kwin/plugins/scenes/qpainter/scene_qpainter.h
Roman Gilg 1db84a2ba7 Split Compositor class in Wayland and X11 child classes
Summary:
This patch is a first take at splitting up of the Compositor class into
Wayland and X11 child classes.

In this first patch we mostly deal with setup and teardown procedures.
A future goal is to further differentiate the compositing part itself too.

Test Plan: Manually X from VT and Wayland nested. Autotests pass.

Reviewers: #kwin

Subscribers: sbergeron, anthonyfieroni, zzag, kwin

Tags: #kwin

Maniphest Tasks: T11071

Differential Revision: https://phabricator.kde.org/D22195
2019-08-07 21:06:53 +02:00

202 lines
5.4 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_SCENE_QPAINTER_H
#define KWIN_SCENE_QPAINTER_H
#include "scene.h"
#include <platformsupport/scenes/qpainter/backend.h>
#include "shadow.h"
#include "decorations/decorationrenderer.h"
namespace KWin {
class KWIN_EXPORT SceneQPainter : public Scene
{
Q_OBJECT
public:
~SceneQPainter() override;
bool usesOverlayWindow() const override;
OverlayWindow* overlayWindow() const override;
qint64 paint(QRegion damage, ToplevelList windows) override;
void paintGenericScreen(int mask, ScreenPaintData data) override;
CompositingType compositingType() const override;
bool initFailed() const override;
EffectFrame *createEffectFrame(EffectFrameImpl *frame) override;
Shadow *createShadow(Toplevel *toplevel) override;
Decoration::Renderer *createDecorationRenderer(Decoration::DecoratedClientImpl *impl) override;
void screenGeometryChanged(const QSize &size) override;
bool animationsSupported() const override {
return false;
}
QPainter *scenePainter() const override;
QImage *qpainterRenderBuffer() const override;
QPainterBackend *backend() const {
return m_backend.data();
}
static SceneQPainter *createScene(QObject *parent);
protected:
void paintBackground(QRegion region) override;
Scene::Window *createWindow(Toplevel *toplevel) override;
void paintCursor() override;
private:
explicit SceneQPainter(QPainterBackend *backend, QObject *parent = nullptr);
QScopedPointer<QPainterBackend> m_backend;
QScopedPointer<QPainter> m_painter;
class Window;
};
class SceneQPainter::Window : public Scene::Window
{
public:
Window(SceneQPainter *scene, Toplevel *c);
~Window() override;
void performPaint(int mask, QRegion region, WindowPaintData data) override;
protected:
WindowPixmap *createWindowPixmap() override;
private:
void renderShadow(QPainter *painter);
void renderWindowDecorations(QPainter *painter);
SceneQPainter *m_scene;
};
class QPainterWindowPixmap : public WindowPixmap
{
public:
explicit QPainterWindowPixmap(Scene::Window *window);
~QPainterWindowPixmap() override;
void create() override;
bool isValid() const override;
void updateBuffer() override;
const QImage &image();
protected:
WindowPixmap *createChild(const QPointer<KWayland::Server::SubSurfaceInterface> &subSurface) override;
private:
explicit QPainterWindowPixmap(const QPointer<KWayland::Server::SubSurfaceInterface> &subSurface, WindowPixmap *parent);
QImage m_image;
};
class QPainterEffectFrame : public Scene::EffectFrame
{
public:
QPainterEffectFrame(EffectFrameImpl *frame, SceneQPainter *scene);
~QPainterEffectFrame() override;
void crossFadeIcon() override {}
void crossFadeText() override {}
void free() override {}
void freeIconFrame() override {}
void freeTextFrame() override {}
void freeSelection() override {}
void render(QRegion region, double opacity, double frameOpacity) override;
private:
SceneQPainter *m_scene;
};
class SceneQPainterShadow : public Shadow
{
public:
SceneQPainterShadow(Toplevel* toplevel);
~SceneQPainterShadow() override;
QImage &shadowTexture() {
return m_texture;
}
protected:
void buildQuads() override;
bool prepareBackend() override;
private:
QImage m_texture;
};
class SceneQPainterDecorationRenderer : public Decoration::Renderer
{
Q_OBJECT
public:
enum class DecorationPart : int {
Left,
Top,
Right,
Bottom,
Count
};
explicit SceneQPainterDecorationRenderer(Decoration::DecoratedClientImpl *client);
~SceneQPainterDecorationRenderer() override;
void render() override;
void reparent(Deleted *deleted) override;
QImage image(DecorationPart part) const;
private:
void resizeImages();
QImage m_images[int(DecorationPart::Count)];
};
class KWIN_EXPORT QPainterFactory : public SceneFactory
{
Q_OBJECT
Q_INTERFACES(KWin::SceneFactory)
Q_PLUGIN_METADATA(IID "org.kde.kwin.Scene" FILE "qpainter.json")
public:
explicit QPainterFactory(QObject *parent = nullptr);
~QPainterFactory() override;
Scene *create(QObject *parent = nullptr) const override;
};
inline
bool SceneQPainter::usesOverlayWindow() const
{
return m_backend->usesOverlayWindow();
}
inline
OverlayWindow* SceneQPainter::overlayWindow() const
{
return m_backend->overlayWindow();
}
inline
QPainter* SceneQPainter::scenePainter() const
{
return m_painter.data();
}
inline
const QImage &QPainterWindowPixmap::image()
{
return m_image;
}
} // KWin
#endif // KWIN_SCENEQPAINTER_H