kwin/autotests/integration/effects/popup_open_close_animation_test.cpp
2023-11-20 15:47:36 +00:00

249 lines
8.9 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "kwin_wayland_test.h"
#include "effect/effecthandler.h"
#include "effect/effectloader.h"
#include "internalwindow.h"
#include "useractions.h"
#include "wayland_server.h"
#include "window.h"
#include "workspace.h"
#include "decorations/decoratedclient.h"
#include <KWayland/Client/surface.h>
#include <linux/input.h>
using namespace KWin;
static const QString s_socketName = QStringLiteral("wayland_test_effects_popup_open_close_animation-0");
class PopupOpenCloseAnimationTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testAnimatePopups();
void testAnimateUserActionsPopup();
void testAnimateDecorationTooltips();
};
void PopupOpenCloseAnimationTest::initTestCase()
{
qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8());
qRegisterMetaType<KWin::Window *>();
qRegisterMetaType<KWin::InternalWindow *>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(waylandServer()->init(s_socketName));
Test::setOutputConfig({
QRect(0, 0, 1280, 1024),
QRect(1280, 0, 1280, 1024),
});
auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
KConfigGroup plugins(config, QStringLiteral("Plugins"));
const auto builtinNames = EffectLoader().listOfKnownEffects();
for (const QString &name : builtinNames) {
plugins.writeEntry(name + QStringLiteral("Enabled"), false);
}
config->sync();
kwinApp()->setConfig(config);
qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", QByteArrayLiteral("1"));
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
}
void PopupOpenCloseAnimationTest::init()
{
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::XdgDecorationV1));
}
void PopupOpenCloseAnimationTest::cleanup()
{
QVERIFY(effects);
effects->unloadAllEffects();
QVERIFY(effects->loadedEffects().isEmpty());
Test::destroyWaylandConnection();
}
void PopupOpenCloseAnimationTest::testAnimatePopups()
{
// This test verifies that popup open/close animation effects try
// to animate popups(e.g. popup menus, tooltips, etc).
// Create the main window.
std::unique_ptr<KWayland::Client::Surface> mainWindowSurface(Test::createSurface());
QVERIFY(mainWindowSurface != nullptr);
std::unique_ptr<Test::XdgToplevel> mainWindowShellSurface(Test::createXdgToplevelSurface(mainWindowSurface.get()));
QVERIFY(mainWindowShellSurface != nullptr);
Window *mainWindow = Test::renderAndWaitForShown(mainWindowSurface.get(), QSize(100, 50), Qt::blue);
QVERIFY(mainWindow);
// Load effect that will be tested.
const QString effectName = QStringLiteral("fadingpopups");
QVERIFY(effects->loadEffect(effectName));
QCOMPARE(effects->loadedEffects().count(), 1);
QCOMPARE(effects->loadedEffects().first(), effectName);
Effect *effect = effects->findEffect(effectName);
QVERIFY(effect);
QVERIFY(!effect->isActive());
// Create a popup, it should be animated.
std::unique_ptr<KWayland::Client::Surface> popupSurface(Test::createSurface());
QVERIFY(popupSurface != nullptr);
std::unique_ptr<Test::XdgPositioner> positioner(Test::createXdgPositioner());
positioner->set_size(20, 20);
positioner->set_anchor_rect(0, 0, 10, 10);
positioner->set_gravity(Test::XdgPositioner::gravity_bottom_right);
positioner->set_anchor(Test::XdgPositioner::anchor_bottom_left);
std::unique_ptr<Test::XdgPopup> popupShellSurface(Test::createXdgPopupSurface(popupSurface.get(), mainWindowShellSurface->xdgSurface(), positioner.get()));
QVERIFY(popupShellSurface != nullptr);
Window *popup = Test::renderAndWaitForShown(popupSurface.get(), QSize(20, 20), Qt::red);
QVERIFY(popup);
QVERIFY(popup->isPopupWindow());
QCOMPARE(popup->transientFor(), mainWindow);
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
// Destroy the popup, it should not be animated.
QSignalSpy popupClosedSpy(popup, &Window::closed);
popupShellSurface.reset();
popupSurface.reset();
QVERIFY(popupClosedSpy.wait());
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
// Destroy the main window.
mainWindowSurface.reset();
QVERIFY(Test::waitForWindowClosed(mainWindow));
}
void PopupOpenCloseAnimationTest::testAnimateUserActionsPopup()
{
// This test verifies that popup open/close animation effects try
// to animate the user actions popup.
// Create the test window.
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
QVERIFY(surface != nullptr);
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
QVERIFY(shellSurface != nullptr);
Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
QVERIFY(window);
// Load effect that will be tested.
const QString effectName = QStringLiteral("fadingpopups");
QVERIFY(effects->loadEffect(effectName));
QCOMPARE(effects->loadedEffects().count(), 1);
QCOMPARE(effects->loadedEffects().first(), effectName);
Effect *effect = effects->findEffect(effectName);
QVERIFY(effect);
QVERIFY(!effect->isActive());
// Show the user actions popup.
workspace()->showWindowMenu(QRect(), window);
auto userActionsMenu = workspace()->userActionsMenu();
QTRY_VERIFY(userActionsMenu->isShown());
QVERIFY(userActionsMenu->hasWindow());
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
// Close the user actions popup.
Test::keyboardKeyPressed(KEY_ESC, 0);
Test::keyboardKeyReleased(KEY_ESC, 1);
QTRY_VERIFY(!userActionsMenu->isShown());
QVERIFY(!userActionsMenu->hasWindow());
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
// Destroy the test window.
surface.reset();
QVERIFY(Test::waitForWindowClosed(window));
}
void PopupOpenCloseAnimationTest::testAnimateDecorationTooltips()
{
// This test verifies that popup open/close animation effects try
// to animate decoration tooltips.
// Create the test window.
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
QVERIFY(surface != nullptr);
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get(), Test::CreationSetup::CreateOnly));
QVERIFY(shellSurface != nullptr);
std::unique_ptr<Test::XdgToplevelDecorationV1> deco(Test::createXdgToplevelDecorationV1(shellSurface.get()));
QVERIFY(deco != nullptr);
QSignalSpy surfaceConfigureRequestedSpy(shellSurface->xdgSurface(), &Test::XdgSurface::configureRequested);
deco->set_mode(Test::XdgToplevelDecorationV1::mode_server_side);
surface->commit(KWayland::Client::Surface::CommitFlag::None);
QVERIFY(surfaceConfigureRequestedSpy.wait());
shellSurface->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy.last().at(0).value<quint32>());
Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
QVERIFY(window);
QVERIFY(window->isDecorated());
// Load effect that will be tested.
const QString effectName = QStringLiteral("fadingpopups");
QVERIFY(effects->loadEffect(effectName));
QCOMPARE(effects->loadedEffects().count(), 1);
QCOMPARE(effects->loadedEffects().first(), effectName);
Effect *effect = effects->findEffect(effectName);
QVERIFY(effect);
QVERIFY(!effect->isActive());
// Show a decoration tooltip.
QSignalSpy tooltipAddedSpy(workspace(), &Workspace::windowAdded);
window->decoratedClient()->requestShowToolTip(QStringLiteral("KWin rocks!"));
QVERIFY(tooltipAddedSpy.wait());
InternalWindow *tooltip = tooltipAddedSpy.first().first().value<InternalWindow *>();
QVERIFY(tooltip->isInternal());
QVERIFY(tooltip->isPopupWindow());
QVERIFY(tooltip->handle()->flags().testFlag(Qt::ToolTip));
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
// Hide the decoration tooltip.
QSignalSpy tooltipClosedSpy(tooltip, &InternalWindow::closed);
window->decoratedClient()->requestHideToolTip();
QVERIFY(tooltipClosedSpy.wait());
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
// Destroy the test window.
surface.reset();
QVERIFY(Test::waitForWindowClosed(window));
}
WAYLANDTEST_MAIN(PopupOpenCloseAnimationTest)
#include "popup_open_close_animation_test.moc"