b8a70e62d5
At the moment, our frame scheduling infrastructure is still heavily based on Xinerama-style rendering. Specifically, we assume that painting is driven by a single timer, etc. This change introduces a new type - RenderLoop. Its main purpose is to drive compositing on a specific output, or in case of X11, on the overlay window. With RenderLoop, compositing is synchronized to vblank events. It exposes the last and the next estimated presentation timestamp. The expected presentation timestamp can be used by effects to ensure that animations are synchronized with the upcoming vblank event. On Wayland, every outputs has its own render loop. On X11, per screen rendering is not possible, therefore the platform exposes the render loop for the overlay window. Ideally, the Scene has to expose the RenderLoop, but as the first step towards better compositing scheduling it's good as is for the time being. The RenderLoop tries to minimize the latency by delaying compositing as close as possible to the next vblank event. One tricky thing about it is that if compositing is too close to the next vblank event, animations may become a little bit choppy. However, increasing the latency reduces the choppiness. Given that, there is no any "silver bullet" solution for the choppiness issue, a new option has been added in the Compositing KCM to specify the amount of latency. By default, it's "Medium," but if a user is not satisfied with the upstream default, they can tweak it.
158 lines
5.8 KiB
C++
158 lines
5.8 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2006 Lubos Lunak <l.lunak@kde.org>
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SPDX-FileCopyrightText: 2009 Fredrik Höglund <fredrik@kde.org>
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SPDX-FileCopyrightText: 2013 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "x11xrenderbackend.h"
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#include "main.h"
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#include "platform.h"
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#include "overlaywindow.h"
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#include "renderloop_p.h"
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#include "scene.h"
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#include "screens.h"
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#include "softwarevsyncmonitor.h"
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#include "utils.h"
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#include "x11_platform.h"
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#include "kwinxrenderutils.h"
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namespace KWin
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{
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X11XRenderBackend::X11XRenderBackend(X11StandalonePlatform *backend)
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: XRenderBackend()
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, m_backend(backend)
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, m_overlayWindow(backend->createOverlayWindow())
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, m_front(XCB_RENDER_PICTURE_NONE)
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, m_format(0)
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{
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// Fallback to software vblank events for now. Maybe use the Present extension or
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// something to get notified when the overlay window is actually presented?
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m_vsyncMonitor = SoftwareVsyncMonitor::create(this);
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connect(backend->renderLoop(), &RenderLoop::refreshRateChanged, this, [this, backend]() {
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m_vsyncMonitor->setRefreshRate(backend->renderLoop()->refreshRate());
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});
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m_vsyncMonitor->setRefreshRate(backend->renderLoop()->refreshRate());
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connect(m_vsyncMonitor, &VsyncMonitor::vblankOccurred, this, &X11XRenderBackend::vblank);
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init(true);
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}
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X11XRenderBackend::~X11XRenderBackend()
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{
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// No completion events will be received for in-flight frames, this may lock the
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// render loop. We need to ensure that the render loop is back to its initial state
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// if the render backend is about to be destroyed.
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RenderLoopPrivate::get(kwinApp()->platform()->renderLoop())->invalidate();
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if (m_front) {
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xcb_render_free_picture(connection(), m_front);
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}
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m_overlayWindow->destroy();
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}
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OverlayWindow *X11XRenderBackend::overlayWindow()
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{
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return m_overlayWindow.data();
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}
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void X11XRenderBackend::showOverlay()
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{
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if (m_overlayWindow->window()) { // show the window only after the first pass, since
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m_overlayWindow->show(); // that pass may take long
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}
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}
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void X11XRenderBackend::init(bool createOverlay)
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{
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if (m_front != XCB_RENDER_PICTURE_NONE)
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xcb_render_free_picture(connection(), m_front);
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bool haveOverlay = createOverlay ? m_overlayWindow->create() : (m_overlayWindow->window() != XCB_WINDOW_NONE);
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if (haveOverlay) {
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m_overlayWindow->setup(XCB_WINDOW_NONE);
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ScopedCPointer<xcb_get_window_attributes_reply_t> attribs(xcb_get_window_attributes_reply(connection(),
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xcb_get_window_attributes_unchecked(connection(), m_overlayWindow->window()), nullptr));
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if (!attribs) {
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setFailed("Failed getting window attributes for overlay window");
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return;
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}
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m_format = XRenderUtils::findPictFormat(attribs->visual);
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if (m_format == 0) {
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setFailed("Failed to find XRender format for overlay window");
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return;
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}
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m_front = xcb_generate_id(connection());
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xcb_render_create_picture(connection(), m_front, m_overlayWindow->window(), m_format, 0, nullptr);
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} else {
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// create XRender picture for the root window
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m_format = XRenderUtils::findPictFormat(kwinApp()->x11DefaultScreen()->root_visual);
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if (m_format == 0) {
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setFailed("Failed to find XRender format for root window");
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return; // error
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}
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m_front = xcb_generate_id(connection());
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const uint32_t values[] = {XCB_SUBWINDOW_MODE_INCLUDE_INFERIORS};
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xcb_render_create_picture(connection(), m_front, rootWindow(), m_format, XCB_RENDER_CP_SUBWINDOW_MODE, values);
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}
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createBuffer();
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}
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void X11XRenderBackend::createBuffer()
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{
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xcb_pixmap_t pixmap = xcb_generate_id(connection());
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const auto displaySize = screens()->displaySize();
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xcb_create_pixmap(connection(), Xcb::defaultDepth(), pixmap, rootWindow(), displaySize.width(), displaySize.height());
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xcb_render_picture_t b = xcb_generate_id(connection());
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xcb_render_create_picture(connection(), b, pixmap, m_format, 0, nullptr);
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xcb_free_pixmap(connection(), pixmap); // The picture owns the pixmap now
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setBuffer(b);
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}
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void X11XRenderBackend::present(int mask, const QRegion &damage)
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{
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m_vsyncMonitor->arm();
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const auto displaySize = screens()->displaySize();
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if (mask & Scene::PAINT_SCREEN_REGION) {
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// Use the damage region as the clip region for the root window
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XFixesRegion frontRegion(damage);
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xcb_xfixes_set_picture_clip_region(connection(), m_front, frontRegion, 0, 0);
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// copy composed buffer to the root window
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xcb_xfixes_set_picture_clip_region(connection(), buffer(), XCB_XFIXES_REGION_NONE, 0, 0);
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xcb_render_composite(connection(), XCB_RENDER_PICT_OP_SRC, buffer(), XCB_RENDER_PICTURE_NONE,
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m_front, 0, 0, 0, 0, 0, 0, displaySize.width(), displaySize.height());
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xcb_xfixes_set_picture_clip_region(connection(), m_front, XCB_XFIXES_REGION_NONE, 0, 0);
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} else {
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// copy composed buffer to the root window
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xcb_render_composite(connection(), XCB_RENDER_PICT_OP_SRC, buffer(), XCB_RENDER_PICTURE_NONE,
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m_front, 0, 0, 0, 0, 0, 0, displaySize.width(), displaySize.height());
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}
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xcb_flush(connection());
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}
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void X11XRenderBackend::vblank(std::chrono::nanoseconds timestamp)
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{
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RenderLoopPrivate *renderLoopPrivate = RenderLoopPrivate::get(m_backend->renderLoop());
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renderLoopPrivate->notifyFrameCompleted(timestamp);
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}
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void X11XRenderBackend::screenGeometryChanged(const QSize &size)
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{
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Q_UNUSED(size)
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init(false);
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}
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bool X11XRenderBackend::usesOverlayWindow() const
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{
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return true;
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}
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} // namespace KWin
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