:
|
|
return m_actionRight;
|
|
case ElectricBottomRight:
|
|
return m_actionBottomRight;
|
|
case ElectricBottom:
|
|
return m_actionBottom;
|
|
case ElectricBottomLeft:
|
|
return m_actionBottomLeft;
|
|
case ElectricLeft:
|
|
return m_actionLeft;
|
|
default:
|
|
// fall through
|
|
break;
|
|
}
|
|
return ElectricActionNone;
|
|
}
|
|
|
|
void ScreenEdges::reserveDesktopSwitching(bool isToReserve, Qt::Orientations o)
|
|
{
|
|
if (!o)
|
|
return;
|
|
for (auto it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
Edge *edge = *it;
|
|
if (edge->isCorner()) {
|
|
isToReserve ? edge->reserve() : edge->unreserve();
|
|
} else {
|
|
if ((m_virtualDesktopLayout & Qt::Horizontal) && (edge->isLeft() || edge->isRight())) {
|
|
isToReserve ? edge->reserve() : edge->unreserve();
|
|
}
|
|
if ((m_virtualDesktopLayout & Qt::Vertical) && (edge->isTop() || edge->isBottom())) {
|
|
isToReserve ? edge->reserve() : edge->unreserve();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ScreenEdges::reserve(ElectricBorder border, QObject *object, const char *slot)
|
|
{
|
|
for (auto it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
if ((*it)->border() == border) {
|
|
(*it)->reserve(object, slot);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ScreenEdges::unreserve(ElectricBorder border, QObject *object)
|
|
{
|
|
for (auto it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
if ((*it)->border() == border) {
|
|
(*it)->unreserve(object);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ScreenEdges::reserve(Client *client, ElectricBorder border)
|
|
{
|
|
bool hadBorder = false;
|
|
auto it = m_edges.begin();
|
|
while (it != m_edges.end()) {
|
|
if ((*it)->client() == client) {
|
|
hadBorder = true;
|
|
if ((*it)->border() == border) {
|
|
if (client->isHiddenInternal() && !(*it)->isReserved()) {
|
|
(*it)->reserve();
|
|
}
|
|
return;
|
|
} else {
|
|
delete *it;
|
|
it = m_edges.erase(it);
|
|
}
|
|
} else {
|
|
it++;
|
|
}
|
|
}
|
|
|
|
if (border != ElectricNone) {
|
|
connect(client, &Client::geometryChanged, this, &ScreenEdges::handleClientGeometryChanged, Qt::UniqueConnection);
|
|
createEdgeForClient(client, border);
|
|
} else {
|
|
disconnect(client, &Client::geometryChanged, this, &ScreenEdges::handleClientGeometryChanged);
|
|
if (hadBorder) // show again
|
|
client->showOnScreenEdge();
|
|
}
|
|
}
|
|
|
|
void ScreenEdges::createEdgeForClient(Client *client, ElectricBorder border)
|
|
{
|
|
int y = 0;
|
|
int x = 0;
|
|
int width = 0;
|
|
int height = 0;
|
|
const QRect geo = client->geometry();
|
|
const QRect fullArea = workspace()->clientArea(FullArea, 0, 1);
|
|
for (int i = 0; i < screens()->count(); ++i) {
|
|
const QRect screen = screens()->geometry(i);
|
|
if (!screen.contains(geo)) {
|
|
// ignoring Clients having a geometry overlapping with multiple screens
|
|
// this would make the code more complex. If it's needed in future it can be added
|
|
continue;
|
|
}
|
|
const bool bordersTop = (screen.y() == geo.y());
|
|
const bool bordersLeft = (screen.x() == geo.x());
|
|
const bool bordersBottom = (screen.y() + screen.height() == geo.y() + geo.height());
|
|
const bool bordersRight = (screen.x() + screen.width() == geo.x() + geo.width());
|
|
|
|
if (bordersTop && border == ElectricTop) {
|
|
if (!isTopScreen(screen, fullArea)) {
|
|
continue;
|
|
}
|
|
y = geo.y();
|
|
x = geo.x();
|
|
height = 1;
|
|
width = geo.width();
|
|
break;
|
|
}
|
|
if (bordersBottom && border == ElectricBottom) {
|
|
if (!isBottomScreen(screen, fullArea)) {
|
|
continue;
|
|
}
|
|
y = geo.y() + geo.height() - 1;
|
|
x = geo.x();
|
|
height = 1;
|
|
width = geo.width();
|
|
break;
|
|
}
|
|
if (bordersLeft && border == ElectricLeft) {
|
|
if (!isLeftScreen(screen, fullArea)) {
|
|
continue;
|
|
}
|
|
x = geo.x();
|
|
y = geo.y();
|
|
width = 1;
|
|
height = geo.height();
|
|
break;
|
|
}
|
|
if (bordersRight && border == ElectricRight) {
|
|
if (!isRightScreen(screen, fullArea)) {
|
|
continue;
|
|
}
|
|
x = geo.x() + geo.width() - 1;
|
|
y = geo.y();
|
|
width = 1;
|
|
height = geo.height();
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (width > 0 && height > 0) {
|
|
Edge *edge = createEdge(border, x, y, width, height, false);
|
|
edge->setClient(client);
|
|
m_edges.append(edge);
|
|
if (client->isHiddenInternal()) {
|
|
edge->reserve();
|
|
}
|
|
} else {
|
|
// we could not create an edge window, so don't allow the window to hide
|
|
client->showOnScreenEdge();
|
|
}
|
|
}
|
|
|
|
void ScreenEdges::handleClientGeometryChanged()
|
|
{
|
|
Client *c = static_cast<Client*>(sender());
|
|
deleteEdgeForClient(c);
|
|
c->showOnScreenEdge();
|
|
}
|
|
|
|
void ScreenEdges::deleteEdgeForClient(Client* c)
|
|
{
|
|
auto it = m_edges.begin();
|
|
while (it != m_edges.end()) {
|
|
if ((*it)->client() == c) {
|
|
delete *it;
|
|
it = m_edges.erase(it);
|
|
} else {
|
|
it++;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ScreenEdges::check(const QPoint &pos, const QDateTime &now, bool forceNoPushBack)
|
|
{
|
|
bool activatedForClient = false;
|
|
for (auto it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
if (!(*it)->isReserved()) {
|
|
continue;
|
|
}
|
|
if ((*it)->approachGeometry().contains(pos)) {
|
|
(*it)->startApproaching();
|
|
}
|
|
if ((*it)->client() != nullptr && activatedForClient) {
|
|
(*it)->markAsTriggered(pos, now);
|
|
continue;
|
|
}
|
|
if ((*it)->check(pos, now, forceNoPushBack)) {
|
|
if ((*it)->client()) {
|
|
activatedForClient = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool ScreenEdges::isEntered(xcb_enter_notify_event_t *event)
|
|
{
|
|
return handleEnterNotifiy(event->event,
|
|
QPoint(event->root_x, event->root_y),
|
|
QDateTime::fromMSecsSinceEpoch(event->time));
|
|
}
|
|
|
|
bool ScreenEdges::isEntered(xcb_client_message_event_t *event)
|
|
{
|
|
if (event->type != atoms->xdnd_position) {
|
|
return false;
|
|
}
|
|
return handleDndNotify(event->window,
|
|
QPoint(event->data.data32[2] >> 16, event->data.data32[2] & 0xffff));
|
|
}
|
|
|
|
bool ScreenEdges::handleEnterNotifiy(xcb_window_t window, const QPoint &point, const QDateTime ×tamp)
|
|
{
|
|
bool activated = false;
|
|
bool activatedForClient = false;
|
|
for (auto it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
WindowBasedEdge *edge = dynamic_cast<WindowBasedEdge*>(*it);
|
|
if (!edge) {
|
|
continue;
|
|
}
|
|
if (!edge->isReserved()) {
|
|
continue;
|
|
}
|
|
if (edge->window() == window) {
|
|
if (edge->check(point, timestamp)) {
|
|
if ((*it)->client()) {
|
|
activatedForClient = true;
|
|
}
|
|
}
|
|
activated = true;
|
|
break;
|
|
}
|
|
if (edge->approachWindow() == window) {
|
|
edge->startApproaching();
|
|
// TODO: if it's a corner, it should also trigger for other windows
|
|
return true;
|
|
}
|
|
}
|
|
if (activatedForClient) {
|
|
for (auto it = m_edges.constBegin(); it != m_edges.constEnd(); ++it) {
|
|
if ((*it)->client()) {
|
|
(*it)->markAsTriggered(point, timestamp);
|
|
}
|
|
}
|
|
}
|
|
return activated;
|
|
}
|
|
|
|
bool ScreenEdges::handleDndNotify(xcb_window_t window, const QPoint &point)
|
|
{
|
|
for (auto it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
WindowBasedEdge *edge = dynamic_cast<WindowBasedEdge*>(*it);
|
|
if (!edge) {
|
|
continue;
|
|
}
|
|
if (edge->isReserved() && edge->window() == window) {
|
|
updateXTime();
|
|
edge->check(point, QDateTime::fromMSecsSinceEpoch(xTime()), true);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void ScreenEdges::ensureOnTop()
|
|
{
|
|
Xcb::restackWindowsWithRaise(windows());
|
|
}
|
|
|
|
QVector< xcb_window_t > ScreenEdges::windows() const
|
|
{
|
|
QVector<xcb_window_t> wins;
|
|
for (auto it = m_edges.constBegin();
|
|
it != m_edges.constEnd();
|
|
++it) {
|
|
WindowBasedEdge *edge = dynamic_cast<WindowBasedEdge*>(*it);
|
|
if (!edge) {
|
|
continue;
|
|
}
|
|
xcb_window_t w = edge->window();
|
|
if (w != XCB_WINDOW_NONE) {
|
|
wins.append(w);
|
|
}
|
|
// TODO: lambda
|
|
w = edge->approachWindow();
|
|
if (w != XCB_WINDOW_NONE) {
|
|
wins.append(w);
|
|
}
|
|
}
|
|
return wins;
|
|
}
|
|
|
|
} //namespace
|