kwin/plugins/platforms/drm/scene_qpainter_drm_backend.h
Roman Gilg efedddd905 [DRM plugin] Reorganize DrmBuffer
Split off GBM based buffers to a separate file, which gets only included,
when GBM is available.

Note, that this also removes the gbmCallback, since already before this
patch we did delete the buffers always without it.

The plan is to later use this file for via GBM directly imported Wayland
buffers as well.

Test Plan:
Tested with Gl and QPainter backends.

Reviewers: #kwin

Subscribers: kwin, #kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D5179
2017-05-09 21:00:33 +02:00

59 lines
1.8 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_SCENE_QPAINTER_DRM_BACKEND_H
#define KWIN_SCENE_QPAINTER_DRM_BACKEND_H
#include "scene_qpainter.h"
#include <QObject>
namespace KWin
{
class DrmBackend;
class DrmDumbBuffer;
class DrmOutput;
class DrmQPainterBackend : public QObject, public QPainterBackend
{
Q_OBJECT
public:
DrmQPainterBackend(DrmBackend *backend);
virtual ~DrmQPainterBackend();
QImage *buffer() override;
QImage *bufferForScreen(int screenId) override;
bool needsFullRepaint() const override;
bool usesOverlayWindow() const override;
void prepareRenderingFrame() override;
void present(int mask, const QRegion &damage) override;
bool perScreenRendering() const override;
private:
void initOutput(DrmOutput *output);
struct Output {
DrmDumbBuffer *buffer[2];
DrmOutput *output;
int index = 0;
};
QVector<Output> m_outputs;
DrmBackend *m_backend;
};
}
#endif