kwin/backends/virtual
Martin Gräßlin 14d943caea Runtime depend on GLES in all egl backends
As we don't have GLPLatform before the backend is fully created
the AbstractEglBackend has a new method isOpenGLES() -> bool
which determines based on QOpenGLContext::openGLModuleType().
2015-11-03 09:29:31 +01:00
..
CMakeLists.txt [backends/virtual] Add a virtual rendering OpenGLBackend 2015-10-08 16:12:09 +02:00
egl_gbm_backend.cpp Runtime depend on GLES in all egl backends 2015-11-03 09:29:31 +01:00
egl_gbm_backend.h [backends/virtual] Add a virtual rendering OpenGLBackend 2015-10-08 16:12:09 +02:00
scene_qpainter_virtual_backend.cpp
scene_qpainter_virtual_backend.h
screens_virtual.cpp [backends/virtual] Add possibility to have multiple virtual screens 2015-10-14 16:38:17 +02:00
screens_virtual.h [backends/virtual] Add possibility to have multiple virtual screens 2015-10-14 16:38:17 +02:00
virtual.json SVN_SILENT made messages (.desktop file) - always resolve ours 2015-11-02 11:12:07 +00:00
virtual_backend.cpp [backends/virtual] Add a virtual rendering OpenGLBackend 2015-10-08 16:12:09 +02:00
virtual_backend.h [backends/virtual] Add possibility to have multiple virtual screens 2015-10-14 16:38:17 +02:00