kwin/abstract_backend.cpp
Martin Gräßlin 7996d954c5 Provide the platform() -> AbstractBackend* in KWin::Application
Summary:
This is the first change in a refactoring series. The aim is to:
* rename AbstractBackend to Platform
* move backends/ to plugins/platforms/
* don't bind platforms to Wayland only
* provide a platform plugin for "normal" X11
* share more code between X11 and Wayland

This change moves the platform/backend from waylandServer to Application.
The init of the plugin happens directly in the Application from the
KPluginMetaData. There is no need to externally init it and set the
parent.

WaylandServer::backend() currently just delegates to
kwinApp()->platform(), the idea is to drop this method completely.

The test infrastructure is also adjusted to this change.

Test Plan: kwin_wayland still works, all tests pass

Reviewers: #plasma, sebas

Subscribers: plasma-devel

Projects: #plasma

Differential Revision: https://phabricator.kde.org/D1331
2016-04-07 08:00:12 +02:00

278 lines
6.6 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "abstract_backend.h"
#include <config-kwin.h>
#include "abstract_egl_backend.h"
#include "composite.h"
#include "cursor.h"
#include "input.h"
#include "pointer_input.h"
#include "scene_opengl.h"
#include "wayland_server.h"
namespace KWin
{
AbstractBackend::AbstractBackend(QObject *parent)
: QObject(parent)
{
}
AbstractBackend::~AbstractBackend()
{
}
QImage AbstractBackend::softwareCursor() const
{
return input()->pointer()->cursorImage();
}
QPoint AbstractBackend::softwareCursorHotspot() const
{
return input()->pointer()->cursorHotSpot();
}
Screens *AbstractBackend::createScreens(QObject *parent)
{
Q_UNUSED(parent)
return nullptr;
}
OpenGLBackend *AbstractBackend::createOpenGLBackend()
{
return nullptr;
}
QPainterBackend *AbstractBackend::createQPainterBackend()
{
return nullptr;
}
void AbstractBackend::configurationChangeRequested(KWayland::Server::OutputConfigurationInterface *config)
{
Q_UNUSED(config)
qCWarning(KWIN_CORE) << "This backend does not support configuration changes.";
}
void AbstractBackend::setSoftWareCursor(bool set)
{
if (m_softWareCursor == set) {
return;
}
m_softWareCursor = set;
if (m_softWareCursor) {
connect(Cursor::self(), &Cursor::posChanged, this, &AbstractBackend::triggerCursorRepaint);
} else {
disconnect(Cursor::self(), &Cursor::posChanged, this, &AbstractBackend::triggerCursorRepaint);
}
}
void AbstractBackend::triggerCursorRepaint()
{
if (!Compositor::self()) {
return;
}
const QPoint &hotSpot = softwareCursorHotspot();
const QSize &size = softwareCursor().size();
Compositor::self()->addRepaint(m_cursor.lastRenderedPosition.x() - hotSpot.x(),
m_cursor.lastRenderedPosition.y() - hotSpot.y(),
size.width(), size.height());
}
void AbstractBackend::markCursorAsRendered()
{
if (m_softWareCursor) {
m_cursor.lastRenderedPosition = Cursor::pos();
}
if (input()->pointer()) {
input()->pointer()->markCursorAsRendered();
}
}
void AbstractBackend::keyboardKeyPressed(quint32 key, quint32 time)
{
if (!input()) {
return;
}
input()->processKeyboardKey(key, InputRedirection::KeyboardKeyPressed, time);
}
void AbstractBackend::keyboardKeyReleased(quint32 key, quint32 time)
{
if (!input()) {
return;
}
input()->processKeyboardKey(key, InputRedirection::KeyboardKeyReleased, time);
}
void AbstractBackend::keyboardModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group)
{
if (!input()) {
return;
}
input()->processKeyboardModifiers(modsDepressed, modsLatched, modsLocked, group);
}
void AbstractBackend::keymapChange(int fd, uint32_t size)
{
if (!input()) {
return;
}
input()->processKeymapChange(fd, size);
}
void AbstractBackend::pointerAxisHorizontal(qreal delta, quint32 time)
{
if (!input()) {
return;
}
input()->processPointerAxis(InputRedirection::PointerAxisHorizontal, delta, time);
}
void AbstractBackend::pointerAxisVertical(qreal delta, quint32 time)
{
if (!input()) {
return;
}
input()->processPointerAxis(InputRedirection::PointerAxisVertical, delta, time);
}
void AbstractBackend::pointerButtonPressed(quint32 button, quint32 time)
{
if (!input()) {
return;
}
input()->processPointerButton(button, InputRedirection::PointerButtonPressed, time);
}
void AbstractBackend::pointerButtonReleased(quint32 button, quint32 time)
{
if (!input()) {
return;
}
input()->processPointerButton(button, InputRedirection::PointerButtonReleased, time);
}
void AbstractBackend::pointerMotion(const QPointF &position, quint32 time)
{
if (!input()) {
return;
}
input()->processPointerMotion(position, time);
}
void AbstractBackend::touchCancel()
{
if (!input()) {
return;
}
input()->cancelTouch();
}
void AbstractBackend::touchDown(qint32 id, const QPointF &pos, quint32 time)
{
if (!input()) {
return;
}
input()->processTouchDown(id, pos, time);
}
void AbstractBackend::touchFrame()
{
if (!input()) {
return;
}
input()->touchFrame();
}
void AbstractBackend::touchMotion(qint32 id, const QPointF &pos, quint32 time)
{
if (!input()) {
return;
}
input()->processTouchMotion(id, pos, time);
}
void AbstractBackend::touchUp(qint32 id, quint32 time)
{
if (!input()) {
return;
}
input()->processTouchUp(id, time);
}
void AbstractBackend::repaint(const QRect &rect)
{
if (!Compositor::self()) {
return;
}
Compositor::self()->addRepaint(rect);
}
void AbstractBackend::setReady(bool ready)
{
if (m_ready == ready) {
return;
}
m_ready = ready;
emit readyChanged(m_ready);
}
void AbstractBackend::warpPointer(const QPointF &globalPos)
{
Q_UNUSED(globalPos)
}
bool AbstractBackend::supportsQpaContext() const
{
return hasGLExtension(QByteArrayLiteral("EGL_KHR_surfaceless_context"));
}
EGLDisplay AbstractBackend::sceneEglDisplay() const
{
if (Compositor *c = Compositor::self()) {
if (SceneOpenGL *s = dynamic_cast<SceneOpenGL*>(c->scene())) {
return static_cast<AbstractEglBackend*>(s->backend())->eglDisplay();
}
}
return EGL_NO_DISPLAY;
}
EGLContext AbstractBackend::sceneEglContext() const
{
if (Compositor *c = Compositor::self()) {
if (SceneOpenGL *s = dynamic_cast<SceneOpenGL*>(c->scene())) {
return static_cast<AbstractEglBackend*>(s->backend())->context();
}
}
return EGL_NO_CONTEXT;
}
QSize AbstractBackend::screenSize() const
{
return QSize();
}
QVector<QRect> AbstractBackend::screenGeometries() const
{
return QVector<QRect>({QRect(QPoint(0, 0), screenSize())});
}
}