525d12bee5
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51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
/*
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SPDX-FileCopyrightText: 2021 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL
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*/
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#pragma once
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#include "clientbuffer.h"
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#include "clientbufferintegration.h"
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namespace KWaylandServer
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{
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class DrmClientBufferPrivate;
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/**
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* The DrmClientBufferIntegration class provides support for wl_drm client buffers.
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*/
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class KWAYLANDSERVER_EXPORT DrmClientBufferIntegration : public ClientBufferIntegration
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{
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Q_OBJECT
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public:
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explicit DrmClientBufferIntegration(Display *display);
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ClientBuffer *createBuffer(::wl_resource *resource) override;
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};
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/**
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* The DrmClientBuffer class represents a wl_drm client buffer.
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*
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* Nowadays, the wl_drm protocol is de-facto deprecated with the introduction of the
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* linux-dmabuf-v1 protocol. Note that Vulkan WSI in Mesa still prefers wl_drm, but
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* that's about to change, https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4942/
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*/
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class KWAYLANDSERVER_EXPORT DrmClientBuffer : public ClientBuffer
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{
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Q_OBJECT
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Q_DECLARE_PRIVATE(DrmClientBuffer)
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public:
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explicit DrmClientBuffer(wl_resource *resource, DrmClientBufferIntegration *integration);
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int textureFormat() const;
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QSize size() const override;
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bool hasAlphaChannel() const override;
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Origin origin() const override;
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};
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} // namespace KWaylandServer
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