kwin/effects/magnifier.cpp
Luboš Luňák e6069e9cf6 Arghl. Again a stupid bug caused by float having poor precision.
Reverting r700026 and changing floats to doubles again. I'd probably like
to change even the ones interfacing with OpenGL which I've left for now.


svn path=/trunk/KDE/kdebase/workspace/; revision=707987
2007-09-03 15:00:43 +00:00

150 lines
5.6 KiB
C++

/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#include <config-X11.h> // HAVE_OPENGL
#include "magnifier.h"
#include <kaction.h>
#include <kactioncollection.h>
#include <kstandardaction.h>
#ifdef HAVE_OPENGL
#include <GL/gl.h>
#endif
namespace KWin
{
KWIN_EFFECT( magnifier, MagnifierEffect )
const int FRAME_WIDTH = 5;
MagnifierEffect::MagnifierEffect()
: zoom( 1 )
, target_zoom( 1 )
{
KActionCollection* actionCollection = new KActionCollection( this );
KAction* a;
a = static_cast< KAction* >( actionCollection->addAction( KStandardAction::ZoomIn, this, SLOT( zoomIn())));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Equal));
a = static_cast< KAction* >( actionCollection->addAction( KStandardAction::ZoomOut, this, SLOT( zoomOut())));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Minus));
a = static_cast< KAction* >( actionCollection->addAction( KStandardAction::ActualSize, this, SLOT( toggle())));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_0));
magnifier_size = QSize( 200, 200 ); // TODO config option
}
void MagnifierEffect::prePaintScreen( ScreenPrePaintData& data, int time )
{
if( zoom != target_zoom )
{
double diff = time / 500.0;
if( target_zoom > zoom )
zoom = qMin( zoom * qMax( 1 + diff, 1.2 ), target_zoom );
else
zoom = qMax( zoom * qMin( 1 - diff, 0.8 ), target_zoom );
}
effects->prePaintScreen( data, time );
if( zoom != 1.0 )
data.paint |= magnifierArea().adjusted( -FRAME_WIDTH, -FRAME_WIDTH, FRAME_WIDTH, FRAME_WIDTH );
}
void MagnifierEffect::paintScreen( int mask, QRegion region, ScreenPaintData& data )
{
ScreenPaintData data2 = data;
effects->paintScreen( mask, region, data ); // paint normal screen
if( zoom != 1.0 )
{ // paint magnifier
// ## TODO this should be inside HAVE_OPENGL
glPushAttrib( GL_ENABLE_BIT );
QRect area = magnifierArea();
glEnable( GL_SCISSOR_TEST );
int dh = displayHeight();
// Scissor rect has to be given in OpenGL coords
glScissor( area.x(), dh - area.y() - area.height(), area.width(), area.height());
mask |= PAINT_SCREEN_TRANSFORMED;
data2.xScale *= zoom;
data2.yScale *= zoom;
QPoint cursor = cursorPos();
// set the position so that the cursor is in the same position in the scaled view
data2.xTranslate = - int( cursor.x() * ( zoom - 1 ));
data2.yTranslate = - int( cursor.y() * ( zoom - 1 ));
effects->paintScreen( mask, region, data2 );
glPopAttrib();
glPushAttrib( GL_CURRENT_BIT );
glColor4f( 0, 0, 0, 1 ); // black
glBegin( GL_QUADS );
glVertex2i( area.left() - FRAME_WIDTH, area.top() - FRAME_WIDTH ); // top frame
glVertex2i( area.right() + FRAME_WIDTH, area.top() - FRAME_WIDTH );
glVertex2i( area.right() + FRAME_WIDTH, area.top() - 1 );
glVertex2i( area.left() - FRAME_WIDTH, area.top() - 1 );
glVertex2i( area.left() - FRAME_WIDTH, area.top() - FRAME_WIDTH ); // left frame
glVertex2i( area.left() - 1, area.top() - FRAME_WIDTH );
glVertex2i( area.left() - 1, area.bottom() + FRAME_WIDTH );
glVertex2i( area.left() - FRAME_WIDTH, area.bottom() + FRAME_WIDTH );
glVertex2i( area.right() + 1, area.top() - FRAME_WIDTH ); // right frame
glVertex2i( area.right() + FRAME_WIDTH, area.top() - FRAME_WIDTH );
glVertex2i( area.right() + FRAME_WIDTH, area.bottom() + FRAME_WIDTH );
glVertex2i( area.right() + 1, area.bottom() + FRAME_WIDTH );
glVertex2i( area.left() - FRAME_WIDTH, area.bottom() + 1 ); // bottom frame
glVertex2i( area.right() + FRAME_WIDTH, area.bottom() + 1 );
glVertex2i( area.right() + FRAME_WIDTH, area.bottom() + FRAME_WIDTH );
glVertex2i( area.left() - FRAME_WIDTH, area.bottom() + FRAME_WIDTH );
glEnd();
glPopAttrib();
}
}
void MagnifierEffect::postPaintScreen()
{
if( zoom != target_zoom )
effects->addRepaint( magnifierArea());
effects->postPaintScreen();
}
QRect MagnifierEffect::magnifierArea( QPoint pos ) const
{
return QRect( pos.x() - magnifier_size.width() / 2, pos.y() - magnifier_size.height() / 2,
magnifier_size.width(), magnifier_size.height());
}
void MagnifierEffect::zoomIn()
{
target_zoom *= 1.2;
effects->addRepaint( magnifierArea().adjusted( -FRAME_WIDTH, -FRAME_WIDTH, FRAME_WIDTH, FRAME_WIDTH ));
}
void MagnifierEffect::zoomOut()
{
target_zoom /= 1.2;
if( target_zoom < 1 )
target_zoom = 1;
effects->addRepaint( magnifierArea().adjusted( -FRAME_WIDTH, -FRAME_WIDTH, FRAME_WIDTH, FRAME_WIDTH ));
}
void MagnifierEffect::toggle()
{
if( target_zoom == 1.0 )
target_zoom = 2;
else
target_zoom = 1;
effects->addRepaint( magnifierArea().adjusted( -FRAME_WIDTH, -FRAME_WIDTH, FRAME_WIDTH, FRAME_WIDTH ));
}
void MagnifierEffect::mouseChanged( const QPoint& pos, const QPoint& old, Qt::MouseButtons, Qt::KeyboardModifiers )
{
if( pos != old && zoom != 1 )
effects->addRepaint( magnifierArea( old ).adjusted( -FRAME_WIDTH, -FRAME_WIDTH, FRAME_WIDTH, FRAME_WIDTH ));
}
} // namespace
#include "magnifier.moc"