7834bec52a
Summary: EffectWindow proxies its properties from the client/deleted's properties. QObject::property(char*) is a slow string search. It's a loop of string comparisons not a hash lookup! QML's use of properties is different, there's a property cache. It's fetched multiple times for every window in every paint of some effects (such as blur). Hotspot shows this as a significant amount of the render pass (X11) with nothing in kwin animating. This patch replaces the macro that does parent()->property("propertyName") with a macro calling the relevant function directly without metaobjects. This also improves type safety for future changes. Test Plan: Existing unit tests Ran it for a bit Reviewers: #kwin, graesslin Subscribers: graesslin, zzag, broulik, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D16602
494 lines
13 KiB
C++
494 lines
13 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2012 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include <kwineffects.h>
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#include "../virtualdesktops.h"
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#include <QVector2D>
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#include <QGraphicsRotation>
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#include <QGraphicsScale>
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#include <QtTest>
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using namespace KWin;
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class MockEffectWindow : public EffectWindow
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{
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Q_OBJECT
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public:
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MockEffectWindow(QObject *parent = nullptr);
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WindowQuadList buildQuads(bool force = false) const override;
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QVariant data(int role) const override;
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QRect decorationInnerRect() const override;
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void deleteProperty(long int atom) const override;
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void disablePainting(int reason) override;
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void enablePainting(int reason) override;
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EffectWindow *findModal() override;
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const EffectWindowGroup *group() const override;
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bool isPaintingEnabled() override;
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EffectWindowList mainWindows() const override;
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QByteArray readProperty(long int atom, long int type, int format) const override;
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void refWindow() override;
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void unrefWindow() override;
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QRegion shape() const override;
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void setData(int role, const QVariant &data) override;
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void referencePreviousWindowPixmap() override {}
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void unreferencePreviousWindowPixmap() override {}
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bool isDeleted() const override {
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return false;
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}
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bool isMinimized() const override {
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return false;
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}
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double opacity() const override {
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return m_opacity;
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}
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void setOpacity(qreal opacity) {
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m_opacity = opacity;
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}
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bool hasAlpha() const override {
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return true;
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}
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QStringList activities() const override {
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return QStringList();
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}
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int desktop() const override {
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return 0;
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}
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QVector<uint> desktops() const override {
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return {};
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}
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int x() const override {
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return 0;
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}
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int y() const override {
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return 0;
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}
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int width() const override {
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return 100;
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}
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int height() const override {
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return 100;
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}
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QSize basicUnit() const override {
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return QSize();
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}
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QRect geometry() const override {
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return QRect();
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}
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QRect expandedGeometry() const override {
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return QRect();
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}
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int screen() const override {
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return 0;
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}
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bool hasOwnShape() const override {
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return false;
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}
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QPoint pos() const override {
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return QPoint();
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}
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QSize size() const override {
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return QSize(100,100);
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}
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QRect rect() const override {
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return QRect(0,0,100,100);
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}
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bool isMovable() const override {
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return true;
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}
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bool isMovableAcrossScreens() const override {
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return true;
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}
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bool isUserMove() const override {
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return false;
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}
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bool isUserResize() const override {
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return false;
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}
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QRect iconGeometry() const override {
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return QRect();
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}
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bool isDesktop() const override {
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return false;
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}
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bool isDock() const override {
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return false;
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}
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bool isToolbar() const override {
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return false;
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}
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bool isMenu() const override {
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return false;
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}
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bool isNormalWindow() const override {
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return true;
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}
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bool isSpecialWindow() const override {
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return false;
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}
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bool isDialog() const override {
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return false;
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}
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bool isSplash() const override {
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return false;
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}
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bool isUtility() const override {
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return false;
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}
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bool isDropdownMenu() const override {
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return false;
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}
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bool isPopupMenu() const override {
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return false;
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}
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bool isTooltip() const override {
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return false;
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}
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bool isNotification() const override {
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return false;
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}
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bool isOnScreenDisplay() const override {
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return false;
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}
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bool isComboBox() const override {
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return false;
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}
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bool isDNDIcon() const override {
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return false;
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}
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QRect contentsRect() const override {
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return QRect();
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}
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bool decorationHasAlpha() const override {
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return false;
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}
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QString caption() const override {
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return QString();
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}
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QIcon icon() const override {
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return QIcon();
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}
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QString windowClass() const override {
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return QString();
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}
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QString windowRole() const override {
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return QString();
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}
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NET::WindowType windowType() const override {
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return NET::Normal;
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}
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bool acceptsFocus() const override {
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return true;
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}
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bool keepAbove() const override {
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return false;
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}
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bool keepBelow() const override {
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return false;
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}
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bool isModal() const override {
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return false;
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}
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bool isSkipSwitcher() const override {
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return false;
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}
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bool isCurrentTab() const override {
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return true;
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}
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bool skipsCloseAnimation() const override {
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return false;
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}
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KWayland::Server::SurfaceInterface *surface() const override {
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return nullptr;
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}
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bool isFullScreen() const override {
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return false;
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}
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bool isUnresponsive() const override {
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return false;
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}
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bool isPopupWindow() const override {
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return false;
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}
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bool isManaged() const override {
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return true;
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}
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bool isWaylandClient() const override {
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return true;
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}
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bool isX11Client() const override {
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return false;
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}
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private:
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qreal m_opacity = 1.0;
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};
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MockEffectWindow::MockEffectWindow(QObject *parent)
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: EffectWindow(parent)
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{
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}
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WindowQuadList MockEffectWindow::buildQuads(bool force) const
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{
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Q_UNUSED(force)
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return WindowQuadList();
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}
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QVariant MockEffectWindow::data(int role) const
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{
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Q_UNUSED(role)
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return QVariant();
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}
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QRect MockEffectWindow::decorationInnerRect() const
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{
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return QRect();
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}
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void MockEffectWindow::deleteProperty(long int atom) const
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{
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Q_UNUSED(atom)
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}
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void MockEffectWindow::disablePainting(int reason)
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{
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Q_UNUSED(reason)
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}
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void MockEffectWindow::enablePainting(int reason)
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{
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Q_UNUSED(reason)
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}
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EffectWindow *MockEffectWindow::findModal()
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{
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return nullptr;
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}
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const EffectWindowGroup *MockEffectWindow::group() const
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{
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return nullptr;
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}
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bool MockEffectWindow::isPaintingEnabled()
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{
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return true;
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}
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EffectWindowList MockEffectWindow::mainWindows() const
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{
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return EffectWindowList();
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}
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QByteArray MockEffectWindow::readProperty(long int atom, long int type, int format) const
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{
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Q_UNUSED(atom)
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Q_UNUSED(type)
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Q_UNUSED(format)
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return QByteArray();
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}
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void MockEffectWindow::refWindow()
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{
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}
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void MockEffectWindow::setData(int role, const QVariant &data)
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{
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Q_UNUSED(role)
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Q_UNUSED(data)
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}
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QRegion MockEffectWindow::shape() const
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{
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return QRegion();
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}
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void MockEffectWindow::unrefWindow()
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{
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}
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class TestWindowPaintData : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void testCtor();
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void testCopyCtor();
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void testOperatorMultiplyAssign();
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void testOperatorPlus();
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void testMultiplyOpacity();
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void testMultiplySaturation();
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void testMultiplyBrightness();
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};
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void TestWindowPaintData::testCtor()
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{
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MockEffectWindow w;
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w.setOpacity(0.5);
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WindowPaintData data(&w);
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QCOMPARE(data.xScale(), 1.0);
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QCOMPARE(data.yScale(), 1.0);
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QCOMPARE(data.zScale(), 1.0);
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QCOMPARE(data.xTranslation(), 0.0);
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QCOMPARE(data.yTranslation(), 0.0);
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QCOMPARE(data.zTranslation(), 0.0);
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QCOMPARE(data.translation(), QVector3D());
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QCOMPARE(data.rotationAngle(), 0.0);
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QCOMPARE(data.rotationOrigin(), QVector3D());
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QCOMPARE(data.rotationAxis(), QVector3D(0.0, 0.0, 1.0));
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QCOMPARE(data.opacity(), 0.5);
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QCOMPARE(data.brightness(), 1.0);
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QCOMPARE(data.saturation(), 1.0);
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}
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void TestWindowPaintData::testCopyCtor()
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{
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MockEffectWindow w;
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WindowPaintData data(&w);
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WindowPaintData data2(data);
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// no value had been changed
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QCOMPARE(data2.xScale(), 1.0);
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QCOMPARE(data2.yScale(), 1.0);
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QCOMPARE(data2.zScale(), 1.0);
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QCOMPARE(data2.xTranslation(), 0.0);
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QCOMPARE(data2.yTranslation(), 0.0);
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QCOMPARE(data2.zTranslation(), 0.0);
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QCOMPARE(data2.translation(), QVector3D());
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QCOMPARE(data2.rotationAngle(), 0.0);
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QCOMPARE(data2.rotationOrigin(), QVector3D());
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QCOMPARE(data2.rotationAxis(), QVector3D(0.0, 0.0, 1.0));
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QCOMPARE(data2.opacity(), 1.0);
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QCOMPARE(data2.brightness(), 1.0);
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QCOMPARE(data2.saturation(), 1.0);
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data2.setScale(QVector3D(0.5, 2.0, 3.0));
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data2.translate(0.5, 2.0, 3.0);
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data2.setRotationAngle(45.0);
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data2.setRotationOrigin(QVector3D(1.0, 2.0, 3.0));
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data2.setRotationAxis(QVector3D(1.0, 1.0, 0.0));
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data2.setOpacity(0.1);
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data2.setBrightness(0.3);
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data2.setSaturation(0.4);
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WindowPaintData data3(data2);
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QCOMPARE(data3.xScale(), 0.5);
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QCOMPARE(data3.yScale(), 2.0);
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QCOMPARE(data3.zScale(), 3.0);
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QCOMPARE(data3.xTranslation(), 0.5);
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QCOMPARE(data3.yTranslation(), 2.0);
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QCOMPARE(data3.zTranslation(), 3.0);
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QCOMPARE(data3.translation(), QVector3D(0.5, 2.0, 3.0));
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QCOMPARE(data3.rotationAngle(), 45.0);
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QCOMPARE(data3.rotationOrigin(), QVector3D(1.0, 2.0, 3.0));
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QCOMPARE(data3.rotationAxis(), QVector3D(1.0, 1.0, 0.0));
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QCOMPARE(data3.opacity(), 0.1);
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QCOMPARE(data3.brightness(), 0.3);
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QCOMPARE(data3.saturation(), 0.4);
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}
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void TestWindowPaintData::testOperatorMultiplyAssign()
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{
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MockEffectWindow w;
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WindowPaintData data(&w);
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// without anything set, it's 1.0 on all axis
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QCOMPARE(data.xScale(), 1.0);
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QCOMPARE(data.yScale(), 1.0);
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QCOMPARE(data.zScale(), 1.0);
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// multiplying by a factor should set all components
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data *= 2.0;
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QCOMPARE(data.xScale(), 2.0);
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QCOMPARE(data.yScale(), 2.0);
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QCOMPARE(data.zScale(), 2.0);
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// multiplying by a vector2D should set x and y components
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data *= QVector2D(2.0, 3.0);
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QCOMPARE(data.xScale(), 4.0);
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QCOMPARE(data.yScale(), 6.0);
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QCOMPARE(data.zScale(), 2.0);
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// multiplying by a vector3d should set all components
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data *= QVector3D(0.5, 1.5, 2.0);
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QCOMPARE(data.xScale(), 2.0);
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QCOMPARE(data.yScale(), 9.0);
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QCOMPARE(data.zScale(), 4.0);
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}
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void TestWindowPaintData::testOperatorPlus()
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{
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MockEffectWindow w;
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WindowPaintData data(&w);
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QCOMPARE(data.xTranslation(), 0.0);
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QCOMPARE(data.yTranslation(), 0.0);
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QCOMPARE(data.zTranslation(), 0.0);
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QCOMPARE(data.translation(), QVector3D());
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// test with point
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data += QPoint(1, 2);
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QCOMPARE(data.translation(), QVector3D(1.0, 2.0, 0.0));
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// test with pointf
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data += QPointF(0.5, 0.75);
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QCOMPARE(data.translation(), QVector3D(1.5, 2.75, 0.0));
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// test with QVector2D
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data += QVector2D(0.25, 1.5);
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QCOMPARE(data.translation(), QVector3D(1.75, 4.25, 0.0));
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// test with QVector3D
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data += QVector3D(1.0, 2.0, 3.5);
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QCOMPARE(data.translation(), QVector3D(2.75, 6.25, 3.5));
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}
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void TestWindowPaintData::testMultiplyBrightness()
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{
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MockEffectWindow w;
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WindowPaintData data(&w);
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QCOMPARE(0.2, data.multiplyBrightness(0.2));
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QCOMPARE(0.2, data.brightness());
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QCOMPARE(0.6, data.multiplyBrightness(3.0));
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QCOMPARE(0.6, data.brightness());
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// just for safety
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QCOMPARE(1.0, data.opacity());
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QCOMPARE(1.0, data.saturation());
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}
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void TestWindowPaintData::testMultiplyOpacity()
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{
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MockEffectWindow w;
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WindowPaintData data(&w);
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QCOMPARE(0.2, data.multiplyOpacity(0.2));
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QCOMPARE(0.2, data.opacity());
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QCOMPARE(0.6, data.multiplyOpacity(3.0));
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QCOMPARE(0.6, data.opacity());
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// just for safety
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QCOMPARE(1.0, data.brightness());
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QCOMPARE(1.0, data.saturation());
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}
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void TestWindowPaintData::testMultiplySaturation()
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{
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MockEffectWindow w;
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WindowPaintData data(&w);
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QCOMPARE(0.2, data.multiplySaturation(0.2));
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QCOMPARE(0.2, data.saturation());
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QCOMPARE(0.6, data.multiplySaturation(3.0));
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QCOMPARE(0.6, data.saturation());
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// just for safety
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QCOMPARE(1.0, data.brightness());
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QCOMPARE(1.0, data.opacity());
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}
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QTEST_MAIN(TestWindowPaintData)
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#include "test_window_paint_data.moc"
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