kwin/clients/b2/bitmaps.h
Luciano Montanaro 1f42aba1de Replace the help button "?" bitmap with code to render the "?" using
drawText. This means the help button has better scalability, and it
actually draws correctly on composited displays.

Redone the button height calculation to better match the 3.x version.
TODO: the sticky and close buttons

svn path=/trunk/KDE/kdebase/workspace/; revision=724399
2007-10-12 08:03:19 +00:00

77 lines
3.5 KiB
C

#ifndef __STDCLIENT_BITMAPS_H
#define __STDCLIENT_BITMAPS_H
/**
* The standard client has the capability to color it's titlebar buttons
* according to the new color scheme. In order to do this it needs a bitmap
* for each shade which it draws into a pixmap with the appropriate color.
* These are all the bitmaps.
*/
static const unsigned char close_white_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x04, 0x10, 0x04, 0x08, 0x08, 0x04, 0x10, 0x02,
0x20, 0x01, 0x40, 0x00, 0x40, 0x00, 0x20, 0x01, 0x10, 0x02, 0x08, 0x04,
0x04, 0x08, 0x04, 0x10, 0x00, 0x00, 0x00, 0x00};
static const unsigned char close_dgray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x08, 0x20, 0x18, 0x30, 0x30, 0x18, 0x60, 0x0c,
0xc0, 0x06, 0x80, 0x03, 0x80, 0x03, 0xc0, 0x06, 0x60, 0x0c, 0x30, 0x18,
0x18, 0x30, 0x08, 0x20, 0x00, 0x00, 0x00, 0x00};
static const unsigned char menu_white_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xfc, 0x3f, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char menu_dgray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x20, 0xf8, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char menu_mask_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xfc, 0x3f, 0x04, 0x20, 0xfc, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char pindown_white_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x80, 0x1f, 0xa0, 0x03,
0xb0, 0x01, 0x30, 0x01, 0xf0, 0x00, 0x70, 0x00, 0x20, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char pindown_gray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c,
0x00, 0x0e, 0x00, 0x06, 0x00, 0x00, 0x80, 0x07, 0xc0, 0x03, 0xe0, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char pindown_dgray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xc0, 0x10, 0x70, 0x20, 0x50, 0x20,
0x48, 0x30, 0xc8, 0x38, 0x08, 0x1f, 0x08, 0x18, 0x10, 0x1c, 0x10, 0x0e,
0xe0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char pindown_mask_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xc0, 0x1f, 0xf0, 0x3f, 0xf0, 0x3f,
0xf8, 0x3f, 0xf8, 0x3f, 0xf8, 0x1f, 0xf8, 0x1f, 0xf0, 0x1f, 0xf0, 0x0f,
0xe0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char pinup_white_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x80, 0x11,
0x3f, 0x15, 0x00, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char pinup_gray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0x0a, 0xbf, 0x0a, 0x80, 0x15, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char pinup_dgray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x40, 0x31, 0x40, 0x2e,
0x40, 0x20, 0x40, 0x20, 0x7f, 0x2a, 0x40, 0x3f, 0xc0, 0x31, 0xc0, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char pinup_mask_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0xc0, 0x31, 0xc0, 0x3f,
0xff, 0x3f, 0xff, 0x3f, 0xff, 0x3f, 0xc0, 0x3f, 0xc0, 0x31, 0xc0, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
#endif