kwin/effects.cpp
Thomas Lübking 4d7161dd75 Delay added signal and other signal bindings for synced windows until the window is actually visually shown
Makes animations of showing windows run completely and thus appear smoother

REVIEW: 103742
2012-01-24 22:43:10 +01:00

2084 lines
57 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2010, 2011 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "effects.h"
#include "deleted.h"
#include "client.h"
#include "group.h"
#include "scene_xrender.h"
#include "scene_opengl.h"
#include "unmanaged.h"
#ifdef KWIN_BUILD_TABBOX
#include "tabbox.h"
#endif
#include "thumbnailitem.h"
#include "workspace.h"
#include "kwinglutils.h"
#include <QFile>
#include "kdebug.h"
#include "klibrary.h"
#include "kdesktopfile.h"
#include "kconfiggroup.h"
#include "kstandarddirs.h"
#include <kservice.h>
#include <kservicetypetrader.h>
#include <kplugininfo.h>
#include <Plasma/Theme>
#include <assert.h>
namespace KWin
{
//---------------------
// Static
static QByteArray readWindowProperty(Window win, long atom, long type, int format)
{
int len = 32768;
for (;;) {
unsigned char* data;
Atom rtype;
int rformat;
unsigned long nitems, after;
if (XGetWindowProperty(QX11Info::display(), win,
atom, 0, len, False, AnyPropertyType,
&rtype, &rformat, &nitems, &after, &data) == Success) {
if (after > 0) {
XFree(data);
len *= 2;
continue;
}
if (long(rtype) == type && rformat == format) {
int bytelen = format == 8 ? nitems : format == 16 ? nitems * sizeof(short) : nitems * sizeof(long);
QByteArray ret(reinterpret_cast< const char* >(data), bytelen);
XFree(data);
return ret;
} else { // wrong format, type or something
XFree(data);
return QByteArray();
}
} else // XGetWindowProperty() failed
return QByteArray();
}
}
static void deleteWindowProperty(Window win, long int atom)
{
XDeleteProperty(QX11Info::display(), win, atom);
}
//---------------------
EffectsHandlerImpl::EffectsHandlerImpl(CompositingType type)
: EffectsHandler(type)
, keyboard_grab_effect(NULL)
, fullscreen_effect(0)
, next_window_quad_type(EFFECT_QUAD_TYPE_START)
, mouse_poll_ref_count(0)
{
// init is important, otherwise causes crashes when quads are build before the first painting pass start
m_currentBuildQuadsIterator = m_activeEffects.end();
Workspace *ws = Workspace::self();
connect(ws, SIGNAL(currentDesktopChanged(int)), this, SLOT(slotDesktopChanged(int)));
connect(ws, SIGNAL(clientAdded(KWin::Client*)), this, SLOT(slotClientAdded(KWin::Client*)));
connect(ws, SIGNAL(unmanagedAdded(KWin::Unmanaged*)), this, SLOT(slotUnmanagedAdded(KWin::Unmanaged*)));
connect(ws, SIGNAL(clientActivated(KWin::Client*)), this, SLOT(slotClientActivated(KWin::Client*)));
connect(ws, SIGNAL(deletedRemoved(KWin::Deleted*)), this, SLOT(slotDeletedRemoved(KWin::Deleted*)));
connect(ws, SIGNAL(numberDesktopsChanged(int)), SIGNAL(numberDesktopsChanged(int)));
connect(ws, SIGNAL(mouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)),
SIGNAL(mouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)));
connect(ws, SIGNAL(propertyNotify(long)), this, SLOT(slotPropertyNotify(long)));
#ifdef KWIN_BUILD_TABBOX
connect(ws->tabBox(), SIGNAL(tabBoxAdded(int)), SIGNAL(tabBoxAdded(int)));
connect(ws->tabBox(), SIGNAL(tabBoxUpdated()), SIGNAL(tabBoxUpdated()));
connect(ws->tabBox(), SIGNAL(tabBoxClosed()), SIGNAL(tabBoxClosed()));
connect(ws->tabBox(), SIGNAL(tabBoxKeyEvent(QKeyEvent*)), SIGNAL(tabBoxKeyEvent(QKeyEvent*)));
#endif
// connect all clients
foreach (Client *c, ws->clientList()) {
setupClientConnections(c);
}
foreach (Unmanaged *u, ws->unmanagedList()) {
setupUnmanagedConnections(u);
}
reconfigure();
}
EffectsHandlerImpl::~EffectsHandlerImpl()
{
if (keyboard_grab_effect != NULL)
ungrabKeyboard();
foreach (const EffectPair & ep, loaded_effects)
unloadEffect(ep.first);
foreach (const InputWindowPair & pos, input_windows)
XDestroyWindow(display(), pos.second);
}
void EffectsHandlerImpl::setupClientConnections(Client* c)
{
connect(c, SIGNAL(windowClosed(KWin::Toplevel*,KWin::Deleted*)), this, SLOT(slotWindowClosed(KWin::Toplevel*)));
connect(c, SIGNAL(clientMaximizedStateChanged(KWin::Client*,KDecorationDefines::MaximizeMode)), this, SLOT(slotClientMaximized(KWin::Client*,KDecorationDefines::MaximizeMode)));
connect(c, SIGNAL(clientStartUserMovedResized(KWin::Client*)), this, SLOT(slotClientStartUserMovedResized(KWin::Client*)));
connect(c, SIGNAL(clientStepUserMovedResized(KWin::Client*,QRect)), this, SLOT(slotClientStepUserMovedResized(KWin::Client*,QRect)));
connect(c, SIGNAL(clientFinishUserMovedResized(KWin::Client*)), this, SLOT(slotClientFinishUserMovedResized(KWin::Client*)));
connect(c, SIGNAL(opacityChanged(KWin::Toplevel*,qreal)), this, SLOT(slotOpacityChanged(KWin::Toplevel*,qreal)));
connect(c, SIGNAL(clientMinimized(KWin::Client*,bool)), this, SLOT(slotClientMinimized(KWin::Client*,bool)));
connect(c, SIGNAL(clientUnminimized(KWin::Client*,bool)), this, SLOT(slotClientUnminimized(KWin::Client*,bool)));
connect(c, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), this, SLOT(slotGeometryShapeChanged(KWin::Toplevel*,QRect)));
connect(c, SIGNAL(damaged(KWin::Toplevel*,QRect)), this, SLOT(slotWindowDamaged(KWin::Toplevel*,QRect)));
connect(c, SIGNAL(propertyNotify(KWin::Toplevel*,long)), this, SLOT(slotPropertyNotify(KWin::Toplevel*,long)));
}
void EffectsHandlerImpl::setupUnmanagedConnections(Unmanaged* u)
{
connect(u, SIGNAL(windowClosed(KWin::Toplevel*,KWin::Deleted*)), this, SLOT(slotWindowClosed(KWin::Toplevel*)));
connect(u, SIGNAL(opacityChanged(KWin::Toplevel*,qreal)), this, SLOT(slotOpacityChanged(KWin::Toplevel*,qreal)));
connect(u, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), this, SLOT(slotGeometryShapeChanged(KWin::Toplevel*,QRect)));
connect(u, SIGNAL(damaged(KWin::Toplevel*,QRect)), this, SLOT(slotWindowDamaged(KWin::Toplevel*,QRect)));
connect(u, SIGNAL(propertyNotify(KWin::Toplevel*,long)), this, SLOT(slotPropertyNotify(KWin::Toplevel*,long)));
}
void EffectsHandlerImpl::reconfigure()
{
KSharedConfig::Ptr _config = KGlobal::config();
KConfigGroup conf(_config, "Plugins");
KService::List offers = KServiceTypeTrader::self()->query("KWin/Effect");
QStringList effectsToBeLoaded;
QStringList checkDefault;
// First unload necessary effects
foreach (const KService::Ptr & service, offers) {
KPluginInfo plugininfo(service);
plugininfo.load(conf);
if (plugininfo.isPluginEnabledByDefault()) {
const QString key = plugininfo.pluginName() + QString::fromLatin1("Enabled");
if (!conf.hasKey(key))
checkDefault.append(plugininfo.pluginName());
}
bool isloaded = isEffectLoaded(plugininfo.pluginName());
bool shouldbeloaded = plugininfo.isPluginEnabled();
if (!shouldbeloaded && isloaded)
unloadEffect(plugininfo.pluginName());
if (shouldbeloaded)
effectsToBeLoaded.append(plugininfo.pluginName());
}
QStringList newLoaded;
// Then load those that should be loaded
foreach (const QString & effectName, effectsToBeLoaded) {
if (!isEffectLoaded(effectName)) {
if (loadEffect(effectName, checkDefault.contains(effectName)))
newLoaded.append(effectName);
}
}
foreach (const EffectPair & ep, loaded_effects) {
if (!newLoaded.contains(ep.first)) // don't reconfigure newly loaded effects
ep.second->reconfigure(Effect::ReconfigureAll);
}
}
// the idea is that effects call this function again which calls the next one
void EffectsHandlerImpl::prePaintScreen(ScreenPrePaintData& data, int time)
{
if (m_currentPaintScreenIterator != m_activeEffects.end()) {
(*m_currentPaintScreenIterator++)->prePaintScreen(data, time);
--m_currentPaintScreenIterator;
}
// no special final code
}
void EffectsHandlerImpl::paintScreen(int mask, QRegion region, ScreenPaintData& data)
{
if (m_currentPaintScreenIterator != m_activeEffects.end()) {
(*m_currentPaintScreenIterator++)->paintScreen(mask, region, data);
--m_currentPaintScreenIterator;
} else
scene->finalPaintScreen(mask, region, data);
}
void EffectsHandlerImpl::postPaintScreen()
{
if (m_currentPaintScreenIterator != m_activeEffects.end()) {
(*m_currentPaintScreenIterator++)->postPaintScreen();
--m_currentPaintScreenIterator;
}
// no special final code
}
void EffectsHandlerImpl::prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time)
{
if (m_currentPaintWindowIterator != m_activeEffects.end()) {
(*m_currentPaintWindowIterator++)->prePaintWindow(w, data, time);
--m_currentPaintWindowIterator;
}
// no special final code
}
void EffectsHandlerImpl::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data)
{
if (m_currentPaintWindowIterator != m_activeEffects.end()) {
(*m_currentPaintWindowIterator++)->paintWindow(w, mask, region, data);
--m_currentPaintWindowIterator;
} else
scene->finalPaintWindow(static_cast<EffectWindowImpl*>(w), mask, region, data);
}
void EffectsHandlerImpl::paintEffectFrame(EffectFrame* frame, QRegion region, double opacity, double frameOpacity)
{
if (m_currentPaintEffectFrameIterator != m_activeEffects.end()) {
(*m_currentPaintEffectFrameIterator++)->paintEffectFrame(frame, region, opacity, frameOpacity);
--m_currentPaintEffectFrameIterator;
} else {
const EffectFrameImpl* frameImpl = static_cast<const EffectFrameImpl*>(frame);
frameImpl->finalRender(region, opacity, frameOpacity);
}
}
void EffectsHandlerImpl::postPaintWindow(EffectWindow* w)
{
if (m_currentPaintWindowIterator != m_activeEffects.end()) {
(*m_currentPaintWindowIterator++)->postPaintWindow(w);
--m_currentPaintWindowIterator;
}
// no special final code
}
bool EffectsHandlerImpl::provides(Effect::Feature ef)
{
for (int i = 0; i < loaded_effects.size(); ++i)
if (loaded_effects.at(i).second->provides(ef))
return true;
return false;
}
void EffectsHandlerImpl::drawWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data)
{
if (m_currentDrawWindowIterator != m_activeEffects.end()) {
(*m_currentDrawWindowIterator++)->drawWindow(w, mask, region, data);
--m_currentDrawWindowIterator;
} else
scene->finalDrawWindow(static_cast<EffectWindowImpl*>(w), mask, region, data);
}
void EffectsHandlerImpl::buildQuads(EffectWindow* w, WindowQuadList& quadList)
{
if (m_currentBuildQuadsIterator != m_activeEffects.end()) {
(*m_currentBuildQuadsIterator++)->buildQuads(w, quadList);
--m_currentBuildQuadsIterator;
}
}
bool EffectsHandlerImpl::hasDecorationShadows() const
{
return Workspace::self()->hasDecorationShadows();
}
bool EffectsHandlerImpl::decorationsHaveAlpha() const
{
return Workspace::self()->decorationHasAlpha();
}
bool EffectsHandlerImpl::decorationSupportsBlurBehind() const
{
return Workspace::self()->decorationSupportsBlurBehind();
}
// start another painting pass
void EffectsHandlerImpl::startPaint()
{
m_activeEffects.clear();
for(QVector< KWin::EffectPair >::iterator it = loaded_effects.begin(); it != loaded_effects.end(); ++it) {
if (it->second->isActive()) {
m_activeEffects << it->second;
}
}
m_currentDrawWindowIterator = m_activeEffects.begin();
m_currentPaintWindowIterator = m_activeEffects.begin();
m_currentPaintScreenIterator = m_activeEffects.begin();
m_currentPaintEffectFrameIterator = m_activeEffects.begin();
m_currentBuildQuadsIterator = m_activeEffects.begin();
}
void EffectsHandlerImpl::slotClientMaximized(KWin::Client *c, KDecorationDefines::MaximizeMode maxMode)
{
bool horizontal = false;
bool vertical = false;
switch (maxMode) {
case KDecorationDefines::MaximizeHorizontal:
horizontal = true;
break;
case KDecorationDefines::MaximizeVertical:
vertical = true;
break;
case KDecorationDefines::MaximizeFull:
horizontal = true;
vertical = true;
break;
case KDecorationDefines::MaximizeRestore: // fall through
default:
// default - nothing to do
break;
}
emit windowMaximizedStateChanged(c->effectWindow(), horizontal, vertical);
}
void EffectsHandlerImpl::slotClientStartUserMovedResized(Client *c)
{
emit windowStartUserMovedResized(c->effectWindow());
}
void EffectsHandlerImpl::slotClientFinishUserMovedResized(Client *c)
{
emit windowFinishUserMovedResized(c->effectWindow());
}
void EffectsHandlerImpl::slotClientStepUserMovedResized(Client* c, const QRect& geometry)
{
emit windowStepUserMovedResized(c->effectWindow(), geometry);
}
void EffectsHandlerImpl::slotOpacityChanged(Toplevel *t, qreal oldOpacity)
{
if (t->opacity() == oldOpacity || !t->effectWindow()) {
return;
}
emit windowOpacityChanged(t->effectWindow(), oldOpacity, (qreal)t->opacity());
}
void EffectsHandlerImpl::slotClientAdded(Client *c)
{
if (c->readyForPainting())
slotClientShown(c);
else
connect(c, SIGNAL(windowShown(KWin::Toplevel*)), SLOT(slotClientShown(KWin::Toplevel*)));
}
void EffectsHandlerImpl::slotUnmanagedAdded(Unmanaged *u)
{ // regardless, unmanaged windows are -yet?- not synced anyway
setupUnmanagedConnections(u);
emit windowAdded(u->effectWindow());
}
void EffectsHandlerImpl::slotClientShown(KWin::Toplevel *c)
{
Q_ASSERT(dynamic_cast<Client*>(c));
setupClientConnections(static_cast<Client*>(c));
emit windowAdded(c->effectWindow());
}
void EffectsHandlerImpl::slotDeletedRemoved(KWin::Deleted *d)
{
emit windowDeleted(d->effectWindow());
elevated_windows.removeAll(d->effectWindow());
}
void EffectsHandlerImpl::slotWindowClosed(KWin::Toplevel *c)
{
emit windowClosed(c->effectWindow());
}
void EffectsHandlerImpl::slotClientActivated(KWin::Client *c)
{
emit windowActivated(c ? c->effectWindow() : NULL);
}
void EffectsHandlerImpl::slotClientMinimized(Client *c, bool animate)
{
// TODO: notify effects even if it should not animate?
if (animate) {
emit windowMinimized(c->effectWindow());
}
}
void EffectsHandlerImpl::slotClientUnminimized(Client* c, bool animate)
{
// TODO: notify effects even if it should not animate?
if (animate) {
emit windowUnminimized(c->effectWindow());
}
}
void EffectsHandlerImpl::slotClientGroupItemSwitched(EffectWindow* from, EffectWindow* to)
{
emit clientGroupItemSwitched(from, to);
}
void EffectsHandlerImpl::slotClientGroupItemAdded(EffectWindow* from, EffectWindow* to)
{
emit clientGroupItemAdded(from, to);
}
void EffectsHandlerImpl::slotClientGroupItemRemoved(EffectWindow* c, EffectWindow* group)
{
emit clientGroupItemRemoved(c, group);
}
void EffectsHandlerImpl::slotDesktopChanged(int old)
{
const int newDesktop = Workspace::self()->currentDesktop();
if (old != 0 && newDesktop != old) {
emit desktopChanged(old, newDesktop);
}
}
void EffectsHandlerImpl::slotWindowDamaged(Toplevel* t, const QRect& r)
{
if (!t->effectWindow()) {
// can happen during tear down of window
return;
}
emit windowDamaged(t->effectWindow(), r);
}
void EffectsHandlerImpl::slotGeometryShapeChanged(Toplevel* t, const QRect& old)
{
// during late cleanup effectWindow() may be already NULL
// in some functions that may still call this
if (t == NULL || t->effectWindow() == NULL)
return;
emit windowGeometryShapeChanged(t->effectWindow(), old);
}
void EffectsHandlerImpl::setActiveFullScreenEffect(Effect* e)
{
fullscreen_effect = e;
Workspace::self()->checkUnredirect();
}
Effect* EffectsHandlerImpl::activeFullScreenEffect() const
{
return fullscreen_effect;
}
bool EffectsHandlerImpl::borderActivated(ElectricBorder border)
{
bool ret = false;
foreach (const EffectPair & ep, loaded_effects)
if (ep.second->borderActivated(border))
ret = true; // bail out or tell all?
return ret;
}
bool EffectsHandlerImpl::grabKeyboard(Effect* effect)
{
if (keyboard_grab_effect != NULL)
return false;
bool ret = grabXKeyboard();
if (!ret)
return false;
keyboard_grab_effect = effect;
return true;
}
void EffectsHandlerImpl::ungrabKeyboard()
{
assert(keyboard_grab_effect != NULL);
ungrabXKeyboard();
keyboard_grab_effect = NULL;
}
void EffectsHandlerImpl::grabbedKeyboardEvent(QKeyEvent* e)
{
if (keyboard_grab_effect != NULL)
keyboard_grab_effect->grabbedKeyboardEvent(e);
}
void* EffectsHandlerImpl::getProxy(QString name)
{
// All effects start with "kwin4_effect_", prepend it to the name
name.prepend("kwin4_effect_");
for (QVector< EffectPair >::iterator it = loaded_effects.begin(); it != loaded_effects.end(); ++it)
if ((*it).first == name)
return (*it).second->proxy();
return NULL;
}
void EffectsHandlerImpl::startMousePolling()
{
if (!mouse_poll_ref_count) // Start timer if required
Workspace::self()->startMousePolling();
mouse_poll_ref_count++;
}
void EffectsHandlerImpl::stopMousePolling()
{
assert(mouse_poll_ref_count);
mouse_poll_ref_count--;
if (!mouse_poll_ref_count) // Stop timer if required
Workspace::self()->stopMousePolling();
}
bool EffectsHandlerImpl::hasKeyboardGrab() const
{
return keyboard_grab_effect != NULL;
}
void EffectsHandlerImpl::desktopResized(const QSize &size)
{
scene->screenGeometryChanged(size);
emit screenGeometryChanged(size);
Workspace::self()->addRepaintFull();
}
void EffectsHandlerImpl::slotPropertyNotify(Toplevel* t, long int atom)
{
if (!registered_atoms.contains(atom))
return;
emit propertyNotify(t->effectWindow(), atom);
}
void EffectsHandlerImpl::slotPropertyNotify(long int atom)
{
if (!registered_atoms.contains(atom))
return;
emit propertyNotify(NULL, atom);
}
void EffectsHandlerImpl::registerPropertyType(long atom, bool reg)
{
if (reg)
++registered_atoms[ atom ]; // initialized to 0 if not present yet
else {
if (--registered_atoms[ atom ] == 0)
registered_atoms.remove(atom);
}
}
QByteArray EffectsHandlerImpl::readRootProperty(long atom, long type, int format) const
{
return readWindowProperty(rootWindow(), atom, type, format);
}
void EffectsHandlerImpl::deleteRootProperty(long atom) const
{
deleteWindowProperty(rootWindow(), atom);
}
void EffectsHandlerImpl::activateWindow(EffectWindow* c)
{
if (Client* cl = dynamic_cast< Client* >(static_cast<EffectWindowImpl*>(c)->window()))
Workspace::self()->activateClient(cl, true);
}
EffectWindow* EffectsHandlerImpl::activeWindow() const
{
return Workspace::self()->activeClient() ? Workspace::self()->activeClient()->effectWindow() : NULL;
}
void EffectsHandlerImpl::moveWindow(EffectWindow* w, const QPoint& pos, bool snap, double snapAdjust)
{
Client* cl = dynamic_cast< Client* >(static_cast<EffectWindowImpl*>(w)->window());
if (!cl || !cl->isMovable())
return;
if (snap)
cl->move(Workspace::self()->adjustClientPosition(cl, pos, true, snapAdjust));
else
cl->move(pos);
}
void EffectsHandlerImpl::windowToDesktop(EffectWindow* w, int desktop)
{
Client* cl = dynamic_cast< Client* >(static_cast<EffectWindowImpl*>(w)->window());
if (cl && !cl->isDesktop() && !cl->isDock())
Workspace::self()->sendClientToDesktop(cl, desktop, true);
}
void EffectsHandlerImpl::windowToScreen(EffectWindow* w, int screen)
{
Client* cl = dynamic_cast< Client* >(static_cast<EffectWindowImpl*>(w)->window());
if (cl && !cl->isDesktop() && !cl->isDock())
Workspace::self()->sendClientToScreen(cl, screen);
}
void EffectsHandlerImpl::setShowingDesktop(bool showing)
{
Workspace::self()->setShowingDesktop(showing);
}
QString EffectsHandlerImpl::currentActivity() const
{
return Workspace::self()->currentActivity();
}
int EffectsHandlerImpl::currentDesktop() const
{
return Workspace::self()->currentDesktop();
}
int EffectsHandlerImpl::numberOfDesktops() const
{
return Workspace::self()->numberOfDesktops();
}
void EffectsHandlerImpl::setCurrentDesktop(int desktop)
{
Workspace::self()->setCurrentDesktop(desktop);
}
void EffectsHandlerImpl::setNumberOfDesktops(int desktops)
{
Workspace::self()->setNumberOfDesktops(desktops);
}
QSize EffectsHandlerImpl::desktopGridSize() const
{
return Workspace::self()->desktopGridSize();
}
int EffectsHandlerImpl::desktopGridWidth() const
{
return Workspace::self()->desktopGridWidth();
}
int EffectsHandlerImpl::desktopGridHeight() const
{
return Workspace::self()->desktopGridHeight();
}
int EffectsHandlerImpl::workspaceWidth() const
{
return Workspace::self()->workspaceWidth();
}
int EffectsHandlerImpl::workspaceHeight() const
{
return Workspace::self()->workspaceHeight();
}
int EffectsHandlerImpl::desktopAtCoords(QPoint coords) const
{
return Workspace::self()->desktopAtCoords(coords);
}
QPoint EffectsHandlerImpl::desktopGridCoords(int id) const
{
return Workspace::self()->desktopGridCoords(id);
}
QPoint EffectsHandlerImpl::desktopCoords(int id) const
{
return Workspace::self()->desktopCoords(id);
}
int EffectsHandlerImpl::desktopAbove(int desktop, bool wrap) const
{
return Workspace::self()->desktopAbove(desktop, wrap);
}
int EffectsHandlerImpl::desktopToRight(int desktop, bool wrap) const
{
return Workspace::self()->desktopToRight(desktop, wrap);
}
int EffectsHandlerImpl::desktopBelow(int desktop, bool wrap) const
{
return Workspace::self()->desktopBelow(desktop, wrap);
}
int EffectsHandlerImpl::desktopToLeft(int desktop, bool wrap) const
{
return Workspace::self()->desktopToLeft(desktop, wrap);
}
QString EffectsHandlerImpl::desktopName(int desktop) const
{
return Workspace::self()->desktopName(desktop);
}
bool EffectsHandlerImpl::optionRollOverDesktops() const
{
return options->rollOverDesktops;
}
double EffectsHandlerImpl::animationTimeFactor() const
{
return options->animationTimeFactor();
}
WindowQuadType EffectsHandlerImpl::newWindowQuadType()
{
return WindowQuadType(next_window_quad_type++);
}
int EffectsHandlerImpl::displayWidth() const
{
return KWin::displayWidth();
}
int EffectsHandlerImpl::displayHeight() const
{
return KWin::displayWidth();
}
EffectWindow* EffectsHandlerImpl::findWindow(WId id) const
{
if (Client* w = Workspace::self()->findClient(WindowMatchPredicate(id)))
return w->effectWindow();
if (Unmanaged* w = Workspace::self()->findUnmanaged(WindowMatchPredicate(id)))
return w->effectWindow();
return NULL;
}
EffectWindowList EffectsHandlerImpl::stackingOrder() const
{
ToplevelList list = Workspace::self()->xStackingOrder();
EffectWindowList ret;
foreach (Toplevel *w, list)
ret.append(effectWindow(w));
return ret;
}
void EffectsHandlerImpl::setElevatedWindow(EffectWindow* w, bool set)
{
elevated_windows.removeAll(w);
if (set)
elevated_windows.append(w);
}
void EffectsHandlerImpl::setTabBoxWindow(EffectWindow* w)
{
#ifdef KWIN_BUILD_TABBOX
if (Client* c = dynamic_cast< Client* >(static_cast< EffectWindowImpl* >(w)->window())) {
if (Workspace::self()->hasTabBox()) {
Workspace::self()->tabBox()->setCurrentClient(c);
}
}
#else
Q_UNUSED(w)
#endif
}
void EffectsHandlerImpl::setTabBoxDesktop(int desktop)
{
#ifdef KWIN_BUILD_TABBOX
if (Workspace::self()->hasTabBox()) {
Workspace::self()->tabBox()->setCurrentDesktop(desktop);
}
#else
Q_UNUSED(desktop)
#endif
}
EffectWindowList EffectsHandlerImpl::currentTabBoxWindowList() const
{
#ifdef KWIN_BUILD_TABBOX
EffectWindowList ret;
ClientList clients;
if (Workspace::self()->hasTabBox()) {
clients = Workspace::self()->tabBox()->currentClientList();
} else {
clients = ClientList();
}
foreach (Client * c, clients)
ret.append(c->effectWindow());
return ret;
#else
return EffectWindowList();
#endif
}
void EffectsHandlerImpl::refTabBox()
{
#ifdef KWIN_BUILD_TABBOX
if (Workspace::self()->hasTabBox()) {
Workspace::self()->tabBox()->reference();
}
#endif
}
void EffectsHandlerImpl::unrefTabBox()
{
#ifdef KWIN_BUILD_TABBOX
if (Workspace::self()->hasTabBox()) {
Workspace::self()->tabBox()->unreference();
}
#endif
}
void EffectsHandlerImpl::closeTabBox()
{
#ifdef KWIN_BUILD_TABBOX
if (Workspace::self()->hasTabBox()) {
Workspace::self()->tabBox()->close();
}
#endif
}
QList< int > EffectsHandlerImpl::currentTabBoxDesktopList() const
{
#ifdef KWIN_BUILD_TABBOX
if (Workspace::self()->hasTabBox()) {
return Workspace::self()->tabBox()->currentDesktopList();
}
#endif
return QList< int >();
}
int EffectsHandlerImpl::currentTabBoxDesktop() const
{
#ifdef KWIN_BUILD_TABBOX
if (Workspace::self()->hasTabBox()) {
return Workspace::self()->tabBox()->currentDesktop();
}
#endif
return -1;
}
EffectWindow* EffectsHandlerImpl::currentTabBoxWindow() const
{
#ifdef KWIN_BUILD_TABBOX
if (Workspace::self()->hasTabBox()) {
if (Client* c = Workspace::self()->tabBox()->currentClient())
return c->effectWindow();
}
#endif
return NULL;
}
void EffectsHandlerImpl::addRepaintFull()
{
Workspace::self()->addRepaintFull();
}
void EffectsHandlerImpl::addRepaint(const QRect& r)
{
Workspace::self()->addRepaint(r);
}
void EffectsHandlerImpl::addRepaint(const QRegion& r)
{
Workspace::self()->addRepaint(r);
}
void EffectsHandlerImpl::addRepaint(int x, int y, int w, int h)
{
Workspace::self()->addRepaint(x, y, w, h);
}
int EffectsHandlerImpl::activeScreen() const
{
return Workspace::self()->activeScreen();
}
int EffectsHandlerImpl::numScreens() const
{
return Workspace::self()->numScreens();
}
int EffectsHandlerImpl::screenNumber(const QPoint& pos) const
{
return Workspace::self()->screenNumber(pos);
}
QRect EffectsHandlerImpl::clientArea(clientAreaOption opt, int screen, int desktop) const
{
return Workspace::self()->clientArea(opt, screen, desktop);
}
QRect EffectsHandlerImpl::clientArea(clientAreaOption opt, const EffectWindow* c) const
{
const Toplevel* t = static_cast< const EffectWindowImpl* >(c)->window();
if (const Client* cl = dynamic_cast< const Client* >(t))
return Workspace::self()->clientArea(opt, cl);
else
return Workspace::self()->clientArea(opt, t->geometry().center(), Workspace::self()->currentDesktop());
}
QRect EffectsHandlerImpl::clientArea(clientAreaOption opt, const QPoint& p, int desktop) const
{
return Workspace::self()->clientArea(opt, p, desktop);
}
Window EffectsHandlerImpl::createInputWindow(Effect* e, int x, int y, int w, int h, const QCursor& cursor)
{
XSetWindowAttributes attrs;
attrs.override_redirect = True;
Window win = XCreateWindow(display(), rootWindow(), x, y, w, h, 0, 0, InputOnly, CopyFromParent,
CWOverrideRedirect, &attrs);
// TODO keeping on top?
// TODO enter/leave notify?
XSelectInput(display(), win, ButtonPressMask | ButtonReleaseMask | PointerMotionMask);
XDefineCursor(display(), win, cursor.handle());
XMapWindow(display(), win);
input_windows.append(qMakePair(e, win));
// Raise electric border windows above the input windows
// so they can still be triggered.
#ifdef KWIN_BUILD_SCREENEDGES
Workspace::self()->screenEdge()->ensureOnTop();
#endif
return win;
}
void EffectsHandlerImpl::destroyInputWindow(Window w)
{
foreach (const InputWindowPair & pos, input_windows) {
if (pos.second == w) {
input_windows.removeAll(pos);
XDestroyWindow(display(), w);
return;
}
}
abort();
}
bool EffectsHandlerImpl::checkInputWindowEvent(XEvent* e)
{
if (e->type != ButtonPress && e->type != ButtonRelease && e->type != MotionNotify)
return false;
foreach (const InputWindowPair & pos, input_windows) {
if (pos.second == e->xany.window) {
switch(e->type) {
case ButtonPress: {
XButtonEvent* e2 = &e->xbutton;
Qt::MouseButton button = x11ToQtMouseButton(e2->button);
Qt::MouseButtons buttons = x11ToQtMouseButtons(e2->state) | button;
QMouseEvent ev(QEvent::MouseButtonPress,
QPoint(e2->x, e2->y), QPoint(e2->x_root, e2->y_root),
button, buttons, x11ToQtKeyboardModifiers(e2->state));
pos.first->windowInputMouseEvent(pos.second, &ev);
break; // --->
}
case ButtonRelease: {
XButtonEvent* e2 = &e->xbutton;
Qt::MouseButton button = x11ToQtMouseButton(e2->button);
Qt::MouseButtons buttons = x11ToQtMouseButtons(e2->state) & ~button;
QMouseEvent ev(QEvent::MouseButtonRelease,
QPoint(e2->x, e2->y), QPoint(e2->x_root, e2->y_root),
button, buttons, x11ToQtKeyboardModifiers(e2->state));
pos.first->windowInputMouseEvent(pos.second, &ev);
break; // --->
}
case MotionNotify: {
XMotionEvent* e2 = &e->xmotion;
QMouseEvent ev(QEvent::MouseMove, QPoint(e2->x, e2->y), QPoint(e2->x_root, e2->y_root),
Qt::NoButton, x11ToQtMouseButtons(e2->state), x11ToQtKeyboardModifiers(e2->state));
pos.first->windowInputMouseEvent(pos.second, &ev);
break; // --->
}
}
return true; // eat event
}
}
return false;
}
void EffectsHandlerImpl::checkInputWindowStacking()
{
if (input_windows.count() == 0)
return;
Window* wins = new Window[ input_windows.count()];
int pos = 0;
foreach (const InputWindowPair & it, input_windows)
wins[ pos++ ] = it.second;
XRaiseWindow(display(), wins[ 0 ]);
XRestackWindows(display(), wins, pos);
delete[] wins;
// Raise electric border windows above the input windows
// so they can still be triggered. TODO: Do both at once.
#ifdef KWIN_BUILD_SCREENEDGES
Workspace::self()->screenEdge()->ensureOnTop();
#endif
}
QPoint EffectsHandlerImpl::cursorPos() const
{
return Workspace::self()->cursorPos();
}
void EffectsHandlerImpl::checkElectricBorder(const QPoint &pos, Time time)
{
#ifdef KWIN_BUILD_SCREENEDGES
Workspace::self()->screenEdge()->check(pos, time);
#else
Q_UNUSED(pos)
Q_UNUSED(time)
#endif
}
void EffectsHandlerImpl::reserveElectricBorder(ElectricBorder border)
{
#ifdef KWIN_BUILD_SCREENEDGES
Workspace::self()->screenEdge()->reserve(border);
#else
Q_UNUSED(border)
#endif
}
void EffectsHandlerImpl::unreserveElectricBorder(ElectricBorder border)
{
#ifdef KWIN_BUILD_SCREENEDGES
Workspace::self()->screenEdge()->unreserve(border);
#else
Q_UNUSED(border)
#endif
}
void EffectsHandlerImpl::reserveElectricBorderSwitching(bool reserve)
{
#ifdef KWIN_BUILD_SCREENEDGES
Workspace::self()->screenEdge()->reserveDesktopSwitching(reserve);
#else
Q_UNUSED(reserve)
#endif
}
unsigned long EffectsHandlerImpl::xrenderBufferPicture()
{
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
if (SceneXrender* s = dynamic_cast< SceneXrender* >(scene))
return s->bufferPicture();
#endif
return None;
}
KLibrary* EffectsHandlerImpl::findEffectLibrary(KService* service)
{
QString libname = service->library();
#ifdef KWIN_HAVE_OPENGLES
if (libname.startsWith(QLatin1String("kwin4_effect_"))) {
libname.replace("kwin4_effect_", "kwin4_effect_gles_");
}
#endif
KLibrary* library = new KLibrary(libname);
if (!library) {
kError(1212) << "couldn't open library for effect '" <<
service->name() << "'" << endl;
return 0;
}
return library;
}
void EffectsHandlerImpl::toggleEffect(const QString& name)
{
if (isEffectLoaded(name))
unloadEffect(name);
else
loadEffect(name);
}
QStringList EffectsHandlerImpl::loadedEffects() const
{
QStringList listModules;
for (QVector< EffectPair >::const_iterator it = loaded_effects.constBegin(); it != loaded_effects.constEnd(); ++it) {
listModules << (*it).first;
}
return listModules;
}
QStringList EffectsHandlerImpl::listOfEffects() const
{
KService::List offers = KServiceTypeTrader::self()->query("KWin/Effect");
QStringList listOfModules;
// First unload necessary effects
foreach (const KService::Ptr & service, offers) {
KPluginInfo plugininfo(service);
listOfModules << plugininfo.pluginName();
}
return listOfModules;
}
bool EffectsHandlerImpl::loadEffect(const QString& name, bool checkDefault)
{
Workspace::self()->addRepaintFull();
if (!name.startsWith(QLatin1String("kwin4_effect_")))
kWarning(1212) << "Effect names usually have kwin4_effect_ prefix" ;
// Make sure a single effect won't be loaded multiple times
for (QVector< EffectPair >::const_iterator it = loaded_effects.constBegin(); it != loaded_effects.constEnd(); ++it) {
if ((*it).first == name) {
kDebug(1212) << "EffectsHandler::loadEffect : Effect already loaded : " << name;
return true;
}
}
kDebug(1212) << "Trying to load " << name;
QString internalname = name.toLower();
QString constraint = QString("[X-KDE-PluginInfo-Name] == '%1'").arg(internalname);
KService::List offers = KServiceTypeTrader::self()->query("KWin/Effect", constraint);
if (offers.isEmpty()) {
kError(1212) << "Couldn't find effect " << name << endl;
return false;
}
KService::Ptr service = offers.first();
KLibrary* library = findEffectLibrary(service.data());
if (!library) {
return false;
}
QString version_symbol = "effect_version_" + name;
KLibrary::void_function_ptr version_func = library->resolveFunction(version_symbol.toAscii());
if (version_func == NULL) {
kWarning(1212) << "Effect " << name << " does not provide required API version, ignoring.";
delete library;
return false;
}
typedef int (*t_versionfunc)();
int version = reinterpret_cast< t_versionfunc >(version_func)(); // call it
// Version must be the same or less, but major must be the same.
// With major 0 minor must match exactly.
if (version > KWIN_EFFECT_API_VERSION
|| (version >> 8) != KWIN_EFFECT_API_VERSION_MAJOR
|| (KWIN_EFFECT_API_VERSION_MAJOR == 0 && version != KWIN_EFFECT_API_VERSION)) {
kWarning(1212) << "Effect " << name << " requires unsupported API version " << version;
delete library;
return false;
}
const QString enabledByDefault_symbol = "effect_enabledbydefault_" + name;
KLibrary::void_function_ptr enabledByDefault_func = library->resolveFunction(enabledByDefault_symbol.toAscii().data());
const QString supported_symbol = "effect_supported_" + name;
KLibrary::void_function_ptr supported_func = library->resolveFunction(supported_symbol.toAscii().data());
const QString create_symbol = "effect_create_" + name;
KLibrary::void_function_ptr create_func = library->resolveFunction(create_symbol.toAscii().data());
if (supported_func) {
typedef bool (*t_supportedfunc)();
t_supportedfunc supported = reinterpret_cast<t_supportedfunc>(supported_func);
if (!supported()) {
kWarning(1212) << "EffectsHandler::loadEffect : Effect " << name << " is not supported" ;
library->unload();
return false;
}
}
if (checkDefault && enabledByDefault_func) {
typedef bool (*t_enabledByDefaultfunc)();
t_enabledByDefaultfunc enabledByDefault = reinterpret_cast<t_enabledByDefaultfunc>(enabledByDefault_func);
if (!enabledByDefault()) {
library->unload();
return false;
}
}
if (!create_func) {
kError(1212) << "EffectsHandler::loadEffect : effect_create function not found" << endl;
library->unload();
return false;
}
typedef Effect*(*t_createfunc)();
t_createfunc create = reinterpret_cast<t_createfunc>(create_func);
// Make sure all depenedencies have been loaded
// TODO: detect circular deps
KPluginInfo plugininfo(service);
QStringList dependencies = plugininfo.dependencies();
foreach (const QString & depName, dependencies) {
if (!loadEffect(depName)) {
kError(1212) << "EffectsHandler::loadEffect : Couldn't load dependencies for effect " << name << endl;
library->unload();
return false;
}
}
Effect* e = create();
effect_order.insert(service->property("X-KDE-Ordering").toInt(), EffectPair(name, e));
effectsChanged();
effect_libraries[ name ] = library;
return true;
}
void EffectsHandlerImpl::unloadEffect(const QString& name)
{
Workspace::self()->addRepaintFull();
for (QMap< int, EffectPair >::iterator it = effect_order.begin(); it != effect_order.end(); ++it) {
if (it.value().first == name) {
kDebug(1212) << "EffectsHandler::unloadEffect : Unloading Effect : " << name;
if (activeFullScreenEffect() == it.value().second) {
setActiveFullScreenEffect(0);
}
delete it.value().second;
effect_order.erase(it);
effectsChanged();
effect_libraries[ name ]->unload();
return;
}
}
kDebug(1212) << "EffectsHandler::unloadEffect : Effect not loaded : " << name;
}
void EffectsHandlerImpl::reconfigureEffect(const QString& name)
{
for (QVector< EffectPair >::iterator it = loaded_effects.begin(); it != loaded_effects.end(); ++it)
if ((*it).first == name) {
(*it).second->reconfigure(Effect::ReconfigureAll);
return;
}
}
bool EffectsHandlerImpl::isEffectLoaded(const QString& name)
{
for (QVector< EffectPair >::iterator it = loaded_effects.begin(); it != loaded_effects.end(); ++it)
if ((*it).first == name)
return true;
return false;
}
void EffectsHandlerImpl::reloadEffect(Effect *effect)
{
QString effectName;
for (QVector< EffectPair >::iterator it = loaded_effects.begin(); it != loaded_effects.end(); ++it) {
if ((*it).second == effect) {
effectName = (*it).first;
break;
}
}
if (!effectName.isNull()) {
unloadEffect(effectName);
loadEffect(effectName);
}
}
void EffectsHandlerImpl::effectsChanged()
{
loaded_effects.clear();
// kDebug(1212) << "Recreating effects' list:";
foreach (const EffectPair & effect, effect_order) {
// kDebug(1212) << effect.first;
loaded_effects.append(effect);
}
}
QStringList EffectsHandlerImpl::activeEffects() const
{
QStringList ret;
for(QVector< KWin::EffectPair >::const_iterator it = loaded_effects.constBegin(),
end = loaded_effects.constEnd(); it != end; ++it) {
if (it->second->isActive()) {
ret << it->first;
}
}
return ret;
}
EffectFrame* EffectsHandlerImpl::effectFrame(EffectFrameStyle style, bool staticSize, const QPoint& position, Qt::Alignment alignment) const
{
return new EffectFrameImpl(style, staticSize, position, alignment);
}
QVariant EffectsHandlerImpl::kwinOption(KWinOption kwopt)
{
switch (kwopt) {
case CloseButtonCorner:
return Workspace::self()->decorationCloseButtonCorner();
}
return QVariant(); // an invalid one
}
void EffectsHandlerImpl::slotShowOutline(const QRect& geometry)
{
emit showOutline(geometry);
}
void EffectsHandlerImpl::slotHideOutline()
{
emit hideOutline();
}
//****************************************
// EffectWindowImpl
//****************************************
EffectWindowImpl::EffectWindowImpl()
: QObject(NULL)
, EffectWindow()
, toplevel(NULL)
, sw(NULL)
{
}
EffectWindowImpl::~EffectWindowImpl()
{
QVariant cachedTextureVariant = data(LanczosCacheRole);
if (cachedTextureVariant.isValid()) {
GLTexture *cachedTexture = static_cast< GLTexture*>(cachedTextureVariant.value<void*>());
delete cachedTexture;
}
}
bool EffectWindowImpl::isPaintingEnabled()
{
return sceneWindow()->isPaintingEnabled();
}
void EffectWindowImpl::enablePainting(int reason)
{
sceneWindow()->enablePainting(reason);
}
void EffectWindowImpl::disablePainting(int reason)
{
sceneWindow()->disablePainting(reason);
}
void EffectWindowImpl::addRepaint(const QRect& r)
{
toplevel->addRepaint(r);
}
void EffectWindowImpl::addRepaint(int x, int y, int w, int h)
{
toplevel->addRepaint(x, y, w, h);
}
void EffectWindowImpl::addRepaintFull()
{
toplevel->addRepaintFull();
}
int EffectWindowImpl::desktop() const
{
return toplevel->desktop();
}
bool EffectWindowImpl::isOnActivity(QString activity) const
{
return toplevel->isOnActivity(activity);
}
bool EffectWindowImpl::isOnAllActivities() const
{
return toplevel->isOnAllActivities();
}
bool EffectWindowImpl::isOnAllDesktops() const
{
return desktop() == NET::OnAllDesktops;
}
QString EffectWindowImpl::caption() const
{
if (Client* c = dynamic_cast<Client*>(toplevel))
return c->caption();
else
return "";
}
QString EffectWindowImpl::windowClass() const
{
return toplevel->resourceName() + ' ' + toplevel->resourceClass();
}
QString EffectWindowImpl::windowRole() const
{
return toplevel->windowRole();
}
QPixmap EffectWindowImpl::icon() const
{
if (Client* c = dynamic_cast<Client*>(toplevel))
return c->icon();
return QPixmap(); // TODO
}
const EffectWindowGroup* EffectWindowImpl::group() const
{
if (Client* c = dynamic_cast< Client* >(toplevel))
return c->group()->effectGroup();
return NULL; // TODO
}
bool EffectWindowImpl::isMinimized() const
{
if (Client* c = dynamic_cast<Client*>(toplevel))
return c->isMinimized();
else
return false;
}
double EffectWindowImpl::opacity() const
{
return toplevel->opacity();
}
bool EffectWindowImpl::hasAlpha() const
{
return toplevel->hasAlpha();
}
bool EffectWindowImpl::isDeleted() const
{
return (dynamic_cast<Deleted*>(toplevel) != 0);
}
void EffectWindowImpl::refWindow()
{
if (Deleted* d = dynamic_cast< Deleted* >(toplevel))
return d->refWindow();
abort(); // TODO
}
void EffectWindowImpl::unrefWindow()
{
if (Deleted* d = dynamic_cast< Deleted* >(toplevel))
return d->unrefWindow(true); // delayed
abort(); // TODO
}
void EffectWindowImpl::setWindow(Toplevel* w)
{
toplevel = w;
}
void EffectWindowImpl::setSceneWindow(Scene::Window* w)
{
sw = w;
}
int EffectWindowImpl::x() const
{
return toplevel->x();
}
int EffectWindowImpl::y() const
{
return toplevel->y();
}
int EffectWindowImpl::width() const
{
return toplevel->width();
}
int EffectWindowImpl::height() const
{
return toplevel->height();
}
QSize EffectWindowImpl::basicUnit() const
{
Client *client = dynamic_cast<Client*>(toplevel);
return client ? client->basicUnit() : QSize(1,1);
}
QRect EffectWindowImpl::geometry() const
{
return toplevel->geometry();
}
QRegion EffectWindowImpl::shape() const
{
return sw ? sw->shape() : geometry();
}
int EffectWindowImpl::screen() const
{
return toplevel->screen();
}
bool EffectWindowImpl::hasOwnShape() const
{
return toplevel->shape();
}
QSize EffectWindowImpl::size() const
{
return toplevel->size();
}
QPoint EffectWindowImpl::pos() const
{
return toplevel->pos();
}
QRect EffectWindowImpl::rect() const
{
return toplevel->rect();
}
QRect EffectWindowImpl::contentsRect() const
{
return QRect(toplevel->clientPos(), toplevel->clientSize());
}
QRect EffectWindowImpl::decorationInnerRect() const
{
Client *client = dynamic_cast<Client*>(toplevel);
return client ? client->transparentRect() : contentsRect();
}
QByteArray EffectWindowImpl::readProperty(long atom, long type, int format) const
{
return readWindowProperty(window()->window(), atom, type, format);
}
void EffectWindowImpl::deleteProperty(long int atom) const
{
deleteWindowProperty(window()->window(), atom);
}
bool EffectWindowImpl::isMovable() const
{
if (Client* c = dynamic_cast< Client* >(toplevel))
return c->isMovable();
return false;
}
bool EffectWindowImpl::isMovableAcrossScreens() const
{
if (Client* c = dynamic_cast< Client* >(toplevel))
return c->isMovableAcrossScreens();
return false;
}
bool EffectWindowImpl::isUserMove() const
{
if (Client* c = dynamic_cast< Client* >(toplevel))
return c->isMove();
return false;
}
bool EffectWindowImpl::isUserResize() const
{
if (Client* c = dynamic_cast< Client* >(toplevel))
return c->isResize();
return false;
}
QRect EffectWindowImpl::iconGeometry() const
{
if (Client* c = dynamic_cast< Client* >(toplevel))
return c->iconGeometry();
return QRect();
}
bool EffectWindowImpl::isDesktop() const
{
return toplevel->isDesktop();
}
bool EffectWindowImpl::isDock() const
{
return toplevel->isDock();
}
bool EffectWindowImpl::isToolbar() const
{
return toplevel->isToolbar();
}
bool EffectWindowImpl::isMenu() const
{
return toplevel->isMenu();
}
bool EffectWindowImpl::isNormalWindow() const
{
return toplevel->isNormalWindow();
}
bool EffectWindowImpl::isSpecialWindow() const
{
if (Client* c = dynamic_cast<Client*>(toplevel))
return c->isSpecialWindow();
else
return true;
}
bool EffectWindowImpl::isDialog() const
{
return toplevel->isDialog();
}
bool EffectWindowImpl::isSplash() const
{
return toplevel->isSplash();
}
bool EffectWindowImpl::isUtility() const
{
return toplevel->isUtility();
}
bool EffectWindowImpl::isDropdownMenu() const
{
return toplevel->isDropdownMenu();
}
bool EffectWindowImpl::isPopupMenu() const
{
return toplevel->isPopupMenu();
}
bool EffectWindowImpl::isTooltip() const
{
return toplevel->isTooltip();
}
bool EffectWindowImpl::isNotification() const
{
return toplevel->isNotification();
}
bool EffectWindowImpl::isComboBox() const
{
return toplevel->isComboBox();
}
bool EffectWindowImpl::isDNDIcon() const
{
return toplevel->isDNDIcon();
}
NET::WindowType EffectWindowImpl::windowType() const
{
return toplevel->windowType();
}
bool EffectWindowImpl::isManaged() const
{
return dynamic_cast< const Client* >(toplevel) != NULL;
}
bool EffectWindowImpl::acceptsFocus() const
{
const Client* client = dynamic_cast< const Client* >(toplevel);
if (!client)
return true; // We don't actually know...
return client->wantsInput();
}
bool EffectWindowImpl::keepAbove() const
{
const Client* client = dynamic_cast< const Client* >(toplevel);
if (!client)
return true;
return client->keepAbove();
}
bool EffectWindowImpl::isModal() const
{
if (Client* c = dynamic_cast< Client* >(toplevel))
return c->isModal();
return false;
}
EffectWindow* EffectWindowImpl::findModal()
{
if (Client* c = dynamic_cast< Client* >(toplevel)) {
if (Client* c2 = c->findModal())
return c2->effectWindow();
}
return NULL;
}
EffectWindowList EffectWindowImpl::mainWindows() const
{
if (Client* c = dynamic_cast< Client* >(toplevel)) {
EffectWindowList ret;
ClientList mainclients = c->mainClients();
foreach (Client * tmp, mainclients)
ret.append(tmp->effectWindow());
return ret;
}
return EffectWindowList();
}
bool EffectWindowImpl::isSkipSwitcher() const
{
if (Client* c = dynamic_cast< Client* >(toplevel))
return c->skipSwitcher();
return false;
}
WindowQuadList EffectWindowImpl::buildQuads(bool force) const
{
return sceneWindow()->buildQuads(force);
}
void EffectWindowImpl::minimize() const
{
if (Client* c = dynamic_cast< Client* >(toplevel)) {
c->minimize();
}
}
void EffectWindowImpl::unminimize() const
{
if (Client* c = dynamic_cast< Client* >(toplevel)) {
c->unminimize();
}
}
void EffectWindowImpl::closeWindow() const
{
if (Client* c = dynamic_cast< Client* >(toplevel)) {
c->closeWindow();
}
}
bool EffectWindowImpl::visibleInClientGroup() const
{
if (Client* c = dynamic_cast< Client* >(toplevel)) {
if (!c->clientGroup())
return true;
return c == c->clientGroup()->visible();
}
return false;
}
void EffectWindowImpl::setData(int role, const QVariant &data)
{
if (!data.isNull())
dataMap[ role ] = data;
else
dataMap.remove(role);
}
QVariant EffectWindowImpl::data(int role) const
{
if (!dataMap.contains(role))
return QVariant();
return dataMap[ role ];
}
EffectWindow* effectWindow(Toplevel* w)
{
EffectWindowImpl* ret = w->effectWindow();
return ret;
}
EffectWindow* effectWindow(Scene::Window* w)
{
EffectWindowImpl* ret = w->window()->effectWindow();
ret->setSceneWindow(w);
return ret;
}
void EffectWindowImpl::registerThumbnail(ThumbnailItem *item)
{
insertThumbnail(item);
connect(item, SIGNAL(destroyed(QObject*)), SLOT(thumbnailDestroyed(QObject*)));
connect(item, SIGNAL(wIdChanged(qulonglong)), SLOT(thumbnailTargetChanged()));
}
void EffectWindowImpl::thumbnailDestroyed(QObject *object)
{
// we know it is a ThumbnailItem
m_thumbnails.remove(static_cast<ThumbnailItem*>(object));
}
void EffectWindowImpl::thumbnailTargetChanged()
{
if (ThumbnailItem *item = qobject_cast<ThumbnailItem*>(sender())) {
insertThumbnail(item);
}
}
void EffectWindowImpl::insertThumbnail(ThumbnailItem *item)
{
EffectWindow *w = effects->findWindow(item->wId());
if (w) {
m_thumbnails.insert(item, QWeakPointer<EffectWindowImpl>(static_cast<EffectWindowImpl*>(w)));
} else {
m_thumbnails.insert(item, QWeakPointer<EffectWindowImpl>());
}
}
//****************************************
// EffectWindowGroupImpl
//****************************************
EffectWindowList EffectWindowGroupImpl::members() const
{
EffectWindowList ret;
foreach (Toplevel * c, group->members())
ret.append(c->effectWindow());
return ret;
}
//****************************************
// EffectFrameImpl
//****************************************
EffectFrameImpl::EffectFrameImpl(EffectFrameStyle style, bool staticSize, QPoint position, Qt::Alignment alignment)
: QObject(0)
, EffectFrame()
, m_style(style)
, m_static(staticSize)
, m_point(position)
, m_alignment(alignment)
, m_shader(NULL)
{
if (m_style == EffectFrameStyled) {
m_frame.setImagePath("widgets/background");
m_frame.setCacheAllRenderedFrames(true);
connect(Plasma::Theme::defaultTheme(), SIGNAL(themeChanged()), this, SLOT(plasmaThemeChanged()));
}
m_selection.setImagePath("widgets/viewitem");
m_selection.setElementPrefix("hover");
m_selection.setCacheAllRenderedFrames(true);
m_selection.setEnabledBorders(Plasma::FrameSvg::AllBorders);
if (effects->compositingType() == OpenGLCompositing) {
m_sceneFrame = new SceneOpenGL::EffectFrame(this);
} else if (effects->compositingType() == XRenderCompositing) {
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
m_sceneFrame = new SceneXrender::EffectFrame(this);
#endif
} else {
// that should not happen and will definitely crash!
m_sceneFrame = NULL;
}
}
EffectFrameImpl::~EffectFrameImpl()
{
delete m_sceneFrame;
}
const QFont& EffectFrameImpl::font() const
{
return m_font;
}
void EffectFrameImpl::setFont(const QFont& font)
{
if (m_font == font) {
return;
}
m_font = font;
QRect oldGeom = m_geometry;
if (!m_text.isEmpty()) {
autoResize();
}
if (oldGeom == m_geometry) {
// Wasn't updated in autoResize()
m_sceneFrame->freeTextFrame();
}
}
void EffectFrameImpl::free()
{
m_sceneFrame->free();
}
const QRect& EffectFrameImpl::geometry() const
{
return m_geometry;
}
void EffectFrameImpl::setGeometry(const QRect& geometry, bool force)
{
QRect oldGeom = m_geometry;
m_geometry = geometry;
if (m_geometry == oldGeom && !force) {
return;
}
effects->addRepaint(oldGeom);
effects->addRepaint(m_geometry);
if (m_geometry.size() == oldGeom.size() && !force) {
return;
}
if (m_style == EffectFrameStyled) {
qreal left, top, right, bottom;
m_frame.getMargins(left, top, right, bottom); // m_geometry is the inner geometry
m_frame.resizeFrame(m_geometry.adjusted(-left, -top, right, bottom).size());
}
free();
}
const QPixmap& EffectFrameImpl::icon() const
{
return m_icon;
}
void EffectFrameImpl::setIcon(const QPixmap& icon)
{
m_icon = icon;
if (isCrossFade()) {
m_sceneFrame->crossFadeIcon();
}
if (m_iconSize.isEmpty()) { // Set a size if we don't already have one
setIconSize(m_icon.size());
}
m_sceneFrame->freeIconFrame();
}
const QSize& EffectFrameImpl::iconSize() const
{
return m_iconSize;
}
void EffectFrameImpl::setIconSize(const QSize& size)
{
if (m_iconSize == size) {
return;
}
m_iconSize = size;
autoResize();
m_sceneFrame->freeIconFrame();
}
void EffectFrameImpl::plasmaThemeChanged()
{
free();
}
void EffectFrameImpl::render(QRegion region, double opacity, double frameOpacity)
{
if (m_geometry.isEmpty()) {
return; // Nothing to display
}
m_shader = NULL;
effects->paintEffectFrame(this, region, opacity, frameOpacity);
}
void EffectFrameImpl::finalRender(QRegion region, double opacity, double frameOpacity) const
{
region = infiniteRegion(); // TODO: Old region doesn't seem to work with OpenGL
m_sceneFrame->render(region, opacity, frameOpacity);
}
Qt::Alignment EffectFrameImpl::alignment() const
{
return m_alignment;
}
void
EffectFrameImpl::align(QRect &geometry)
{
if (m_alignment & Qt::AlignLeft)
geometry.moveLeft(m_point.x());
else if (m_alignment & Qt::AlignRight)
geometry.moveLeft(m_point.x() - geometry.width());
else
geometry.moveLeft(m_point.x() - geometry.width() / 2);
if (m_alignment & Qt::AlignTop)
geometry.moveTop(m_point.y());
else if (m_alignment & Qt::AlignBottom)
geometry.moveTop(m_point.y() - geometry.height());
else
geometry.moveTop(m_point.y() - geometry.height() / 2);
}
void EffectFrameImpl::setAlignment(Qt::Alignment alignment)
{
m_alignment = alignment;
align(m_geometry);
setGeometry(m_geometry);
}
void EffectFrameImpl::setPosition(const QPoint& point)
{
m_point = point;
QRect geometry = m_geometry; // this is important, setGeometry need call repaint for old & new geometry
align(geometry);
setGeometry(geometry);
}
const QString& EffectFrameImpl::text() const
{
return m_text;
}
void EffectFrameImpl::setText(const QString& text)
{
if (m_text == text) {
return;
}
if (isCrossFade()) {
m_sceneFrame->crossFadeText();
}
m_text = text;
QRect oldGeom = m_geometry;
autoResize();
if (oldGeom == m_geometry) {
// Wasn't updated in autoResize()
m_sceneFrame->freeTextFrame();
}
}
void EffectFrameImpl::setSelection(const QRect& selection)
{
if (selection == m_selectionGeometry) {
return;
}
m_selectionGeometry = selection;
if (m_selectionGeometry.size() != m_selection.frameSize().toSize()) {
m_selection.resizeFrame(m_selectionGeometry.size());
}
// TODO; optimize to only recreate when resizing
m_sceneFrame->freeSelection();
}
void EffectFrameImpl::autoResize()
{
if (m_static)
return; // Not automatically resizing
QRect geometry;
// Set size
if (!m_text.isEmpty()) {
QFontMetrics metrics(m_font);
geometry.setSize(metrics.size(0, m_text));
}
if (!m_icon.isNull() && !m_iconSize.isEmpty()) {
geometry.setLeft(-m_iconSize.width());
if (m_iconSize.height() > geometry.height())
geometry.setHeight(m_iconSize.height());
}
align(geometry);
setGeometry(geometry);
}
QColor EffectFrameImpl::styledTextColor()
{
return Plasma::Theme::defaultTheme()->color(Plasma::Theme::TextColor);
}
} // namespace