kwin/rules.h
Stephan Kulow ab1fe691d8 merged kconfiggroup_port branch
svn path=/trunk/KDE/kdebase/workspace/; revision=635490
2007-02-20 07:00:30 +00:00

310 lines
11 KiB
C++

/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2004 Lubos Lunak <l.lunak@kde.org>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#ifndef KWIN_RULES_H
#define KWIN_RULES_H
#include <QString>
#include <netwm_def.h>
#include <QRect>
#include <kdebug.h>
#include "placement.h"
#include "lib/kdecoration.h"
#include "options.h"
#include "utils.h"
class KConfig;
namespace KWinInternal
{
class Client;
class Rules;
#ifndef KCMRULES // only for kwin core
class WindowRules
: public KDecorationDefines
{
public:
WindowRules( const QVector< Rules* >& rules );
WindowRules();
void update( Client* );
void discardTemporary();
bool contains( const Rules* rule ) const;
void remove( Rules* rule );
Placement::Policy checkPlacement( Placement::Policy placement ) const;
QRect checkGeometry( QRect rect, bool init = false ) const;
// use 'invalidPoint' with checkPosition, unlike QSize() and QRect(), QPoint() is a valid point
QPoint checkPosition( QPoint pos, bool init = false ) const;
QSize checkSize( QSize s, bool init = false ) const;
QSize checkMinSize( QSize s ) const;
QSize checkMaxSize( QSize s ) const;
int checkOpacityActive(int s) const;
int checkOpacityInactive(int s) const;
bool checkIgnoreGeometry( bool ignore ) const;
int checkDesktop( int desktop, bool init = false ) const;
NET::WindowType checkType( NET::WindowType type ) const;
MaximizeMode checkMaximize( MaximizeMode mode, bool init = false ) const;
bool checkMinimize( bool minimized, bool init = false ) const;
ShadeMode checkShade( ShadeMode shade, bool init = false ) const;
bool checkSkipTaskbar( bool skip, bool init = false ) const;
bool checkSkipPager( bool skip, bool init = false ) const;
bool checkKeepAbove( bool above, bool init = false ) const;
bool checkKeepBelow( bool below, bool init = false ) const;
bool checkFullScreen( bool fs, bool init = false ) const;
bool checkNoBorder( bool noborder, bool init = false ) const;
int checkFSP( int fsp ) const;
bool checkAcceptFocus( bool focus ) const;
Options::MoveResizeMode checkMoveResizeMode( Options::MoveResizeMode mode ) const;
bool checkCloseable( bool closeable ) const;
bool checkStrictGeometry( bool strict ) const;
QString checkShortcut( QString s, bool init = false ) const;
bool checkDisableGlobalShortcuts( bool disable ) const;
bool checkIgnorePosition( bool ignore ) const; // obsolete
private:
MaximizeMode checkMaximizeVert( MaximizeMode mode, bool init ) const;
MaximizeMode checkMaximizeHoriz( MaximizeMode mode, bool init ) const;
QVector< Rules* > rules;
};
#endif
class Rules
: public KDecorationDefines
{
public:
Rules();
Rules( const KConfigGroup& );
Rules( const QString&, bool temporary );
void write( KConfigGroup& ) const;
bool isEmpty() const;
#ifndef KCMRULES
void discardUsed( bool withdrawn );
bool match( const Client* c ) const;
bool update( Client* );
bool isTemporary() const;
bool discardTemporary( bool force ); // removes if temporary and forced or too old
bool applyPlacement( Placement::Policy& placement ) const;
bool applyGeometry( QRect& rect, bool init ) const;
// use 'invalidPoint' with applyPosition, unlike QSize() and QRect(), QPoint() is a valid point
bool applyPosition( QPoint& pos, bool init ) const;
bool applySize( QSize& s, bool init ) const;
bool applyMinSize( QSize& s ) const;
bool applyMaxSize( QSize& s ) const;
bool applyOpacityActive(int& s) const;
bool applyOpacityInactive(int& s) const;
bool applyIgnoreGeometry( bool& ignore ) const;
bool applyDesktop( int& desktop, bool init ) const;
bool applyType( NET::WindowType& type ) const;
bool applyMaximizeVert( MaximizeMode& mode, bool init ) const;
bool applyMaximizeHoriz( MaximizeMode& mode, bool init ) const;
bool applyMinimize( bool& minimized, bool init ) const;
bool applyShade( ShadeMode& shade, bool init ) const;
bool applySkipTaskbar( bool& skip, bool init ) const;
bool applySkipPager( bool& skip, bool init ) const;
bool applyKeepAbove( bool& above, bool init ) const;
bool applyKeepBelow( bool& below, bool init ) const;
bool applyFullScreen( bool& fs, bool init ) const;
bool applyNoBorder( bool& noborder, bool init ) const;
bool applyFSP( int& fsp ) const;
bool applyAcceptFocus( bool& focus ) const;
bool applyMoveResizeMode( Options::MoveResizeMode& mode ) const;
bool applyCloseable( bool& closeable ) const;
bool applyStrictGeometry( bool& strict ) const;
bool applyShortcut( QString& shortcut, bool init ) const;
bool applyDisableGlobalShortcuts( bool& disable ) const;
bool applyIgnorePosition( bool& ignore ) const; // obsolete
private:
#endif
bool matchType( NET::WindowType match_type ) const;
bool matchWMClass( const QByteArray& match_class, const QByteArray& match_name ) const;
bool matchRole( const QByteArray& match_role ) const;
bool matchTitle( const QString& match_title ) const;
bool matchClientMachine( const QByteArray& match_machine ) const;
// All these values are saved to the cfg file, and are also used in kstart!
enum
{
Unused = 0,
DontAffect, // use the default value
Force, // force the given value
Apply, // apply only after initial mapping
Remember, // like apply, and remember the value when the window is withdrawn
ApplyNow, // apply immediatelly, then forget the setting
ForceTemporarily // apply and force until the window is withdrawn
};
enum SetRule
{
UnusedSetRule = Unused,
SetRuleDummy = 256 // so that it's at least short int
};
enum ForceRule
{
UnusedForceRule = Unused,
ForceRuleDummy = 256 // so that it's at least short int
};
enum StringMatch
{
FirstStringMatch,
UnimportantMatch = FirstStringMatch,
ExactMatch,
SubstringMatch,
RegExpMatch,
LastStringMatch = RegExpMatch
};
void readFromCfg( const KConfigGroup& cfg );
static SetRule readSetRule( const KConfigGroup&, const QString& key );
static ForceRule readForceRule( const KConfigGroup&, const QString& key );
static NET::WindowType readType( const KConfigGroup&, const QString& key );
#ifndef KCMRULES
static bool checkSetRule( SetRule rule, bool init );
static bool checkForceRule( ForceRule rule );
static bool checkSetStop( SetRule rule );
static bool checkForceStop( ForceRule rule );
#endif
int temporary_state; // e.g. for kstart
QString description;
QByteArray wmclass;
StringMatch wmclassmatch;
bool wmclasscomplete;
QByteArray windowrole;
StringMatch windowrolematch;
QString title; // TODO "caption" ?
StringMatch titlematch;
QByteArray extrarole;
StringMatch extrarolematch;
QByteArray clientmachine;
StringMatch clientmachinematch;
unsigned long types; // types for matching
Placement::Policy placement;
ForceRule placementrule;
QPoint position;
SetRule positionrule;
QSize size;
SetRule sizerule;
QSize minsize;
ForceRule minsizerule;
QSize maxsize;
ForceRule maxsizerule;
int opacityactive;
ForceRule opacityactiverule;
int opacityinactive;
ForceRule opacityinactiverule;
bool ignoreposition;
ForceRule ignorepositionrule;
int desktop;
SetRule desktoprule;
NET::WindowType type; // type for setting
ForceRule typerule;
bool maximizevert;
SetRule maximizevertrule;
bool maximizehoriz;
SetRule maximizehorizrule;
bool minimize;
SetRule minimizerule;
bool shade;
SetRule shaderule;
bool skiptaskbar;
SetRule skiptaskbarrule;
bool skippager;
SetRule skippagerrule;
bool above;
SetRule aboverule;
bool below;
SetRule belowrule;
bool fullscreen;
SetRule fullscreenrule;
bool noborder;
SetRule noborderrule;
int fsplevel;
ForceRule fsplevelrule;
bool acceptfocus;
ForceRule acceptfocusrule;
Options::MoveResizeMode moveresizemode;
ForceRule moveresizemoderule;
bool closeable;
ForceRule closeablerule;
bool strictgeometry;
ForceRule strictgeometryrule;
QString shortcut;
SetRule shortcutrule;
bool disableglobalshortcuts;
ForceRule disableglobalshortcutsrule;
friend kdbgstream& operator<<( kdbgstream& stream, const Rules* );
};
#ifndef KCMRULES
inline
bool Rules::checkSetRule( SetRule rule, bool init )
{
if( rule > ( SetRule )DontAffect) // Unused or DontAffect
{
if( rule == ( SetRule )Force || rule == ( SetRule ) ApplyNow
|| rule == ( SetRule ) ForceTemporarily || init )
return true;
}
return false;
}
inline
bool Rules::checkForceRule( ForceRule rule )
{
return rule == ( ForceRule )Force || rule == ( ForceRule ) ForceTemporarily;
}
inline
bool Rules::checkSetStop( SetRule rule )
{
return rule != UnusedSetRule;
}
inline
bool Rules::checkForceStop( ForceRule rule )
{
return rule != UnusedForceRule;
}
inline
WindowRules::WindowRules( const QVector< Rules* >& r )
: rules( r )
{
}
inline
WindowRules::WindowRules()
{
}
inline
bool WindowRules::contains( const Rules* rule ) const
{
return qFind( rules.begin(), rules.end(), rule ) != rules.end();
}
inline
void WindowRules::remove( Rules* rule )
{
QVector< Rules* >::Iterator pos = qFind( rules.begin(), rules.end(), rule );
if( pos != rules.end())
rules.erase( pos );
}
#endif
#ifdef NDEBUG
inline
kndbgstream& operator<<( kndbgstream& stream, const Rules* ) { return stream; }
#else
kdbgstream& operator<<( kdbgstream& stream, const Rules* );
#endif
} // namespace
#endif