c3dfacc3dc
Summary: This change introduces a Scripting::findScript method which returns the AbstractScript. Thus a test can load a script, retrieve it and trigger run on it. As the test would also need to know when finally the test is running a signal is introduced to notify about it. This makes the scripting ScreenEdgeTest way more reliable. The test had been failing on both build.kde.org and build.neon.kde.org due to not knowing when the script is loaded. Reviewers: #kwin Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D2497 |
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.. | ||
CMakeLists.txt | ||
dbuscall.cpp | ||
dbuscall.h | ||
documentation-effect-global.xml | ||
documentation-global.xml | ||
genericscriptedconfig.cpp | ||
genericscriptedconfig.h | ||
genericscriptedconfig.json | ||
kwinscript.desktop | ||
Messages.sh | ||
meta.cpp | ||
meta.h | ||
screenedgeitem.cpp | ||
screenedgeitem.h | ||
scriptedeffect.cpp | ||
scriptedeffect.h | ||
scripting.cpp | ||
scripting.h | ||
scripting_logging.cpp | ||
scripting_logging.h | ||
scripting_model.cpp | ||
scripting_model.h | ||
scriptingutils.cpp | ||
scriptingutils.h | ||
timer.cpp | ||
workspace_wrapper.cpp | ||
workspace_wrapper.h |