kwin/effects/trackmouse/trackmouse.cpp
Martin Gräßlin 990001c5d7 Drop GLVertexBuffer::useShader.
The vertex buffer implementation uses the shader manager to decide
whether core painting should be used or not. Shader manager is only
used by shaders using vertex attributes instead of gl_Vertex etc.
2011-01-30 14:12:02 +01:00

224 lines
6 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2010 Jorge Mata <matamax123@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "trackmouse.h"
#include <QTime>
#include <kwinconfig.h>
#include <kwinglutils.h>
#include <kglobal.h>
#include <kstandarddirs.h>
#include <kaction.h>
#include <kactioncollection.h>
#include <math.h>
#include <kdebug.h>
namespace KWin
{
KWIN_EFFECT( trackmouse, TrackMouseEffect )
const int STARS = 5;
const int DIST = 50;
TrackMouseEffect::TrackMouseEffect()
: active( false )
, angle( 0 )
, texture( NULL )
{
mousePolling = false;
actionCollection = new KActionCollection( this );
action = static_cast< KAction* >( actionCollection->addAction( "TrackMouse" ));
action->setText( i18n( "Track mouse" ) );
action->setGlobalShortcut( KShortcut() );
connect( action, SIGNAL( triggered( bool ) ), this, SLOT( toggle() ) );
reconfigure( ReconfigureAll );
}
TrackMouseEffect::~TrackMouseEffect()
{
if( mousePolling )
effects->stopMousePolling();
delete texture;
}
void TrackMouseEffect::reconfigure( ReconfigureFlags )
{
KConfigGroup conf = effects->effectConfig( "TrackMouse" );
bool shift = conf.readEntry( "Shift", false );
bool alt = conf.readEntry( "Alt", false );
bool control = conf.readEntry( "Control", true );
bool meta = conf.readEntry( "Meta", true );
modifier = 0;
if( meta )
modifier |= Qt::MetaModifier;
if( control )
modifier |= Qt::ControlModifier;
if( alt )
modifier |= Qt::AltModifier;
if( shift )
modifier |= Qt::ShiftModifier;
if( modifier != 0 && action != NULL )
{
if( !mousePolling )
effects->startMousePolling();
mousePolling = true;
}
else if( action != NULL )
{
if( mousePolling )
effects->stopMousePolling();
mousePolling = false;
}
}
void TrackMouseEffect::prePaintScreen( ScreenPrePaintData& data, int time )
{
if( active ) {
QTime t = QTime::currentTime();
angle = ((t.second() % 4) * 90.0) + (t.msec() / 1000.0 * 90.0);
}
effects->prePaintScreen( data, time );
}
void TrackMouseEffect::paintScreen( int mask, QRegion region, ScreenPaintData& data )
{
effects->paintScreen( mask, region, data ); // paint normal screen
if( !active )
return;
#ifdef KWIN_HAVE_OPENGL_COMPOSITING
if( texture )
{
#ifndef KWIN_HAVE_OPENGLES
glPushAttrib( GL_CURRENT_BIT | GL_ENABLE_BIT );
#endif
bool useShader = false;
if (ShaderManager::instance()->isValid()) {
useShader = true;
ShaderManager::instance()->pushShader(ShaderManager::SimpleShader);
}
texture->bind();
glEnable( GL_BLEND );
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
for( int i = 0;
i < STARS;
++i )
{
QRect r = starRect( i );
texture->render( region, r );
}
texture->unbind();
glDisable(GL_BLEND);
if (ShaderManager::instance()->isValid()) {
ShaderManager::instance()->popShader();
}
#ifndef KWIN_HAVE_OPENGLES
glPopAttrib();
#endif
}
#endif
}
void TrackMouseEffect::postPaintScreen()
{
if( active )
{
for( int i = 0;
i < STARS;
++i )
effects->addRepaint( starRect( i ));
}
effects->postPaintScreen();
}
void TrackMouseEffect::toggle()
{
if( mousePolling )
return;
if( !active )
{
if( texture == NULL )
loadTexture();
if( texture == NULL )
return;
active = true;
angle = 0;
}
else
active = false;
for( int i = 0; i < STARS; ++i )
effects->addRepaint( starRect( i ));
}
void TrackMouseEffect::mouseChanged( const QPoint&, const QPoint&, Qt::MouseButtons,
Qt::MouseButtons, Qt::KeyboardModifiers modifiers, Qt::KeyboardModifiers )
{
if( modifier != 0 && modifiers == modifier )
{
if( !active )
{
if( texture == NULL )
loadTexture();
if( texture == NULL )
return;
active = true;
angle = 0;
}
for( int i = 0; i < STARS; ++i )
effects->addRepaint( starRect( i ));
}
else if( active )
{
for( int i = 0; i < STARS; ++i )
effects->addRepaint( starRect( i ));
active = false;
}
}
QRect TrackMouseEffect::starRect( int num ) const
{
int a = angle + 360 / STARS * num;
int x = cursorPos().x() + int( DIST * cos( a * ( 2 * M_PI / 360 )));
int y = cursorPos().y() + int( DIST * sin( a * ( 2 * M_PI / 360 )));
return QRect( QPoint( x - textureSize.width() / 2,
y - textureSize.height() / 2 ), textureSize );
}
void TrackMouseEffect::loadTexture()
{
#ifdef KWIN_HAVE_OPENGL_COMPOSITING
QString file = KGlobal::dirs()->findResource( "appdata", "trackmouse.png" );
if( file.isEmpty())
return;
QImage im( file );
texture = new GLTexture( im );
textureSize = im.size();
#endif
}
} // namespace