kwin/effects/cube/cube_config.h
Vlad Zahorodnii 1fb9f6f13a Switch to SPDX license markers
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.

In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
2020-08-07 19:57:56 +00:00

46 lines
976 B
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2008 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*********************************************************************/
#ifndef KWIN_CUBE_CONFIG_H
#define KWIN_CUBE_CONFIG_H
#include <kcmodule.h>
#include "ui_cube_config.h"
namespace KWin
{
class CubeEffectConfigForm : public QWidget, public Ui::CubeEffectConfigForm
{
Q_OBJECT
public:
explicit CubeEffectConfigForm(QWidget* parent);
};
class CubeEffectConfig : public KCModule
{
Q_OBJECT
public:
explicit CubeEffectConfig(QWidget* parent = nullptr, const QVariantList& args = QVariantList());
public Q_SLOTS:
void save() override;
private Q_SLOTS:
void capsSelectionChanged();
private:
CubeEffectConfigForm* m_ui;
KActionCollection* m_actionCollection;
};
} // namespace
#endif