kwin/src/layershellv1window.cpp
Vlad Zahorodnii 176ae6e692 Drop window type rule
Practically all code assumes that the window type is static and fixing
it would bring extra complexity, which may not be worth given that there
are window rules to control position, focus, layer, etc.

BUG: 466016
2024-01-17 23:05:53 +00:00

350 lines
9.7 KiB
C++

/*
SPDX-FileCopyrightText: 2020 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "layershellv1window.h"
#include "core/output.h"
#include "layershellv1integration.h"
#include "screenedge.h"
#include "wayland/layershell_v1.h"
#include "wayland/output.h"
#include "wayland/screenedge_v1.h"
#include "wayland/surface.h"
#include "wayland_server.h"
#include "workspace.h"
namespace KWin
{
static NET::WindowType scopeToType(const QString &scope)
{
static const QHash<QString, NET::WindowType> scopeToType{
{QStringLiteral("desktop"), NET::Desktop},
{QStringLiteral("dock"), NET::Dock},
{QStringLiteral("crititical-notification"), NET::CriticalNotification},
{QStringLiteral("notification"), NET::Notification},
{QStringLiteral("tooltip"), NET::Tooltip},
{QStringLiteral("on-screen-display"), NET::OnScreenDisplay},
{QStringLiteral("dialog"), NET::Dialog},
{QStringLiteral("splash"), NET::Splash},
{QStringLiteral("utility"), NET::Utility},
};
return scopeToType.value(scope.toLower(), NET::Normal);
}
LayerShellV1Window::LayerShellV1Window(LayerSurfaceV1Interface *shellSurface,
Output *output,
LayerShellV1Integration *integration)
: WaylandWindow(shellSurface->surface())
, m_desiredOutput(output)
, m_integration(integration)
, m_shellSurface(shellSurface)
, m_windowType(scopeToType(shellSurface->scope()))
{
setSkipSwitcher(!isDesktop());
setSkipPager(true);
setSkipTaskbar(true);
connect(shellSurface, &LayerSurfaceV1Interface::aboutToBeDestroyed,
this, &LayerShellV1Window::destroyWindow);
connect(shellSurface->surface(), &SurfaceInterface::aboutToBeDestroyed,
this, &LayerShellV1Window::destroyWindow);
connect(output, &Output::geometryChanged,
this, &LayerShellV1Window::scheduleRearrange);
connect(output, &Output::enabledChanged,
this, &LayerShellV1Window::handleOutputEnabledChanged);
connect(shellSurface->surface(), &SurfaceInterface::sizeChanged,
this, &LayerShellV1Window::handleSizeChanged);
connect(shellSurface->surface(), &SurfaceInterface::unmapped,
this, &LayerShellV1Window::handleUnmapped);
connect(shellSurface->surface(), &SurfaceInterface::committed,
this, &LayerShellV1Window::handleCommitted);
connect(shellSurface, &LayerSurfaceV1Interface::desiredSizeChanged,
this, &LayerShellV1Window::scheduleRearrange);
connect(shellSurface, &LayerSurfaceV1Interface::layerChanged,
this, &LayerShellV1Window::scheduleRearrange);
connect(shellSurface, &LayerSurfaceV1Interface::marginsChanged,
this, &LayerShellV1Window::scheduleRearrange);
connect(shellSurface, &LayerSurfaceV1Interface::anchorChanged,
this, &LayerShellV1Window::scheduleRearrange);
connect(shellSurface, &LayerSurfaceV1Interface::exclusiveZoneChanged,
this, &LayerShellV1Window::scheduleRearrange);
connect(shellSurface, &LayerSurfaceV1Interface::acceptsFocusChanged,
this, &LayerShellV1Window::handleAcceptsFocusChanged);
}
LayerSurfaceV1Interface *LayerShellV1Window::shellSurface() const
{
return m_shellSurface;
}
Output *LayerShellV1Window::desiredOutput() const
{
return m_desiredOutput;
}
void LayerShellV1Window::scheduleRearrange()
{
m_integration->scheduleRearrange();
}
NET::WindowType LayerShellV1Window::windowType() const
{
return m_windowType;
}
bool LayerShellV1Window::isPlaceable() const
{
return false;
}
bool LayerShellV1Window::isCloseable() const
{
return true;
}
bool LayerShellV1Window::isMovable() const
{
return false;
}
bool LayerShellV1Window::isMovableAcrossScreens() const
{
return false;
}
bool LayerShellV1Window::isResizable() const
{
return false;
}
bool LayerShellV1Window::takeFocus()
{
if (acceptsFocus()) {
setActive(true);
}
return true;
}
bool LayerShellV1Window::wantsInput() const
{
return acceptsFocus() && readyForPainting();
}
bool LayerShellV1Window::dockWantsInput() const
{
return wantsInput();
}
StrutRect LayerShellV1Window::strutRect(StrutArea area) const
{
switch (area) {
case StrutAreaLeft:
if (m_shellSurface->exclusiveEdge() == Qt::LeftEdge) {
return StrutRect(x(), y(), m_shellSurface->exclusiveZone(), height(), StrutAreaLeft);
}
return StrutRect();
case StrutAreaRight:
if (m_shellSurface->exclusiveEdge() == Qt::RightEdge) {
return StrutRect(x() + width() - m_shellSurface->exclusiveZone(), y(),
m_shellSurface->exclusiveZone(), height(), StrutAreaRight);
}
return StrutRect();
case StrutAreaTop:
if (m_shellSurface->exclusiveEdge() == Qt::TopEdge) {
return StrutRect(x(), y(), width(), m_shellSurface->exclusiveZone(), StrutAreaTop);
}
return StrutRect();
case StrutAreaBottom:
if (m_shellSurface->exclusiveEdge() == Qt::BottomEdge) {
return StrutRect(x(), y() + height() - m_shellSurface->exclusiveZone(),
width(), m_shellSurface->exclusiveZone(), StrutAreaBottom);
}
return StrutRect();
default:
return StrutRect();
}
}
bool LayerShellV1Window::hasStrut() const
{
return m_shellSurface->exclusiveZone() > 0;
}
void LayerShellV1Window::destroyWindow()
{
if (m_screenEdge) {
m_screenEdge->disconnect(this);
}
m_shellSurface->disconnect(this);
m_shellSurface->surface()->disconnect(this);
m_desiredOutput->disconnect(this);
markAsDeleted();
cleanTabBox();
Q_EMIT closed();
StackingUpdatesBlocker blocker(workspace());
cleanGrouping();
waylandServer()->removeWindow(this);
scheduleRearrange();
unref();
}
void LayerShellV1Window::closeWindow()
{
m_shellSurface->sendClosed();
}
Layer LayerShellV1Window::belongsToLayer() const
{
switch (m_shellSurface->layer()) {
case LayerSurfaceV1Interface::BackgroundLayer:
return DesktopLayer;
case LayerSurfaceV1Interface::BottomLayer:
return BelowLayer;
case LayerSurfaceV1Interface::TopLayer:
return AboveLayer;
case LayerSurfaceV1Interface::OverlayLayer:
return UnmanagedLayer;
default:
Q_UNREACHABLE();
}
}
bool LayerShellV1Window::acceptsFocus() const
{
return !isDeleted() && m_shellSurface->acceptsFocus();
}
void LayerShellV1Window::moveResizeInternal(const QRectF &rect, MoveResizeMode mode)
{
if (areGeometryUpdatesBlocked()) {
setPendingMoveResizeMode(mode);
return;
}
const QSizeF requestedClientSize = frameSizeToClientSize(rect.size());
if (requestedClientSize != clientSize()) {
m_shellSurface->sendConfigure(rect.size().toSize());
} else {
updateGeometry(rect);
return;
}
// The surface position is updated synchronously.
QRectF updateRect = m_frameGeometry;
updateRect.moveTopLeft(rect.topLeft());
updateGeometry(updateRect);
}
void LayerShellV1Window::handleSizeChanged()
{
updateGeometry(QRectF(pos(), clientSizeToFrameSize(surface()->size())));
scheduleRearrange();
}
void LayerShellV1Window::handleUnmapped()
{
m_integration->recreateWindow(shellSurface());
}
void LayerShellV1Window::handleCommitted()
{
if (surface()->buffer()) {
markAsMapped();
}
}
void LayerShellV1Window::handleAcceptsFocusChanged()
{
switch (m_shellSurface->layer()) {
case LayerSurfaceV1Interface::TopLayer:
case LayerSurfaceV1Interface::OverlayLayer:
if (wantsInput()) {
workspace()->activateWindow(this);
}
break;
case LayerSurfaceV1Interface::BackgroundLayer:
case LayerSurfaceV1Interface::BottomLayer:
break;
}
}
void LayerShellV1Window::handleOutputEnabledChanged()
{
if (!m_desiredOutput->isEnabled()) {
closeWindow();
destroyWindow();
}
}
void LayerShellV1Window::setVirtualKeyboardGeometry(const QRectF &geo)
{
if (m_virtualKeyboardGeometry == geo) {
return;
}
m_virtualKeyboardGeometry = geo;
scheduleRearrange();
}
void LayerShellV1Window::showOnScreenEdge()
{
// ShowOnScreenEdge can be called by an Edge, and setHidden could destroy the Edge
// Use the singleshot to avoid use-after-free
QTimer::singleShot(0, this, &LayerShellV1Window::deactivateScreenEdge);
}
void LayerShellV1Window::installAutoHideScreenEdgeV1(AutoHideScreenEdgeV1Interface *edge)
{
m_screenEdge = edge;
connect(edge, &AutoHideScreenEdgeV1Interface::destroyed,
this, &LayerShellV1Window::deactivateScreenEdge);
connect(edge, &AutoHideScreenEdgeV1Interface::activateRequested,
this, &LayerShellV1Window::activateScreenEdge);
connect(edge, &AutoHideScreenEdgeV1Interface::deactivateRequested,
this, &LayerShellV1Window::deactivateScreenEdge);
connect(this, &LayerShellV1Window::frameGeometryChanged, edge, [this]() {
if (m_screenEdgeActive) {
reserveScreenEdge();
}
});
}
void LayerShellV1Window::reserveScreenEdge()
{
if (workspace()->screenEdges()->reserve(this, m_screenEdge->border())) {
setHidden(true);
} else {
setHidden(false);
}
}
void LayerShellV1Window::unreserveScreenEdge()
{
setHidden(false);
workspace()->screenEdges()->reserve(this, ElectricNone);
}
void LayerShellV1Window::activateScreenEdge()
{
m_screenEdgeActive = true;
reserveScreenEdge();
}
void LayerShellV1Window::deactivateScreenEdge()
{
m_screenEdgeActive = false;
unreserveScreenEdge();
}
} // namespace KWin
#include "moc_layershellv1window.cpp"