d2f3372749
Qt 5.15 introduced new syntax for defining Connections. Fix warnings like this one: QML Connections: Implicitly defined onFoo properties in Connections are deprecated. Use this syntax instead: function onFoo(<arguments>) { ... }
121 lines
4.3 KiB
QML
121 lines
4.3 KiB
QML
/*
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SPDX-FileCopyrightText: 2014 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-FileCopyrightText: 2017 Kai Uwe Broulik <kde@privat.broulik.de>
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SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL
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*/
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import QtQuick 2.1
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import QtQuick.Window 2.1
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import org.kde.plasma.core 2.0 as PlasmaCore
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Window {
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id: window
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readonly property int animationDuration: units.longDuration
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property bool animationEnabled: false
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flags: Qt.BypassWindowManagerHint | Qt.FramelessWindowHint
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color: "transparent"
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// outline is a context property
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x: outline.unifiedGeometry.x
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y: outline.unifiedGeometry.y
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width: outline.unifiedGeometry.width
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height: outline.unifiedGeometry.height
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visible: outline.active
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onVisibleChanged: {
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if (visible) {
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if (outline.visualParentGeometry.width > 0 && outline.visualParentGeometry.height > 0) {
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window.animationEnabled = false
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// move our frame to the visual parent geometry
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svg.setGeometry(outline.visualParentGeometry)
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window.animationEnabled = true
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// and then animate it nicely to its destination
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svg.setGeometry(outline.geometry)
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} else {
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// no visual parent? just move it to its destination right away
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window.animationEnabled = false
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svg.setGeometry(outline.geometry)
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window.animationEnabled = true
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}
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}
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}
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Connections {
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target: outline
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// when unified geometry changes, this means our window position changed and any
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// animation will potentially be offset and/or cut off, skip the animation in this case
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function onUnifiedGeometryChanged() {
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if (window.visible) {
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window.animationEnabled = false
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svg.setGeometry(outline.geometry)
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window.animationEnabled = true
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}
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}
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}
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PlasmaCore.FrameSvgItem {
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id: svg
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// takes into account the offset inside unified geometry
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function setGeometry(geometry) {
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x = geometry.x - outline.unifiedGeometry.x
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y = geometry.y - outline.unifiedGeometry.y
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width = geometry.width
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height = geometry.height
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}
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imagePath: "widgets/translucentbackground"
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x: 0
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y: 0
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width: 0
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height: 0
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enabledBorders: {
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var maximizedArea = workspace.clientArea(workspace.MaximizeArea, Qt.point(outline.geometry.x, outline.geometry.y), workspace.currentDesktop);
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var left = outline.geometry.x === maximizedArea.x;
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var right = outline.geometry.x + outline.geometry.width === maximizedArea.x + maximizedArea.width;
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var top = outline.geometry.y === maximizedArea.y;
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var bottom = outline.geometry.y + outline.geometry.height === maximizedArea.y + maximizedArea.height;
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var borders = PlasmaCore.FrameSvgItem.AllBorders;
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if (left) {
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borders = borders & ~PlasmaCore.FrameSvgItem.LeftBorder;
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}
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if (right) {
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borders = borders & ~PlasmaCore.FrameSvgItem.RightBorder;
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}
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if (top) {
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borders = borders & ~PlasmaCore.FrameSvgItem.TopBorder;
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}
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if (bottom) {
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borders = borders & ~PlasmaCore.FrameSvgItem.BottomBorder;
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}
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if (left && right && bottom && top) {
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borders = PlasmaCore.FrameSvgItem.AllBorders;
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}
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return borders;
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}
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Behavior on x {
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NumberAnimation { duration: window.animationDuration; easing.type: Easing.InOutCubic; }
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enabled: window.animationEnabled
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}
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Behavior on y {
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NumberAnimation { duration: window.animationDuration; easing.type: Easing.InOutCubic; }
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enabled: window.animationEnabled
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}
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Behavior on width {
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NumberAnimation { duration: window.animationDuration; easing.type: Easing.InOutCubic; }
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enabled: window.animationEnabled
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}
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Behavior on height {
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NumberAnimation { duration: window.animationDuration; easing.type: Easing.InOutCubic; }
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enabled: window.animationEnabled
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}
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}
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}
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