535b107969
This change is similar to D7232 and moves the scene_qpainter into a dedicated plugin. Compared to the XRender case it's more complicated as the platform plugins need to implement a platform specific backend. The base implementation for this part used to be in scene_qpainter. As the idea is to completly move it away from KWin core it would be point less to still have the backend definition in KWin core, but it cannot be in the scene plugin as otherwise all platforms need to link the plugin. To solve this a new platformsupport subdirectory is added which contains the scene platform backend as a static library. For the OpenGL scene such a static library will also be required. Test Plan: SceneQPainter test still passes, nested compositor still works Reviewers: #kwin, #plasma Subscribers: plasma-devel Tags: #plasma Differential Revision: https://phabricator.kde.org/D7259
108 lines
3.4 KiB
C++
108 lines
3.4 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_SCENE_QPAINTER_BACKEND_H
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#define KWIN_SCENE_QPAINTER_BACKEND_H
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class QImage;
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class QRegion;
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class QSize;
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class QString;
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namespace KWin {
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class OverlayWindow;
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class QPainterBackend
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{
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public:
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virtual ~QPainterBackend();
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virtual void present(int mask, const QRegion &damage) = 0;
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/**
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* @brief Returns the OverlayWindow used by the backend.
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*
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* A backend does not have to use an OverlayWindow, this is mostly for the X world.
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* In case the backend does not use an OverlayWindow it is allowed to return @c null.
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* It's the task of the caller to check whether it is @c null.
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*
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* @return :OverlayWindow*
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**/
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virtual OverlayWindow *overlayWindow();
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virtual bool usesOverlayWindow() const = 0;
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virtual void prepareRenderingFrame() = 0;
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/**
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* @brief Shows the Overlay Window
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*
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* Default implementation does nothing.
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*/
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virtual void showOverlay();
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/**
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* @brief React on screen geometry changes.
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*
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* Default implementation does nothing. Override if specific functionality is required.
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*
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* @param size The new screen size
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*/
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virtual void screenGeometryChanged(const QSize &size);
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/**
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* @brief Whether the creation of the Backend failed.
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*
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* The SceneQPainter should test whether the Backend got constructed correctly. If this method
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* returns @c true, the SceneQPainter should not try to start the rendering.
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*
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* @return bool @c true if the creation of the Backend failed, @c false otherwise.
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**/
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bool isFailed() const {
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return m_failed;
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}
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virtual QImage *buffer() = 0;
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/**
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* Overload for the case that there is a different buffer per screen.
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* Default implementation just calls buffer.
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* @param screenId The id of the screen as used in Screens
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* @todo Get a better identifier for screen then a counter variable
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**/
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virtual QImage *bufferForScreen(int screenId);
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virtual bool needsFullRepaint() const = 0;
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/**
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* Whether the rendering needs to be split per screen.
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* Default implementation returns @c false.
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**/
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virtual bool perScreenRendering() const;
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protected:
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QPainterBackend();
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/**
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* @brief Sets the backend initialization to failed.
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*
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* This method should be called by the concrete subclass in case the initialization failed.
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* The given @p reason is logged as a warning.
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*
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* @param reason The reason why the initialization failed.
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**/
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void setFailed(const QString &reason);
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private:
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bool m_failed;
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};
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} // KWin
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#endif
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