0dda9dc7d0
In kwin core, we prefer not to put `using namespace KWin` because it makes defining forward declared classes more trickier.
36 lines
739 B
C++
36 lines
739 B
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2020 Aleix Pol Gonzalez <aleixpol@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "kwineglimagetexture.h"
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#include <QDebug>
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#include <epoxy/egl.h>
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namespace KWin
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{
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EGLImageTexture::EGLImageTexture(EGLDisplay display, EGLImage image, int internalFormat, const QSize &size)
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: GLTexture(internalFormat, size, 1, true)
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, m_image(image)
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, m_display(display)
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{
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if (m_image == EGL_NO_IMAGE_KHR) {
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return;
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}
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bind();
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glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, m_image);
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}
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EGLImageTexture::~EGLImageTexture()
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{
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eglDestroyImageKHR(m_display, m_image);
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}
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} // namespace KWin
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