kwin/kcmkwin/kwindecoration/pixmaps.h
Script Kiddy 19e65c92dc Fix FSF address
(mainly s/Steet/Street/;s/Cambridge/Boston/ )

svn path=/trunk/KDE/kdebase/workspace/; revision=490222
2005-12-21 06:45:09 +00:00

110 lines
4 KiB
C

/*
This is the new kwindecoration kcontrol module
Copyright (c) 2004, Sandro Giessl <sandro@giessl.com>
Copyright (c) 2001
Karol Szwed <gallium@kde.org>
http://gallium.n3.net/
Supports new kwin configuration plugins, and titlebar button position
modification via dnd interface.
Based on original "kwintheme" (Window Borders)
Copyright (C) 2001 Rik Hemsley (rikkus) <rik@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
// Button icon bitmap data which is hopefully generic enough to be recognized by everyone.
// close.xbm:
#define close_width 12
#define close_height 12
static unsigned char close_bits[] = {
0x00, 0x00, 0x06, 0x06, 0x0e, 0x07, 0x9c, 0x03, 0xf8, 0x01, 0xf0, 0x00,
0xf0, 0x00, 0xf8, 0x01, 0x9c, 0x03, 0x0e, 0x07, 0x06, 0x06, 0x00, 0x00 };
// help.xbm:
#define help_width 12
#define help_height 12
static unsigned char help_bits[] = {
0x00, 0x00, 0x00, 0x00, 0xf8, 0x00, 0xfc, 0x01, 0x8c, 0x01, 0xc0, 0x01,
0xe0, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x60, 0x00, 0x00, 0x00 };
// keepaboveothers.xbm:
#define keepaboveothers_width 12
#define keepaboveothers_height 12
static unsigned char keepaboveothers_bits[] = {
0x00, 0x00, 0x60, 0x00, 0xf0, 0x00, 0xf8, 0x01, 0x60, 0x00, 0xfe, 0x07,
0xfe, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
// keepbelowothers.xbm:
#define keepbelowothers_width 12
#define keepbelowothers_height 12
static unsigned char keepbelowothers_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x07,
0xfe, 0x07, 0x60, 0x00, 0xf8, 0x01, 0xf0, 0x00, 0x60, 0x00, 0x00, 0x00 };
// maximize.xbm:
#define maximize_width 12
#define maximize_height 12
static unsigned char maximize_bits[] = {
0x00, 0x00, 0xfe, 0x07, 0xfe, 0x07, 0x02, 0x04, 0x02, 0x04, 0x02, 0x04,
0x02, 0x04, 0x02, 0x04, 0x02, 0x04, 0x02, 0x04, 0xfe, 0x07, 0x00, 0x00 };
// menu.xbm:
#define menu_width 12
#define menu_height 12
static unsigned char menu_bits[] = {
0x00, 0x00, 0xfc, 0x03, 0xf4, 0x02, 0x04, 0x02, 0xf4, 0x02, 0x04, 0x02,
0xf4, 0x02, 0x04, 0x02, 0xf4, 0x02, 0x04, 0x02, 0xfc, 0x03, 0x00, 0x00 };
// minimize.xbm:
#define minimize_width 12
#define minimize_height 12
static unsigned char minimize_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x07, 0xfe, 0x07, 0x00, 0x00 };
// onalldesktops.xbm:
#define onalldesktops_width 12
#define onalldesktops_height 12
static unsigned char onalldesktops_bits[] = {
0x00, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0xfe, 0x07,
0xfe, 0x07, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x00, 0x00 };
// resize.xbm:
#define resize_width 12
#define resize_height 12
static unsigned char resize_bits[] = {
0x00, 0x00, 0xfe, 0x07, 0x42, 0x04, 0x42, 0x04, 0x42, 0x04, 0x42, 0x04,
0x7e, 0x04, 0x02, 0x04, 0x02, 0x04, 0x02, 0x04, 0xfe, 0x07, 0x00, 0x00 };
// shade.xbm:
#define shade_width 12
#define shade_height 12
static unsigned char shade_bits[] = {
0x00, 0x00, 0xfe, 0x07, 0xfe, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
// spacer.xbm:
#define spacer_width 12
#define spacer_height 12
static unsigned char spacer_bits[] = {
0x00, 0x00, 0x04, 0x02, 0x04, 0x02, 0x04, 0x02, 0x04, 0x02, 0x54, 0x03,
0xac, 0x02, 0x04, 0x02, 0x04, 0x02, 0x04, 0x02, 0x04, 0x02, 0x00, 0x00 };
// vim: ts=4