kwin/plugins/qpa/window.cpp
Martin Gräßlin 1998d5ac1a [wayland] Improve tear-down to not crash if X11 applications are still around
We need to destroy the compositor after Xwayland terminated and after
the internal Wayland connection is destroyed. This means when destroying
the Workspace we may no longer destroy the Compositor at the same time.
Also we need to ensure that other tear down functionality doesn't call
into the no longer existing internal client connection.

With this change kwin doesn't crash when exiting with Wayland and/or
X11 windows still open.
2015-11-10 08:56:32 +01:00

155 lines
4.2 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#define WL_EGL_PLATFORM 1
#include "integration.h"
#include "window.h"
#include "../../shell_client.h"
#include "../../wayland_server.h"
#include <QOpenGLFramebufferObject>
#include <KWayland/Client/buffer.h>
#include <KWayland/Client/connection_thread.h>
#include <KWayland/Client/shell.h>
#include <KWayland/Client/surface.h>
namespace KWin
{
namespace QPA
{
static quint32 s_windowId = 0;
Window::Window(QWindow *window, KWayland::Client::Surface *surface, KWayland::Client::ShellSurface *shellSurface, const Integration *integration)
: QPlatformWindow(window)
, m_surface(surface)
, m_shellSurface(shellSurface)
, m_windowId(++s_windowId)
, m_integration(integration)
{
waylandServer()->internalClientConection()->flush();
}
Window::~Window()
{
unmap();
if (m_eglSurface != EGL_NO_SURFACE) {
eglDestroySurface(m_integration->eglDisplay(), m_eglSurface);
}
if (m_eglWaylandWindow) {
wl_egl_window_destroy(m_eglWaylandWindow);
}
delete m_shellSurface;
delete m_surface;
}
WId Window::winId() const
{
return m_windowId;
}
void Window::setVisible(bool visible)
{
if (!visible) {
unmap();
}
QPlatformWindow::setVisible(visible);
}
void Window::setGeometry(const QRect &rect)
{
const QRect &oldRect = geometry();
QPlatformWindow::setGeometry(rect);
if (rect.x() != oldRect.x()) {
emit window()->xChanged(rect.x());
}
if (rect.y() != oldRect.y()) {
emit window()->yChanged(rect.y());
}
if (rect.width() != oldRect.width()) {
emit window()->widthChanged(rect.width());
}
if (rect.height() != oldRect.height()) {
emit window()->heightChanged(rect.height());
}
if (m_contentFBO) {
if (m_contentFBO->width() != geometry().width() || m_contentFBO->height() != geometry().height()) {
m_resized = true;
}
}
if (m_eglWaylandWindow) {
wl_egl_window_resize(m_eglWaylandWindow, geometry().width(), geometry().height(), 0, 0);
}
}
void Window::unmap()
{
if (m_shellClient) {
m_shellClient->setInternalFramebufferObject(QSharedPointer<QOpenGLFramebufferObject>());
}
m_surface->attachBuffer(KWayland::Client::Buffer::Ptr());
m_surface->commit(KWayland::Client::Surface::CommitFlag::None);
if (waylandServer()->internalClientConection()) {
waylandServer()->internalClientConection()->flush();
}
}
void Window::createEglSurface(EGLDisplay dpy, EGLConfig config)
{
const QSize size = window()->size();
m_eglWaylandWindow = wl_egl_window_create(*m_surface, size.width(), size.height());
if (!m_eglWaylandWindow) {
return;
}
m_eglSurface = eglCreateWindowSurface(dpy, config, m_eglWaylandWindow, nullptr);
}
void Window::bindContentFBO()
{
if (m_resized || !m_contentFBO) {
createFBO();
}
m_contentFBO->bind();
}
QSharedPointer<QOpenGLFramebufferObject> Window::swapFBO()
{
auto fbo = m_contentFBO;
m_contentFBO.clear();
return fbo;
}
void Window::createFBO()
{
const QRect &r = geometry();
m_contentFBO.reset(new QOpenGLFramebufferObject(r.width(), r.height(), QOpenGLFramebufferObject::CombinedDepthStencil));
m_resized = false;
}
ShellClient *Window::shellClient()
{
if (!m_shellClient) {
waylandServer()->dispatch();
m_shellClient = waylandServer()->findClient(window());
}
return m_shellClient;
}
}
}