525d12bee5
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60 lines
2.1 KiB
C++
60 lines
2.1 KiB
C++
/*
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SPDX-FileCopyrightText: 2014 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-FileCopyrightText: 2020 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL
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*/
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#pragma once
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#include "subcompositor_interface.h"
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#include "surfacerole_p.h"
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#include <QPoint>
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#include <QPointer>
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#include "qwayland-server-wayland.h"
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namespace KWaylandServer
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{
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class SubCompositorInterfacePrivate : public QtWaylandServer::wl_subcompositor
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{
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public:
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SubCompositorInterfacePrivate(Display *display, SubCompositorInterface *q);
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SubCompositorInterface *q;
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protected:
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void subcompositor_destroy(Resource *resource) override;
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void subcompositor_get_subsurface(Resource *resource, uint32_t id, struct ::wl_resource *surface_resource, struct ::wl_resource *parent_resource) override;
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};
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class SubSurfaceInterfacePrivate : public SurfaceRole, public QtWaylandServer::wl_subsurface
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{
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public:
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static SubSurfaceInterfacePrivate *get(SubSurfaceInterface *subsurface);
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SubSurfaceInterfacePrivate(SubSurfaceInterface *q, SurfaceInterface *surface, SurfaceInterface *parent, ::wl_resource *resource);
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void commit() override;
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void parentCommit();
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SubSurfaceInterface *q;
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QPoint position = QPoint(0, 0);
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QPoint pendingPosition = QPoint(0, 0);
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SubSurfaceInterface::Mode mode = SubSurfaceInterface::Mode::Synchronized;
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QPointer<SurfaceInterface> surface;
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QPointer<SurfaceInterface> parent;
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bool hasPendingPosition = false;
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protected:
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void subsurface_destroy_resource(Resource *resource) override;
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void subsurface_destroy(Resource *resource) override;
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void subsurface_set_position(Resource *resource, int32_t x, int32_t y) override;
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void subsurface_place_above(Resource *resource, struct ::wl_resource *sibling_resource) override;
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void subsurface_place_below(Resource *resource, struct ::wl_resource *sibling_resource) override;
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void subsurface_set_sync(Resource *resource) override;
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void subsurface_set_desync(Resource *resource) override;
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};
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} // namespace KWaylandServer
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