a05ad98896
The uniforms textureWidth and textureHeight were only needed for normal windows. For everything else it was just 1.0/1.0, that is normalized. The makeArrays method is changed to produce normalized texcoords obsoleting the need for these uniforms. So two uniforms less, one calculation in vertex shaders less and many many lines of code removed. At the same time makeArrays is also adjusted to take care of yInverted of the texture, which is needed as we no longer can use the enableUnnormalizedTexCoords which did the yInverted transformation. REVIEW: 101646
157 lines
5.5 KiB
C++
157 lines
5.5 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee>
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Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "taskbarthumbnail.h"
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#include <kdebug.h>
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#ifdef KWIN_HAVE_OPENGL_COMPOSITING
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#include <kwinglutils.h>
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#endif
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// This effect shows a preview inside a window that has a special property set
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// on it that says which window and where to render. It is used by the taskbar
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// to show window previews in tooltips.
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namespace KWin
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{
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KWIN_EFFECT(taskbarthumbnail, TaskbarThumbnailEffect)
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TaskbarThumbnailEffect::TaskbarThumbnailEffect()
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{
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atom = XInternAtom(display(), "_KDE_WINDOW_PREVIEW", False);
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effects->registerPropertyType(atom, true);
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// TODO hackish way to announce support, make better after 4.0
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unsigned char dummy = 0;
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XChangeProperty(display(), rootWindow(), atom, atom, 8, PropModeReplace, &dummy, 1);
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connect(effects, SIGNAL(windowAdded(EffectWindow*)), this, SLOT(slotWindowAdded(EffectWindow*)));
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connect(effects, SIGNAL(windowDeleted(EffectWindow*)), this, SLOT(slotWindowDeleted(EffectWindow*)));
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connect(effects, SIGNAL(windowDamaged(EffectWindow*,QRect)), this, SLOT(slotWindowDamaged(EffectWindow*,QRect)));
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connect(effects, SIGNAL(propertyNotify(EffectWindow*,long)), this, SLOT(slotPropertyNotify(EffectWindow*,long)));
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}
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TaskbarThumbnailEffect::~TaskbarThumbnailEffect()
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{
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XDeleteProperty(display(), rootWindow(), atom);
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effects->registerPropertyType(atom, false);
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}
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void TaskbarThumbnailEffect::prePaintScreen(ScreenPrePaintData& data, int time)
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{
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if (thumbnails.count() > 0) {
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data.mask |= PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS_WITHOUT_FULL_REPAINTS;
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}
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effects->prePaintScreen(data, time);
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}
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void TaskbarThumbnailEffect::prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time)
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{
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// TODO what if of the windows is translucent and one not? change data.mask?
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effects->prePaintWindow(w, data, time);
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}
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void TaskbarThumbnailEffect::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data)
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{
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effects->paintWindow(w, mask, region, data); // paint window first
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if (thumbnails.contains(w)) {
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// paint thumbnails on it
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int mask = PAINT_WINDOW_TRANSFORMED;
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if (data.opacity == 1.0)
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mask |= PAINT_WINDOW_OPAQUE;
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else
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mask |= PAINT_WINDOW_TRANSLUCENT;
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mask |= PAINT_WINDOW_LANCZOS;
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foreach (const Data & thumb, thumbnails.values(w)) {
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EffectWindow* thumbw = effects->findWindow(thumb.window);
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if (thumbw == NULL)
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continue;
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WindowPaintData thumbData(thumbw);
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thumbData.opacity *= data.opacity;
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QRect r;
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#ifdef KWIN_HAVE_OPENGL_COMPOSITING
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if (effects->compositingType() == KWin::OpenGLCompositing) {
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if (data.shader) {
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thumbData.shader = data.shader;
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}
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} // if ( effects->compositingType() == KWin::OpenGLCompositing )
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#endif
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setPositionTransformations(thumbData, r,
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thumbw, thumb.rect.translated(w->pos()), Qt::KeepAspectRatio);
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effects->drawWindow(thumbw, mask, r, thumbData);
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}
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}
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} // End of function
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void TaskbarThumbnailEffect::slotWindowDamaged(EffectWindow* w, const QRect& damage)
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{
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Q_UNUSED(damage);
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// Update the thumbnail if the window was damaged
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foreach (EffectWindow * window, thumbnails.uniqueKeys())
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foreach (const Data & thumb, thumbnails.values(window))
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if (w == effects->findWindow(thumb.window))
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effects->addRepaint(thumb.rect.translated(window->pos()));
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}
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void TaskbarThumbnailEffect::slotWindowAdded(EffectWindow* w)
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{
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slotPropertyNotify(w, atom); // read initial value
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}
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void TaskbarThumbnailEffect::slotWindowDeleted(EffectWindow* w)
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{
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thumbnails.remove(w);
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}
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void TaskbarThumbnailEffect::slotPropertyNotify(EffectWindow* w, long a)
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{
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if (!w || a != atom)
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return;
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foreach (const Data & thumb, thumbnails.values(w)) {
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effects->addRepaint(thumb.rect);
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}
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thumbnails.remove(w);
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QByteArray data = w->readProperty(atom, atom, 32);
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if (data.length() < 1)
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return;
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long* d = reinterpret_cast< long* >(data.data());
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int len = data.length() / sizeof(d[ 0 ]);
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int pos = 0;
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int cnt = d[ 0 ];
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++pos;
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for (int i = 0;
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i < cnt;
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++i) {
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int size = d[ pos ];
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if (len - pos < size)
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return; // format error
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++pos;
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Data data;
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data.window = d[ pos ];
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data.rect = QRect(d[ pos + 1 ], d[ pos + 2 ], d[ pos + 3 ], d[ pos + 4 ]);
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thumbnails.insert(w, data);
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effects->addRepaint(data.rect);
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pos += size;
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}
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}
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} // namespace
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