1fb9f6f13a
The main advantage of SPDX license identifiers over the traditional license headers is that it's more difficult to overlook inappropriate licenses for kwin, for example GPL 3. We also don't have to copy a lot of boilerplate text. In order to create this change, I ran licensedigger -r -c from the toplevel source directory.
130 lines
4.2 KiB
C++
130 lines
4.2 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2016 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*********************************************************************/
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#include "kwin_wayland_test.h"
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#include "platform.h"
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#include "x11client.h"
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#include "cursor.h"
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#include "screenedge.h"
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#include "screens.h"
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#include "wayland_server.h"
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#include "workspace.h"
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#include <kwineffects.h>
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#include <KDecoration2/Decoration>
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#include <netwm.h>
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#include <xcb/xcb_icccm.h>
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namespace KWin
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{
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static const QString s_socketName = QStringLiteral("wayland_test_kwin_shade-0");
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class ShadeTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void testShadeGeometry();
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};
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void ShadeTest::initTestCase()
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{
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qRegisterMetaType<KWin::AbstractClient*>();
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QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
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QVERIFY(applicationStartedSpy.isValid());
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kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
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QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
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QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2));
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kwinApp()->start();
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QVERIFY(applicationStartedSpy.wait());
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QCOMPARE(screens()->count(), 2);
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QCOMPARE(screens()->geometry(0), QRect(0, 0, 1280, 1024));
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QCOMPARE(screens()->geometry(1), QRect(1280, 0, 1280, 1024));
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setenv("QT_QPA_PLATFORM", "wayland", true);
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waylandServer()->initWorkspace();
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}
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void ShadeTest::init()
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{
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screens()->setCurrent(0);
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Cursors::self()->mouse()->setPos(QPoint(640, 512));
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}
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void ShadeTest::testShadeGeometry()
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{
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// this test verifies that the geometry is properly restored after shading
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// see BUG: 362501
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// create an xcb window
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struct XcbConnectionDeleter
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{
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static inline void cleanup(xcb_connection_t *pointer)
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{
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xcb_disconnect(pointer);
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}
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};
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QScopedPointer<xcb_connection_t, XcbConnectionDeleter> c(xcb_connect(nullptr, nullptr));
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QVERIFY(!xcb_connection_has_error(c.data()));
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const QRect windowGeometry(0, 0, 100, 200);
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xcb_window_t w = xcb_generate_id(c.data());
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xcb_create_window(c.data(), XCB_COPY_FROM_PARENT, w, rootWindow(),
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windowGeometry.x(),
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windowGeometry.y(),
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windowGeometry.width(),
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windowGeometry.height(),
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0, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0, nullptr);
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xcb_size_hints_t hints;
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memset(&hints, 0, sizeof(hints));
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xcb_icccm_size_hints_set_position(&hints, 1, windowGeometry.x(), windowGeometry.y());
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xcb_icccm_size_hints_set_size(&hints, 1, windowGeometry.width(), windowGeometry.height());
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xcb_icccm_set_wm_normal_hints(c.data(), w, &hints);
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xcb_map_window(c.data(), w);
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xcb_flush(c.data());
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// we should get a client for it
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QSignalSpy windowCreatedSpy(workspace(), &Workspace::clientAdded);
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QVERIFY(windowCreatedSpy.isValid());
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QVERIFY(windowCreatedSpy.wait());
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X11Client *client = windowCreatedSpy.first().first().value<X11Client *>();
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QVERIFY(client);
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QCOMPARE(client->window(), w);
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QVERIFY(client->isDecorated());
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QVERIFY(client->isShadeable());
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QVERIFY(!client->isShade());
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QVERIFY(client->isActive());
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// now shade the window
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const QRect geoBeforeShade = client->frameGeometry();
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QVERIFY(geoBeforeShade.isValid());
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QVERIFY(!geoBeforeShade.isEmpty());
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workspace()->slotWindowShade();
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QVERIFY(client->isShade());
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QVERIFY(client->frameGeometry() != geoBeforeShade);
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// and unshade again
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workspace()->slotWindowShade();
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QVERIFY(!client->isShade());
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QCOMPARE(client->frameGeometry(), geoBeforeShade);
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// and destroy the window again
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xcb_unmap_window(c.data(), w);
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xcb_destroy_window(c.data(), w);
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xcb_flush(c.data());
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c.reset();
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QSignalSpy windowClosedSpy(client, &X11Client::windowClosed);
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QVERIFY(windowClosedSpy.isValid());
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QVERIFY(windowClosedSpy.wait());
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}
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}
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WAYLANDTEST_MAIN(KWin::ShadeTest)
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#include "shade_test.moc"
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