kwin/platformsupport/scenes/opengl
Roman Gilg d6f98d1ecc Reload Shm texture when buffer size changes
Summary: Shm textures via Gl must be reloaded in case their size changes.

Test Plan: testShmBufferSizeChangeOnSubSurface passes.

Reviewers: #kwin, graesslin

Reviewed By: #kwin, graesslin

Subscribers: davidedmundson, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18453
2019-02-21 23:45:55 +01:00
..
abstract_egl_backend.cpp Reload Shm texture when buffer size changes 2019-02-21 23:45:55 +01:00
abstract_egl_backend.h Move SceneOpenGL into a dedicated plugin 2017-09-30 13:12:10 +02:00
backend.cpp Move SceneOpenGL into a dedicated plugin 2017-09-30 13:12:10 +02:00
backend.h Overhaul doxygen comments 2019-02-12 19:29:33 +02:00
CMakeLists.txt Add KF5::WaylandServer to include the required directories 2018-02-09 21:03:03 +01:00
swap_profiler.cpp Move SceneOpenGL into a dedicated plugin 2017-09-30 13:12:10 +02:00
swap_profiler.h Move SceneOpenGL into a dedicated plugin 2017-09-30 13:12:10 +02:00
texture.cpp Move SceneOpenGL into a dedicated plugin 2017-09-30 13:12:10 +02:00
texture.h Move SceneOpenGL into a dedicated plugin 2017-09-30 13:12:10 +02:00