kwin/wayland_server/display.h
Martin Gräßlin 1e230fda77 [kwin_wayland] Initial addition of the WaylandServer module
So far this new module contains:
* Display
* OutputInterface

Display manages the server socket and server event loop. In general it's
the entry point to any part of the server.

OutputInterface is the abstraction for the wl_output interface on server
side. An OutputInterface is created through the Display.

The auto tests for ConnectionThread and Output are adjusted to use the
internal server instead of starting Weston. Especially the Output test
could be extended to test much more as we have absolute control over
the server now.
2014-09-02 09:52:16 +02:00

85 lines
2.2 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2014 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_WAYLAND_SERVER_DISPLAY_H
#define KWIN_WAYLAND_SERVER_DISPLAY_H
#include <QList>
#include <QObject>
struct wl_display;
struct wl_event_loop;
namespace KWin
{
namespace WaylandServer
{
class OutputInterface;
class Display : public QObject
{
Q_OBJECT
Q_PROPERTY(QString socketName READ socketName WRITE setSocketName NOTIFY socketNameChanged)
Q_PROPERTY(bool running READ isRunning NOTIFY runningChanged)
public:
explicit Display(QObject *parent = nullptr);
virtual ~Display();
void setSocketName(const QString &name);
QString socketName() const;
void start();
void terminate();
operator wl_display*() {
return m_display;
}
operator wl_display*() const {
return m_display;
}
bool isRunning() const {
return m_running;
}
OutputInterface *createOutput(QObject *parent = nullptr);
void removeOutput(OutputInterface *output);
const QList<OutputInterface*> outputs() const {
return m_outputs;
}
Q_SIGNALS:
void socketNameChanged(const QString&);
void runningChanged(bool);
void aboutToTerminate();
private:
void flush();
void setRunning(bool running);
wl_display *m_display;
wl_event_loop *m_loop;
QString m_socketName;
bool m_running;
QList<OutputInterface*> m_outputs;
};
}
}
#endif