a9d772796c
svn path=/trunk/KDE/kdebase/workspace/; revision=1124608
176 lines
5.7 KiB
C++
176 lines
5.7 KiB
C++
/*
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Library for Aurorae window decoration themes.
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Copyright (C) 2009, 2010 Martin Gräßlin <kde@martin-graesslin.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef AURORAE_AURORAESCENE_H
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#define AURORAE_AURORAESCENE_H
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// #include "libaurorae_export.h"
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#include <QtGui/QGraphicsScene>
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#include <kdecoration.h>
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class QGraphicsLayout;
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class QGraphicsLinearLayout;
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class QIcon;
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class QPropertyAnimation;
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namespace Aurorae {
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class AuroraeTheme;
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class /*LIBAURORAE_EXPORT*/ AuroraeScene : public QGraphicsScene
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{
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Q_OBJECT
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Q_PROPERTY(qreal animation READ animationProgress WRITE setAnimationProgress)
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public:
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AuroraeScene(AuroraeTheme *theme, const QString &leftButtons, const QString &rightButtons, bool contextHelp, QObject* parent = 0);
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virtual ~AuroraeScene();
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void updateLayout();
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void setActive(bool active, bool animate = true);
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bool isActive() const;
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void setIcon(const QIcon &icon);
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void setAllDesktops(bool all);
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bool isAllDesktops() const;
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void setKeepAbove(bool keep);
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bool isKeepAbove() const;
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void setKeepBelow(bool keep);
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bool isKeepBelow() const;
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void setShade(bool shade);
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bool isShade() const;
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void setMaximizeMode(KDecorationDefines::MaximizeMode mode);
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KDecorationDefines::MaximizeMode maximizeMode() const;
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bool isAnimating() const;
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qreal animationProgress() const;
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void setAnimationProgress(qreal progress);
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int leftButtonsWidth() const;
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int rightButtonsWidth() const;
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void setButtons(const QString &left, const QString &right);
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/**
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* Updates the caption for the decoration with given index.
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* @param caption The new caption
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* @param index The index of the tab
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*/
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void setCaption(const QString &caption, int index = 0);
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/**
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* Updates the captions of all tabs.
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* @param captions The new captions
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*/
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void setCaptions(const QStringList &captions);
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/**
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* Adds a tab with given caption to the end of the tab list.
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*/
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void addTab(const QString &caption);
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/**
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* Adds a tab for each of the given captions to the end of the tab list.
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*/
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void addTabs(const QStringList &captions);
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/**
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* Removes the last tab from the list, if there are at least two tabs.
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*/
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void removeLastTab();
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/**
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* current number of tabs
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*/
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int tabCount() const;
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void setFocusedTab(int index);
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int focusedTab() const;
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/**
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* @returns true if the tab at given index is the focused one.
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*/
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bool isFocusedTab(int index) const;
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/**
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* Sets the unique tab id for dragging the tab specified by \p index.
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* When the tab is clicked this will enable dragging till the mouse is released.
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*/
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void setUniqueTabDragId(int index, long int id);
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const QString &leftButtons() const;
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const QString &rightButtons() const;
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Q_SIGNALS:
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void menuClicked();
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void menuDblClicked();
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void showContextHelp();
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void maximize(Qt::MouseButtons button);
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void minimizeWindow();
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void closeWindow();
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void toggleOnAllDesktops();
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void toggleKeepAbove();
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void toggleKeepBelow();
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void toggleShade();
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void titlePressed(Qt::MouseButton, Qt::MouseButtons);
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void titleReleased(Qt::MouseButton, Qt::MouseButtons);
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void titleDoubleClicked();
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void titleMouseMoved(Qt::MouseButton, Qt::MouseButtons);
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void wheelEvent(int delta);
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void tabMouseButtonPress(QGraphicsSceneMouseEvent*, int);
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void tabMouseButtonRelease(QGraphicsSceneMouseEvent*, int);
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void tabRemoved(int);
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void tabMoved(int index, int before);
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void tabMovedToGroup(long int uid, int before);
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void activeChanged();
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protected:
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virtual void drawBackground(QPainter* painter, const QRectF& rect);
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virtual void mousePressEvent(QGraphicsSceneMouseEvent* event);
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virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent* event);
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virtual void mouseDoubleClickEvent(QGraphicsSceneMouseEvent* event);
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virtual void mouseMoveEvent(QGraphicsSceneMouseEvent* event);
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virtual void wheelEvent(QGraphicsSceneWheelEvent* event);
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virtual void dragEnterEvent(QGraphicsSceneDragDropEvent *event);
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virtual void dragMoveEvent(QGraphicsSceneDragDropEvent *event);
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virtual void dropEvent(QGraphicsSceneDragDropEvent *event);
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private Q_SLOTS:
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void resetTheme();
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void showTooltipsChanged(bool show);
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private:
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void init();
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void initButtons(QGraphicsLinearLayout *layout, const QString &buttons) const;
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QString buttonsToDirection(const QString &buttons);
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AuroraeTheme *m_theme;
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QGraphicsWidget *m_leftButtons;
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QGraphicsWidget *m_rightButtons;
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QGraphicsWidget *m_title;
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bool m_active;
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qreal m_animationProgress;
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QPropertyAnimation *m_animation;
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KDecorationDefines::MaximizeMode m_maximizeMode;
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QIcon m_iconPixmap;
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bool m_allDesktops;
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bool m_shade;
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bool m_keepAbove;
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bool m_keepBelow;
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QString m_leftButtonOrder;
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QString m_rightButtonOrder;
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bool m_dblClicked;
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bool m_contextHelp;
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int m_tabCount;
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int m_focusedTab;
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};
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} // namespace
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#endif // AURORAE_AURORAESCENE_H
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