7e9c6587db
This further decouples scene items from scene windows. The SurfaceItem still needs to access the underlying window, I would like to re-iterate over that later. With this change, it will be possible to introduce WindowItem factory function in the Toplevel class.
93 lines
2.3 KiB
C++
93 lines
2.3 KiB
C++
/*
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SPDX-FileCopyrightText: 2021 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#pragma once
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#include "surfaceitem.h"
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namespace KWaylandServer
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{
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class ClientBuffer;
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class SubSurfaceInterface;
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class SurfaceInterface;
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}
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namespace KWin
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{
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/**
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* The SurfaceItemWayland class represents a Wayland surface in the scene.
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*/
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class KWIN_EXPORT SurfaceItemWayland : public SurfaceItem
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{
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Q_OBJECT
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public:
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explicit SurfaceItemWayland(KWaylandServer::SurfaceInterface *surface,
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Toplevel *window, Item *parent = nullptr);
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QRegion shape() const override;
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QRegion opaque() const override;
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KWaylandServer::SurfaceInterface *surface() const;
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private Q_SLOTS:
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void handleSurfaceToBufferMatrixChanged();
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void handleSurfaceCommitted();
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void handleSurfaceSizeChanged();
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void handleChildSubSurfaceRemoved(KWaylandServer::SubSurfaceInterface *child);
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void handleChildSubSurfacesChanged();
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void handleSubSurfacePositionChanged();
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void handleSubSurfaceMappedChanged();
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protected:
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SurfacePixmap *createPixmap() override;
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private:
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SurfaceItemWayland *getOrCreateSubSurfaceItem(KWaylandServer::SubSurfaceInterface *s);
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QPointer<KWaylandServer::SurfaceInterface> m_surface;
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QHash<KWaylandServer::SubSurfaceInterface *, SurfaceItemWayland *> m_subsurfaces;
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};
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class KWIN_EXPORT SurfacePixmapWayland final : public SurfacePixmap
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{
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Q_OBJECT
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public:
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explicit SurfacePixmapWayland(SurfaceItemWayland *item, QObject *parent = nullptr);
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~SurfacePixmapWayland() override;
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SurfaceItemWayland *item() const;
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KWaylandServer::SurfaceInterface *surface() const;
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KWaylandServer::ClientBuffer *buffer() const;
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void create() override;
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void update() override;
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bool isValid() const override;
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private:
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void setBuffer(KWaylandServer::ClientBuffer *buffer);
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SurfaceItemWayland *m_item;
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KWaylandServer::ClientBuffer *m_buffer = nullptr;
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};
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/**
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* The SurfaceItemXwayland class represents an Xwayland surface in the scene.
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*/
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class KWIN_EXPORT SurfaceItemXwayland : public SurfaceItemWayland
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{
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Q_OBJECT
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public:
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explicit SurfaceItemXwayland(Toplevel *window, Item *parent = nullptr);
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QRegion shape() const override;
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};
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} // namespace KWin
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