170c41681d
Besides being unused, we should avoid making OpenGL contexts current against the EGLSurface of the first output because it's a slippery road that may end up in leaking context-specific resources in the mid of a compositing restart. |
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abstract_egl_backend.cpp | ||
abstract_egl_backend.h | ||
backend.cpp | ||
backend.h | ||
CMakeLists.txt | ||
drm_fourcc.h | ||
egl_dmabuf.cpp | ||
egl_dmabuf.h | ||
kwineglext.h | ||
swap_profiler.cpp | ||
swap_profiler.h | ||
texture.cpp | ||
texture.h |