kwin/libkwineffects
Martin Gräßlin c24e315a9b Drop build option KWIN_BUILD_EGL
It doesn't make much sense any more as we do no longer link EGL since the
switch to epoxy. And epoxy pulls it in at runtime if needed.
Even more on Wayland it's just plain stupid to have EGL disabled. So
removing the option just simplifies our code base without any
disadvantages.

REVIEW: 124695
2015-08-11 11:15:25 +02:00
..
autotests
anidata.cpp
anidata_p.h
CMakeLists.txt
kwinanimationeffect.cpp
kwinanimationeffect.h
kwinconfig.h.cmake
kwineffects.cpp
kwineffects.h
kwinglcolorcorrection.cpp
kwinglcolorcorrection.h
kwinglcolorcorrection_p.h
kwinglobals.h
kwinglplatform.cpp
kwinglplatform.h
kwingltexture.cpp
kwingltexture.h Check GL version and/or extension for using texture format GL_R8 2015-02-18 09:09:50 +01:00
kwingltexture_p.h
kwinglutils.cpp
kwinglutils.h
kwinglutils_funcs.cpp
kwinglutils_funcs.h
kwinxrenderutils.cpp
kwinxrenderutils.h
logging.cpp
logging_p.h
Mainpage.dox
Messages.sh