990001c5d7
The vertex buffer implementation uses the shader manager to decide whether core painting should be used or not. Shader manager is only used by shaders using vertex attributes instead of gl_Vertex etc.
224 lines
6 KiB
C++
224 lines
6 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
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Copyright (C) 2010 Jorge Mata <matamax123@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "trackmouse.h"
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#include <QTime>
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#include <kwinconfig.h>
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#include <kwinglutils.h>
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#include <kglobal.h>
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#include <kstandarddirs.h>
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#include <kaction.h>
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#include <kactioncollection.h>
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#include <math.h>
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#include <kdebug.h>
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namespace KWin
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{
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KWIN_EFFECT( trackmouse, TrackMouseEffect )
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const int STARS = 5;
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const int DIST = 50;
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TrackMouseEffect::TrackMouseEffect()
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: active( false )
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, angle( 0 )
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, texture( NULL )
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{
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mousePolling = false;
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actionCollection = new KActionCollection( this );
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action = static_cast< KAction* >( actionCollection->addAction( "TrackMouse" ));
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action->setText( i18n( "Track mouse" ) );
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action->setGlobalShortcut( KShortcut() );
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connect( action, SIGNAL( triggered( bool ) ), this, SLOT( toggle() ) );
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reconfigure( ReconfigureAll );
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}
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TrackMouseEffect::~TrackMouseEffect()
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{
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if( mousePolling )
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effects->stopMousePolling();
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delete texture;
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}
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void TrackMouseEffect::reconfigure( ReconfigureFlags )
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{
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KConfigGroup conf = effects->effectConfig( "TrackMouse" );
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bool shift = conf.readEntry( "Shift", false );
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bool alt = conf.readEntry( "Alt", false );
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bool control = conf.readEntry( "Control", true );
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bool meta = conf.readEntry( "Meta", true );
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modifier = 0;
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if( meta )
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modifier |= Qt::MetaModifier;
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if( control )
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modifier |= Qt::ControlModifier;
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if( alt )
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modifier |= Qt::AltModifier;
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if( shift )
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modifier |= Qt::ShiftModifier;
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if( modifier != 0 && action != NULL )
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{
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if( !mousePolling )
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effects->startMousePolling();
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mousePolling = true;
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}
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else if( action != NULL )
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{
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if( mousePolling )
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effects->stopMousePolling();
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mousePolling = false;
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}
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}
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void TrackMouseEffect::prePaintScreen( ScreenPrePaintData& data, int time )
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{
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if( active ) {
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QTime t = QTime::currentTime();
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angle = ((t.second() % 4) * 90.0) + (t.msec() / 1000.0 * 90.0);
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}
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effects->prePaintScreen( data, time );
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}
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void TrackMouseEffect::paintScreen( int mask, QRegion region, ScreenPaintData& data )
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{
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effects->paintScreen( mask, region, data ); // paint normal screen
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if( !active )
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return;
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#ifdef KWIN_HAVE_OPENGL_COMPOSITING
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if( texture )
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{
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#ifndef KWIN_HAVE_OPENGLES
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glPushAttrib( GL_CURRENT_BIT | GL_ENABLE_BIT );
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#endif
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bool useShader = false;
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if (ShaderManager::instance()->isValid()) {
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useShader = true;
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ShaderManager::instance()->pushShader(ShaderManager::SimpleShader);
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}
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texture->bind();
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glEnable( GL_BLEND );
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glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
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for( int i = 0;
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i < STARS;
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++i )
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{
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QRect r = starRect( i );
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texture->render( region, r );
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}
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texture->unbind();
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glDisable(GL_BLEND);
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if (ShaderManager::instance()->isValid()) {
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ShaderManager::instance()->popShader();
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}
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#ifndef KWIN_HAVE_OPENGLES
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glPopAttrib();
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#endif
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}
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#endif
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}
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void TrackMouseEffect::postPaintScreen()
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{
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if( active )
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{
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for( int i = 0;
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i < STARS;
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++i )
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effects->addRepaint( starRect( i ));
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}
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effects->postPaintScreen();
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}
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void TrackMouseEffect::toggle()
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{
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if( mousePolling )
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return;
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if( !active )
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{
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if( texture == NULL )
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loadTexture();
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if( texture == NULL )
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return;
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active = true;
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angle = 0;
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}
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else
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active = false;
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for( int i = 0; i < STARS; ++i )
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effects->addRepaint( starRect( i ));
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}
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void TrackMouseEffect::mouseChanged( const QPoint&, const QPoint&, Qt::MouseButtons,
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Qt::MouseButtons, Qt::KeyboardModifiers modifiers, Qt::KeyboardModifiers )
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{
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if( modifier != 0 && modifiers == modifier )
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{
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if( !active )
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{
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if( texture == NULL )
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loadTexture();
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if( texture == NULL )
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return;
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active = true;
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angle = 0;
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}
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for( int i = 0; i < STARS; ++i )
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effects->addRepaint( starRect( i ));
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}
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else if( active )
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{
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for( int i = 0; i < STARS; ++i )
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effects->addRepaint( starRect( i ));
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active = false;
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}
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}
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QRect TrackMouseEffect::starRect( int num ) const
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{
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int a = angle + 360 / STARS * num;
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int x = cursorPos().x() + int( DIST * cos( a * ( 2 * M_PI / 360 )));
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int y = cursorPos().y() + int( DIST * sin( a * ( 2 * M_PI / 360 )));
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return QRect( QPoint( x - textureSize.width() / 2,
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y - textureSize.height() / 2 ), textureSize );
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}
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void TrackMouseEffect::loadTexture()
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{
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#ifdef KWIN_HAVE_OPENGL_COMPOSITING
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QString file = KGlobal::dirs()->findResource( "appdata", "trackmouse.png" );
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if( file.isEmpty())
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return;
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QImage im( file );
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texture = new GLTexture( im );
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textureSize = im.size();
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#endif
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}
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} // namespace
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