kwin/touch_input.cpp
Martin Gräßlin 7e89c51823 Add workaround for touch input offset for decorated windows
Summary:
If a Wayland window is decorated the decoration size was not considered
when passing touch points to the Wayland window. For pointer input this
is considered and implemented through the input transformation matrix
which KWayland::Server::SeatInterface accepts. This should also be done
for Touch. Unfortunately the frameworks version for Plasma 5.9 is already
tagged and done and we cannot depend on new API.

Thus this change tries to workaround by calculating the proper offset
through the input transformation matrix. It isn't nice but fixes the
problem for now.

BUG: 374778

Test Plan: Only in unit test, real test still missing

Reviewers: #plasma_on_wayland, #kwin

Subscribers: plasma-devel, kwin

Tags: #plasma_on_wayland, #kwin

Differential Revision: https://phabricator.kde.org/D4074
2017-01-25 13:58:28 +01:00

203 lines
6 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2013, 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "touch_input.h"
#include "abstract_client.h"
#include "input.h"
#include "input_event_spy.h"
#include "toplevel.h"
#include "wayland_server.h"
#include "workspace.h"
#include "decorations/decoratedclient.h"
// KDecoration
#include <KDecoration2/Decoration>
// KWayland
#include <KWayland/Server/seat_interface.h>
// screenlocker
#include <KScreenLocker/KsldApp>
// Qt
#include <QHoverEvent>
#include <QWindow>
namespace KWin
{
TouchInputRedirection::TouchInputRedirection(InputRedirection *parent)
: InputDeviceHandler(parent)
{
}
TouchInputRedirection::~TouchInputRedirection() = default;
void TouchInputRedirection::init()
{
Q_ASSERT(!m_inited);
m_inited = true;
if (waylandServer()->hasScreenLockerIntegration()) {
connect(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged, this,
[this] {
cancel();
// position doesn't matter
update();
}
);
}
connect(workspace(), &QObject::destroyed, this, [this] { m_inited = false; });
connect(waylandServer(), &QObject::destroyed, this, [this] { m_inited = false; });
}
void TouchInputRedirection::update(const QPointF &pos)
{
if (!m_inited) {
return;
}
if (m_windowUpdatedInCycle) {
return;
}
m_windowUpdatedInCycle = true;
// TODO: handle pointer grab aka popups
Toplevel *t = m_input->findToplevel(pos.toPoint());
auto oldWindow = m_window;
updateInternalWindow(pos);
if (!m_internalWindow) {
updateDecoration(t, pos);
} else {
// TODO: send hover leave to decoration
if (m_decoration) {
m_decoration->client()->leaveEvent();
}
m_decoration.clear();
}
if (m_decoration || m_internalWindow) {
t = nullptr;
} else if (!m_decoration) {
m_decorationId = -1;
} else if (!m_internalWindow) {
m_internalId = -1;
}
if (!oldWindow.isNull() && t == oldWindow.data()) {
return;
}
auto seat = waylandServer()->seat();
// disconnect old surface
if (oldWindow) {
disconnect(m_windowGeometryConnection);
m_windowGeometryConnection = QMetaObject::Connection();
}
if (t && t->surface()) {
// FIXME: add input transformation API to KWayland::Server::SeatInterface for touch input
seat->setFocusedTouchSurface(t->surface(), -1 * t->inputTransformation().map(t->pos()) + t->pos());
m_windowGeometryConnection = connect(t, &Toplevel::geometryChanged, this,
[this] {
if (m_window.isNull()) {
return;
}
auto seat = waylandServer()->seat();
if (m_window.data()->surface() != seat->focusedTouchSurface()) {
return;
}
auto t = m_window.data();
seat->setFocusedTouchSurfacePosition(-1 * t->inputTransformation().map(t->pos()) + t->pos());
}
);
} else {
seat->setFocusedTouchSurface(nullptr);
t = nullptr;
}
if (!t) {
m_window.clear();
return;
}
m_window = QPointer<Toplevel>(t);
}
void TouchInputRedirection::insertId(quint32 internalId, qint32 kwaylandId)
{
m_idMapper.insert(internalId, kwaylandId);
}
qint32 TouchInputRedirection::mappedId(quint32 internalId)
{
auto it = m_idMapper.constFind(internalId);
if (it != m_idMapper.constEnd()) {
return it.value();
}
return -1;
}
void TouchInputRedirection::removeId(quint32 internalId)
{
m_idMapper.remove(internalId);
}
void TouchInputRedirection::processDown(qint32 id, const QPointF &pos, quint32 time, LibInput::Device *device)
{
Q_UNUSED(device)
if (!m_inited) {
return;
}
m_windowUpdatedInCycle = false;
m_input->processSpies(std::bind(&InputEventSpy::touchDown, std::placeholders::_1, id, pos, time));
m_input->processFilters(std::bind(&InputEventFilter::touchDown, std::placeholders::_1, id, pos, time));
m_windowUpdatedInCycle = false;
}
void TouchInputRedirection::processUp(qint32 id, quint32 time, LibInput::Device *device)
{
Q_UNUSED(device)
if (!m_inited) {
return;
}
m_windowUpdatedInCycle = false;
m_input->processSpies(std::bind(&InputEventSpy::touchUp, std::placeholders::_1, id, time));
m_input->processFilters(std::bind(&InputEventFilter::touchUp, std::placeholders::_1, id, time));
m_windowUpdatedInCycle = false;
}
void TouchInputRedirection::processMotion(qint32 id, const QPointF &pos, quint32 time, LibInput::Device *device)
{
Q_UNUSED(device)
if (!m_inited) {
return;
}
m_windowUpdatedInCycle = false;
m_input->processSpies(std::bind(&InputEventSpy::touchMotion, std::placeholders::_1, id, pos, time));
m_input->processFilters(std::bind(&InputEventFilter::touchMotion, std::placeholders::_1, id, pos, time));
m_windowUpdatedInCycle = false;
}
void TouchInputRedirection::cancel()
{
if (!m_inited) {
return;
}
waylandServer()->seat()->cancelTouchSequence();
m_idMapper.clear();
}
void TouchInputRedirection::frame()
{
if (!m_inited) {
return;
}
waylandServer()->seat()->touchFrame();
}
}