kwin/platformsupport/scenes/opengl
Aleix Pol 19bfa7c065 egl: encapsulate and share duplicated code
Summary:
Removes a few TODO items mentioning that some code was exactly the same
in a couple of different places.

drm: Remove unnecessary cast

Test Plan:
Using it right now
Will push in 2 different commits

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D28708
2020-04-22 16:31:40 +02:00
..
abstract_egl_backend.cpp egl: encapsulate and share duplicated code 2020-04-22 16:31:40 +02:00
abstract_egl_backend.h egl: encapsulate and share duplicated code 2020-04-22 16:31:40 +02:00
backend.cpp
backend.h Revert "[platforms/x11] Remove triple buffering detection" 2020-01-16 10:00:20 +01:00
CMakeLists.txt Revert "[platforms/x11] Remove triple buffering detection" 2020-01-16 10:00:20 +01:00
drm_fourcc.h
egl_dmabuf.cpp
egl_dmabuf.h
swap_profiler.cpp Revert "[platforms/x11] Remove triple buffering detection" 2020-01-16 10:00:20 +01:00
swap_profiler.h Revert "[platforms/x11] Remove triple buffering detection" 2020-01-16 10:00:20 +01:00
texture.cpp
texture.h