42 lines
897 B
C++
42 lines
897 B
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2021 Xaver Hugl <xaver.hugl@gmail.com>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#pragma once
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#include <QSize>
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#include <kwinglutils.h>
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#include "drm_egl_backend.h"
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#include "drm_object_plane.h"
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namespace KWin
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{
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class ShadowBuffer
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{
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public:
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ShadowBuffer(const QSize &size, const GbmFormat &format);
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~ShadowBuffer();
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bool isComplete() const;
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void render(DrmPlane::Transformations transform);
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GLFramebuffer *fbo() const;
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std::shared_ptr<GLTexture> texture() const;
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uint32_t drmFormat() const;
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private:
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GLint internalFormat(const GbmFormat &format) const;
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std::shared_ptr<GLTexture> m_texture;
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std::unique_ptr<GLFramebuffer> m_fbo;
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std::unique_ptr<GLVertexBuffer> m_vbo;
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const QSize m_size;
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const uint32_t m_drmFormat;
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};
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}
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