b265537962
Since the EffectFrames have been moved into KWin core nothing in the Effects lib actually used Plasma. The only remaining method is moved to core as it's not used in the Effects. The Effects itself still link against Plasma, so nothing changes for them. The Plasma includes in the kwineffects header seemed to pull in quite some additional headers, so the includes in some effects have to be adjusted (most often KConfigGroup). This should speed up the compilation of the library and the effects.
173 lines
6.2 KiB
C++
173 lines
6.2 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2010 Thomas Lübking <thomas.luebking@web.de>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "windowgeometry.h"
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#include <QStringBuilder>
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#include <kwinconfig.h>
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#include <kconfiggroup.h>
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#include <kwindowsystem.h>
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#include <KActionCollection>
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#include <kaction.h>
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#include <KDE/KLocale>
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using namespace KWin;
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KWIN_EFFECT(windowgeometry, WindowGeometry)
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WindowGeometry::WindowGeometry()
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{
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iAmActivated = true;
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iAmActive = false;
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myResizeWindow = 0L;
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myResizeString = i18nc("Window geometry display, %1 and %2 are the new size,"
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" %3 and %4 are pixel increments - avoid reformatting or suffixes like 'px'",
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"Width: %1 (%3)\nHeight: %2 (%4)");
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myCoordString[0] = i18nc("Window geometry display, %1 and %2 are the cartesian x and y coordinates"
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" - avoid reformatting or suffixes like 'px'",
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"X: %1\nY: %2");
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myCoordString[1] = i18nc("Window geometry display, %1 and %2 are the cartesian x and y coordinates,"
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" %3 and %4 are the resp. increments - avoid reformatting or suffixes like 'px'",
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"X: %1 (%3)\nY: %2 (%4)");
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reconfigure(ReconfigureAll);
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QFont fnt; fnt.setBold(true); fnt.setPointSize(12);
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for (int i = 0; i < 3; ++i) {
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myMeasure[i] = effects->effectFrame(EffectFrameUnstyled, false);
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myMeasure[i]->setFont(fnt);
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}
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myMeasure[0]->setAlignment(Qt::AlignLeft | Qt::AlignTop);
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myMeasure[1]->setAlignment(Qt::AlignCenter);
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myMeasure[2]->setAlignment(Qt::AlignRight | Qt::AlignBottom);
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KActionCollection* actionCollection = new KActionCollection(this);
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KAction* a = static_cast< KAction* >(actionCollection->addAction("WindowGeometry"));
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a->setText(i18n("Toggle window geometry display (effect only)"));
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a->setGlobalShortcut(KShortcut(Qt::CTRL + Qt::SHIFT + Qt::Key_F11));
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connect(a, SIGNAL(triggered(bool)), this, SLOT(toggle()));
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}
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WindowGeometry::~WindowGeometry()
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{
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for (int i = 0; i < 3; ++i)
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delete myMeasure[i];
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}
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void WindowGeometry::reconfigure(ReconfigureFlags)
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{
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KConfigGroup conf = effects->effectConfig("WindowGeometry");
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iHandleMoves = conf.readEntry("Move", true);
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iHandleResizes = conf.readEntry("Resize", true);
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}
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void WindowGeometry::paintScreen(int mask, QRegion region, ScreenPaintData &data)
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{
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effects->paintScreen(mask, region, data);
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if (iAmActivated && iAmActive) {
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for (int i = 0; i < 3; ++i)
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myMeasure[i]->render(infiniteRegion(), 1.0, .66);
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}
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}
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void WindowGeometry::toggle()
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{
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iAmActivated = !iAmActivated;
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}
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void WindowGeometry::windowUserMovedResized(EffectWindow* w, bool first, bool last)
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{
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if (first && last) // "maximized"
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return;
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if (first) {
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if (!iAmActivated)
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return;
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if (w->isUserResize() && !iHandleResizes)
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return;
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if (w->isUserMove() && !iHandleMoves)
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return;
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iAmActive = true;
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myResizeWindow = w;
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myOriginalGeometry = w->geometry();
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myCurrentGeometry = w->geometry();
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effects->addRepaint(myCurrentGeometry.adjusted(-20, -20, 20, 20));
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}
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if (iAmActive && w == myResizeWindow && last) {
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iAmActive = false;
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myResizeWindow = 0L;
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effects->addRepaint(myCurrentGeometry.adjusted(-20, -20, 20, 20));
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}
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}
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static inline QString number(int n)
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{
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if (n >= 0)
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return '+' + QString::number(n);
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return QString::number(n); // "-" is auto-applied
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}
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void WindowGeometry::windowMoveResizeGeometryUpdate(EffectWindow* w, const QRect& geometry)
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{
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if (iAmActivated && iAmActive && w == myResizeWindow) {
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myCurrentGeometry = geometry;
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const QRect &r = geometry;
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const QRect &r2 = myOriginalGeometry;
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// sufficient for moves, resizes calculated otherwise
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int dx = r.x() - r2.x();
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int dy = r.y() - r2.y();
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// upper left ----------------------
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if (w->isUserResize())
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myMeasure[0]->setText(myCoordString[1].arg(r.x()).arg(r.y()).arg(number(dx)).arg(number(dy)));
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else
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myMeasure[0]->setText(myCoordString[0].arg(r.x()).arg(r.y()));
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myMeasure[0]->setPosition(geometry.topLeft());
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// center ----------------------
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if (w->isUserResize()) {
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// calc width for center element, otherwise the current dx/dx remains right
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dx = r.width() - r2.width();
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dy = r.height() - r2.height();
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// TODO: i hate this. anyone got a nice idea to invoke the stringbuilder or otherwise avoid
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// dogslow QString::arg() system here?
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myMeasure[1]->setText(myResizeString.arg(r.width()).arg(r.height()).arg(number(dx)).arg(number(dy)));
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// calc width for bottomright element, superfluous otherwise
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dx = r.right() - r2.right();
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dy = r.bottom() - r2.bottom();
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} else
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myMeasure[1]->setText(myCoordString[0].arg(number(dx)).arg(number(dy)));
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myMeasure[1]->setPosition(geometry.center());
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// lower right ----------------------
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if (w->isUserResize())
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myMeasure[2]->setText(myCoordString[1].arg(r.right()).arg(r.bottom()).arg(number(dx)).arg(number(dy)));
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else
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myMeasure[2]->setText(myCoordString[0].arg(r.right()).arg(r.bottom()));
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myMeasure[2]->setPosition(geometry.bottomRight());
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effects->addRepaint(geometry.adjusted(-20, -20, 20, 20));
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}
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}
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