kwin/effects/invert
Martin Gräßlin a79eacaed7 Properly detect effects which need OpenGL 2
Effects that need GLSL require that OpenGL 2 is active.
It does not matter whether the GPU would support it if
OpenGL 2 is not used.

Cherry-picked from db42152

CCBUG: 299426
2012-05-05 10:27:19 +02:00
..
data
CMakeLists.txt
invert.cpp Properly detect effects which need OpenGL 2 2012-05-05 10:27:19 +02:00
invert.desktop
invert.h add screen inversion through XF86VidModeSetGammaRamp or XRRSetCrtcGamma 2012-04-17 21:11:03 +02:00
invert_config.cpp
invert_config.desktop
invert_config.h