kwin/plugins/qpa/integration.cpp
Frederik Gladhorn 456cbb9bf7 Remove unused private Qt include
Summary:
Ideally KWin would not depend on private headers... but at least we can
remove unused ones.

Test Plan: still builds, I don't see anything requiring the header.

Reviewers: zzag

Reviewed By: zzag

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D16655
2018-11-04 17:02:19 +01:00

293 lines
8.9 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#define WL_EGL_PLATFORM 1
#include "integration.h"
#include "platform.h"
#include "backingstore.h"
#include "nativeinterface.h"
#include "platformcontextwayland.h"
#include "screen.h"
#include "sharingplatformcontext.h"
#include "window.h"
#include "../../virtualkeyboard.h"
#include "../../main.h"
#include "../../screens.h"
#include "../../wayland_server.h"
#include <KWayland/Client/compositor.h>
#include <KWayland/Client/connection_thread.h>
#include <KWayland/Client/registry.h>
#include <KWayland/Client/shell.h>
#include <KWayland/Client/surface.h>
#include <KWayland/Server/clientconnection.h>
#include <QCoreApplication>
#include <QtConcurrentRun>
#include <qpa/qplatformwindow.h>
#include <qpa/qplatforminputcontext.h>
#include <qpa/qplatforminputcontextfactory_p.h>
#include <qpa/qwindowsysteminterface.h>
#include <QtFontDatabaseSupport/private/qgenericunixfontdatabase_p.h>
#include <QtThemeSupport/private/qgenericunixthemes_p.h>
#include <QtEventDispatcherSupport/private/qunixeventdispatcher_qpa_p.h>
namespace KWin
{
namespace QPA
{
Integration::Integration()
: QObject()
, QPlatformIntegration()
, m_fontDb(new QGenericUnixFontDatabase())
, m_nativeInterface(new NativeInterface(this))
, m_inputContext()
{
}
Integration::~Integration() = default;
bool Integration::hasCapability(Capability cap) const
{
switch (cap) {
case ThreadedPixmaps:
return true;
case OpenGL:
return true;
case ThreadedOpenGL:
return false;
case BufferQueueingOpenGL:
return false;
case MultipleWindows:
case NonFullScreenWindows:
return true;
case RasterGLSurface:
return false;
default:
return QPlatformIntegration::hasCapability(cap);
}
}
void Integration::initialize()
{
connect(kwinApp(), &Application::screensCreated, this,
[this] {
connect(screens(), &Screens::changed, this, &Integration::initScreens);
initScreens();
}
);
QPlatformIntegration::initialize();
auto dummyScreen = new Screen(-1);
screenAdded(dummyScreen);
m_screens << dummyScreen;
m_inputContext.reset(QPlatformInputContextFactory::create(QStringLiteral("qtvirtualkeyboard")));
qunsetenv("QT_IM_MODULE");
if (!m_inputContext.isNull()) {
connect(qApp, &QGuiApplication::focusObjectChanged, this,
[this] {
if (VirtualKeyboard::self() && qApp->focusObject() != VirtualKeyboard::self()) {
m_inputContext->setFocusObject(VirtualKeyboard::self());
}
}
);
connect(kwinApp(), &Application::workspaceCreated, this,
[this] {
if (VirtualKeyboard::self()) {
m_inputContext->setFocusObject(VirtualKeyboard::self());
}
}
);
connect(qApp->inputMethod(), &QInputMethod::visibleChanged, this,
[this] {
if (qApp->inputMethod()->isVisible()) {
if (QWindow *w = VirtualKeyboard::self()->inputPanel()) {
QWindowSystemInterface::handleWindowActivated(w, Qt::ActiveWindowFocusReason);
}
}
}
);
}
}
QAbstractEventDispatcher *Integration::createEventDispatcher() const
{
return new QUnixEventDispatcherQPA;
}
QPlatformBackingStore *Integration::createPlatformBackingStore(QWindow *window) const
{
auto registry = waylandServer()->internalClientRegistry();
const auto shm = registry->interface(KWayland::Client::Registry::Interface::Shm);
if (shm.name == 0u) {
return nullptr;
}
return new BackingStore(window, registry->createShmPool(shm.name, shm.version, window));
}
QPlatformWindow *Integration::createPlatformWindow(QWindow *window) const
{
auto c = compositor();
auto s = shell();
if (!s || !c) {
return new QPlatformWindow(window);
} else {
// don't set window as parent, cause infinite recursion in PlasmaQuick::Dialog
auto surface = c->createSurface(c);
return new Window(window, surface, s->createSurface(surface, surface), this);
}
}
QPlatformFontDatabase *Integration::fontDatabase() const
{
return m_fontDb;
}
QPlatformTheme *Integration::createPlatformTheme(const QString &name) const
{
return QGenericUnixTheme::createUnixTheme(name);
}
QStringList Integration::themeNames() const
{
if (qEnvironmentVariableIsSet("KDE_FULL_SESSION")) {
return QStringList({QStringLiteral("kde")});
}
return QStringList({QLatin1String(QGenericUnixTheme::name)});
}
QPlatformNativeInterface *Integration::nativeInterface() const
{
return m_nativeInterface;
}
QPlatformOpenGLContext *Integration::createPlatformOpenGLContext(QOpenGLContext *context) const
{
if (kwinApp()->platform()->supportsQpaContext()) {
return new SharingPlatformContext(context);
}
if (kwinApp()->platform()->sceneEglDisplay() != EGL_NO_DISPLAY) {
auto s = kwinApp()->platform()->sceneEglSurface();
if (s != EGL_NO_SURFACE) {
// try a SharingPlatformContext with a created surface
return new SharingPlatformContext(context, s, kwinApp()->platform()->sceneEglConfig());
}
}
if (m_eglDisplay == EGL_NO_DISPLAY) {
const_cast<Integration*>(this)->initEgl();
}
if (m_eglDisplay == EGL_NO_DISPLAY) {
return nullptr;
}
return new PlatformContextWayland(context, const_cast<Integration*>(this));
}
void Integration::initScreens()
{
QVector<Screen*> newScreens;
newScreens.reserve(qMax(screens()->count(), 1));
for (int i = 0; i < screens()->count(); i++) {
auto screen = new Screen(i);
screenAdded(screen);
newScreens << screen;
}
if (newScreens.isEmpty()) {
auto dummyScreen = new Screen(-1);
screenAdded(dummyScreen);
newScreens << dummyScreen;
}
while (!m_screens.isEmpty()) {
destroyScreen(m_screens.takeLast());
}
m_screens = newScreens;
}
KWayland::Client::Compositor *Integration::compositor() const
{
if (!m_compositor) {
using namespace KWayland::Client;
auto registry = waylandServer()->internalClientRegistry();
const auto c = registry->interface(Registry::Interface::Compositor);
if (c.name != 0u) {
const_cast<Integration*>(this)->m_compositor = registry->createCompositor(c.name, c.version, registry);
}
}
return m_compositor;
}
KWayland::Client::Shell *Integration::shell() const
{
if (!m_shell) {
using namespace KWayland::Client;
auto registry = waylandServer()->internalClientRegistry();
const auto s = registry->interface(Registry::Interface::Shell);
if (s.name != 0u) {
const_cast<Integration*>(this)->m_shell = registry->createShell(s.name, s.version, registry);
}
}
return m_shell;
}
EGLDisplay Integration::eglDisplay() const
{
return m_eglDisplay;
}
void Integration::initEgl()
{
Q_ASSERT(m_eglDisplay == EGL_NO_DISPLAY);
// This variant uses Wayland as the EGL platform
qputenv("EGL_PLATFORM", "wayland");
m_eglDisplay = eglGetDisplay(waylandServer()->internalClientConection()->display());
if (m_eglDisplay == EGL_NO_DISPLAY) {
return;
}
// call eglInitialize in a thread to not block
QFuture<bool> future = QtConcurrent::run([this] () -> bool {
EGLint major, minor;
if (eglInitialize(m_eglDisplay, &major, &minor) == EGL_FALSE) {
return false;
}
EGLint error = eglGetError();
if (error != EGL_SUCCESS) {
return false;
}
return true;
});
// TODO: make this better
while (!future.isFinished()) {
waylandServer()->internalClientConection()->flush();
QCoreApplication::processEvents(QEventLoop::WaitForMoreEvents);
}
if (!future.result()) {
eglTerminate(m_eglDisplay);
m_eglDisplay = EGL_NO_DISPLAY;
}
}
QPlatformInputContext *Integration::inputContext() const
{
return m_inputContext.data();
}
}
}