kwin/src/utils.h
Andrey Butirsky f453cb83e2 fix wrong popups Z-order after applying "Show Desktop" effect
For some reason, layers are change after applying Show Desktop effect, so
we will have AboveLayer for our popups and Desktop, and NotificationLayer
for Dock which hides us.
Also, OSD and critical notifications were always hidden by our popups.

This patch solves both the issues.
Usual notifications will still be hidden, but hopefully it's not a big
issue.

BUG: 442605
2021-09-23 11:54:55 +00:00

287 lines
7.3 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 1999, 2000 Matthias Ettrich <ettrich@kde.org>
SPDX-FileCopyrightText: 2003 Lubos Lunak <l.lunak@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#ifndef KWIN_UTILS_H
#define KWIN_UTILS_H
// cmake stuff
#include <config-kwin.h>
#include <kwinconfig.h>
// kwin
#include <kwinglobals.h>
// Qt
#include <QLoggingCategory>
#include <QList>
#include <QMatrix4x4>
#include <QPoint>
#include <QRect>
#include <QScopedPointer>
#include <QProcess>
// system
#include <climits>
Q_DECLARE_LOGGING_CATEGORY(KWIN_CORE)
Q_DECLARE_LOGGING_CATEGORY(KWIN_VIRTUALKEYBOARD)
namespace KWin
{
Q_NAMESPACE
const QPoint invalidPoint(INT_MIN, INT_MIN);
enum Layer {
UnknownLayer = -1,
FirstLayer = 0,
DesktopLayer = FirstLayer,
BelowLayer,
NormalLayer,
DockLayer,
AboveLayer,
NotificationLayer, // layer for windows of type notification
ActiveLayer, // active fullscreen, or active dialog
PopupLayer, // tooltips, sub- and context menus
CriticalNotificationLayer, // layer for notifications that should be shown even on top of fullscreen
OnScreenDisplayLayer, // layer for On Screen Display windows such as volume feedback
UnmanagedLayer, // layer for override redirect windows.
NumLayers, // number of layers, must be last
};
Q_ENUM_NS(Layer)
enum StrutArea {
StrutAreaInvalid = 0, // Null
StrutAreaTop = 1 << 0,
StrutAreaRight = 1 << 1,
StrutAreaBottom = 1 << 2,
StrutAreaLeft = 1 << 3,
StrutAreaAll = StrutAreaTop | StrutAreaRight | StrutAreaBottom | StrutAreaLeft,
};
Q_DECLARE_FLAGS(StrutAreas, StrutArea)
class StrutRect : public QRect
{
public:
explicit StrutRect(QRect rect = QRect(), StrutArea area = StrutAreaInvalid);
StrutRect(int x, int y, int width, int height, StrutArea area = StrutAreaInvalid);
StrutRect(const StrutRect& other);
StrutRect &operator=(const StrutRect& other);
inline StrutArea area() const {
return m_area;
}
private:
StrutArea m_area;
};
typedef QVector<StrutRect> StrutRects;
enum ShadeMode {
ShadeNone, // not shaded
ShadeNormal, // normally shaded - isShade() is true only here
ShadeHover, // "shaded", but visible due to hover unshade
ShadeActivated // "shaded", but visible due to alt+tab to the window
};
/**
* Maximize mode. These values specify how a window is maximized.
*
* @note these values are written to session files, don't change the order
*/
enum MaximizeMode {
MaximizeRestore = 0, ///< The window is not maximized in any direction.
MaximizeVertical = 1, ///< The window is maximized vertically.
MaximizeHorizontal = 2, ///< The window is maximized horizontally.
/// Equal to @p MaximizeVertical | @p MaximizeHorizontal
MaximizeFull = MaximizeVertical | MaximizeHorizontal,
};
inline
MaximizeMode operator^(MaximizeMode m1, MaximizeMode m2)
{
return MaximizeMode(int(m1) ^ int(m2));
}
enum class QuickTileFlag {
None = 0,
Left = 1 << 0,
Right = 1 << 1,
Top = 1 << 2,
Bottom = 1 << 3,
Horizontal = Left | Right,
Vertical = Top | Bottom,
Maximize = Left | Right | Top | Bottom,
};
Q_DECLARE_FLAGS(QuickTileMode, QuickTileFlag)
template <typename T> using ScopedCPointer = QScopedPointer<T, QScopedPointerPodDeleter>;
void KWIN_EXPORT updateXTime();
void KWIN_EXPORT grabXServer();
void KWIN_EXPORT ungrabXServer();
bool KWIN_EXPORT grabXKeyboard(xcb_window_t w = XCB_WINDOW_NONE);
void KWIN_EXPORT ungrabXKeyboard();
/**
* QPainter::setWindow() doesn't work as expected when the device pixel ratio of the paint
* device is less than 1.
*
* QPainter simply doesn't allow the effective scale factor to be less than 1. Use this function
* to determine the effective device pixel ratio by which the window rect has to be scaled.
*/
qreal KWIN_EXPORT qPainterEffectiveDevicePixelRatio(const QPainter *painter);
static inline QRegion mapRegion(const QMatrix4x4 &matrix, const QRegion &region)
{
QRegion result;
for (const QRect &rect : region) {
result += matrix.mapRect(rect);
}
return result;
}
/**
* Small helper class which performs grabXServer in the ctor and
* ungrabXServer in the dtor. Use this class to ensure that grab and
* ungrab are matched.
*/
class XServerGrabber
{
public:
XServerGrabber() {
grabXServer();
}
~XServerGrabber() {
ungrabXServer();
}
};
// the docs say it's UrgencyHint, but it's often #defined as XUrgencyHint
#ifndef UrgencyHint
#define UrgencyHint XUrgencyHint
#endif
// converting between X11 mouse/keyboard state mask and Qt button/keyboard states
Qt::MouseButton x11ToQtMouseButton(int button);
Qt::MouseButton KWIN_EXPORT x11ToQtMouseButton(int button);
Qt::MouseButtons KWIN_EXPORT x11ToQtMouseButtons(int state);
Qt::KeyboardModifiers KWIN_EXPORT x11ToQtKeyboardModifiers(int state);
/**
* Separate the concept of an unet QPoint and 0,0
*/
class ClearablePoint
{
public:
inline bool isValid() const {
return m_valid;
}
inline void clear(){
m_valid = false;
}
inline void setPoint(const QPoint &point) {
m_point = point; m_valid = true;
}
inline QPoint point() const {
return m_point;
}
private:
QPoint m_point;
bool m_valid = false;
};
/**
* QProcess subclass which unblocks SIGUSR in the child process.
*/
class KWIN_EXPORT Process : public QProcess
{
Q_OBJECT
public:
explicit Process(QObject *parent = nullptr);
~Process() override;
#ifndef KCMRULES
protected:
void setupChildProcess() override;
#endif
};
/**
* The DamageJournal class is a helper that tracks last N damage regions.
*/
class KWIN_EXPORT DamageJournal
{
public:
/**
* Returns the maximum number of damage regions that can be stored in the journal.
*/
int capacity() const
{
return m_capacity;
}
/**
* Sets the maximum number of damage regions that can be stored in the journal
* to @a capacity.
*/
void setCapacity(int capacity)
{
m_capacity = capacity;
}
/**
* Adds the specified @a region to the journal.
*/
void add(const QRegion &region)
{
while (m_log.size() >= m_capacity) {
m_log.takeLast();
}
m_log.prepend(region);
}
/**
* Clears the damage journal. Typically, one would want to clear the damage journal
* if a buffer swap fails for some reason.
*/
void clear()
{
m_log.clear();
}
/**
* Accumulates the damage regions in the log up to the specified @a bufferAge.
*
* If the specified buffer age value refers to a damage region older than the last
* one in the journal, @a fallback will be returned.
*/
QRegion accumulate(int bufferAge, const QRegion &fallback = QRegion()) const
{
QRegion region;
if (bufferAge > 0 && bufferAge <= m_log.size()) {
for (int i = 0; i < bufferAge - 1; ++i) {
region |= m_log[i];
}
} else {
region = fallback;
}
return region;
}
private:
QList<QRegion> m_log;
int m_capacity = 10;
};
} // namespace
// Must be outside namespace
Q_DECLARE_OPERATORS_FOR_FLAGS(KWin::StrutAreas)
Q_DECLARE_OPERATORS_FOR_FLAGS(KWin::QuickTileMode)
#endif