.. |
cursoritem.cpp
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scene: Avoid creating SurfaceItem for Xwayland's cursor surfaces
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2023-01-04 11:10:32 +00:00 |
cursoritem.h
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scene: Introduce cursor item and scene
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2023-01-03 09:33:17 +00:00 |
cursorscene.cpp
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scene: Introduce cursor item and scene
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2023-01-03 09:33:17 +00:00 |
cursorscene.h
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scene: Introduce cursor item and scene
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2023-01-03 09:33:17 +00:00 |
decorationitem.cpp
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Drop Window.screen property
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2023-02-11 12:16:46 +02:00 |
decorationitem.h
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scene: Split base Scene class from WorkspaceScene class
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2022-12-21 12:20:23 +02:00 |
dndiconitem.cpp
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scene: Split base Scene class from WorkspaceScene class
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2022-12-21 12:20:23 +02:00 |
dndiconitem.h
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scene: Split base Scene class from WorkspaceScene class
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2022-12-21 12:20:23 +02:00 |
imageitem.cpp
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scene: Introduce ImageItem
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2023-01-03 09:33:17 +00:00 |
imageitem.h
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scene: Introduce ImageItem
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2023-01-03 09:33:17 +00:00 |
item.cpp
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scene: Split base Scene class from WorkspaceScene class
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2022-12-21 12:20:23 +02:00 |
item.h
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Add missing includes for KF6
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2023-01-28 09:16:14 +00:00 |
itemrenderer.cpp
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scene: Introduce ItemRenderer
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2022-12-17 17:14:43 +00:00 |
itemrenderer.h
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scene: Introduce ImageItem
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2023-01-03 09:33:17 +00:00 |
itemrenderer_opengl.cpp
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Move texture coordinate post processing into a method of RenderGeometry
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2023-01-16 09:51:28 +00:00 |
itemrenderer_opengl.h
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effects: Fix projection matrix logic in OffscreenEffect
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2023-01-10 12:05:28 +00:00 |
itemrenderer_qpainter.cpp
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scene: Introduce ImageItem
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2023-01-03 09:33:17 +00:00 |
itemrenderer_qpainter.h
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scene: Introduce ImageItem
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2023-01-03 09:33:17 +00:00 |
scene.cpp
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scene: Split base Scene class from WorkspaceScene class
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2022-12-21 12:20:23 +02:00 |
scene.h
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scene: Split base Scene class from WorkspaceScene class
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2022-12-21 12:20:23 +02:00 |
shadowitem.cpp
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scene: Split base Scene class from WorkspaceScene class
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2022-12-21 12:20:23 +02:00 |
shadowitem.h
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scene: Split base Scene class from WorkspaceScene class
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2022-12-21 12:20:23 +02:00 |
surfaceitem.cpp
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scene: Remove addDamage() in SurfaceItem::discardPixmap()
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2023-01-03 11:55:36 +00:00 |
surfaceitem.h
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scene: ensure OpenGL texture is updated after direct scanout
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2023-01-02 12:57:13 +01:00 |
surfaceitem_internal.cpp
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scene: Split base Scene class from WorkspaceScene class
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2022-12-21 12:20:23 +02:00 |
surfaceitem_internal.h
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scene: Split base Scene class from WorkspaceScene class
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2022-12-21 12:20:23 +02:00 |
surfaceitem_wayland.cpp
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scene: Split base Scene class from WorkspaceScene class
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2022-12-21 12:20:23 +02:00 |
surfaceitem_wayland.h
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scene: Split base Scene class from WorkspaceScene class
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2022-12-21 12:20:23 +02:00 |
surfaceitem_x11.cpp
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scene/surfaceitem_x11: improve size mismatch warning
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2023-02-02 09:14:50 +00:00 |
surfaceitem_x11.h
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scene: Split base Scene class from WorkspaceScene class
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2022-12-21 12:20:23 +02:00 |
windowitem.cpp
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Mark Window as damaged when decoration or shadow changes
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2023-02-20 11:55:22 +01:00 |
windowitem.h
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effects: Drop PAINT_DISABLED_BY_TAB_GROUP
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2023-02-07 18:10:52 +02:00 |
workspacescene.cpp
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scene: Sync Window::readyForPainting() to window item visibility
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2023-02-03 14:09:27 +00:00 |
workspacescene.h
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window: use std::unique_ptr to manage the shadow
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2023-01-07 21:52:10 +01:00 |
workspacescene_opengl.cpp
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Store shadow elements as QImages
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2023-01-18 07:27:40 +00:00 |
workspacescene_opengl.h
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window: use std::unique_ptr to manage the shadow
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2023-01-07 21:52:10 +01:00 |
workspacescene_qpainter.cpp
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window: use std::unique_ptr to manage the shadow
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2023-01-07 21:52:10 +01:00 |
workspacescene_qpainter.h
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window: use std::unique_ptr to manage the shadow
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2023-01-07 21:52:10 +01:00 |