1fb9f6f13a
The main advantage of SPDX license identifiers over the traditional license headers is that it's more difficult to overlook inappropriate licenses for kwin, for example GPL 3. We also don't have to copy a lot of boilerplate text. In order to create this change, I ran licensedigger -r -c from the toplevel source directory.
181 lines
5.3 KiB
C++
181 lines
5.3 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2013 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*********************************************************************/
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// own
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#include "kscreen.h"
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// KConfigSkeleton
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#include "kscreenconfig.h"
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/**
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* How this effect works:
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*
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* Effect announces that it is around through property _KDE_KWIN_KSCREEN_SUPPORT on the root window.
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*
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* KScreen watches for this property and when it wants to adjust screens, KScreen goes
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* through the following protocol:
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* 1. KScreen sets the property value to 1
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* 2. Effect starts to fade out all windows
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* 3. When faded out the effect sets property value to 2
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* 4. KScreen adjusts the screens
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* 5. KScreen sets property value to 3
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* 6. Effect starts to fade in all windows again
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* 7. Effect sets back property value to 0
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*
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* The property has type 32 bits cardinal. To test it use:
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* xprop -root -f _KDE_KWIN_KSCREEN_SUPPORT 32c -set _KDE_KWIN_KSCREEN_SUPPORT 1
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*
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* The states are:
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* 0: normal
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* 1: fading out
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* 2: faded out
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* 3: fading in
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*/
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namespace KWin
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{
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KscreenEffect::KscreenEffect()
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: Effect()
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, m_state(StateNormal)
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, m_atom(effects->announceSupportProperty("_KDE_KWIN_KSCREEN_SUPPORT", this))
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{
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initConfig<KscreenConfig>();
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connect(effects, &EffectsHandler::propertyNotify, this, &KscreenEffect::propertyNotify);
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connect(effects, &EffectsHandler::xcbConnectionChanged, this,
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[this] {
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m_atom = effects->announceSupportProperty(QByteArrayLiteral("_KDE_KWIN_KSCREEN_SUPPORT"), this);
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}
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);
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reconfigure(ReconfigureAll);
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}
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KscreenEffect::~KscreenEffect()
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{
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}
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void KscreenEffect::reconfigure(ReconfigureFlags flags)
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{
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Q_UNUSED(flags)
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KscreenConfig::self()->read();
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m_timeLine.setDuration(
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std::chrono::milliseconds(animationTime<KscreenConfig>(250)));
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}
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void KscreenEffect::prePaintScreen(ScreenPrePaintData &data, int time)
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{
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if (m_state == StateFadingIn || m_state == StateFadingOut) {
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m_timeLine.update(std::chrono::milliseconds(time));
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if (m_timeLine.done()) {
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switchState();
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}
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}
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effects->prePaintScreen(data, time);
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}
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void KscreenEffect::postPaintScreen()
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{
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if (m_state == StateFadingIn || m_state == StateFadingOut) {
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effects->addRepaintFull();
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}
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}
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void KscreenEffect::prePaintWindow(EffectWindow *w, WindowPrePaintData &data, int time)
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{
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if (m_state != StateNormal) {
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data.setTranslucent();
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}
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effects->prePaintWindow(w, data, time);
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}
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void KscreenEffect::paintWindow(EffectWindow *w, int mask, QRegion region, WindowPaintData &data)
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{
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//fade to black and fully opaque
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switch (m_state) {
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case StateFadingOut:
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data.setOpacity(data.opacity() + (1.0 - data.opacity()) * m_timeLine.value());
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data.multiplyBrightness(1.0 - m_timeLine.value());
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break;
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case StateFadedOut:
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data.multiplyOpacity(0.0);
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data.multiplyBrightness(0.0);
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break;
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case StateFadingIn:
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data.setOpacity(data.opacity() + (1.0 - data.opacity()) * (1.0 - m_timeLine.value()));
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data.multiplyBrightness(m_timeLine.value());
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break;
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default:
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// no adjustment
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break;
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}
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effects->paintWindow(w, mask, region, data);
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}
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void KscreenEffect::propertyNotify(EffectWindow *window, long int atom)
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{
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if (window || atom != m_atom || m_atom == XCB_ATOM_NONE) {
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return;
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}
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QByteArray byteData = effects->readRootProperty(m_atom, XCB_ATOM_CARDINAL, 32);
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const uint32_t *data = byteData.isEmpty() ? nullptr : reinterpret_cast<const uint32_t *>(byteData.data());
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if (!data // Property was deleted
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|| data[0] == 0) { // normal state - KWin should have switched to it
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if (m_state != StateNormal) {
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m_state = StateNormal;
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effects->addRepaintFull();
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}
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return;
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}
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if (data[0] == 2) {
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// faded out state - KWin should have switched to it
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if (m_state != StateFadedOut) {
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m_state = StateFadedOut;
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effects->addRepaintFull();
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}
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return;
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}
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if (data[0] == 1) {
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// kscreen wants KWin to fade out all windows
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m_state = StateFadingOut;
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m_timeLine.reset();
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effects->addRepaintFull();
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return;
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}
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if (data[0] == 3) {
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// kscreen wants KWin to fade in again
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m_state = StateFadingIn;
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m_timeLine.reset();
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effects->addRepaintFull();
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return;
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}
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qCDebug(KWINEFFECTS) << "Incorrect Property state, immediate stop: " << data[0];
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m_state = StateNormal;
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effects->addRepaintFull();
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}
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void KscreenEffect::switchState()
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{
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long value = -1l;
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if (m_state == StateFadingOut) {
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m_state = StateFadedOut;
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value = 2l;
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} else if (m_state == StateFadingIn) {
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m_state = StateNormal;
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value = 0l;
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}
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if (value != -1l && m_atom != XCB_ATOM_NONE) {
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xcb_change_property(xcbConnection(), XCB_PROP_MODE_REPLACE, x11RootWindow(), m_atom, XCB_ATOM_CARDINAL, 32, 1, &value);
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}
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}
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bool KscreenEffect::isActive() const
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{
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return m_state != StateNormal;
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}
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} // namespace KWin
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