kwin/effects/desktopgrid/desktopgrid.h
Lucas Murray 1e91a66fd2 Added support for unstyled and frameless EffectFrames. Converted all
effects that display text or boxes to use the class. Minor speed
increase in XRender mode for those effects and a massive increase in
OpenGL mode (Double framerate in present windows in my case).

svn path=/trunk/KDE/kdebase/workspace/; revision=929951
2009-02-22 13:04:16 +00:00

104 lines
3.6 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2008 Lucas Murray <lmurray@undefinedfire.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_DESKTOPGRID_H
#define KWIN_DESKTOPGRID_H
#include <kwineffects.h>
#include <QObject>
namespace KWin
{
class DesktopGridEffect
: public QObject, public Effect
{
Q_OBJECT
public:
DesktopGridEffect();
~DesktopGridEffect();
virtual void reconfigure( ReconfigureFlags );
virtual void prePaintScreen( ScreenPrePaintData& data, int time );
virtual void paintScreen( int mask, QRegion region, ScreenPaintData& data );
virtual void postPaintScreen();
virtual void prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time );
virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
virtual void windowClosed( EffectWindow* w );
virtual void windowInputMouseEvent( Window w, QEvent* e );
virtual void grabbedKeyboardEvent( QKeyEvent* e );
virtual bool borderActivated( ElectricBorder border );
enum { LayoutPager, LayoutAutomatic, LayoutCustom }; // Layout modes
private slots:
void toggle();
private:
QPointF scalePos( const QPoint& pos, int desktop, int screen = -1 ) const;
QPoint unscalePos( const QPoint& pos, int* desktop = NULL ) const;
int posToDesktop( const QPoint& pos ) const;
EffectWindow* windowAt( QPoint pos ) const;
void setCurrentDesktop( int desktop );
void setHighlightedDesktop( int desktop );
int desktopToRight( int desktop, bool wrap = true ) const;
int desktopToLeft( int desktop, bool wrap = true ) const;
int desktopUp( int desktop, bool wrap = true ) const;
int desktopDown( int desktop, bool wrap = true ) const;
void setActive( bool active );
void setup();
void finish();
ElectricBorder borderActivate;
int zoomDuration;
int border;
Qt::Alignment desktopNameAlignment;
int layoutMode;
int customLayoutRows;
bool activated;
TimeLine timeline;
int paintingDesktop;
int highlightedDesktop;
Window input;
bool keyboardGrab;
bool wasWindowMove;
EffectWindow* windowMove;
QPoint windowMoveDiff;
// Soft highlighting
QList<TimeLine> hoverTimeline;
EffectFrame** desktopNames;
QSize gridSize;
Qt::Orientation orientation;
QPoint activeCell;
// Per screen variables
QList<double> scale; // Because the border isn't a ratio each screen is different
QList<double> unscaledBorder;
QList<QSizeF> scaledSize;
QList<QPointF> scaledOffset;
};
} // namespace
#endif