kwin/effects/presentwindows.h
Luboš Luňák e6069e9cf6 Arghl. Again a stupid bug caused by float having poor precision.
Reverting r700026 and changing floats to doubles again. I'd probably like
to change even the ones interfacing with OpenGL which I've left for now.


svn path=/trunk/KDE/kdebase/workspace/; revision=707987
2007-09-03 15:00:43 +00:00

133 lines
4.2 KiB
C++

/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#ifndef KWIN_PRESENTWINDOWS_H
#define KWIN_PRESENTWINDOWS_H
// Include with base class for effects.
#include <kwineffects.h>
#include <kwinglutils.h>
#include <QPixmap>
#ifdef HAVE_XRENDER
#include <X11/extensions/Xrender.h>
#endif
namespace KWin
{
/**
* Expose-like effect which shows all windows on current desktop side-by-side,
* letting the user select active window.
**/
class PresentWindowsEffect
: public QObject, public Effect
{
Q_OBJECT
public:
PresentWindowsEffect();
virtual ~PresentWindowsEffect();
virtual void prePaintScreen( ScreenPrePaintData& data, int time );
virtual void prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time );
virtual void paintScreen( int mask, QRegion region, ScreenPaintData& data );
virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
virtual void postPaintScreen();
virtual void windowClosed( EffectWindow* c );
virtual void windowInputMouseEvent( Window w, QEvent* e );
virtual bool borderActivated( ElectricBorder border );
virtual void grabbedKeyboardEvent( QKeyEvent* e );
public slots:
void setActive(bool active);
void toggleActive() { mShowWindowsFromAllDesktops = false; setActive(!mActivated); }
void toggleActiveAllDesktops() { mShowWindowsFromAllDesktops = true; setActive(!mActivated); }
protected:
// Updates window tranformations, i.e. destination pos and scale of the window
void rearrangeWindows();
void calculateWindowTransformationsDumb(EffectWindowList windowlist);
void calculateWindowTransformationsKompose(EffectWindowList windowlist);
void calculateWindowTransformationsClosest(EffectWindowList windowlist);
bool canRearrangeClosest(EffectWindowList windowlist);
// Helper methods for layout calculation
double windowAspectRatio(EffectWindow* c);
int windowWidthForHeight(EffectWindow* c, int h);
int windowHeightForWidth(EffectWindow* c, int w);
void assignSlots( const QRect& area, int columns, int rows );
void getBestAssignments();
void updateFilterTexture();
void discardFilterTexture();
void paintWindowIcon( EffectWindow* w, WindowPaintData& data );
// Called once the effect is activated (and wasn't activated before)
void effectActivated();
// Called once the effect has terminated
void effectTerminated();
private:
bool mShowWindowsFromAllDesktops;
// Whether the effect is currently activated by the user
bool mActivated;
// 0 = not active, 1 = fully active
double mActiveness;
// 0 = start of rearranging (old_area), 1 = done
double mRearranging;
Window mInput;
bool hasKeyboardGrab;
EffectWindowList mWindowsToPresent;
struct WindowData
{
QRect area;
QRect old_area; // when rearranging, otherwise unset
double scale;
double old_scale; // when rearranging, otherwise unset
double hover;
int slot;
int slot_distance;
QPixmap icon;
#ifdef HAVE_OPENGL
GLTexture iconTexture;
#endif
#ifdef HAVE_XRENDER
Picture iconPicture;
#endif
};
typedef QHash<EffectWindow*, WindowData> DataHash;
DataHash mWindowData;
EffectWindow* mHoverWindow;
QString windowFilter;
#ifdef HAVE_OPENGL
GLTexture* filterTexture;
QRect filterTextureRect;
QRect filterFrameRect;
#endif
ElectricBorder borderActivate;
ElectricBorder borderActivateAll;
#ifdef HAVE_XRENDER
XRenderPictFormat* alphaFormat;
#endif
};
} // namespace
#endif