kwin/plugins/platforms/x11/windowed/egl_x11_backend.h
Vlad Zahorodnii 017528956b Move Scene::isPerScreenRenderingEnabled() to Platform
This way the Compositor can know if per screen rendering is enabled
before creating the Scene.
2020-12-02 15:32:30 +00:00

43 lines
1,010 B
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#ifndef KWIN_EGL_X11_BACKEND_H
#define KWIN_EGL_X11_BACKEND_H
#include "eglonxbackend.h"
namespace KWin
{
class X11WindowedBackend;
/**
* @brief OpenGL Backend using Egl windowing system over an X overlay window.
*/
class EglX11Backend : public EglOnXBackend
{
public:
explicit EglX11Backend(X11WindowedBackend *backend);
~EglX11Backend() override;
bool usesOverlayWindow() const override;
QRegion beginFrame(int screenId) override;
void endFrame(int screenId, const QRegion &damage, const QRegion &damagedRegion) override;
protected:
void present() override;
void cleanupSurfaces() override;
bool createSurfaces() override;
private:
void setupViewport(int screenId);
QVector<EGLSurface> m_surfaces;
X11WindowedBackend *m_backend;
};
} // namespace
#endif